Expose o->collidedObjs to Lua via obj_get_collided_object function (#362)
* The function * Autogen * Add index parameter
This commit is contained in:
parent
03ddc00525
commit
57ceb6543f
|
@ -8594,6 +8594,13 @@ function obj_count_objects_with_behavior_id(behaviorId)
|
|||
-- ...
|
||||
end
|
||||
|
||||
--- @param o Object
|
||||
--- @param index integer
|
||||
--- @return Object
|
||||
function obj_get_collided_object(o, index)
|
||||
-- ...
|
||||
end
|
||||
|
||||
--- @param objList ObjectList
|
||||
--- @return Object
|
||||
function obj_get_first(objList)
|
||||
|
|
|
@ -116,6 +116,27 @@
|
|||
|
||||
<br />
|
||||
|
||||
## [obj_get_collided_object](#obj_get_collided_object)
|
||||
|
||||
### Lua Example
|
||||
`local ObjectValue = obj_get_collided_object(o, index)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| o | [Object](structs.md#Object) |
|
||||
| index | `integer` |
|
||||
|
||||
### Returns
|
||||
[Object](structs.md#Object)
|
||||
|
||||
### C Prototype
|
||||
`struct Object *obj_get_collided_object(struct Object *o, s16 index);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [obj_get_first](#obj_get_first)
|
||||
|
||||
### Lua Example
|
||||
|
|
|
@ -1601,6 +1601,7 @@
|
|||
- [obj_check_hitbox_overlap](functions-5.md#obj_check_hitbox_overlap)
|
||||
- [obj_check_overlap_with_hitbox_params](functions-5.md#obj_check_overlap_with_hitbox_params)
|
||||
- [obj_count_objects_with_behavior_id](functions-5.md#obj_count_objects_with_behavior_id)
|
||||
- [obj_get_collided_object](functions-5.md#obj_get_collided_object)
|
||||
- [obj_get_first](functions-5.md#obj_get_first)
|
||||
- [obj_get_first_with_behavior_id](functions-5.md#obj_get_first_with_behavior_id)
|
||||
- [obj_get_first_with_behavior_id_and_field_f32](functions-5.md#obj_get_first_with_behavior_id_and_field_f32)
|
||||
|
|
|
@ -27912,6 +27912,25 @@ int smlua_func_obj_count_objects_with_behavior_id(lua_State* L) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_obj_get_collided_object(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
int top = lua_gettop(L);
|
||||
if (top != 2) {
|
||||
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "obj_get_collided_object", 2, top);
|
||||
return 0;
|
||||
}
|
||||
|
||||
struct Object* o = (struct Object*)smlua_to_cobject(L, 1, LOT_OBJECT);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "obj_get_collided_object"); return 0; }
|
||||
s16 index = smlua_to_integer(L, 2);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "obj_get_collided_object"); return 0; }
|
||||
|
||||
smlua_push_object(L, LOT_OBJECT, obj_get_collided_object(o, index));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_obj_get_first(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
|
@ -30798,6 +30817,7 @@ void smlua_bind_functions_autogen(void) {
|
|||
smlua_bind_function(L, "obj_check_hitbox_overlap", smlua_func_obj_check_hitbox_overlap);
|
||||
smlua_bind_function(L, "obj_check_overlap_with_hitbox_params", smlua_func_obj_check_overlap_with_hitbox_params);
|
||||
smlua_bind_function(L, "obj_count_objects_with_behavior_id", smlua_func_obj_count_objects_with_behavior_id);
|
||||
smlua_bind_function(L, "obj_get_collided_object", smlua_func_obj_get_collided_object);
|
||||
smlua_bind_function(L, "obj_get_first", smlua_func_obj_get_first);
|
||||
smlua_bind_function(L, "obj_get_first_with_behavior_id", smlua_func_obj_get_first_with_behavior_id);
|
||||
smlua_bind_function(L, "obj_get_first_with_behavior_id_and_field_f32", smlua_func_obj_get_first_with_behavior_id_and_field_f32);
|
||||
|
|
|
@ -244,6 +244,13 @@ struct Object *obj_get_next_with_same_behavior_id_and_field_f32(struct Object *o
|
|||
return NULL;
|
||||
}
|
||||
|
||||
struct Object *obj_get_collided_object(struct Object *o, s16 index) {
|
||||
if (o && o->numCollidedObjs != 0 && o->numCollidedObjs > index) {
|
||||
return o->collidedObjs[index];
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
struct SpawnParticlesInfo* obj_get_temp_spawn_particles_info(enum ModelExtendedId modelId) {
|
||||
static struct SpawnParticlesInfo sTmpSpi = { 0 };
|
||||
memset(&sTmpSpi, 0, sizeof(struct SpawnParticlesInfo));
|
||||
|
|
|
@ -32,6 +32,8 @@ struct Object *obj_get_nearest_object_with_behavior_id(struct Object *o, enum Be
|
|||
|
||||
s32 obj_count_objects_with_behavior_id(enum BehaviorId behaviorId);
|
||||
|
||||
struct Object *obj_get_collided_object(struct Object *o, s16 index);
|
||||
|
||||
// misc obj helpers
|
||||
|
||||
struct SpawnParticlesInfo* obj_get_temp_spawn_particles_info(enum ModelExtendedId modelId);
|
||||
|
|
Loading…
Reference in New Issue