Fix custom sounds
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@ -289,7 +289,7 @@ static bool mod_load_files(struct Mod* mod, char* modName, char* fullPath) {
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// deal with sound directory
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{
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const char* fileTypes[] = { ".m64", ".mp3", ".aiff", ".ogg", NULL };
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if (!mod_load_files_dir(mod, fullPath, "levels", fileTypes)) { return false; }
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if (!mod_load_files_dir(mod, fullPath, "sound", fileTypes)) { return false; }
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}
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return true;
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