Synchronized HMC controllable platform

This commit is contained in:
MysterD 2020-10-01 00:03:46 -07:00
parent 1051a4adc5
commit 5cafdb0aa2
1 changed files with 74 additions and 20 deletions

View File

@ -1,6 +1,7 @@
// controllable_platform.c.inc
static s8 D_80331694 = 0;
static struct Object* controllablePlatformSubs[4] = { 0 };
void controllable_platform_act_1(void) {
o->oParentRelativePosY -= 4.0f;
@ -27,7 +28,7 @@ void bhv_controllable_platform_sub_loop(void) {
if (o->oTimer < 30)
break;
if (gMarioObject->platform == o) {
if (cur_obj_is_any_player_on_platform()) {
D_80331694 = o->oBehParams2ndByte;
o->oAction = 1;
cur_obj_play_sound_2(SOUND_GENERAL_MOVING_PLATFORM_SWITCH);
@ -52,22 +53,40 @@ void bhv_controllable_platform_sub_loop(void) {
void bhv_controllable_platform_init(void) {
struct Object *sp34;
sp34 = spawn_object_rel_with_rot(o, MODEL_HMC_METAL_ARROW_PLATFORM, bhvControllablePlatformSub, 0,
51, 204, 0, 0, 0);
sp34->oBehParams2ndByte = 1;
sp34 = spawn_object_rel_with_rot(o, MODEL_HMC_METAL_ARROW_PLATFORM, bhvControllablePlatformSub, 0,
51, -204, 0, -0x8000, 0);
sp34->oBehParams2ndByte = 2;
sp34 = spawn_object_rel_with_rot(o, MODEL_HMC_METAL_ARROW_PLATFORM, bhvControllablePlatformSub, 204,
51, 0, 0, 0x4000, 0);
sp34->oBehParams2ndByte = 3;
sp34 = spawn_object_rel_with_rot(o, MODEL_HMC_METAL_ARROW_PLATFORM, bhvControllablePlatformSub,
-204, 51, 0, 0, -0x4000, 0);
sp34->oBehParams2ndByte = 4;
controllablePlatformSubs[0] = spawn_object_rel_with_rot(o, MODEL_HMC_METAL_ARROW_PLATFORM, bhvControllablePlatformSub, 0,
51, 204, 0, 0, 0);
controllablePlatformSubs[0]->oBehParams2ndByte = 1;
controllablePlatformSubs[1] = spawn_object_rel_with_rot(o, MODEL_HMC_METAL_ARROW_PLATFORM, bhvControllablePlatformSub, 0,
51, -204, 0, -0x8000, 0);
controllablePlatformSubs[1]->oBehParams2ndByte = 2;
controllablePlatformSubs[2] = spawn_object_rel_with_rot(o, MODEL_HMC_METAL_ARROW_PLATFORM, bhvControllablePlatformSub, 204,
51, 0, 0, 0x4000, 0);
controllablePlatformSubs[2]->oBehParams2ndByte = 3;
controllablePlatformSubs[3] = spawn_object_rel_with_rot(o, MODEL_HMC_METAL_ARROW_PLATFORM, bhvControllablePlatformSub,
-204, 51, 0, 0, -0x4000, 0);
controllablePlatformSubs[3]->oBehParams2ndByte = 4;
D_80331694 = 0;
o->oControllablePlatformUnkFC = o->oPosY;
network_init_object(o, 4000.0f);
network_init_object_field(o, &D_80331694);
network_init_object_field(o, &o->oControllablePlatformUnkF8);
network_init_object_field(o, &o->oControllablePlatformUnkFC);
network_init_object_field(o, &o->oControllablePlatformUnk100);
network_init_object_field(o, &o->oFaceAnglePitch);
network_init_object_field(o, &o->oFaceAngleRoll);
network_init_object_field(o, &o->header.gfx.node.flags);
for (int i = 0; i < 4; i++) {
network_init_object_field(o, &controllablePlatformSubs[i]->oAction);
network_init_object_field(o, &controllablePlatformSubs[i]->oPrevAction);
network_init_object_field(o, &controllablePlatformSubs[i]->oTimer);
network_init_object_field(o, &controllablePlatformSubs[i]->oParentRelativePosY);
}
}
void controllable_platform_hit_wall(s8 sp1B) {
@ -128,11 +147,27 @@ void controllable_platform_shake_on_wall_hit(void) {
}
void controllable_platform_tilt_from_mario(void) {
s16 sp1E = gMarioObject->header.gfx.pos[0] - o->oPosX;
s16 sp1C = gMarioObject->header.gfx.pos[2] - o->oPosZ;
struct Object* player = nearest_player_to_object(o);
u8 playerCount = 0;
f32 x = 0;
f32 z = 0;
for (int i = 0; i < MAX_PLAYERS; i++) {
if (gMarioStates[i].marioObj->platform == o || gMarioStates[i].marioObj->platform == cur_obj_nearest_object_with_behavior(bhvControllablePlatformSub)) {
x += gMarioStates[i].pos[0];
z += gMarioStates[i].pos[2];
playerCount++;
}
}
if (playerCount > 0) {
x /= (f32)playerCount;
z /= (f32)playerCount;
s16 sp1E = player->header.gfx.pos[0] - x;
s16 sp1C = player->header.gfx.pos[2] - z;
if (gMarioObject->platform == o
|| gMarioObject->platform == cur_obj_nearest_object_with_behavior(bhvControllablePlatformSub)) {
o->oFaceAnglePitch = sp1C * 4;
o->oFaceAngleRoll = -sp1E * 4;
if (D_80331694 == 6) {
@ -203,9 +238,28 @@ void bhv_controllable_platform_loop(void) {
break;
case 6:
if (obj_flicker_and_disappear(o, 150))
spawn_object_abs_with_rot(o, 0, MODEL_HMC_METAL_PLATFORM, bhvControllablePlatform,
o->oHomeX, o->oHomeY, o->oHomeZ, 0, 0, 0);
if (obj_flicker_and_disappear(o, 150)) {
o->header.gfx.node.flags &= ~GRAPH_RENDER_INVISIBLE;
o->activeFlags = ACTIVE_FLAG_ACTIVE;
o->oControllablePlatformUnk100 = 0;
o->oPosX = o->oHomeX;
o->oPosY = o->oHomeY;
o->oPosZ = o->oHomeZ;
o->oAngleVelRoll = 0;
o->oAngleVelPitch = 0;
o->oVelX = 0;
o->oVelZ = 0;
o->header.gfx.node.flags &= ~GRAPH_RENDER_INVISIBLE;
D_80331694 = 0;
o->oTimer = 0;
for (int i = 0; i < 4; i++) {
controllablePlatformSubs[i]->oParentRelativePosY = 51.0f;
controllablePlatformSubs[i]->oAction = 0;
controllablePlatformSubs[i]->oTimer = 0;
controllablePlatformSubs[i]->oVelX = 0;
controllablePlatformSubs[i]->oVelZ = 0;
}
}
break;
}