diff --git a/src/game/mario_actions_stationary.c b/src/game/mario_actions_stationary.c index 273337d7..6d46cd23 100644 --- a/src/game/mario_actions_stationary.c +++ b/src/game/mario_actions_stationary.c @@ -1083,7 +1083,7 @@ s32 act_first_person(struct MarioState *m) { s16 sp1A = m->statusForCamera->headRotation[0]; s16 sp18 = ((m->statusForCamera->headRotation[1] * 4) / 3) + m->faceAngle[1]; if (sp1A == -0x1800 && (sp18 < -0x6FFF || sp18 >= 0x7000)) { - level_trigger_warp(m, WARP_OP_UNKNOWN_01); + level_trigger_warp(m, WARP_OP_LOOK_UP); } }