Fixed custom animations in the mirror
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93020c04e5
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5d98a20e76
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@ -694,9 +694,11 @@ Gfx* geo_render_mirror_mario(s32 callContext, struct GraphNode* node, UNUSED Mat
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vec3s_copy(gMirrorMario[i].angle, mario->header.gfx.angle);
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vec3f_copy(gMirrorMario[i].pos, mario->header.gfx.pos);
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vec3f_copy(gMirrorMario[i].scale, mario->header.gfx.scale);
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// FIXME: why does this set unk38, an inline struct, to a ptr to another one? wrong
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// GraphNode types again?
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gMirrorMario[i].animInfo = *(struct AnimInfo*) & mario->header.gfx.animInfo.animID;
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dynos_gfx_swap_animations(mario);
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gMirrorMario[i].animInfo = mario->header.gfx.animInfo;
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dynos_gfx_swap_animations(mario);
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mirroredX = MIRROR_X - gMirrorMario[i].pos[0];
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gMirrorMario[i].pos[0] = mirroredX + MIRROR_X;
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gMirrorMario[i].angle[1] = -gMirrorMario[i].angle[1];
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