Added text rendering to Lua API
This commit is contained in:
parent
ef12ff9e70
commit
3fcc31e233
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@ -17,6 +17,7 @@ in_files = [
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"src/pc/network/network_player.h",
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"include/PR/os_cont.h",
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"src/game/interaction.c",
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"src/pc/djui/djui_gfx_utils.h",
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]
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exclude_constants = [
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@ -286,4 +287,4 @@ def main():
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global totalConstants
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print("Total constants: " + str(totalConstants))
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main()
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main()
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@ -33,6 +33,7 @@ in_files = [
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"src/game/level_info.h",
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"src/game/save_file.h",
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"src/game/sound_init.h",
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"src/pc/djui/djui_gfx_utils.h",
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]
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override_allowed_functions = {
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@ -84,6 +85,7 @@ template = """/* THIS FILE IS AUTOGENERATED */
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#include "src/game/level_info.h"
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#include "src/game/save_file.h"
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#include "src/game/sound_init.h"
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#include "src/pc/djui/djui_gfx_utils.h"
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$[FUNCTIONS]
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@ -26,6 +26,17 @@
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<br />
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- djui_gfx_utils.h
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- [djui_gfx_get_screen_height](#djui_gfx_get_screen_height)
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- [djui_gfx_get_screen_width](#djui_gfx_get_screen_width)
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- [djui_gfx_measure_text](#djui_gfx_measure_text)
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- [djui_gfx_print_text](#djui_gfx_print_text)
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- [djui_gfx_set_color](#djui_gfx_set_color)
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- [djui_gfx_set_font](#djui_gfx_set_font)
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- [djui_gfx_set_resolution](#djui_gfx_set_resolution)
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<br />
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- djui_popup.h
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- [djui_popup_create](#djui_popup_create)
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@ -611,6 +622,154 @@
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<br />
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---
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# functions from djui_gfx_utils.h
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<br />
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## [djui_gfx_get_screen_height](#djui_gfx_get_screen_height)
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### Lua Example
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`local integerValue = djui_gfx_get_screen_height()`
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### Parameters
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- None
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### Returns
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- integer
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### C Prototype
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`u32 djui_gfx_get_screen_height(void);`
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[:arrow_up_small:](#)
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<br />
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## [djui_gfx_get_screen_width](#djui_gfx_get_screen_width)
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### Lua Example
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`local integerValue = djui_gfx_get_screen_width()`
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### Parameters
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- None
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### Returns
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- integer
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### C Prototype
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`u32 djui_gfx_get_screen_width(void);`
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[:arrow_up_small:](#)
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<br />
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## [djui_gfx_measure_text](#djui_gfx_measure_text)
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### Lua Example
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`local numberValue = djui_gfx_measure_text(message)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| message | string |
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### Returns
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- number
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### C Prototype
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`f32 djui_gfx_measure_text(const char* message);`
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[:arrow_up_small:](#)
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<br />
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## [djui_gfx_print_text](#djui_gfx_print_text)
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### Lua Example
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`djui_gfx_print_text(message, x, y, scale)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| message | string |
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| x | float |
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| y | float |
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| scale | float |
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### Returns
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- None
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### C Prototype
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`void djui_gfx_print_text(const char* message, float x, float y, float scale);`
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[:arrow_up_small:](#)
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<br />
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## [djui_gfx_set_color](#djui_gfx_set_color)
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### Lua Example
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`djui_gfx_set_color(r, g, b, a)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| r | integer |
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| g | integer |
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| b | integer |
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| a | integer |
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### Returns
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- None
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### C Prototype
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`void djui_gfx_set_color(u8 r, u8 g, u8 b, u8 a);`
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[:arrow_up_small:](#)
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<br />
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## [djui_gfx_set_font](#djui_gfx_set_font)
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### Lua Example
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`djui_gfx_set_font(fontType)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| fontType | integer |
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### Returns
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- None
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### C Prototype
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`void djui_gfx_set_font(enum DjuiFontType fontType);`
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[:arrow_up_small:](#)
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<br />
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## [djui_gfx_set_resolution](#djui_gfx_set_resolution)
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### Lua Example
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`djui_gfx_set_resolution(resolutionType)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| resolutionType | integer |
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### Returns
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- None
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### C Prototype
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`void djui_gfx_set_resolution(enum GfxUtilsResolution resolutionType);`
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[:arrow_up_small:](#)
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<br />
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---
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# functions from djui_popup.h
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@ -2,7 +2,9 @@
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#include "../debuglog.h"
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#include "pc/cliopts.h"
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#include "game/level_update.h"
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#include "pc/lua/smlua_hooks.h"
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#include "djui_panel_playerlist.h"
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#include "djui_gfx_utils.h"
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static Gfx* sSavedDisplayListHead = NULL;
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@ -53,6 +55,8 @@ void djui_render(void) {
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sSavedDisplayListHead = gDisplayListHead;
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create_dl_ortho_matrix();
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smlua_call_event_hooks(HOOK_ON_HUD_RENDER);
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djui_panel_update();
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djui_popup_update();
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@ -92,6 +92,71 @@ static const struct DjuiFont sDjuiFontTitle = {
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.char_width = djui_font_title_char_width,
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};
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///////////////////////
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// font 3 (hud font) //
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///////////////////////
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/*
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texture_hud_char_0, texture_hud_char_1, texture_hud_char_2, texture_hud_char_3,
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texture_hud_char_4, texture_hud_char_5, texture_hud_char_6, texture_hud_char_7,
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texture_hud_char_8, texture_hud_char_9, texture_hud_char_A, texture_hud_char_B,
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texture_hud_char_C, texture_hud_char_D, texture_hud_char_E, texture_hud_char_F,
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texture_hud_char_G, texture_hud_char_H, texture_hud_char_I, texture_hud_char_J,
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texture_hud_char_K, texture_hud_char_L, texture_hud_char_M, texture_hud_char_N,
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texture_hud_char_O, texture_hud_char_P, 0x0, texture_hud_char_R,
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texture_hud_char_S, texture_hud_char_T, texture_hud_char_U, 0x0,
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texture_hud_char_W, 0x0, texture_hud_char_Y, texture_hud_char_waluigi_head,
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0x0, 0x0, 0x0, 0x0,
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0x0, 0x0, 0x0, 0x0,
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0x0, 0x0, 0x0, 0x0,
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0x0, 0x0, texture_hud_char_multiply, texture_hud_char_coin,
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texture_hud_char_mario_head, texture_hud_char_star, texture_hud_char_luigi_head, texture_hud_char_toad_head,
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texture_hud_char_apostrophe, texture_hud_char_double_quote,
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*/
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static u8 djui_font_hud_index(char c) {
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if (c == 'q' || c == 'Q') { return 50; }
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if (c == 'v' || c == 'V') { return 50; }
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if (c == 'x' || c == 'X') { return 50; }
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if (c == 'z' || c == 'Z') { return 50; }
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switch (c) {
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case '$': return 51;
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case '*': return 53;
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case '\'': return 56;
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case '"': return 57;
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}
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if (c >= '0' && c <= '9') { return 0 + c - '0'; }
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if (c >= 'a' && c <= 'z') { return 10 + c - 'a'; }
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if (c >= 'A' && c <= 'Z') { return 10 + c - 'A'; }
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if (c >= 58) { return 50; }
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if (main_hud_lut[(int)c] == NULL) { return 50; }
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return c;
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}
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static void djui_font_hud_render_char(char c) {
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u8 index = djui_font_hud_index(c);
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djui_gfx_render_texture(main_hud_lut[index], 16, 16, 16);
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}
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static f32 djui_font_hud_char_width(UNUSED char c) {
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return 0.75f;
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}
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static const struct DjuiFont sDjuiFontHud = {
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.charWidth = 1.0f,
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.charHeight = 0.9f,
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.lineHeight = 0.7f,
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.defaultFontScale = 16.0f,
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.rotatedUV = false,
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.textBeginDisplayList = NULL,
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.render_char = djui_font_hud_render_char,
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.char_width = djui_font_hud_char_width,
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};
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///////////////
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// font list //
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///////////////
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@ -99,4 +164,5 @@ static const struct DjuiFont sDjuiFontTitle = {
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const struct DjuiFont* gDjuiFonts[] = {
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&sDjuiFontNormal,
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&sDjuiFontTitle,
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&sDjuiFontHud,
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};
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@ -0,0 +1,140 @@
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#include <stdio.h>
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#include <PR/ultratypes.h>
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#include <PR/gbi.h>
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#include "pc/gfx/gfx_pc.h"
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#include "pc/gfx/gfx_window_manager_api.h"
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#include "pc/pc_main.h"
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#include "gfx_dimensions.h"
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#include "config.h"
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#include "djui.h"
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#include "djui_gfx_utils.h"
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static enum GfxUtilsResolution sResolution = RESOLUTION_DJUI;
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static enum DjuiFontType sFont = FONT_NORMAL;
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void djui_gfx_set_resolution(enum GfxUtilsResolution resolutionType) {
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if (resolutionType >= RESOLUTION_COUNT) { return; }
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sResolution = resolutionType;
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}
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void djui_gfx_set_font(enum DjuiFontType fontType) {
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if (fontType >= FONT_COUNT) { return; }
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sFont = fontType;
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}
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void djui_gfx_set_color(u8 r, u8 g, u8 b, u8 a) {
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gDPSetEnvColor(gDisplayListHead++, r, g, b, a);
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}
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u32 djui_gfx_get_screen_width(void) {
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u32 windowWidth, windowHeight;
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wm_api->get_dimensions(&windowWidth, &windowHeight);
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return (sResolution == RESOLUTION_N64)
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? (GFX_DIMENSIONS_ASPECT_RATIO * SCREEN_HEIGHT)
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: (windowWidth / djui_gfx_get_scale());
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}
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u32 djui_gfx_get_screen_height(void) {
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u32 windowWidth, windowHeight;
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wm_api->get_dimensions(&windowWidth, &windowHeight);
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return (sResolution == RESOLUTION_N64)
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? SCREEN_HEIGHT
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: (windowHeight / djui_gfx_get_scale());
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}
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f32 djui_gfx_measure_text(const char* message) {
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if (message == NULL) { return 0; }
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const struct DjuiFont* font = gDjuiFonts[sFont];
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f32 width = 0;
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const char* c = message;
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while(*c != '\0') {
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width += font->char_width(*c);
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c++;
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}
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return width * font->defaultFontScale;
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}
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void djui_gfx_print_text(const char* message, float x, float y, float scale) {
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if (message == NULL) { return; }
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const struct DjuiFont* font = gDjuiFonts[sFont];
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f32 fontScale = font->defaultFontScale * scale;
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// setup display list
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if (font->textBeginDisplayList != NULL) {
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gSPDisplayList(gDisplayListHead++, font->textBeginDisplayList);
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}
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// translate position
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f32 translatedX = x;
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f32 translatedY = y;
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if (sResolution == RESOLUTION_DJUI) {
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djui_gfx_position_translate(&translatedX, &translatedY);
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} else if (sResolution == RESOLUTION_N64) {
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translatedX = GFX_DIMENSIONS_FROM_LEFT_EDGE(0) + x;
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translatedY = SCREEN_HEIGHT - y;
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}
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create_dl_translation_matrix(DJUI_MTX_PUSH, translatedX, translatedY, 0);
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// compute font size
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f32 translatedFontSize = fontScale;
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if (sResolution == RESOLUTION_DJUI) {
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djui_gfx_size_translate(&translatedFontSize);
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}
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create_dl_scale_matrix(DJUI_MTX_NOPUSH, translatedFontSize, translatedFontSize, 1.0f);
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// render the line
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f32 addX = 0;
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size_t length = strlen(message);
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for (size_t i = 0; i < length; i++) {
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char c = message[i];
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f32 charWidth = font->char_width(c);
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if (c == '\n' && c == ' ') {
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addX += charWidth;
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continue;
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}
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// render
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font->render_char(c);
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create_dl_translation_matrix(DJUI_MTX_NOPUSH, charWidth + addX, 0, 0);
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addX = 0;
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}
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// pop
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gSPPopMatrix(gDisplayListHead++, G_MTX_MODELVIEW);
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}
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void djui_gfx_utils_render(void) {
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//struct DjuiColor fore = { .r = 255, .g = 255, .b = 255, .a = 255 };
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//struct DjuiColor back = { .r = 0, .g = 0, .b = 0, .a = 255 };
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//const struct DjuiFont* font = gDjuiFonts[2];
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//djui_gfx_print_text(font, "abcdefghijklmnopqrstuvwxyz:1234567890", 2, 2, 2, back);
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//djui_gfx_print_text(font, "1234567890:abcdefghijklmnopqrstuvwxyz", 0, 0, 2, fore);
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//float scale = 240.0f / gfx_current_dimensions.height;
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/*{
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f32 screenWidth = djui_gfx_get_screen_width(RESOLUTION_N64);
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f32 width = djui_gfx_measure_text(font, "PAUSE", RESOLUTION_N64);
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f32 screenHeight = djui_gfx_get_screen_height(RESOLUTION_N64);
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f32 height = 16;
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djui_gfx_print_text(font, "PAUSE", screenWidth - width, screenHeight - height - 32, 1.0f, fore, RESOLUTION_N64);
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djui_gfx_print_text(font, "PAUSE", screenWidth - width * 2, screenHeight - height, 1.0f, fore, RESOLUTION_N64);
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}*/
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/*{
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f32 screenWidth = djui_gfx_get_screen_width(RESOLUTION_DJUI);
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f32 width = djui_gfx_measure_text(font, "PAUSE", RESOLUTION_DJUI);
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f32 screenHeight = djui_gfx_get_screen_height(RESOLUTION_DJUI);
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f32 height = 16;
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djui_gfx_print_text(FONT_NORMAL, "PAUSE", screenWidth - width, screenHeight - height - 32, 1.0f, fore, RESOLUTION_DJUI);
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djui_gfx_print_text(FONT_NORMAL, "PAUSE", screenWidth - width * 2, screenHeight - height, 1.0f, fore, RESOLUTION_DJUI);
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}*/
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}
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@ -0,0 +1,27 @@
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#ifndef DJUI_GFX_UTILS_H
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#define DJUI_GFX_UTILS_H
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enum GfxUtilsResolution {
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RESOLUTION_DJUI,
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RESOLUTION_N64,
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RESOLUTION_COUNT,
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};
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enum DjuiFontType {
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FONT_NORMAL,
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FONT_MENU,
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FONT_HUD,
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FONT_COUNT,
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};
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void djui_gfx_set_resolution(enum GfxUtilsResolution resolutionType);
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void djui_gfx_set_font(enum DjuiFontType fontType);
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void djui_gfx_set_color(u8 r, u8 g, u8 b, u8 a);
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u32 djui_gfx_get_screen_width(void);
|
||||
u32 djui_gfx_get_screen_height(void);
|
||||
|
||||
f32 djui_gfx_measure_text(const char* message);
|
||||
void djui_gfx_print_text(const char* message, float x, float y, float scale);
|
||||
|
||||
#endif
|
|
@ -19,6 +19,7 @@
|
|||
#include "src/game/level_info.h"
|
||||
#include "src/game/save_file.h"
|
||||
#include "src/game/sound_init.h"
|
||||
#include "src/pc/djui/djui_gfx_utils.h"
|
||||
|
||||
//////////////
|
||||
// camera.h //
|
||||
|
@ -203,6 +204,95 @@ int smlua_func_djui_chat_message_create(lua_State* L) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
//////////////////////
|
||||
// djui_gfx_utils.h //
|
||||
//////////////////////
|
||||
|
||||
int smlua_func_djui_gfx_get_screen_height(UNUSED lua_State* L) {
|
||||
if(!smlua_functions_valid_param_count(L, 0)) { return 0; }
|
||||
|
||||
|
||||
lua_pushinteger(L, djui_gfx_get_screen_height());
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_djui_gfx_get_screen_width(UNUSED lua_State* L) {
|
||||
if(!smlua_functions_valid_param_count(L, 0)) { return 0; }
|
||||
|
||||
|
||||
lua_pushinteger(L, djui_gfx_get_screen_width());
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_djui_gfx_measure_text(lua_State* L) {
|
||||
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
|
||||
|
||||
const char* message = smlua_to_string(L, 1);
|
||||
if (!gSmLuaConvertSuccess) { return 0; }
|
||||
|
||||
lua_pushnumber(L, djui_gfx_measure_text(message));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_djui_gfx_print_text(lua_State* L) {
|
||||
if(!smlua_functions_valid_param_count(L, 4)) { return 0; }
|
||||
|
||||
const char* message = smlua_to_string(L, 1);
|
||||
if (!gSmLuaConvertSuccess) { return 0; }
|
||||
float x = smlua_to_number(L, 2);
|
||||
if (!gSmLuaConvertSuccess) { return 0; }
|
||||
float y = smlua_to_number(L, 3);
|
||||
if (!gSmLuaConvertSuccess) { return 0; }
|
||||
float scale = smlua_to_number(L, 4);
|
||||
if (!gSmLuaConvertSuccess) { return 0; }
|
||||
|
||||
djui_gfx_print_text(message, x, y, scale);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_djui_gfx_set_color(lua_State* L) {
|
||||
if(!smlua_functions_valid_param_count(L, 4)) { return 0; }
|
||||
|
||||
u8 r = smlua_to_integer(L, 1);
|
||||
if (!gSmLuaConvertSuccess) { return 0; }
|
||||
u8 g = smlua_to_integer(L, 2);
|
||||
if (!gSmLuaConvertSuccess) { return 0; }
|
||||
u8 b = smlua_to_integer(L, 3);
|
||||
if (!gSmLuaConvertSuccess) { return 0; }
|
||||
u8 a = smlua_to_integer(L, 4);
|
||||
if (!gSmLuaConvertSuccess) { return 0; }
|
||||
|
||||
djui_gfx_set_color(r, g, b, a);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_djui_gfx_set_font(lua_State* L) {
|
||||
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
|
||||
|
||||
int fontType = smlua_to_integer(L, 1);
|
||||
if (!gSmLuaConvertSuccess) { return 0; }
|
||||
|
||||
djui_gfx_set_font(fontType);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_djui_gfx_set_resolution(lua_State* L) {
|
||||
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
|
||||
|
||||
int resolutionType = smlua_to_integer(L, 1);
|
||||
if (!gSmLuaConvertSuccess) { return 0; }
|
||||
|
||||
djui_gfx_set_resolution(resolutionType);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//////////////////
|
||||
// djui_popup.h //
|
||||
//////////////////
|
||||
|
@ -3406,6 +3496,15 @@ void smlua_bind_functions_autogen(void) {
|
|||
// djui_chat_message.h
|
||||
smlua_bind_function(L, "djui_chat_message_create", smlua_func_djui_chat_message_create);
|
||||
|
||||
// djui_gfx_utils.h
|
||||
smlua_bind_function(L, "djui_gfx_get_screen_height", smlua_func_djui_gfx_get_screen_height);
|
||||
smlua_bind_function(L, "djui_gfx_get_screen_width", smlua_func_djui_gfx_get_screen_width);
|
||||
smlua_bind_function(L, "djui_gfx_measure_text", smlua_func_djui_gfx_measure_text);
|
||||
smlua_bind_function(L, "djui_gfx_print_text", smlua_func_djui_gfx_print_text);
|
||||
smlua_bind_function(L, "djui_gfx_set_color", smlua_func_djui_gfx_set_color);
|
||||
smlua_bind_function(L, "djui_gfx_set_font", smlua_func_djui_gfx_set_font);
|
||||
smlua_bind_function(L, "djui_gfx_set_resolution", smlua_func_djui_gfx_set_resolution);
|
||||
|
||||
// djui_popup.h
|
||||
smlua_bind_function(L, "djui_popup_create", smlua_func_djui_popup_create);
|
||||
|
||||
|
|
|
@ -12,6 +12,7 @@ enum LuaHookedEventType {
|
|||
HOOK_ON_PVP_ATTACK,
|
||||
HOOK_ON_PLAYER_CONNECTED,
|
||||
HOOK_ON_PLAYER_DISCONNECTED,
|
||||
HOOK_ON_HUD_RENDER,
|
||||
HOOK_MAX,
|
||||
};
|
||||
|
||||
|
@ -24,6 +25,7 @@ static char* LuaHookedEventTypeName[] = {
|
|||
"HOOK_ON_PVP_ATTACK",
|
||||
"HOOK_ON_PLAYER_CONNECTED",
|
||||
"HOOK_ON_PLAYER_DISCONNECTED",
|
||||
"HOOK_ON_HUD_RENDER",
|
||||
"HOOK_MAX"
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue