Fixed crash in geo_switch_mario_cap_on_off()
This commit is contained in:
parent
e212a111dd
commit
619eba7527
|
@ -563,6 +563,7 @@ Gfx* geo_switch_mario_cap_effect(s32 callContext, struct GraphNode* node, UNUSED
|
|||
* Also sets the visibility of the wing cap wings on or off.
|
||||
*/
|
||||
Gfx* geo_switch_mario_cap_on_off(s32 callContext, struct GraphNode* node, UNUSED Mat4* c) {
|
||||
if (!node) { return NULL; }
|
||||
struct GraphNode* next = node->next;
|
||||
struct GraphNodeSwitchCase* switchCase = (struct GraphNodeSwitchCase*) node;
|
||||
struct MarioBodyState* bodyState = geo_get_body_state();
|
||||
|
@ -570,7 +571,7 @@ Gfx* geo_switch_mario_cap_on_off(s32 callContext, struct GraphNode* node, UNUSED
|
|||
if (callContext == GEO_CONTEXT_RENDER) {
|
||||
if (switchCase == NULL || bodyState == NULL) { return NULL; }
|
||||
switchCase->selectedCase = bodyState->capState & 1;
|
||||
while (next != node) {
|
||||
while (next && (next != node)) {
|
||||
if (next->type == GRAPH_NODE_TYPE_TRANSLATION_ROTATION) {
|
||||
if (bodyState->capState & 2) {
|
||||
next->flags |= GRAPH_RENDER_ACTIVE;
|
||||
|
|
Loading…
Reference in New Issue