Add object animations to Lua, add CPointer allowlist
This commit is contained in:
parent
3ad6c721dc
commit
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@ -2,7 +2,7 @@ import os
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usf_types = ['u8', 'u16', 'u32', 'u64', 's8', 's16', 's32', 's64', 'f32']
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vec3_types = ['Vec3s', 'Vec3f']
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typedef_pointers = ['BehaviorScript']
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typedef_pointers = ['BehaviorScript', 'ObjectAnimPointer']
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exclude_structs = [
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'SPTask',
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@ -14,7 +14,8 @@ in_files = [
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'src/pc/network/network_player.h',
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'src/pc/djui/djui_hud_utils.h',
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'src/game/object_helpers.h',
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'src/game/mario_step.h'
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'src/game/mario_step.h',
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'src/pc/lua/smlua_anim_utils.h',
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]
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smlua_cobject_autogen = 'src/pc/lua/smlua_cobject_autogen'
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@ -55,6 +56,7 @@ override_field_names = {
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override_field_types = {
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"Surface": { "normal": "Vec3f" },
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"Object": { "oAnimations": "ObjectAnimPointer*"}
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}
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override_field_immutable = {
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@ -63,6 +65,7 @@ override_field_immutable = {
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"NetworkPlayer": [ "*" ],
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"TextureInfo": [ "*" ],
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"Object": ["oSyncID", "createdThroughNetwork"],
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"GlobalObjectAnimations": [ "*"],
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}
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sLuaManuallyDefinedStructs = [
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@ -16,6 +16,7 @@
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- [CutsceneSplinePoint](#CutsceneSplinePoint)
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- [CutsceneVariable](#CutsceneVariable)
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- [FloorGeometry](#FloorGeometry)
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- [GlobalObjectAnimations](#GlobalObjectAnimations)
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- [GlobalTextures](#GlobalTextures)
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- [GraphNode](#GraphNode)
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- [GraphNodeObject](#GraphNodeObject)
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@ -354,6 +355,68 @@
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<br />
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## [GlobalObjectAnimations](#GlobalObjectAnimations)
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| Field | Type | Access |
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| ----- | ---- | ------ |
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| amp_seg8_anims_08004034 | Pointer <ObjectAnimPointer> | read-only |
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| birds_seg5_anims_050009E8 | Pointer <ObjectAnimPointer> | read-only |
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| blue_fish_seg3_anims_0301C2B0 | Pointer <ObjectAnimPointer> | read-only |
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| bobomb_seg8_anims_0802396C | Pointer <ObjectAnimPointer> | read-only |
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| bookend_seg5_anims_05002540 | Pointer <ObjectAnimPointer> | read-only |
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| bowser_key_seg3_anims_list | Pointer <ObjectAnimPointer> | read-only |
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| bowser_seg6_anims_06057690 | Pointer <ObjectAnimPointer> | read-only |
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| bub_seg6_anims_06012354 | Pointer <ObjectAnimPointer> | read-only |
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| bully_seg5_anims_0500470C | Pointer <ObjectAnimPointer> | read-only |
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| butterfly_seg3_anims_030056B0 | Pointer <ObjectAnimPointer> | read-only |
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| castle_grounds_seg7_anims_flags | Pointer <ObjectAnimPointer> | read-only |
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| chain_chomp_seg6_anims_06025178 | Pointer <ObjectAnimPointer> | read-only |
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| chair_seg5_anims_05005784 | Pointer <ObjectAnimPointer> | read-only |
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| chilly_chief_seg6_anims_06003994 | Pointer <ObjectAnimPointer> | read-only |
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| chuckya_seg8_anims_0800C070 | Pointer <ObjectAnimPointer> | read-only |
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| clam_shell_seg5_anims_05001744 | Pointer <ObjectAnimPointer> | read-only |
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| door_seg3_anims_030156C0 | Pointer <ObjectAnimPointer> | read-only |
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| dorrie_seg6_anims_0600F638 | Pointer <ObjectAnimPointer> | read-only |
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| eyerok_seg5_anims_050116E4 | Pointer <ObjectAnimPointer> | read-only |
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| flyguy_seg8_anims_08011A64 | Pointer <ObjectAnimPointer> | read-only |
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| goomba_seg8_anims_0801DA4C | Pointer <ObjectAnimPointer> | read-only |
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| heave_ho_seg5_anims_0501534C | Pointer <ObjectAnimPointer> | read-only |
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| hoot_seg5_anims_05005768 | Pointer <ObjectAnimPointer> | read-only |
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| king_bobomb_seg5_anims_0500FE30 | Pointer <ObjectAnimPointer> | read-only |
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| klepto_seg5_anims_05008CFC | Pointer <ObjectAnimPointer> | read-only |
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| koopa_flag_seg6_anims_06001028 | Pointer <ObjectAnimPointer> | read-only |
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| koopa_seg6_anims_06011364 | Pointer <ObjectAnimPointer> | read-only |
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| lakitu_enemy_seg5_anims_050144D4 | Pointer <ObjectAnimPointer> | read-only |
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| lakitu_seg6_anims_060058F8 | Pointer <ObjectAnimPointer> | read-only |
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| mad_piano_seg5_anims_05009B14 | Pointer <ObjectAnimPointer> | read-only |
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| manta_seg5_anims_05008EB4 | Pointer <ObjectAnimPointer> | read-only |
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| mips_seg6_anims_06015634 | Pointer <ObjectAnimPointer> | read-only |
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| moneybag_seg6_anims_06005E5C | Pointer <ObjectAnimPointer> | read-only |
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| monty_mole_seg5_anims_05007248 | Pointer <ObjectAnimPointer> | read-only |
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| peach_seg5_anims_0501C41C | Pointer <ObjectAnimPointer> | read-only |
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| penguin_seg5_anims_05008B74 | Pointer <ObjectAnimPointer> | read-only |
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| piranha_plant_seg6_anims_0601C31C | Pointer <ObjectAnimPointer> | read-only |
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| scuttlebug_seg6_anims_06015064 | Pointer <ObjectAnimPointer> | read-only |
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| seaweed_seg6_anims_0600A4D4 | Pointer <ObjectAnimPointer> | read-only |
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| skeeter_seg6_anims_06007DE0 | Pointer <ObjectAnimPointer> | read-only |
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| snowman_seg5_anims_0500D118 | Pointer <ObjectAnimPointer> | read-only |
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| spindrift_seg5_anims_05002D68 | Pointer <ObjectAnimPointer> | read-only |
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| spiny_seg5_anims_05016EAC | Pointer <ObjectAnimPointer> | read-only |
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| sushi_seg5_anims_0500AE54 | Pointer <ObjectAnimPointer> | read-only |
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| swoop_seg6_anims_060070D0 | Pointer <ObjectAnimPointer> | read-only |
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| toad_seg6_anims_0600FB58 | Pointer <ObjectAnimPointer> | read-only |
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| ukiki_seg5_anims_05015784 | Pointer <ObjectAnimPointer> | read-only |
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| unagi_seg5_anims_05012824 | Pointer <ObjectAnimPointer> | read-only |
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| water_ring_seg6_anims_06013F7C | Pointer <ObjectAnimPointer> | read-only |
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| whomp_seg6_anims_06020A04 | Pointer <ObjectAnimPointer> | read-only |
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| wiggler_seg5_anims_0500C874 | Pointer <ObjectAnimPointer> | read-only |
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| wiggler_seg5_anims_0500EC8C | Pointer <ObjectAnimPointer> | read-only |
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| yoshi_seg5_anims_05024100 | Pointer <ObjectAnimPointer> | read-only |
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[:arrow_up_small:](#)
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<br />
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## [GlobalTextures](#GlobalTextures)
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| Field | Type | Access |
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@ -733,6 +796,7 @@
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| oAngleVelPitch | integer | |
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| oAngleVelYaw | integer | |
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| oAngleVelRoll | integer | |
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| oAnimations | Pointer <ObjectAnimPointer> | |
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| oHeldState | integer | |
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| oWallHitboxRadius | number | |
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| oDragStrength | number | |
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@ -61,6 +61,7 @@ static void smlua_load_script(char* path, u16 remoteIndex) {
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void smlua_init(void) {
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smlua_shutdown();
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smlua_cobject_allowlist_init();
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smlua_cpointer_allowlist_init();
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gLuaState = luaL_newstate();
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lua_State* L = gLuaState;
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@ -108,6 +109,7 @@ void smlua_update(void) {
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void smlua_shutdown(void) {
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smlua_cobject_allowlist_shutdown();
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smlua_cpointer_allowlist_shutdown();
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lua_State* L = gLuaState;
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if (L != NULL) {
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lua_close(L);
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@ -0,0 +1,86 @@
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#include "types.h"
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#include "smlua.h"
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#include "smlua_anim_utils.h"
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#include "pc/debuglog.h"
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// models
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#include "actors/common0.h"
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#include "actors/common1.h"
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#include "actors/custom0.h"
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#include "actors/group0.h"
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#include "actors/group1.h"
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#include "actors/group2.h"
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#include "actors/group3.h"
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#include "actors/group4.h"
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#include "actors/group5.h"
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#include "actors/group6.h"
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#include "actors/group7.h"
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#include "actors/group8.h"
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#include "actors/group9.h"
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#include "actors/group10.h"
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#include "actors/group11.h"
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#include "actors/group12.h"
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#include "actors/group13.h"
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#include "actors/group14.h"
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#include "actors/group15.h"
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#include "actors/group16.h"
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#include "actors/group17.h"
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#include "actors/zcustom0.h"
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#include "levels/castle_grounds/header.h"
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struct GlobalObjectAnimations gGlobalObjectAnimations = {
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.amp_seg8_anims_08004034 = (struct Animation**) amp_seg8_anims_08004034,
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.birds_seg5_anims_050009E8 = (struct Animation**) birds_seg5_anims_050009E8,
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.blue_fish_seg3_anims_0301C2B0 = (struct Animation**) blue_fish_seg3_anims_0301C2B0,
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.bobomb_seg8_anims_0802396C = (struct Animation**) bobomb_seg8_anims_0802396C,
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.bookend_seg5_anims_05002540 = (struct Animation**) bookend_seg5_anims_05002540,
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.bowser_key_seg3_anims_list = (struct Animation**) bowser_key_seg3_anims_list,
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.bowser_seg6_anims_06057690 = (struct Animation**) bowser_seg6_anims_06057690,
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.bub_seg6_anims_06012354 = (struct Animation**) bub_seg6_anims_06012354,
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.bully_seg5_anims_0500470C = (struct Animation**) bully_seg5_anims_0500470C,
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.butterfly_seg3_anims_030056B0 = (struct Animation**) butterfly_seg3_anims_030056B0,
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.castle_grounds_seg7_anims_flags = (struct Animation**) castle_grounds_seg7_anims_flags,
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.chain_chomp_seg6_anims_06025178 = (struct Animation**) chain_chomp_seg6_anims_06025178,
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.chair_seg5_anims_05005784 = (struct Animation**) chair_seg5_anims_05005784,
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.chilly_chief_seg6_anims_06003994 = (struct Animation**) chilly_chief_seg6_anims_06003994,
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.chuckya_seg8_anims_0800C070 = (struct Animation**) chuckya_seg8_anims_0800C070,
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.clam_shell_seg5_anims_05001744 = (struct Animation**) clam_shell_seg5_anims_05001744,
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.door_seg3_anims_030156C0 = (struct Animation**) door_seg3_anims_030156C0,
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.dorrie_seg6_anims_0600F638 = (struct Animation**) dorrie_seg6_anims_0600F638,
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.eyerok_seg5_anims_050116E4 = (struct Animation**) eyerok_seg5_anims_050116E4,
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.flyguy_seg8_anims_08011A64 = (struct Animation**) flyguy_seg8_anims_08011A64,
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.goomba_seg8_anims_0801DA4C = (struct Animation**) goomba_seg8_anims_0801DA4C,
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.heave_ho_seg5_anims_0501534C = (struct Animation**) heave_ho_seg5_anims_0501534C,
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.hoot_seg5_anims_05005768 = (struct Animation**) hoot_seg5_anims_05005768,
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.king_bobomb_seg5_anims_0500FE30 = (struct Animation**) king_bobomb_seg5_anims_0500FE30,
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.klepto_seg5_anims_05008CFC = (struct Animation**) klepto_seg5_anims_05008CFC,
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.koopa_flag_seg6_anims_06001028 = (struct Animation**) koopa_flag_seg6_anims_06001028,
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.koopa_seg6_anims_06011364 = (struct Animation**) koopa_seg6_anims_06011364,
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.lakitu_enemy_seg5_anims_050144D4 = (struct Animation**) lakitu_enemy_seg5_anims_050144D4,
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.lakitu_seg6_anims_060058F8 = (struct Animation**) lakitu_seg6_anims_060058F8,
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.mad_piano_seg5_anims_05009B14 = (struct Animation**) mad_piano_seg5_anims_05009B14,
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.manta_seg5_anims_05008EB4 = (struct Animation**) manta_seg5_anims_05008EB4,
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.mips_seg6_anims_06015634 = (struct Animation**) mips_seg6_anims_06015634,
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.moneybag_seg6_anims_06005E5C = (struct Animation**) moneybag_seg6_anims_06005E5C,
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.monty_mole_seg5_anims_05007248 = (struct Animation**) monty_mole_seg5_anims_05007248,
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.peach_seg5_anims_0501C41C = (struct Animation**) peach_seg5_anims_0501C41C,
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.penguin_seg5_anims_05008B74 = (struct Animation**) penguin_seg5_anims_05008B74,
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.piranha_plant_seg6_anims_0601C31C= (struct Animation**) piranha_plant_seg6_anims_0601C31C,
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.scuttlebug_seg6_anims_06015064 = (struct Animation**) scuttlebug_seg6_anims_06015064,
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.seaweed_seg6_anims_0600A4D4 = (struct Animation**) seaweed_seg6_anims_0600A4D4,
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.skeeter_seg6_anims_06007DE0 = (struct Animation**) skeeter_seg6_anims_06007DE0,
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.snowman_seg5_anims_0500D118 = (struct Animation**) snowman_seg5_anims_0500D118,
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.spindrift_seg5_anims_05002D68 = (struct Animation**) spindrift_seg5_anims_05002D68,
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.spiny_seg5_anims_05016EAC = (struct Animation**) spiny_seg5_anims_05016EAC,
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.sushi_seg5_anims_0500AE54 = (struct Animation**) sushi_seg5_anims_0500AE54,
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.swoop_seg6_anims_060070D0 = (struct Animation**) swoop_seg6_anims_060070D0,
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.toad_seg6_anims_0600FB58 = (struct Animation**) toad_seg6_anims_0600FB58,
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.ukiki_seg5_anims_05015784 = (struct Animation**) ukiki_seg5_anims_05015784,
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.unagi_seg5_anims_05012824 = (struct Animation**) unagi_seg5_anims_05012824,
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.water_ring_seg6_anims_06013F7C = (struct Animation**) water_ring_seg6_anims_06013F7C,
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.whomp_seg6_anims_06020A04 = (struct Animation**) whomp_seg6_anims_06020A04,
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.wiggler_seg5_anims_0500C874 = (struct Animation**) wiggler_seg5_anims_0500C874,
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.wiggler_seg5_anims_0500EC8C = (struct Animation**) wiggler_seg5_anims_0500EC8C,
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.yoshi_seg5_anims_05024100 = (struct Animation**) yoshi_seg5_anims_05024100,
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};
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@ -0,0 +1,63 @@
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#ifndef SMLUA_ANIM_UTILS_H
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#define SMLUA_ANIM_UTILS_H
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typedef struct Animation* ObjectAnimPointer;
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struct GlobalObjectAnimations {
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ObjectAnimPointer* amp_seg8_anims_08004034;
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ObjectAnimPointer* birds_seg5_anims_050009E8;
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ObjectAnimPointer* blue_fish_seg3_anims_0301C2B0;
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ObjectAnimPointer* bobomb_seg8_anims_0802396C;
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ObjectAnimPointer* bookend_seg5_anims_05002540;
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ObjectAnimPointer* bowser_key_seg3_anims_list;
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ObjectAnimPointer* bowser_seg6_anims_06057690;
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ObjectAnimPointer* bub_seg6_anims_06012354;
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ObjectAnimPointer* bully_seg5_anims_0500470C;
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ObjectAnimPointer* butterfly_seg3_anims_030056B0;
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ObjectAnimPointer* castle_grounds_seg7_anims_flags;
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ObjectAnimPointer* chain_chomp_seg6_anims_06025178;
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ObjectAnimPointer* chair_seg5_anims_05005784;
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ObjectAnimPointer* chilly_chief_seg6_anims_06003994;
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ObjectAnimPointer* chuckya_seg8_anims_0800C070;
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ObjectAnimPointer* clam_shell_seg5_anims_05001744;
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ObjectAnimPointer* door_seg3_anims_030156C0;
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ObjectAnimPointer* dorrie_seg6_anims_0600F638;
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ObjectAnimPointer* eyerok_seg5_anims_050116E4;
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ObjectAnimPointer* flyguy_seg8_anims_08011A64;
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ObjectAnimPointer* goomba_seg8_anims_0801DA4C;
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ObjectAnimPointer* heave_ho_seg5_anims_0501534C;
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ObjectAnimPointer* hoot_seg5_anims_05005768;
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ObjectAnimPointer* king_bobomb_seg5_anims_0500FE30;
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ObjectAnimPointer* klepto_seg5_anims_05008CFC;
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ObjectAnimPointer* koopa_flag_seg6_anims_06001028;
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ObjectAnimPointer* koopa_seg6_anims_06011364;
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ObjectAnimPointer* lakitu_enemy_seg5_anims_050144D4;
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ObjectAnimPointer* lakitu_seg6_anims_060058F8;
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ObjectAnimPointer* mad_piano_seg5_anims_05009B14;
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ObjectAnimPointer* manta_seg5_anims_05008EB4;
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ObjectAnimPointer* mips_seg6_anims_06015634;
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ObjectAnimPointer* moneybag_seg6_anims_06005E5C;
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ObjectAnimPointer* monty_mole_seg5_anims_05007248;
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ObjectAnimPointer* peach_seg5_anims_0501C41C;
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ObjectAnimPointer* penguin_seg5_anims_05008B74;
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ObjectAnimPointer* piranha_plant_seg6_anims_0601C31C;
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ObjectAnimPointer* scuttlebug_seg6_anims_06015064;
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ObjectAnimPointer* seaweed_seg6_anims_0600A4D4;
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ObjectAnimPointer* skeeter_seg6_anims_06007DE0;
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ObjectAnimPointer* snowman_seg5_anims_0500D118;
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ObjectAnimPointer* spindrift_seg5_anims_05002D68;
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ObjectAnimPointer* spiny_seg5_anims_05016EAC;
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ObjectAnimPointer* sushi_seg5_anims_0500AE54;
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ObjectAnimPointer* swoop_seg6_anims_060070D0;
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ObjectAnimPointer* toad_seg6_anims_0600FB58;
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ObjectAnimPointer* ukiki_seg5_anims_05015784;
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ObjectAnimPointer* unagi_seg5_anims_05012824;
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ObjectAnimPointer* water_ring_seg6_anims_06013F7C;
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ObjectAnimPointer* whomp_seg6_anims_06020A04;
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ObjectAnimPointer* wiggler_seg5_anims_0500C874;
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ObjectAnimPointer* wiggler_seg5_anims_0500EC8C;
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ObjectAnimPointer* yoshi_seg5_anims_05024100;
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};
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extern struct GlobalObjectAnimations gGlobalObjectAnimations;
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#endif
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@ -6,6 +6,7 @@
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#include "audio/external.h"
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#include "object_fields.h"
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#include "pc/djui/djui_hud_utils.h"
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#include "pc/lua/smlua_anim_utils.h"
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#define LUA_VEC3S_FIELD_COUNT 3
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static struct LuaObjectField sVec3sFields[LUA_VEC3S_FIELD_COUNT] = {
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@ -64,6 +65,10 @@ bool smlua_valid_lot(u16 lot) {
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|||
return false;
|
||||
}
|
||||
|
||||
bool smlua_valid_lvt(u16 lvt) {
|
||||
return (lvt < LVT_MAX);
|
||||
}
|
||||
|
||||
static int smlua__get_field(lua_State* L) {
|
||||
if (!smlua_functions_valid_param_count(L, 3)) { return 0; }
|
||||
|
||||
|
@ -116,6 +121,7 @@ static int smlua__get_field(lua_State* L) {
|
|||
case LVT_STRING: lua_pushstring(L, (char*)p); break;
|
||||
case LVT_STRING_P: lua_pushstring(L, *(char**)p); break;
|
||||
case LVT_BEHAVIORSCRIPT: lua_pushinteger(L, *(s32*)p); break;
|
||||
case LVT_OBJECTANIMPOINTER: lua_pushinteger(L, *(s32*)p); break;
|
||||
|
||||
// pointers
|
||||
case LVT_U8_P:
|
||||
|
@ -126,6 +132,7 @@ static int smlua__get_field(lua_State* L) {
|
|||
case LVT_S32_P:
|
||||
case LVT_F32_P:
|
||||
case LVT_BEHAVIORSCRIPT_P:
|
||||
case LVT_OBJECTANIMPOINTER_P:
|
||||
smlua_push_pointer(L, data->valueType, *(u8**)p);
|
||||
break;
|
||||
|
||||
|
@ -200,6 +207,22 @@ static int smlua__set_field(lua_State* L) {
|
|||
}
|
||||
break;
|
||||
|
||||
// pointers
|
||||
case LVT_U8_P:
|
||||
case LVT_U16_P:
|
||||
case LVT_U32_P:
|
||||
case LVT_S8_P:
|
||||
case LVT_S16_P:
|
||||
case LVT_S32_P:
|
||||
case LVT_F32_P:
|
||||
case LVT_BEHAVIORSCRIPT_P:
|
||||
case LVT_OBJECTANIMPOINTER_P:
|
||||
valuePointer = smlua_to_cpointer(L, -1, data->valueType);
|
||||
if (gSmLuaConvertSuccess) {
|
||||
*(u8**)p = valuePointer;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
LOG_LUA("_set_field on unimplemented type '%d', key '%s'", data->valueType, key);
|
||||
smlua_logline();
|
||||
|
@ -255,6 +278,11 @@ void smlua_cobject_init_globals(void) {
|
|||
lua_setglobal(L, "gTextures");
|
||||
}
|
||||
|
||||
{
|
||||
smlua_push_object(L, LOT_GLOBALOBJECTANIMATIONS, &gGlobalObjectAnimations);
|
||||
lua_setglobal(L, "gObjectAnimations");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void smlua_bind_cobject(void) {
|
||||
|
|
|
@ -23,8 +23,11 @@ enum LuaValueType {
|
|||
LVT_STRING_P,
|
||||
LVT_BEHAVIORSCRIPT,
|
||||
LVT_BEHAVIORSCRIPT_P,
|
||||
LVT_OBJECTANIMPOINTER,
|
||||
LVT_OBJECTANIMPOINTER_P,
|
||||
LVT_LUAFUNCTION,
|
||||
LVT_POINTER,
|
||||
LVT_MAX,
|
||||
};
|
||||
|
||||
enum LuaObjectType {
|
||||
|
@ -50,6 +53,7 @@ struct LuaObjectTable {
|
|||
};
|
||||
|
||||
bool smlua_valid_lot(u16 lot);
|
||||
bool smlua_valid_lvt(u16 lvt);
|
||||
void smlua_cobject_init_globals(void);
|
||||
void smlua_bind_cobject(void);
|
||||
|
||||
|
|
|
@ -1,14 +1,14 @@
|
|||
#include <stdio.h>
|
||||
#include "smlua.h"
|
||||
|
||||
struct CObjectAllowListNode {
|
||||
struct CAllowListNode {
|
||||
u64 pointer;
|
||||
struct CObjectAllowListNode* next;
|
||||
struct CAllowListNode* next;
|
||||
};
|
||||
|
||||
#define LOT_COUNT (LOT_MAX + (LOT_AUTOGEN_MAX - LOT_AUTOGEN_MIN))
|
||||
static struct CObjectAllowListNode* sAllowList[LOT_COUNT] = { 0 };
|
||||
static u16 sCachedAllowed[LOT_COUNT] = { 0 };
|
||||
static struct CAllowListNode* sObjectAllowList[LOT_COUNT] = { 0 };
|
||||
static u16 sCachedObjectAllowed[LOT_COUNT] = { 0 };
|
||||
|
||||
static u16 smlua_lot_mapping(u16 lot) {
|
||||
if (lot >= LOT_MAX) {
|
||||
|
@ -24,14 +24,14 @@ void smlua_cobject_allowlist_init(void) {
|
|||
|
||||
void smlua_cobject_allowlist_shutdown(void) {
|
||||
for (int i = 0; i < LOT_COUNT; i++) {
|
||||
sCachedAllowed[i] = 0;
|
||||
struct CObjectAllowListNode* node = sAllowList[i];
|
||||
sCachedObjectAllowed[i] = 0;
|
||||
struct CAllowListNode* node = sObjectAllowList[i];
|
||||
while (node != NULL) {
|
||||
struct CObjectAllowListNode* nextNode = node->next;
|
||||
struct CAllowListNode* nextNode = node->next;
|
||||
free(node);
|
||||
node = nextNode;
|
||||
}
|
||||
sAllowList[i] = NULL;
|
||||
sObjectAllowList[i] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -40,11 +40,11 @@ void smlua_cobject_allowlist_add(u16 lot, u64 pointer) {
|
|||
if (!smlua_valid_lot(lot)) { return; }
|
||||
|
||||
u16 m = smlua_lot_mapping(lot);
|
||||
if (sCachedAllowed[m] == pointer) { return; }
|
||||
sCachedAllowed[m] = pointer;
|
||||
if (sCachedObjectAllowed[m] == pointer) { return; }
|
||||
sCachedObjectAllowed[m] = pointer;
|
||||
|
||||
struct CObjectAllowListNode* curNode = sAllowList[m];
|
||||
struct CObjectAllowListNode* prevNode = NULL;
|
||||
struct CAllowListNode* curNode = sObjectAllowList[m];
|
||||
struct CAllowListNode* prevNode = NULL;
|
||||
while (curNode != NULL) {
|
||||
if (pointer == curNode->pointer) { return; }
|
||||
if (pointer < curNode->pointer) { break; }
|
||||
|
@ -52,11 +52,11 @@ void smlua_cobject_allowlist_add(u16 lot, u64 pointer) {
|
|||
curNode = curNode->next;
|
||||
}
|
||||
|
||||
struct CObjectAllowListNode* node = malloc(sizeof(struct CObjectAllowListNode));
|
||||
struct CAllowListNode* node = malloc(sizeof(struct CAllowListNode));
|
||||
node->pointer = pointer;
|
||||
node->next = curNode;
|
||||
if (prevNode == NULL) {
|
||||
sAllowList[m] = node;
|
||||
sObjectAllowList[m] = node;
|
||||
} else {
|
||||
prevNode->next = node;
|
||||
}
|
||||
|
@ -67,9 +67,72 @@ bool smlua_cobject_allowlist_contains(u16 lot, u64 pointer) {
|
|||
if (!smlua_valid_lot(lot)) { return false; }
|
||||
|
||||
u16 m = smlua_lot_mapping(lot);
|
||||
if (sCachedAllowed[m] == pointer) { return true; }
|
||||
if (sCachedObjectAllowed[m] == pointer) { return true; }
|
||||
|
||||
struct CObjectAllowListNode* node = sAllowList[m];
|
||||
struct CAllowListNode* node = sObjectAllowList[m];
|
||||
while (node != NULL) {
|
||||
if (pointer == node->pointer) { return true; }
|
||||
if (pointer < node->pointer) { return false; }
|
||||
node = node->next;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/////////////////////////////
|
||||
|
||||
static struct CAllowListNode* sPointerAllowList[LVT_MAX] = { 0 };
|
||||
static u16 sCachedPointerAllowed[LVT_MAX] = { 0 };
|
||||
|
||||
void smlua_cpointer_allowlist_init(void) {
|
||||
smlua_cpointer_allowlist_shutdown();
|
||||
}
|
||||
|
||||
void smlua_cpointer_allowlist_shutdown(void) {
|
||||
for (int i = 0; i < LVT_MAX; i++) {
|
||||
sCachedPointerAllowed[i] = 0;
|
||||
struct CAllowListNode* node = sPointerAllowList[i];
|
||||
while (node != NULL) {
|
||||
struct CAllowListNode* nextNode = node->next;
|
||||
free(node);
|
||||
node = nextNode;
|
||||
}
|
||||
sPointerAllowList[i] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void smlua_cpointer_allowlist_add(u16 lvt, u64 pointer) {
|
||||
if (pointer == 0) { return; }
|
||||
if (!smlua_valid_lvt(lvt)) { return; }
|
||||
|
||||
if (sCachedPointerAllowed[lvt] == pointer) { return; }
|
||||
sCachedPointerAllowed[lvt] = pointer;
|
||||
|
||||
struct CAllowListNode* curNode = sPointerAllowList[lvt];
|
||||
struct CAllowListNode* prevNode = NULL;
|
||||
while (curNode != NULL) {
|
||||
if (pointer == curNode->pointer) { return; }
|
||||
if (pointer < curNode->pointer) { break; }
|
||||
prevNode = curNode;
|
||||
curNode = curNode->next;
|
||||
}
|
||||
|
||||
struct CAllowListNode* node = malloc(sizeof(struct CAllowListNode));
|
||||
node->pointer = pointer;
|
||||
node->next = curNode;
|
||||
if (prevNode == NULL) {
|
||||
sPointerAllowList[lvt] = node;
|
||||
} else {
|
||||
prevNode->next = node;
|
||||
}
|
||||
}
|
||||
|
||||
bool smlua_cpointer_allowlist_contains(u16 lvt, u64 pointer) {
|
||||
if (pointer == 0) { return false; }
|
||||
if (!smlua_valid_lvt(lvt)) { return false; }
|
||||
|
||||
if (sCachedPointerAllowed[lvt] == pointer) { return true; }
|
||||
|
||||
struct CAllowListNode* node = sPointerAllowList[lvt];
|
||||
while (node != NULL) {
|
||||
if (pointer == node->pointer) { return true; }
|
||||
if (pointer < node->pointer) { return false; }
|
||||
|
|
|
@ -6,4 +6,9 @@ void smlua_cobject_allowlist_shutdown(void);
|
|||
void smlua_cobject_allowlist_add(u16 lot, u64 pointer);
|
||||
bool smlua_cobject_allowlist_contains(u16 lot, u64 pointer);
|
||||
|
||||
void smlua_cpointer_allowlist_init(void);
|
||||
void smlua_cpointer_allowlist_shutdown(void);
|
||||
void smlua_cpointer_allowlist_add(u16 lvt, u64 pointer);
|
||||
bool smlua_cpointer_allowlist_contains(u16 lvt, u64 pointer);
|
||||
|
||||
#endif
|
File diff suppressed because it is too large
Load Diff
|
@ -20,6 +20,7 @@ enum LuaObjectAutogenType {
|
|||
LOT_CUTSCENESPLINEPOINT,
|
||||
LOT_CUTSCENEVARIABLE,
|
||||
LOT_FLOORGEOMETRY,
|
||||
LOT_GLOBALOBJECTANIMATIONS,
|
||||
LOT_GLOBALTEXTURES,
|
||||
LOT_GRAPHNODE,
|
||||
LOT_GRAPHNODEOBJECT,
|
||||
|
|
|
@ -175,12 +175,11 @@ void* smlua_to_cpointer(lua_State* L, int index, u16 lvt) {
|
|||
lua_pop(L, 1);
|
||||
if (!gSmLuaConvertSuccess) { return NULL; }
|
||||
|
||||
// TODO: check allowlist
|
||||
/*if (!smlua_cobject_allowlist_contains(lot, (u64)(intptr_t)pointer)) {
|
||||
LOG_LUA("smlua_to_cobject received a pointer not in allow list. '%u', '%llu", lot, (u64)(intptr_t)pointer);
|
||||
if (!smlua_cpointer_allowlist_contains(lvt, (u64)(intptr_t)pointer)) {
|
||||
LOG_LUA("smlua_to_cpointer received a pointer not in allow list. '%u', '%llu", lvt, (u64)(intptr_t)pointer);
|
||||
gSmLuaConvertSuccess = false;
|
||||
return NULL;
|
||||
}*/
|
||||
}
|
||||
|
||||
if (pointer == NULL) {
|
||||
LOG_LUA("smlua_to_cpointer received null pointer.");
|
||||
|
@ -275,8 +274,8 @@ void smlua_push_pointer(lua_State* L, u16 lvt, void* p) {
|
|||
lua_pushnil(L);
|
||||
return;
|
||||
}
|
||||
// TODO: add to allowlist
|
||||
//smlua_cobject_allowlist_add(lot, (u64)(intptr_t)p);
|
||||
|
||||
smlua_cpointer_allowlist_add(lvt, (u64)(intptr_t)p);
|
||||
|
||||
lua_newtable(L);
|
||||
int t = lua_gettop(L);
|
||||
|
|
Loading…
Reference in New Issue