Improve menu levels (#401)
* Fix menu stuff * Revert other change * Whoops
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@ -54,9 +54,11 @@
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#define WARP_NODE_CREDITS_START 0xF8
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#define WARP_NODE_CREDITS_NEXT 0xF9
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#define WARP_NODE_CREDITS_END 0xFA
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#define WARP_NODE_CREDITS_MIN 0xF8
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#define MENU_LEVEL_MIN 0
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#define MENU_LEVEL_MAX 16
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struct SavedWarpValues gReceiveWarp = { 0 };
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extern s8 sReceivedLoadedActNum;
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u8 gRejectInstantWarp = 0;
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@ -1399,7 +1401,7 @@ s32 play_mode_change_level(void) {
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/**
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* Unused play mode. Doesn't call transition update and doesn't reset transition at the end.
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*/
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static s32 play_mode_unused(void) {
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UNUSED static s32 play_mode_unused(void) {
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if (--sTransitionTimer == -1) {
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gHudDisplay.flags = HUD_DISPLAY_NONE;
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@ -1443,15 +1445,9 @@ void update_menu_level(void) {
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if (sIsDemoActive) {
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stop_demo(NULL);
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}
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if (curLevel == LEVEL_JRB) {
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gChangeLevel = curLevel;
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gChangeActNum = 2;
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} else if (curLevel == LEVEL_THI) {
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gChangeLevel = LEVEL_THI;
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} else {
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gChangeLevel = curLevel;
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gChangeActNum = 6;
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}
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gChangeLevel = curLevel;
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gChangeActNum = 6;
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gDemoCountdown = 0;
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}
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if (sIsDemoActive) {
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@ -1599,16 +1595,8 @@ void update_menu_level(void) {
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disable_background_sound();
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if (get_current_background_music() == 0x0021) {
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if (curLevel == LEVEL_JRB) {
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gChangeLevel = curLevel;
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gChangeActNum = 2;
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} else if (curLevel == LEVEL_THI) {
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gChangeLevel = curLevel;
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gChangeActNum = 6;
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} else {
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gChangeLevel = curLevel;
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gChangeActNum = 6;
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}
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gChangeLevel = curLevel;
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gChangeActNum = 6;
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}
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}
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}
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@ -1735,9 +1723,8 @@ s32 init_level(void) {
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if (gDjuiInMainMenu && (gNetworkType == NT_NONE)) {
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// pick random main menu level
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if (configMenuRandom) {
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int lower = 0, upper = 10;
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srand(time(0));
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int randLevel = (rand() % (upper - lower + 1)) + lower;
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int randLevel = rand() % (MENU_LEVEL_MAX - MENU_LEVEL_MIN) + 1;
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configMenuLevel = randLevel;
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}
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