accept .luac as valid lua files

This commit is contained in:
jayden 2023-12-30 19:18:11 +00:00
parent 2bf4386928
commit 595d3aec9a
2 changed files with 4 additions and 4 deletions

View File

@ -13,7 +13,7 @@ size_t mod_get_lua_size(struct Mod* mod) {
for (int i = 0; i < mod->fileCount; i++) {
struct ModFile* file = &mod->files[i];
if (!str_ends_with(file->relativePath, ".lua")) { continue; }
if (!(str_ends_with(file->relativePath, ".lua") || str_ends_with(file->relativePath, ".luac"))) { continue; }
size += file->size;
}
@ -318,7 +318,7 @@ static bool mod_load_files(struct Mod* mod, char* modName, char* fullPath) {
// deal with mod directory
{
const char* fileTypes[] = { ".lua", NULL };
const char* fileTypes[] = { ".lua", ".luac", NULL };
if (!mod_load_files_dir(mod, fullPath, "", fileTypes)) { return false; }
}

View File

@ -76,7 +76,7 @@ static bool mod_import_zip(char* path, bool* isLua, bool* isDynos) {
return false;
}
if (str_ends_with(file_stat.m_filename, ".lua")) {
if (str_ends_with(file_stat.m_filename, ".lua") || str_ends_with(file_stat.m_filename, ".luac")) {
path_get_folder(file_stat.m_filename, luaPath);
*isLua = true;
break;
@ -214,7 +214,7 @@ bool mod_import_file(char* path) {
return false;
}
if (str_ends_with(path, ".lua")) {
if (str_ends_with(path, ".lua") || str_ends_with(path, ".luac")) {
isLua = true;
ret = mod_import_lua(path);
} else if (str_ends_with(path, ".zip")) {