Removed "Disable BLJ" from branch
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@ -1847,13 +1847,12 @@ s32 act_hold_freefall_land(struct MarioState *m) {
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}
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}
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s32 act_long_jump_land(struct MarioState *m) {
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s32 act_long_jump_land(struct MarioState *m) {
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// Stop right there criminal scum!
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#ifdef VERSION_SH
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if (Cheats.EnableCheats == TRUE && Cheats.DisableBLJ == TRUE) {
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// BLJ (Backwards Long Jump) speed build up fix, crushing SimpleFlips's dreams since July 1997
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// BLJ (Backwards Long Jump) speed build up fix, crushing SimpleFlips's dreams since July 1997
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if (m->forwardVel < 0.0f) {
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if (m->forwardVel < 0.0f) {
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m->forwardVel = 0.0f;
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m->forwardVel = 0.0f;
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}
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}
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}
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#endif
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if (!(m->input & INPUT_Z_DOWN)) {
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if (!(m->input & INPUT_Z_DOWN)) {
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m->input &= ~INPUT_A_PRESSED;
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m->input &= ~INPUT_A_PRESSED;
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