Possible mac compile fix
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76d32bef42
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@ -51,11 +51,10 @@ void DynOS_Actor_AddCustom(const SysPath &aFilename, const char *aActorName) {
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}
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// Alloc and init the actors gfx list
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ActorGfx actorGfx = {
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.mGfxData = _GfxData,
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.mGraphNode = (GraphNode *) DynOS_Geo_GetGraphNode(geoLayout, false),
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.mPackIndex = 99,
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};
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ActorGfx actorGfx;
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actorGfx.mGfxData = _GfxData;
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actorGfx.mGraphNode = (GraphNode *) DynOS_Geo_GetGraphNode(geoLayout, false);
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actorGfx.mPackIndex = 99;
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// Add to list
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DynOS_Actor_Valid(georef, actorGfx);
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@ -18,11 +18,10 @@ static void DynOS_Pack_ActivateActor(s32 aPackIndex, Pair<const char *, GfxData
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const void* georef = DynOS_Builtin_Actor_GetFromName(aActorName);
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graphNode->georef = georef;
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ActorGfx actorGfx = {
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.mGfxData = aGfxData,
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.mGraphNode = graphNode,
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.mPackIndex = aPackIndex,
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};
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ActorGfx actorGfx;
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actorGfx.mGfxData = aGfxData;
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actorGfx.mGraphNode = graphNode;
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actorGfx.mPackIndex = aPackIndex;
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// Check if we should disable billboards
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// TODO: make this smarter
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