Made Lua log to console outside of DEBUG builds
This commit is contained in:
parent
6b67d3b6a7
commit
3d5d0b5306
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@ -4,6 +4,7 @@
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function mario_before_phys_step(m)
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local hScale = 1.0
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local vScale = 1.0
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-- faster swimming
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if (m.action & ACT_FLAG_SWIMMING) ~= 0 then
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@ -14,6 +15,7 @@ function mario_before_phys_step(m)
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end
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m.vel.x = m.vel.x * hScale
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m.vel.y = m.vel.y * vScale
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m.vel.z = m.vel.z * hScale
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end
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@ -6,7 +6,7 @@ lua_State* gLuaState = NULL;
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static void smlua_exec_file(char* path) {
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lua_State* L = gLuaState;
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if (luaL_dofile(L, path) != LUA_OK) {
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LOG_LUA("LUA: Failed to load lua file '%s'.", path);
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LOG_LUA("Failed to load lua file '%s'.", path);
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puts(smlua_to_string(L, lua_gettop(L)));
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}
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lua_pop(L, lua_gettop(L));
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@ -15,7 +15,7 @@ static void smlua_exec_file(char* path) {
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static void smlua_exec_str(char* str) {
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lua_State* L = gLuaState;
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if (luaL_dostring(L, str) != LUA_OK) {
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LOG_LUA("LUA: Failed to load lua string.");
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LOG_LUA("Failed to load lua string.");
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puts(smlua_to_string(L, lua_gettop(L)));
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}
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lua_pop(L, lua_gettop(L));
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@ -24,7 +24,7 @@ static void smlua_exec_str(char* str) {
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static void smlua_load_script(char* path) {
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lua_State* L = gLuaState;
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if (luaL_loadfile(L, path) != LUA_OK) {
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LOG_LUA("LUA: Failed to load lua script '%s'.", path);
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LOG_LUA("Failed to load lua script '%s'.", path);
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puts(smlua_to_string(L, lua_gettop(L)));
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return;
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}
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@ -44,7 +44,7 @@ static void smlua_load_script(char* path) {
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// run chunks
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if (lua_pcall(L, 0, LUA_MULTRET, 0) != LUA_OK) {
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LOG_LUA("LUA: Failed to execute lua script '%s'.", path);
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LOG_LUA("Failed to execute lua script '%s'.", path);
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puts(smlua_to_string(L, lua_gettop(L)));
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smlua_dump_stack();
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return;
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@ -18,7 +18,7 @@
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#include "pc/debuglog.h"
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#define LOG_LUA LOG_INFO
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#define LOG_LUA(...) ( _debuglog_print_log("LUA ", __FILE__), printf(__VA_ARGS__), printf("\n") )
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extern lua_State* gLuaState;
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@ -15,18 +15,25 @@ int smlua_hook_event(lua_State* L) {
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if (!gSmLuaConvertSuccess) { return 0; }
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if (hookType >= HOOK_MAX) {
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LOG_LUA("LUA: Hook Type: %d exceeds max!", hookType);
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LOG_LUA("Hook Type: %d exceeds max!", hookType);
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return 0;
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}
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struct LuaHookedEvent* hook = &sHookedEvents[hookType];
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if (hook->count >= MAX_HOOKED_REFERENCES) {
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LOG_LUA("LUA: Hook Type: %d exceeded maximum references!", hookType);
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LOG_LUA("Hook Type: %s exceeded maximum references!", LuaHookedEventTypeName[hookType]);
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return 0;
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}
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hook->reference[hook->count] = luaL_ref(L, LUA_REGISTRYINDEX);
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int ref = luaL_ref(L, LUA_REGISTRYINDEX);
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if (ref == -1) {
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LOG_LUA("tried to hook undefined function to '%s'", LuaHookedEventTypeName[hookType]);
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return 0;
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}
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hook->reference[hook->count] = ref;
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hook->count++;
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return 1;
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}
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@ -40,7 +47,7 @@ void smlua_call_event_hooks(enum LuaHookedEventType hookType) {
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// call the callback
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if (0 != lua_pcall(L, 0, 0, 0)) {
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LOG_LUA("LUA: Failed to call the callback: %s", lua_tostring(L, -1));
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LOG_LUA("Failed to call the callback: %s", lua_tostring(L, -1));
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continue;
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}
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}
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@ -62,7 +69,7 @@ void smlua_call_event_hooks_mario_param(enum LuaHookedEventType hookType, struct
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// call the callback
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if (0 != lua_pcall(L, 1, 0, 0)) {
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LOG_LUA("LUA: Failed to call the callback: %s", lua_tostring(L, -1));
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LOG_LUA("Failed to call the callback: %s", lua_tostring(L, -1));
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continue;
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}
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}
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@ -85,13 +92,21 @@ static int sHookedMarioActionsCount = 0;
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int smlua_hook_mario_action(lua_State* L) {
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if (L == NULL) { return 0; }
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if (sHookedMarioActionsCount >= MAX_HOOKED_ACTIONS) {
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LOG_LUA("LUA: Hooked mario actions exceeded maximum references!");
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LOG_LUA("Hooked mario actions exceeded maximum references!");
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return 0;
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}
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lua_Integer action = smlua_to_integer(L, -2);
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int ref = luaL_ref(L, LUA_REGISTRYINDEX);
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if (ref == -1) {
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LOG_LUA("Hook Action: %lld tried to hook undefined function", action);
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return 0;
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}
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struct LuaHookedMarioAction* hooked = &sHookedMarioActions[sHookedMarioActionsCount];
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hooked->action = smlua_to_integer(L, -2);
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hooked->reference = luaL_ref(L, LUA_REGISTRYINDEX);
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hooked->action = action;
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hooked->reference = ref;
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if (!gSmLuaConvertSuccess) { return 0; }
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sHookedMarioActionsCount++;
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@ -114,7 +129,7 @@ bool smlua_call_action_hook(struct MarioState* m, s32* returnValue) {
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// call the callback
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if (0 != lua_pcall(L, 1, 1, 0)) {
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LOG_LUA("LUA: Failed to call the callback: %s", lua_tostring(L, -1));
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LOG_LUA("Failed to call the callback: %s", lua_tostring(L, -1));
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continue;
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}
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@ -12,6 +12,15 @@ enum LuaHookedEventType {
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HOOK_MAX,
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};
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static char* LuaHookedEventTypeName[] = {
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"HOOK_UPDATE",
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"HOOK_MARIO_UPDATE",
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"HOOK_BEFORE_MARIO_UPDATE",
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"HOOK_ON_SET_MARIO_ACTION",
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"HOOK_BEFORE_PHYS_STEP",
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"HOOK_MAX"
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};
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void smlua_call_event_hooks(enum LuaHookedEventType hookType);
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void smlua_call_event_hooks_mario_param(enum LuaHookedEventType hookType, struct MarioState* m);
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bool smlua_call_action_hook(struct MarioState* m, s32* returnValue);
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@ -44,7 +44,7 @@ lua_Integer smlua_to_integer(lua_State* L, int index) {
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if (lua_type(L, index) == LUA_TBOOLEAN) {
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return lua_toboolean(L, index) ? 1 : 0;
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} else if (lua_type(L, index) != LUA_TNUMBER) {
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LOG_LUA("LUA: smlua_to_integer received improper type '%d'", lua_type(L, index));
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LOG_LUA("smlua_to_integer received improper type '%d'", lua_type(L, index));
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smlua_logline();
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gSmLuaConvertSuccess = false;
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return 0;
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@ -56,7 +56,7 @@ lua_Integer smlua_to_integer(lua_State* L, int index) {
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lua_Number smlua_to_number(lua_State* L, int index) {
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if (lua_type(L, index) != LUA_TNUMBER) {
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LOG_LUA("LUA: smlua_to_number received improper type '%d'", lua_type(L, index));
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LOG_LUA("smlua_to_number received improper type '%d'", lua_type(L, index));
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smlua_logline();
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gSmLuaConvertSuccess = false;
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return 0;
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@ -67,7 +67,7 @@ lua_Number smlua_to_number(lua_State* L, int index) {
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const char* smlua_to_string(lua_State* L, int index) {
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if (lua_type(L, index) != LUA_TSTRING) {
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LOG_LUA("LUA: smlua_to_string received improper type '%d'", lua_type(L, index));
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LOG_LUA("smlua_to_string received improper type '%d'", lua_type(L, index));
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smlua_logline();
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gSmLuaConvertSuccess = false;
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return 0;
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@ -78,7 +78,7 @@ const char* smlua_to_string(lua_State* L, int index) {
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void* smlua_to_cobject(lua_State* L, int index, u16 lot) {
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if (lua_type(L, index) != LUA_TTABLE) {
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LOG_LUA("LUA: smlua_to_cobject received improper type '%d'", lua_type(L, index));
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LOG_LUA("smlua_to_cobject received improper type '%d'", lua_type(L, index));
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smlua_logline();
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gSmLuaConvertSuccess = false;
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return 0;
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@ -91,7 +91,7 @@ void* smlua_to_cobject(lua_State* L, int index, u16 lot) {
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if (!gSmLuaConvertSuccess) { return NULL; }
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if (lot != objLot) {
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LOG_LUA("LUA: smlua_to_cobject received improper LOT. Expected '%d', received '%d'", lot, objLot);
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LOG_LUA("smlua_to_cobject received improper LOT. Expected '%d', received '%d'", lot, objLot);
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smlua_logline();
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gSmLuaConvertSuccess = false;
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return NULL;
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@ -105,13 +105,13 @@ void* smlua_to_cobject(lua_State* L, int index, u16 lot) {
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// check allowlist
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if (!smlua_cobject_allowlist_contains(lot, (u64)pointer)) {
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LOG_LUA("LUA: smlua_to_cobject received a pointer not in allow list. '%u', '%llu", lot, (u64)pointer);
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LOG_LUA("smlua_to_cobject received a pointer not in allow list. '%u', '%llu", lot, (u64)pointer);
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gSmLuaConvertSuccess = false;
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return NULL;
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}
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if (pointer == NULL) {
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LOG_LUA("LUA: smlua_to_cobject received null pointer.");
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LOG_LUA("smlua_to_cobject received null pointer.");
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smlua_logline();
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gSmLuaConvertSuccess = false;
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return NULL;
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@ -153,7 +153,7 @@ void smlua_push_number_field(int index, char* name, lua_Number val) {
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lua_Integer smlua_get_integer_field(int index, char* name) {
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if (lua_type(gLuaState, index) != LUA_TTABLE) {
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LOG_LUA("LUA: smlua_get_integer_field received improper type '%d'", lua_type(gLuaState, index));
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LOG_LUA("smlua_get_integer_field received improper type '%d'", lua_type(gLuaState, index));
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gSmLuaConvertSuccess = false;
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return 0;
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}
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@ -165,7 +165,7 @@ lua_Integer smlua_get_integer_field(int index, char* name) {
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lua_Number smlua_get_number_field(int index, char* name) {
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if (lua_type(gLuaState, index) != LUA_TTABLE) {
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LOG_LUA("LUA: smlua_get_number_field received improper type '%d'", lua_type(gLuaState, index));
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LOG_LUA("smlua_get_number_field received improper type '%d'", lua_type(gLuaState, index));
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gSmLuaConvertSuccess = false;
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return 0;
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}
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