Disable bettercam's fixed camera at the bridge
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@ -706,7 +706,7 @@ void newcam_loop(struct Camera *c) {
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newcam_tilt_acc *= 0.6f;
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}
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newcam_position_cam();
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newcam_find_fixed();
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//newcam_find_fixed();
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if (gMarioObject)
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newcam_apply_values(c);
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newcam_fade_target_closeup();
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