Restore camera pan level slider
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@ -67,7 +67,6 @@ YES = "Ano"
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[CAMERA]
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CAMERA = "KAMERA"
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FREE_CAMERA = "Volná kamera"
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C_UP = "Volná kamera C-Up"
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ANALOG_CAMERA = "Analogová kamera"
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MOUSE_LOOK = "Myš pro ovládání kamery"
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INVERT_X = "Převrátit X"
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@ -67,7 +67,6 @@ YES = "Ja"
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[CAMERA]
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CAMERA = "CAMERA"
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FREE_CAMERA = "Vrije Camera"
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C_UP = "Vrije Camera C-Up"
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ANALOG_CAMERA = "Analoge Camera"
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MOUSE_LOOK = "Muis Camera"
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INVERT_X = "Keer X om"
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@ -67,7 +67,6 @@ YES = "Yes"
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[CAMERA]
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CAMERA = "CAMERA"
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FREE_CAMERA = "Free Camera"
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C_UP = "Free Camera C-Up"
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ANALOG_CAMERA = "Analog Camera"
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MOUSE_LOOK = "Mouse Look"
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INVERT_X = "Invert X"
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@ -67,7 +67,6 @@ YES = "Oui"
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[CAMERA]
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CAMERA = "CAMÉRA"
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FREE_CAMERA = "Caméra Libre"
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C_UP = "Caméra Libre C-Haut"
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ANALOG_CAMERA = "Caméra Analogique"
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MOUSE_LOOK = "Souris comme Caméra"
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INVERT_X = "Inverser l'axe X"
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@ -67,7 +67,6 @@ YES = "Ja"
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[CAMERA]
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CAMERA = "KAMERA"
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FREE_CAMERA = "Freie Kamera"
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C_UP = "Freie Kamera C-Hoch"
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ANALOG_CAMERA = "Analoge Kamera"
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MOUSE_LOOK = "Mausansicht"
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INVERT_X = "X invertieren"
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@ -67,7 +67,6 @@ YES = "Si"
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[CAMERA]
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CAMERA = "TELECAMERA"
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FREE_CAMERA = "Telecamera libera"
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C_UP = "Telecamera Libera C-Su"
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ANALOG_CAMERA = "Telecamera analogica"
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MOUSE_LOOK = "Telecamera con mouse"
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INVERT_X = "Inverti X"
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@ -67,7 +67,6 @@ YES = "Tak"
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[CAMERA]
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CAMERA = "KAMERA"
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FREE_CAMERA = "Wolna Kamera"
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C_UP = "Wolna Kamera C-Góra"
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ANALOG_CAMERA = "Analogowa Kamera"
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MOUSE_LOOK = "Patrzenie Mysza"
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INVERT_X = "Odwroc X"
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@ -67,7 +67,6 @@ YES = "Sim"
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[CAMERA]
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CAMERA = "CÂMERA"
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FREE_CAMERA = "Câmera livre"
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C_UP = "Câmera livre - C-Cima"
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ANALOG_CAMERA = "Câmera analógica"
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MOUSE_LOOK = "Olhar com mouse"
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INVERT_X = "Inverter X"
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@ -67,7 +67,6 @@ YES = "Да"
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[CAMERA]
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CAMERA = "CAMERA"
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FREE_CAMERA = "Свободная камера"
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C_UP = "Свободная камера"
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ANALOG_CAMERA = "Аналоговая камера"
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MOUSE_LOOK = "Использовать мышь"
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INVERT_X = "Инвертировать X"
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@ -67,7 +67,6 @@ YES = "Sí"
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[CAMERA]
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CAMERA = "CÁMARA"
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FREE_CAMERA = "Cámara libre"
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C_UP = "Cámara Libre C-Arriba"
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ANALOG_CAMERA = "Cámara analógica"
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MOUSE_LOOK = "Movimiento con mouse"
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INVERT_X = "Invertir eje X"
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@ -21,6 +21,7 @@ void djui_panel_camera_create(struct DjuiBase* caller) {
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djui_slider_create(body, DLANG(CAMERA, X_SENSITIVITY), &configCameraXSens, 1, 100, djui_panel_camera_value_changed);
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djui_slider_create(body, DLANG(CAMERA, Y_SENSITIVITY), &configCameraYSens, 1, 100, djui_panel_camera_value_changed);
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djui_slider_create(body, DLANG(CAMERA, AGGRESSION), &configCameraAggr, 0, 100, djui_panel_camera_value_changed);
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djui_slider_create(body, DLANG(CAMERA, PAN_LEVEL), &configCameraPan, 0, 100, djui_panel_camera_value_changed);
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djui_slider_create(body, DLANG(CAMERA, DECELERATION), &configCameraDegrade, 0, 100, djui_panel_camera_value_changed);
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djui_button_create(body, DLANG(MENU, BACK), DJUI_BUTTON_STYLE_BACK, djui_panel_menu_back);
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