Add Lights0 support to DynOS
This commit is contained in:
parent
f04be96225
commit
3331b5c98b
|
@ -47,6 +47,7 @@ enum {
|
|||
DATA_TYPE_TEXTURE_RAW,
|
||||
DATA_TYPE_BEHAVIOR_SCRIPT,
|
||||
DATA_TYPE_UNUSED,
|
||||
DATA_TYPE_LIGHT_0,
|
||||
};
|
||||
|
||||
enum {
|
||||
|
@ -538,6 +539,7 @@ struct GfxData : NoCopy {
|
|||
|
||||
// Model data
|
||||
DataNodes<Lights1> mLights;
|
||||
DataNodes<Lights0> mLight0s;
|
||||
DataNodes<Light_t> mLightTs;
|
||||
DataNodes<Ambient_t> mAmbientTs;
|
||||
DataNodes<TexData> mTextures;
|
||||
|
@ -1028,6 +1030,10 @@ DataNode<Lights1>* DynOS_Lights_Parse(GfxData* aGfxData, DataNode<Lights1>* aNod
|
|||
void DynOS_Lights_Write(BinFile* aFile, GfxData* aGfxData, DataNode<Lights1> *aNode);
|
||||
void DynOS_Lights_Load(BinFile *aFile, GfxData *aGfxData);
|
||||
|
||||
DataNode<Lights0>* DynOS_Light0_Parse(GfxData* aGfxData, DataNode<Lights0>* aNode);
|
||||
void DynOS_Light0_Write(BinFile* aFile, GfxData* aGfxData, DataNode<Lights0> *aNode);
|
||||
void DynOS_Light0_Load(BinFile *aFile, GfxData *aGfxData);
|
||||
|
||||
DataNode<Light_t>* DynOS_LightT_Parse(GfxData* aGfxData, DataNode<Light_t>* aNode);
|
||||
void DynOS_LightT_Write(BinFile* aFile, GfxData* aGfxData, DataNode<Light_t> *aNode);
|
||||
void DynOS_LightT_Load(BinFile *aFile, GfxData *aGfxData);
|
||||
|
|
|
@ -26,6 +26,11 @@ static bool DynOS_Actor_WriteBinary(const SysPath &aOutputFilename, GfxData *aGf
|
|||
DynOS_Lights_Write(_File, aGfxData, _Node);
|
||||
}
|
||||
}
|
||||
for (auto &_Node : aGfxData->mLight0s) {
|
||||
if (_Node->mLoadIndex == i) {
|
||||
DynOS_Light0_Write(_File, aGfxData, _Node);
|
||||
}
|
||||
}
|
||||
for (auto &_Node : aGfxData->mLightTs) {
|
||||
if (_Node->mLoadIndex == i) {
|
||||
DynOS_LightT_Write(_File, aGfxData, _Node);
|
||||
|
@ -92,6 +97,7 @@ GfxData *DynOS_Actor_LoadFromBinary(const SysPath &aPackFolder, const char *aAct
|
|||
for (bool _Done = false; !_Done;) {
|
||||
switch (_File->Read<u8>()) {
|
||||
case DATA_TYPE_LIGHT: DynOS_Lights_Load (_File, _GfxData); break;
|
||||
case DATA_TYPE_LIGHT_0: DynOS_Light0_Load (_File, _GfxData); break;
|
||||
case DATA_TYPE_LIGHT_T: DynOS_LightT_Load (_File, _GfxData); break;
|
||||
case DATA_TYPE_AMBIENT_T: DynOS_AmbientT_Load (_File, _GfxData); break;
|
||||
case DATA_TYPE_TEXTURE: DynOS_Tex_Load (_File, _GfxData); break;
|
||||
|
@ -220,6 +226,7 @@ static void DynOS_Actor_Generate(const SysPath &aPackFolder, Array<Pair<u64, Str
|
|||
}
|
||||
// Clear data pointers
|
||||
ClearGfxDataNodes(_GfxData->mLights);
|
||||
ClearGfxDataNodes(_GfxData->mLight0s);
|
||||
ClearGfxDataNodes(_GfxData->mLightTs);
|
||||
ClearGfxDataNodes(_GfxData->mAmbientTs);
|
||||
ClearGfxDataNodes(_GfxData->mTextures);
|
||||
|
|
|
@ -422,6 +422,13 @@ static s64 ParseGfxSymbolArg(GfxData* aGfxData, DataNode<Gfx>* aNode, u64* pToke
|
|||
}
|
||||
}
|
||||
|
||||
for (auto& _Node : aGfxData->mLight0s) {
|
||||
// Light pointer
|
||||
if (_Arg == _Node->mName) {
|
||||
return (s64) DynOS_Light0_Parse(aGfxData, _Node)->mData;
|
||||
}
|
||||
}
|
||||
|
||||
for (auto& _Node : aGfxData->mLightTs) {
|
||||
// Light pointer
|
||||
if (_Arg == _Node->mName) {
|
||||
|
@ -811,6 +818,15 @@ static void ParseGfxSymbol(GfxData* aGfxData, DataNode<Gfx>* aNode, Gfx*& aHead,
|
|||
}
|
||||
|
||||
// Complex symbols
|
||||
if (_Symbol == "gsSPSetLights0") {
|
||||
Lights0 *_Light = (Lights0 *) ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
||||
gSPNumLights(aHead++, NUMLIGHTS_0);
|
||||
aGfxData->mPointerList.Add(aHead);
|
||||
gSPLight(aHead++, &_Light->l[0], 1);
|
||||
aGfxData->mPointerList.Add(aHead);
|
||||
gSPLight(aHead++, &_Light->a, 2);
|
||||
return;
|
||||
}
|
||||
if (_Symbol == "gsSPSetLights1") {
|
||||
Lights1 *_Light = (Lights1 *) ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
||||
gSPNumLights(aHead++, NUMLIGHTS_1);
|
||||
|
|
|
@ -0,0 +1,63 @@
|
|||
#include "dynos.cpp.h"
|
||||
|
||||
/////////////
|
||||
// Parsing //
|
||||
/////////////
|
||||
|
||||
DataNode<Lights0>* DynOS_Light0_Parse(GfxData* aGfxData, DataNode<Lights0>* aNode) {
|
||||
if (aNode->mData) return aNode;
|
||||
|
||||
// Check tokens count
|
||||
if (aNode->mTokens.Count() < 4) {
|
||||
PrintDataError(" ERROR: %s: not enough data", aNode->mName.begin());
|
||||
return aNode;
|
||||
}
|
||||
|
||||
// Parse def token
|
||||
if (aNode->mTokens[0] != "gdSPDefLights0") {
|
||||
PrintDataError(" ERROR: Invalid def token: should be gdSPDefLights0, is %s", aNode->mTokens[0].begin());
|
||||
return aNode;
|
||||
}
|
||||
|
||||
// Parse data tokens
|
||||
u8 ar = (u8) aNode->mTokens[1].ParseInt();
|
||||
u8 ag = (u8) aNode->mTokens[2].ParseInt();
|
||||
u8 ab = (u8) aNode->mTokens[3].ParseInt();
|
||||
aNode->mData = New<Lights0>();
|
||||
*aNode->mData = gdSPDefLights0(ar, ag, ab);
|
||||
aNode->mLoadIndex = aGfxData->mLoadIndex++;
|
||||
return aNode;
|
||||
}
|
||||
|
||||
/////////////
|
||||
// Writing //
|
||||
/////////////
|
||||
|
||||
void DynOS_Light0_Write(BinFile* aFile, GfxData* aGfxData, DataNode<Lights0> *aNode) {
|
||||
if (!aNode->mData) return;
|
||||
|
||||
// Header
|
||||
aFile->Write<u8>(DATA_TYPE_LIGHT_0);
|
||||
aNode->mName.Write(aFile);
|
||||
|
||||
// Data
|
||||
aFile->Write<Lights0>(*aNode->mData);
|
||||
}
|
||||
|
||||
/////////////
|
||||
// Reading //
|
||||
/////////////
|
||||
|
||||
void DynOS_Light0_Load(BinFile *aFile, GfxData *aGfxData) {
|
||||
DataNode<Lights0> *_Node = New<DataNode<Lights0>>();
|
||||
|
||||
// Name
|
||||
_Node->mName.Read(aFile);
|
||||
|
||||
// Data
|
||||
_Node->mData = New<Lights0>();
|
||||
*_Node->mData = aFile->Read<Lights0>();
|
||||
|
||||
// Append
|
||||
aGfxData->mLight0s.Add(_Node);
|
||||
}
|
|
@ -894,6 +894,11 @@ static bool DynOS_Lvl_WriteBinary(const SysPath &aOutputFilename, GfxData *aGfxD
|
|||
DynOS_Lights_Write(_File, aGfxData, _Node);
|
||||
}
|
||||
}
|
||||
for (auto &_Node : aGfxData->mLight0s) {
|
||||
if (_Node->mLoadIndex == i) {
|
||||
DynOS_Light0_Write(_File, aGfxData, _Node);
|
||||
}
|
||||
}
|
||||
for (auto &_Node : aGfxData->mLightTs) {
|
||||
if (_Node->mLoadIndex == i) {
|
||||
DynOS_LightT_Write(_File, aGfxData, _Node);
|
||||
|
@ -1014,6 +1019,7 @@ GfxData *DynOS_Lvl_LoadFromBinary(const SysPath &aFilename, const char *aLevelNa
|
|||
for (bool _Done = false; !_Done;) {
|
||||
switch (_File->Read<u8>()) {
|
||||
case DATA_TYPE_LIGHT: DynOS_Lights_Load (_File, _GfxData); break;
|
||||
case DATA_TYPE_LIGHT_0: DynOS_Light0_Load (_File, _GfxData); break;
|
||||
case DATA_TYPE_LIGHT_T: DynOS_LightT_Load (_File, _GfxData); break;
|
||||
case DATA_TYPE_AMBIENT_T: DynOS_AmbientT_Load (_File, _GfxData); break;
|
||||
case DATA_TYPE_TEXTURE: DynOS_Tex_Load (_File, _GfxData); break;
|
||||
|
@ -1108,6 +1114,7 @@ static bool DynOS_Lvl_GeneratePack_Internal(const SysPath &aPackFolder, Array<Pa
|
|||
|
||||
// Clear data pointers
|
||||
ClearLvlDataNodes(_GfxData->mLights);
|
||||
ClearLvlDataNodes(_GfxData->mLight0s);
|
||||
ClearLvlDataNodes(_GfxData->mLightTs);
|
||||
ClearLvlDataNodes(_GfxData->mAmbientTs);
|
||||
ClearLvlDataNodes(_GfxData->mTextures);
|
||||
|
|
|
@ -21,6 +21,16 @@ static PointerData GetDataFromPointer(const void* aPtr, GfxData* aGfxData) {
|
|||
}
|
||||
}
|
||||
|
||||
// Light0s
|
||||
for (auto& _Node : aGfxData->mLight0s) {
|
||||
if (&_Node->mData->l[0] == aPtr) { // Light *, not Lights1 *
|
||||
return { _Node->mName, 1 };
|
||||
}
|
||||
if (&_Node->mData->a == aPtr) { // Ambient *, not Lights1 *
|
||||
return { _Node->mName, 2 };
|
||||
}
|
||||
}
|
||||
|
||||
// Light_ts
|
||||
for (auto& _Node : aGfxData->mLightTs) {
|
||||
if (&_Node->mData->col[0] == aPtr) {
|
||||
|
@ -246,6 +256,19 @@ static void *GetPointerFromData(GfxData *aGfxData, const String &aPtrName, u32 a
|
|||
}
|
||||
}
|
||||
|
||||
// Light0s
|
||||
for (auto& _Node : aGfxData->mLight0s) {
|
||||
if (_Node->mName == aPtrName) {
|
||||
if (aPtrData == 1) {
|
||||
return (void *) &_Node->mData->l[0];
|
||||
}
|
||||
if (aPtrData == 2) {
|
||||
return (void *) &_Node->mData->a;
|
||||
}
|
||||
sys_fatal("Unknown Light type: %u", aPtrData);
|
||||
}
|
||||
}
|
||||
|
||||
// Light_ts
|
||||
for (auto& _Node : aGfxData->mLightTs) {
|
||||
if (_Node->mName == aPtrName) {
|
||||
|
|
|
@ -179,6 +179,8 @@ void DynOS_Read_Source(GfxData *aGfxData, const SysPath &aFilename) {
|
|||
// Ignore struct keyword
|
||||
} else if (_Buffer == "u64") {
|
||||
_DataType = DATA_TYPE_UNUSED;
|
||||
} else if (_Buffer == "Lights0") {
|
||||
_DataType = DATA_TYPE_LIGHT_0;
|
||||
} else if (_Buffer == "Lights1") {
|
||||
_DataType = DATA_TYPE_LIGHT;
|
||||
} else if (_Buffer == "Light_t") {
|
||||
|
@ -240,6 +242,7 @@ void DynOS_Read_Source(GfxData *aGfxData, const SysPath &aFilename) {
|
|||
else if (_Buffer.Length() != 0) {
|
||||
switch (_DataType) {
|
||||
case DATA_TYPE_LIGHT: AppendNewNode(aGfxData, aGfxData->mLights, _Buffer, pDataName, pDataTokens); break;
|
||||
case DATA_TYPE_LIGHT_0: AppendNewNode(aGfxData, aGfxData->mLight0s, _Buffer, pDataName, pDataTokens); break;
|
||||
case DATA_TYPE_LIGHT_T: AppendNewNode(aGfxData, aGfxData->mLightTs, _Buffer, pDataName, pDataTokens); break;
|
||||
case DATA_TYPE_AMBIENT_T: AppendNewNode(aGfxData, aGfxData->mAmbientTs, _Buffer, pDataName, pDataTokens); break;
|
||||
case DATA_TYPE_TEXTURE: AppendNewNode(aGfxData, aGfxData->mTextures, _Buffer, pDataName, pDataTokens); break;
|
||||
|
|
|
@ -106,7 +106,14 @@ DataNode<TexData>* DynOS_Tex_Parse(GfxData* aGfxData, DataNode<TexData>* aNode)
|
|||
if (i0 != -1) {
|
||||
s32 i1 = aNode->mTokens[0].Find(".inc.c");
|
||||
if (i1 == -1) {
|
||||
PrintDataError(" ERROR: %s: missing .inc.c in String %s", aNode->mName.begin(), aNode->mTokens[0].begin());
|
||||
if (strstr(aNode->mName.begin(), "_pal_") == NULL) {
|
||||
PrintDataError(" ERROR: %s: missing .inc.c in String %s", aNode->mName.begin(), aNode->mTokens[0].begin());
|
||||
} else {
|
||||
// hack for pal textures to be "found"
|
||||
TexData* _Texture = New<TexData>();
|
||||
aNode->mData = _Texture;
|
||||
aNode->mLoadIndex = aGfxData->mLoadIndex++;
|
||||
}
|
||||
return aNode;
|
||||
}
|
||||
|
||||
|
|
|
@ -53,6 +53,10 @@ void DynOS_Gfx_Free(GfxData* aGfxData) {
|
|||
Delete(_Node->mData);
|
||||
Delete(_Node);
|
||||
}
|
||||
for (auto& _Node : aGfxData->mLight0s) {
|
||||
Delete(_Node->mData);
|
||||
Delete(_Node);
|
||||
}
|
||||
for (auto& _Node : aGfxData->mLightTs) {
|
||||
Delete(_Node->mData);
|
||||
Delete(_Node);
|
||||
|
|
Loading…
Reference in New Issue