Change METAL to EMBLEM

This commit is contained in:
Agent X 2024-06-20 19:38:17 -04:00
parent a6f7090879
commit 6eae0e28d1
4 changed files with 4 additions and 9 deletions

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@ -7777,7 +7777,7 @@ EMBLEM = 7
PLAYER_PART_MAX = 8
--- @type PlayerPart
METAL = CAP
METAL = EMBLEM
--- @type integer
EEPROM_SIZE = 0x200
@ -9082,9 +9082,6 @@ WATER_STEP_HIT_WALL = 4
--- @type integer
WATER_STEP_NONE = 0
--- @type integer
MAX_HOOKED_MOD_MENU_ELEMENTS = 256
--- @class LuaActionHookType
--- @type LuaActionHookType

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@ -2773,7 +2773,7 @@
| CAP | 6 |
| EMBLEM | 7 |
| PLAYER_PART_MAX | 8 |
| METAL | CAP |
| METAL | EMBLEM |
[:arrow_up_small:](#)
@ -3239,7 +3239,6 @@
<br />
## [smlua_hooks.h](#smlua_hooks.h)
- MAX_HOOKED_MOD_MENU_ELEMENTS
### [enum LuaActionHookType](#LuaActionHookType)
| Identifier | Value |

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@ -7,7 +7,7 @@
#define MAX_PRESET_PALETTES 128
enum PlayerPart {
PANTS, SHIRT, GLOVES, SHOES, HAIR, SKIN, CAP, EMBLEM, PLAYER_PART_MAX, METAL = CAP
PANTS, SHIRT, GLOVES, SHOES, HAIR, SKIN, CAP, EMBLEM, PLAYER_PART_MAX, METAL = EMBLEM
};
#pragma pack(1)

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@ -2813,7 +2813,7 @@ char gSmluaConstants[] = ""
"CAP = 6\n"
"EMBLEM = 7\n"
"PLAYER_PART_MAX = 8\n"
"METAL = CAP\n"
"METAL = EMBLEM\n"
"EEPROM_SIZE = 0x200\n"
"NUM_SAVE_FILES = 4\n"
"SAVE_FILE_A = 0\n"
@ -3296,7 +3296,6 @@ char gSmluaConstants[] = ""
"ACTION_HOOK_EVERY_FRAME = 0\n"
"ACTION_HOOK_GRAVITY = 1\n"
"ACTION_HOOK_MAX = 2\n"
"MAX_HOOKED_MOD_MENU_ELEMENTS = 256\n"
"MOD_MENU_ELEMENT_BUTTON = 0\n"
"MOD_MENU_ELEMENT_CHECKBOX = 1\n"
"MOD_MENU_ELEMENT_SLIDER = 2\n"