diff --git a/autogen/lua_definitions/functions.lua b/autogen/lua_definitions/functions.lua index 20d75b8b..b75cbdff 100644 --- a/autogen/lua_definitions/functions.lua +++ b/autogen/lua_definitions/functions.lua @@ -4000,6 +4000,12 @@ function stop_sounds_in_continuous_banks() -- ... end +--- @param m MarioState +--- @return boolean +function first_person_check_cancels(m) + -- ... +end + --- @return nil function first_person_reset() -- ... diff --git a/docs/lua/functions-3.md b/docs/lua/functions-3.md index 16c52476..b21fea45 100644 --- a/docs/lua/functions-3.md +++ b/docs/lua/functions-3.md @@ -3266,6 +3266,26 @@
+## [first_person_check_cancels](#first_person_check_cancels) + +### Lua Example +`local booleanValue = first_person_check_cancels(m)` + +### Parameters +| Field | Type | +| ----- | ---- | +| m | [MarioState](structs.md#MarioState) | + +### Returns +- `boolean` + +### C Prototype +`bool first_person_check_cancels(struct MarioState *m);` + +[:arrow_up_small:](#) + +
+ ## [first_person_reset](#first_person_reset) ### Lua Example diff --git a/docs/lua/functions.md b/docs/lua/functions.md index b1d6b8c3..ec99518c 100644 --- a/docs/lua/functions.md +++ b/docs/lua/functions.md @@ -800,6 +800,7 @@
- first_person_cam.h + - [first_person_check_cancels](functions-3.md#first_person_check_cancels) - [first_person_reset](functions-3.md#first_person_reset) - [get_first_person_enabled](functions-3.md#get_first_person_enabled) - [set_first_person_enabled](functions-3.md#set_first_person_enabled) diff --git a/src/game/first_person_cam.c b/src/game/first_person_cam.c index 81e5b52a..f5cb268a 100644 --- a/src/game/first_person_cam.c +++ b/src/game/first_person_cam.c @@ -30,9 +30,7 @@ struct FirstPersonCamera gFirstPersonCamera = { extern s16 gMenuMode; -bool first_person_check_cancels(void) { - struct MarioState *m = &gMarioStates[0]; - +bool first_person_check_cancels(struct MarioState *m) { if (m->action == ACT_FIRST_PERSON || m->action == ACT_IN_CANNON || m->action == ACT_READING_NPC_DIALOG || m->action == ACT_DISAPPEARED) { return true; } @@ -48,7 +46,7 @@ bool first_person_check_cancels(void) { } bool get_first_person_enabled(void) { - return gFirstPersonCamera.enabled && !first_person_check_cancels(); + return gFirstPersonCamera.enabled && !first_person_check_cancels(&gMarioStates[0]); } void set_first_person_enabled(bool enable) { @@ -144,12 +142,12 @@ void first_person_camera_update(void) { void first_person_update(void) { if (gFirstPersonCamera.enabled && !gDjuiInMainMenu) { - // check cancels - bool cancel = first_person_check_cancels(); - if (cancel) { return; } - struct MarioState *m = &gMarioStates[0]; + // check cancels + bool cancel = first_person_check_cancels(m); + if (cancel) { return; } + if (m->action == ACT_SHOT_FROM_CANNON && m->area->camera->mode == CAMERA_MODE_INSIDE_CANNON) { gFirstPersonCamera.yaw = m->faceAngle[1] + 0x8000; m->area->camera->mode = CAMERA_MODE_FREE_ROAM; diff --git a/src/game/first_person_cam.h b/src/game/first_person_cam.h index e91f3e03..4146c6b5 100644 --- a/src/game/first_person_cam.h +++ b/src/game/first_person_cam.h @@ -1,8 +1,7 @@ #ifndef FIRST_PERSON_CAM_H #define FIRST_PERSON_CAM_H -#include -#include +#include "types.h" #define FIRST_PERSON_DEFAULT_FOV 70 @@ -16,10 +15,12 @@ struct FirstPersonCamera { extern struct FirstPersonCamera gFirstPersonCamera; +bool first_person_check_cancels(struct MarioState *m); + bool get_first_person_enabled(void); void set_first_person_enabled(bool enable); void first_person_update(void); void first_person_reset(void); -#endif \ No newline at end of file +#endif // FIRST_PERSON_CAM_H \ No newline at end of file diff --git a/src/pc/lua/smlua_functions_autogen.c b/src/pc/lua/smlua_functions_autogen.c index aa2045c2..6e20a5fd 100644 --- a/src/pc/lua/smlua_functions_autogen.c +++ b/src/pc/lua/smlua_functions_autogen.c @@ -13184,6 +13184,23 @@ int smlua_func_stop_sounds_in_continuous_banks(UNUSED lua_State* L) { // first_person_cam.h // //////////////////////// +int smlua_func_first_person_check_cancels(lua_State* L) { + if (L == NULL) { return 0; } + + int top = lua_gettop(L); + if (top != 1) { + LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "first_person_check_cancels", 1, top); + return 0; + } + + struct MarioState* m = (struct MarioState*)smlua_to_cobject(L, 1, LOT_MARIOSTATE); + if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "first_person_check_cancels"); return 0; } + + lua_pushboolean(L, first_person_check_cancels(m)); + + return 1; +} + int smlua_func_first_person_reset(UNUSED lua_State* L) { if (L == NULL) { return 0; } @@ -32039,6 +32056,7 @@ void smlua_bind_functions_autogen(void) { smlua_bind_function(L, "stop_sounds_in_continuous_banks", smlua_func_stop_sounds_in_continuous_banks); // first_person_cam.h + smlua_bind_function(L, "first_person_check_cancels", smlua_func_first_person_check_cancels); smlua_bind_function(L, "first_person_reset", smlua_func_first_person_reset); smlua_bind_function(L, "get_first_person_enabled", smlua_func_get_first_person_enabled); smlua_bind_function(L, "set_first_person_enabled", smlua_func_set_first_person_enabled);