Merge pull request #180 from Leon422/master
Added "Exit course at any time", "Huge Mario" and "Tiny Mario" cheats
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3a204f25c2
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@ -55,7 +55,9 @@
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#define TEXT_OPT_CHEAT4 _("Infinite lives")
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#define TEXT_OPT_CHEAT5 _("Super speed")
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#define TEXT_OPT_CHEAT6 _("Super responsive controls")
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#define TEXT_OPT_CHEAT7 _("Exit course at any time")
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#define TEXT_OPT_CHEAT8 _("Huge Mario")
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#define TEXT_OPT_CHEAT9 _("Tiny Mario")
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/**
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* Global Symbols
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*/
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@ -19,6 +19,7 @@
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#include "print.h"
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#include "engine/math_util.h"
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#include "course_table.h"
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#include "pc/cheats.h"
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#ifdef BETTERCAMERA
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#include "bettercamera.h"
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#endif
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@ -2629,8 +2630,9 @@ s16 render_pause_courses_and_castle(void) {
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shade_screen();
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render_pause_my_score_coins();
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render_pause_red_coins();
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if (gMarioStates[0].action & ACT_FLAG_PAUSE_EXIT) {
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/* Added support for the "Exit course at any time" cheat */
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if ((gMarioStates[0].action & ACT_FLAG_PAUSE_EXIT) || (Cheats.EnableCheats && Cheats.ExitAnywhere)) {
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render_pause_course_options(99, 93, &gDialogLineNum, 15);
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}
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@ -1215,8 +1215,23 @@ u8 sSquishScaleOverTime[16] = { 0x46, 0x32, 0x32, 0x3C, 0x46, 0x50, 0x50, 0x3C,
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void squish_mario_model(struct MarioState *m) {
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if (m->squishTimer != 0xFF) {
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// If no longer squished, scale back to default.
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// Also handles the Tiny Mario and Huge Mario cheats.
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if (m->squishTimer == 0) {
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vec3f_set(m->marioObj->header.gfx.scale, 1.0f, 1.0f, 1.0f);
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if (Cheats.EnableCheats) {
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if (Cheats.HugeMario) {
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vec3f_set(m->marioObj->header.gfx.scale, 2.5f, 2.5f, 2.5f);
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}
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else if (Cheats.TinyMario) {
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vec3f_set(m->marioObj->header.gfx.scale, 0.2f, 0.2f, 0.2f);
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}
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else {
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vec3f_set(m->marioObj->header.gfx.scale, 1.0f, 1.0f, 1.0f);
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}
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}
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else {
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vec3f_set(m->marioObj->header.gfx.scale, 1.0f, 1.0f, 1.0f);
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}
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}
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// If timer is less than 16, rubber-band Mario's size scale up and down.
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else if (m->squishTimer <= 16) {
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@ -88,6 +88,9 @@ static const u8 optsCheatsStr[][64] = {
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{ TEXT_OPT_CHEAT4 },
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{ TEXT_OPT_CHEAT5 },
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{ TEXT_OPT_CHEAT6 },
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{ TEXT_OPT_CHEAT7 },
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{ TEXT_OPT_CHEAT8 },
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{ TEXT_OPT_CHEAT9 },
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};
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static const u8 bindStr[][32] = {
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@ -245,6 +248,9 @@ static struct Option optsCheats[] = {
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DEF_OPT_TOGGLE( optsCheatsStr[3], &Cheats.InfiniteLives ),
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DEF_OPT_TOGGLE( optsCheatsStr[4], &Cheats.SuperSpeed ),
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DEF_OPT_TOGGLE( optsCheatsStr[5], &Cheats.Responsive ),
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DEF_OPT_TOGGLE( optsCheatsStr[6], &Cheats.ExitAnywhere ),
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DEF_OPT_TOGGLE( optsCheatsStr[7], &Cheats.HugeMario ),
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DEF_OPT_TOGGLE( optsCheatsStr[8], &Cheats.TinyMario ),
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};
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@ -10,6 +10,9 @@ struct CheatList {
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bool InfiniteLives;
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bool SuperSpeed;
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bool Responsive;
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bool ExitAnywhere;
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bool HugeMario;
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bool TinyMario;
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};
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extern struct CheatList Cheats;
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