parent
6d438ba760
commit
5abe3577ae
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@ -2076,7 +2076,7 @@ const u8 *const main_credits_font_lut[] = {
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// HUD camera table 0x020087CC-0x020087E3
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// HUD camera table 0x020087CC-0x020087E3
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const u8 *const main_hud_camera_lut[] = {
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const u8 *const main_hud_camera_lut[] = {
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texture_hud_char_camera, texture_hud_char_mario_head, texture_hud_char_lakitu, texture_hud_char_no_camera,
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texture_hud_char_camera, texture_hud_char_mario_head, texture_hud_char_lakitu, texture_hud_char_no_camera,
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texture_hud_char_arrow_up, texture_hud_char_arrow_down,
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texture_hud_char_arrow_up, texture_hud_char_arrow_down, texture_hud_char_luigi_head,
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};
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};
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// If you change the language here, the following Makefile rule also needs to
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// If you change the language here, the following Makefile rule also needs to
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@ -433,7 +433,7 @@ void render_hud_camera_status(void) {
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switch (sCameraHUD.status & CAM_STATUS_MODE_GROUP) {
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switch (sCameraHUD.status & CAM_STATUS_MODE_GROUP) {
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case CAM_STATUS_MARIO:
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case CAM_STATUS_MARIO:
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render_hud_tex_lut(x + 16, y, (*cameraLUT)[GLYPH_CAM_MARIO_HEAD]);
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render_hud_tex_lut(x + 16, y, (*cameraLUT)[(gNetworkType == NT_SERVER) ? GLYPH_CAM_MARIO_HEAD : GLYPH_CAM_LUIGI_HEAD]);
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break;
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break;
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case CAM_STATUS_LAKITU:
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case CAM_STATUS_LAKITU:
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render_hud_tex_lut(x + 16, y, (*cameraLUT)[GLYPH_CAM_LAKITU_HEAD]);
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render_hud_tex_lut(x + 16, y, (*cameraLUT)[GLYPH_CAM_LAKITU_HEAD]);
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@ -18,7 +18,8 @@ enum CameraHUDLut {
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GLYPH_CAM_LAKITU_HEAD,
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GLYPH_CAM_LAKITU_HEAD,
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GLYPH_CAM_FIXED,
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GLYPH_CAM_FIXED,
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GLYPH_CAM_ARROW_UP,
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GLYPH_CAM_ARROW_UP,
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GLYPH_CAM_ARROW_DOWN
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GLYPH_CAM_ARROW_DOWN,
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GLYPH_CAM_LUIGI_HEAD,
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};
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};
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// Functions
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// Functions
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