Added support for known models and unknown behaviors for level gen
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@ -1727,10 +1727,15 @@ static void ParseLevelScriptSymbol(GfxData* aGfxData, DataNode<LevelScript>* aNo
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LevelScript _Ls[] = { OBJECT(model, posX, posY, posZ, angleX, angleY, angleZ, behParam, beh) };
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memcpy(aHead, _Ls, sizeof(_Ls));
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aHead += (sizeof(_Ls) / sizeof(_Ls[0]));
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} else if (foundModel) {
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u32 behIndex = DynOS_Lua_RememberVariable(aGfxData, aHead + 5, aNode->mTokens[topTokenIndex + 8]);
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LevelScript _Ls[] = { OBJECT_EXT(model, posX, posY, posZ, angleX, angleY, angleZ, behParam, beh) };
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memcpy(aHead, _Ls, sizeof(_Ls));
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aHead += (sizeof(_Ls) / sizeof(_Ls[0]));
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} else {
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u32 modelIndex = DynOS_Lua_RememberVariable(aGfxData, aHead + 5, aNode->mTokens[topTokenIndex + 0]);
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u32 behIndex = DynOS_Lua_RememberVariable(aGfxData, aHead + 6, aNode->mTokens[topTokenIndex + 8]);
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LevelScript _Ls[] = { OBJECT_EXT(modelIndex, posX, posY, posZ, angleX, angleY, angleZ, behParam, behIndex) };
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LevelScript _Ls[] = { OBJECT_EXT2(modelIndex, posX, posY, posZ, angleX, angleY, angleZ, behParam, behIndex) };
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memcpy(aHead, _Ls, sizeof(_Ls));
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aHead += (sizeof(_Ls) / sizeof(_Ls[0]));
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}
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@ -1759,10 +1764,15 @@ static void ParseLevelScriptSymbol(GfxData* aGfxData, DataNode<LevelScript>* aNo
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LevelScript _Ls[] = { OBJECT_WITH_ACTS(model, posX, posY, posZ, angleX, angleY, angleZ, behParam, beh, acts) };
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memcpy(aHead, _Ls, sizeof(_Ls));
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aHead += (sizeof(_Ls) / sizeof(_Ls[0]));
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} else if (foundModel) {
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u32 behIndex = DynOS_Lua_RememberVariable(aGfxData, aHead + 5, aNode->mTokens[topTokenIndex + 8]);
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LevelScript _Ls[] = { OBJECT_WITH_ACTS_EXT(model, posX, posY, posZ, angleX, angleY, angleZ, behParam, behIndex, acts) };
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memcpy(aHead, _Ls, sizeof(_Ls));
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aHead += (sizeof(_Ls) / sizeof(_Ls[0]));
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} else {
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u32 modelIndex = DynOS_Lua_RememberVariable(aGfxData, aHead + 5, aNode->mTokens[topTokenIndex + 0]);
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u32 behIndex = DynOS_Lua_RememberVariable(aGfxData, aHead + 6, aNode->mTokens[topTokenIndex + 8]);
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LevelScript _Ls[] = { OBJECT_WITH_ACTS_EXT(modelIndex, posX, posY, posZ, angleX, angleY, angleZ, behParam, behIndex, acts) };
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LevelScript _Ls[] = { OBJECT_WITH_ACTS_EXT2(modelIndex, posX, posY, posZ, angleX, angleY, angleZ, behParam, behIndex, acts) };
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memcpy(aHead, _Ls, sizeof(_Ls));
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aHead += (sizeof(_Ls) / sizeof(_Ls[0]));
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}
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@ -285,7 +285,13 @@
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// coop
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#define OBJECT_WITH_ACTS_EXT(model, posX, posY, posZ, angleX, angleY, angleZ, behParam, beh, acts) \
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CMD_BBBB(0x3F, 0x1C, acts, 0), \
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CMD_BBBB(0x3F, 0x18, acts, model), \
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CMD_HHHHHH(posX, posY, posZ, angleX, angleY, angleZ), \
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CMD_W(behParam), \
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CMD_PTR(beh)
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#define OBJECT_WITH_ACTS_EXT2(model, posX, posY, posZ, angleX, angleY, angleZ, behParam, beh, acts) \
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CMD_BBBB(0x40, 0x1C, acts, 0), \
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CMD_HHHHHH(posX, posY, posZ, angleX, angleY, angleZ), \
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CMD_W(behParam), \
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CMD_PTR(model), \
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@ -294,4 +300,7 @@
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#define OBJECT_EXT(model, posX, posY, posZ, angleX, angleY, angleZ, behParam, beh) \
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OBJECT_WITH_ACTS_EXT(model, posX, posY, posZ, angleX, angleY, angleZ, behParam, beh, 0x1F)
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#define OBJECT_EXT2(model, posX, posY, posZ, angleX, angleY, angleZ, behParam, beh) \
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OBJECT_WITH_ACTS_EXT2(model, posX, posY, posZ, angleX, angleY, angleZ, behParam, beh, 0x1F)
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#endif // LEVEL_COMMANDS_H
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@ -828,6 +828,49 @@ static void level_cmd_place_object_ext(void) {
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u8 val7 = 1 << (gCurrActNum - 1);
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struct SpawnInfo *spawnInfo;
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u16 modIndex = gLevelScriptModIndex;
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char* behStr = CMD_GET(char*, 20);
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gSmLuaConvertSuccess = true;
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enum BehaviorId behId = smlua_get_mod_variable(modIndex, behStr);
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if ((gLevelScriptModIndex == -1) || !gSmLuaConvertSuccess) {
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LOG_ERROR("Failed to place custom object: %u", behId);
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sCurrentCmd = CMD_NEXT;
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return;
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}
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if (sCurrAreaIndex != -1 && ((CMD_GET(u8, 2) & val7) || CMD_GET(u8, 2) == 0x1F)) {
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u16 model = CMD_GET(u8, 3);
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spawnInfo = alloc_only_pool_alloc(sLevelPool, sizeof(struct SpawnInfo));
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spawnInfo->startPos[0] = CMD_GET(s16, 4);
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spawnInfo->startPos[1] = CMD_GET(s16, 6);
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spawnInfo->startPos[2] = CMD_GET(s16, 8);
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spawnInfo->startAngle[0] = CMD_GET(s16, 10) * 0x8000 / 180;
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spawnInfo->startAngle[1] = CMD_GET(s16, 12) * 0x8000 / 180;
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spawnInfo->startAngle[2] = CMD_GET(s16, 14) * 0x8000 / 180;
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spawnInfo->areaIndex = sCurrAreaIndex;
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spawnInfo->activeAreaIndex = sCurrAreaIndex;
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spawnInfo->behaviorArg = CMD_GET(u32, 16);
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spawnInfo->behaviorScript = (BehaviorScript*)get_behavior_from_id(behId);
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spawnInfo->unk18 = gLoadedGraphNodes[model];
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spawnInfo->next = gAreas[sCurrAreaIndex].objectSpawnInfos;
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gAreas[sCurrAreaIndex].objectSpawnInfos = spawnInfo;
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}
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sCurrentCmd = CMD_NEXT;
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}
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static void level_cmd_place_object_ext2(void) {
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u8 val7 = 1 << (gCurrActNum - 1);
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struct SpawnInfo *spawnInfo;
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u16 modIndex = gLevelScriptModIndex;
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char* modelStr = CMD_GET(char*, 20);
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char* behStr = CMD_GET(char*, 24);
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@ -935,6 +978,7 @@ static void (*LevelScriptJumpTable[])(void) = {
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// coop
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/*3F*/ level_cmd_place_object_ext,
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/*40*/ level_cmd_place_object_ext2,
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};
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struct LevelCommand *level_script_execute(struct LevelCommand *cmd) {
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@ -3,7 +3,7 @@
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void bhv_breakable_box_loop(void) {
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obj_set_hitbox(o, &sBreakableBoxHitbox);
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cur_obj_set_model(smlua_model_util_load(E_MODEL_BREAKABLE_BOX_SMALL));
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//cur_obj_set_model(smlua_model_util_load(E_MODEL_BREAKABLE_BOX_SMALL));
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if (o->oTimer == 0)
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breakable_box_init();
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