Fixed up indentation
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@ -41,20 +41,20 @@ extern Trajectory sThiTinyMetalBallTraj[];
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////////////
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struct LevelValues gDefaultLevelValues = {
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.entryLevel = LEVEL_CASTLE_GROUNDS,
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.exitCastleLevel = LEVEL_CASTLE,
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.exitCastleArea = 1,
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.exitCastleWarpNode = 0x1F,
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.skipCreditsAt = (LEVEL_MAX+1),
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.pssSlideStarTime = 630,
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.pssSlideStarIndex = 1,
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.entryLevel = LEVEL_CASTLE_GROUNDS,
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.exitCastleLevel = LEVEL_CASTLE,
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.exitCastleArea = 1,
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.exitCastleWarpNode = 0x1F,
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.skipCreditsAt = (LEVEL_MAX+1),
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.pssSlideStarTime = 630,
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.pssSlideStarIndex = 1,
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.coinsRequiredForCoinStar = 100,
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.wingCapDuration = 1800,
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.metalCapDuration = 600,
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.vanishCapDuration = 600,
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.wingCapDurationTotwc = 1200,
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.metalCapDurationCotmc = 600,
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.vanishCapDurationVcutm = 600,
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.wingCapDuration = 1800,
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.metalCapDuration = 600,
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.vanishCapDuration = 600,
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.wingCapDurationTotwc = 1200,
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.metalCapDurationCotmc = 600,
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.vanishCapDurationVcutm = 600,
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.starPositions = {
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.KoopaBobStarPos = { 3030.0f, 4500.0f, -4600.0f },
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.KoopaThiStarPos = { 7100.0f, -1300.0f, -6000.0f },
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@ -96,29 +96,29 @@ struct LevelValues gLevelValues = { 0 };
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///////////////
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struct BehaviorValues gDefaultBehaviorValues = {
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.KoopaBobAgility = 4.0f,
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.KoopaCatchupAgility = 8.0f,
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.KoopaThiAgility = 6.0f,
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.RacingPenguinBigHeight = 250.0f,
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.RacingPenguinBigRadius = 350.0f,
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.RacingPenguinHeight = 200.0f,
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.RacingPenguinRadius = 200.0f,
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.ToadStar1Requirement = 12,
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.ToadStar2Requirement = 25,
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.ToadStar3Requirement = 35,
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.KingBobombFVel = 3.0f,
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.KingBobombYawVel = 0x100,
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.KingBobombHealth = 3,
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.KingWhompHealth = 3,
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.MipsStar1Requirement = 15,
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.MipsStar2Requirement = 50,
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.KoopaBobAgility = 4.0f,
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.KoopaCatchupAgility = 8.0f,
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.KoopaThiAgility = 6.0f,
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.RacingPenguinBigHeight = 250.0f,
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.RacingPenguinBigRadius = 350.0f,
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.RacingPenguinHeight = 200.0f,
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.RacingPenguinRadius = 200.0f,
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.ToadStar1Requirement = 12,
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.ToadStar2Requirement = 25,
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.ToadStar3Requirement = 35,
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.KingBobombFVel = 3.0f,
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.KingBobombYawVel = 0x100,
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.KingBobombHealth = 3,
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.KingWhompHealth = 3,
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.MipsStar1Requirement = 15,
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.MipsStar2Requirement = 50,
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.BowlingBallBobSpeed = 20.0f,
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.BowlingBallBob2Speed = 10.0f,
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.BowlingBallTtmSpeed = 20.0f,
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.BowlingBallThiLargeSpeed = 25.0f,
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.BowlingBallThiSmallSpeed = 10.0f,
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.ShowStarMilestones = TRUE,
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.starsNeededForDialog = { 1, 3, 8, 30, 50, 70 },
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.ShowStarMilestones = TRUE,
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.starsNeededForDialog = { 1, 3, 8, 30, 50, 70 },
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.dialogs = {
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.BobombBuddyBob1Dialog = DIALOG_004,
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.BobombBuddyBob2Dialog = DIALOG_105,
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