Added spire level to arena
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@ -28,6 +28,7 @@ LEVEL_ARENA_SKY_BEACH = level_register('level_arena_sky_beach_entry', COURSE_NON
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LEVEL_ARENA_PILLARS = level_register('level_arena_pillars_entry', COURSE_NONE, 'Pillars', 'pillars', 28000, 0x28, 0x28, 0x28)
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LEVEL_ARENA_PILLARS = level_register('level_arena_pillars_entry', COURSE_NONE, 'Pillars', 'pillars', 28000, 0x28, 0x28, 0x28)
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LEVEL_ARENA_FORTS = level_register('level_arena_forts_entry', COURSE_NONE, 'Forts', 'forts', 28000, 0x28, 0x28, 0x28)
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LEVEL_ARENA_FORTS = level_register('level_arena_forts_entry', COURSE_NONE, 'Forts', 'forts', 28000, 0x28, 0x28, 0x28)
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LEVEL_ARENA_CITADEL = level_register('level_arena_citadel_entry', COURSE_NONE, 'Citadel', 'citadel', 28000, 0x28, 0x28, 0x28)
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LEVEL_ARENA_CITADEL = level_register('level_arena_citadel_entry', COURSE_NONE, 'Citadel', 'citadel', 28000, 0x28, 0x28, 0x28)
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LEVEL_ARENA_SPIRE = level_register('level_arena_spire_entry', COURSE_NONE, 'Spire', 'spire', 28000, 0x28, 0x28, 0x28)
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local gGameLevels = {
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local gGameLevels = {
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{ level = LEVEL_ARENA_ORIGIN, name = 'Origin' },
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{ level = LEVEL_ARENA_ORIGIN, name = 'Origin' },
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@ -35,6 +36,7 @@ local gGameLevels = {
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{ level = LEVEL_ARENA_PILLARS, name = 'Pillars' },
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{ level = LEVEL_ARENA_PILLARS, name = 'Pillars' },
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{ level = LEVEL_ARENA_FORTS, name = 'Forts' },
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{ level = LEVEL_ARENA_FORTS, name = 'Forts' },
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{ level = LEVEL_ARENA_CITADEL, name = 'Citadel' },
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{ level = LEVEL_ARENA_CITADEL, name = 'Citadel' },
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{ level = LEVEL_ARENA_SPIRE, name = 'Spire' },
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}
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}
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-- expose certain functions to other mods
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-- expose certain functions to other mods
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