Make free cam trees good again
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@ -1951,7 +1951,7 @@ void obj_set_cylboard(struct Object *obj) {
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void cur_obj_set_billboard_if_vanilla_cam(void) {
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void cur_obj_set_billboard_if_vanilla_cam(void) {
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if (!o) { return; }
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if (!o) { return; }
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if (get_first_person_enabled()) {
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if (camera_config_is_free_cam_enabled() || get_first_person_enabled()) {
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o->header.gfx.node.flags &= ~GRAPH_RENDER_BILLBOARD;
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o->header.gfx.node.flags &= ~GRAPH_RENDER_BILLBOARD;
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o->header.gfx.node.flags |= GRAPH_RENDER_CYLBOARD;
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o->header.gfx.node.flags |= GRAPH_RENDER_CYLBOARD;
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} else {
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} else {
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