From 6f8714c76459b57bad04cac561c1d4410d97d263 Mon Sep 17 00:00:00 2001 From: MysterD Date: Sun, 13 Feb 2022 21:52:35 -0800 Subject: [PATCH] Added FluffaLuigi's Wario model --- Makefile.split | 4 + actors/wario/geo.inc.c | 886 ++ actors/wario/geo_header.h | 234 + actors/wario/model.inc.c | 7515 +++++++++++++++++ .../custom_wario_cap_logo.rgba16.png | Bin 0 -> 547 bytes actors/wario_cap/geo.inc.c | 84 + actors/wario_cap/model.inc.c | 422 + actors/zcustom0.c | 7 + actors/zcustom0.h | 23 + actors/zcustom0_geo.c | 4 + bin/segment2.c | 8 +- include/model_ids.h | 6 + levels/scripts.c | 8 +- src/game/characters.c | 69 + src/game/characters.h | 2 + src/game/hud.h | 1 + src/game/mario_misc.c | 10 +- src/pc/controller/controller_keyboard_debug.c | 2 +- .../segment2/custom_wario_head.rgba16.png | Bin 0 -> 812 bytes 19 files changed, 9278 insertions(+), 7 deletions(-) create mode 100644 actors/wario/geo.inc.c create mode 100644 actors/wario/geo_header.h create mode 100644 actors/wario/model.inc.c create mode 100644 actors/wario_cap/custom_wario_cap_logo.rgba16.png create mode 100644 actors/wario_cap/geo.inc.c create mode 100644 actors/wario_cap/model.inc.c create mode 100644 textures/segment2/custom_wario_head.rgba16.png diff --git a/Makefile.split b/Makefile.split index c97395d2..0ed8241c 100644 --- a/Makefile.split +++ b/Makefile.split @@ -79,6 +79,10 @@ ZCUSTOM_DIRS += toad_player CUSTOM_DIRS += waluigi_cap ZCUSTOM_DIRS += waluigi +# Add Wario +CUSTOM_DIRS += wario_cap +ZCUSTOM_DIRS += wario + # Actor Files CUSTOM_FILES := $(foreach dir,$(addprefix $(ACTOR_DIR)/,$(CUSTOM_DIRS)),$(patsubst %.png,%.inc.c,$(wildcard $(dir)/*.png))) AMP_CHUCKYA_FILES := $(foreach dir,$(addprefix $(ACTOR_DIR)/,$(AMP_DIRS)),$(patsubst %.png,%.inc.c,$(wildcard $(dir)/*.png))) diff --git a/actors/wario/geo.inc.c b/actors/wario/geo.inc.c new file mode 100644 index 00000000..5261ec8e --- /dev/null +++ b/actors/wario/geo.inc.c @@ -0,0 +1,886 @@ +#include "src/game/envfx_snow.h" + +const GeoLayout wario_002_switch_opt0_001_switch_opt0_000_switch_opt1_000_switch_001_opt1[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_000_switch_000_displaylist_head_capless_mesh_layer_1_mat_override_Wario_Eyes_Half_Closed_1), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt0_000_switch_opt1_000_switch_001_opt2[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_000_switch_000_displaylist_head_capless_mesh_layer_1_mat_override_Wario_Eyes_Closed_2), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt0_000_switch_opt1_000_switch_001_opt3[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_000_switch_000_displaylist_head_capless_mesh_layer_1_mat_override_Wario_Eyes_Dead_3), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_ArmatureWario_Head_Capless[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(0, geo_switch_mario_eyes), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_000_switch_000_displaylist_head_capless_mesh_layer_1), + GEO_CLOSE_NODE(), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt0_000_switch_opt1_000_switch_001_opt1), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt0_000_switch_opt1_000_switch_001_opt2), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt0_000_switch_opt1_000_switch_001_opt3), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_ArmatureWario_Left_Hand_Open[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 83, 0, 0, wario_001_switch_000_offset_left_hand_open_mesh_layer_1), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_ArmatureWario_Right_Hand_Open[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 82, 0, 0, wario_001_switch_000_offset_right_hand_open_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_HELD_OBJECT(0, 0, 0, 0, geo_switch_mario_hand_grab_pos), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_ArmatureWario_Right_Hand_Peace[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 82, 0, 0, wario_001_switch_000_offset_right_hand_peace_mesh_layer_1), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_ArmatureWario_Right_Hand_Cap[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 82, 0, 0, wario_001_switch_000_offset_right_hand_cap_mesh_layer_1), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_ArmatureWario_Right_Hand_Wing_Cap[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 82, 0, 0, wario_001_switch_000_offset_right_hand_cap_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_ALPHA, wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt1_000_switch_opt1_000_switch_001_opt1[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_switch_000_displaylist_head_capless_mesh_layer_1_mat_override_Wario_Eyes_Half_Closed_1), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt1_000_switch_opt1_000_switch_001_opt2[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_switch_000_displaylist_head_capless_mesh_layer_1_mat_override_Wario_Eyes_Closed_2), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt1_000_switch_opt1_000_switch_001_opt3[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_switch_000_displaylist_head_capless_mesh_layer_1_mat_override_Wario_Eyes_Dead_3), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt1_jump_wario_ArmatureWario_Head_Capless[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(0, geo_switch_mario_eyes), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_switch_000_displaylist_head_capless_mesh_layer_1), + GEO_CLOSE_NODE(), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt1_000_switch_opt1_000_switch_001_opt1), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt1_000_switch_opt1_000_switch_001_opt2), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt1_000_switch_opt1_000_switch_001_opt3), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt1_jump_wario_ArmatureWario_Left_Hand_Open[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 83, 0, 0, wario_001_switch_000_offset_left_hand_open_mesh_layer_1), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt1_jump_wario_ArmatureWario_Right_Hand_Open[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 82, 0, 0, wario_001_switch_000_offset_right_hand_open_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_HELD_OBJECT(0, 0, 0, 0, geo_switch_mario_hand_grab_pos), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt1_jump_wario_ArmatureWario_Right_Hand_Peace[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 82, 0, 0, wario_001_switch_000_offset_right_hand_peace_mesh_layer_1), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt1_jump_wario_ArmatureWario_Right_Hand_Cap[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 82, 0, 0, wario_001_switch_000_offset_right_hand_cap_mesh_layer_1), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt1_jump_wario_ArmatureWario_Right_Hand_Wing_Cap[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 82, 0, 0, wario_001_switch_000_offset_right_hand_cap_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt1_000_switch_opt0_000_switch_001_opt1[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_displaylist_head_cap_mesh_layer_1_mat_override_Wario_Eyes_Half_Closed_1), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt1_000_switch_opt0_000_switch_001_opt2[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_displaylist_head_cap_mesh_layer_1_mat_override_Wario_Eyes_Closed_2), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt1_000_switch_opt0_000_switch_001_opt3[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_displaylist_head_cap_mesh_layer_1_mat_override_Wario_Eyes_Dead_3), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt1[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 0, -52, 0, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, wario_000_offset_pelvis_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_ASM(0, geo_move_mario_part_from_parent), + GEO_ASM(0, geo_mario_tilt_torso), + GEO_ROTATION_NODE(LAYER_FORCE, 0, 0, 0), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 90, 0, 0, wario_000_offset_chest_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 158, 0, 0, NULL), + GEO_OPEN_NODE(), + GEO_ASM(0, geo_mario_head_rotation), + GEO_ROTATION_NODE(LAYER_FORCE, 0, 0, 0), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(0, geo_switch_mario_cap_on_off), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(0, geo_switch_mario_eyes), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_displaylist_head_cap_mesh_layer_1), + GEO_CLOSE_NODE(), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt1_000_switch_opt0_000_switch_001_opt1), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt1_000_switch_opt0_000_switch_001_opt2), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt1_000_switch_opt0_000_switch_001_opt3), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt1_jump_wario_ArmatureWario_Head_Capless), + GEO_CLOSE_NODE(), + GEO_TRANSLATE_ROTATE(LAYER_FORCE, 158, -62, -146, 15, -33, -133), + GEO_OPEN_NODE(), + GEO_ASM(0, geo_mario_rotate_wing_cap_wings), + GEO_ROTATION_NODE(LAYER_FORCE, 0, 0, 0), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_displaylist_right_wing_mesh_layer_4), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_TRANSLATE_ROTATE(LAYER_FORCE, 158, -62, 146, -15, 33, -133), + GEO_OPEN_NODE(), + GEO_ASM(1, geo_mario_rotate_wing_cap_wings), + GEO_ROTATION_NODE(LAYER_FORCE, 0, 0, 0), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_displaylist_left_wing_mesh_layer_4), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 134, -10, 115, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, wario_000_offset_left_upper_arm_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 101, 0, 0, wario_000_offset_left_lower_arm_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(1, geo_switch_mario_hand), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 83, 0, 0, NULL), + GEO_OPEN_NODE(), + GEO_ASM(1, geo_mario_hand_foot_scaler), + GEO_SCALE(LAYER_FORCE, 65536), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_displaylist_left_hand_fist_mesh_layer_1), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt1_jump_wario_ArmatureWario_Left_Hand_Open), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 135, -10, -116, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, wario_000_offset_right_upper_arm_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 101, 0, 0, wario_000_offset_right_lower_arm_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(0, geo_switch_mario_hand), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 82, 0, 0, NULL), + GEO_OPEN_NODE(), + GEO_ASM(0, geo_mario_hand_foot_scaler), + GEO_SCALE(LAYER_FORCE, 65536), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_displaylist_right_hand_fist_mesh_layer_1), + GEO_CLOSE_NODE(), + GEO_HELD_OBJECT(0, 0, 0, 0, geo_switch_mario_hand_grab_pos), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt1_jump_wario_ArmatureWario_Right_Hand_Open), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt1_jump_wario_ArmatureWario_Right_Hand_Peace), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt1_jump_wario_ArmatureWario_Right_Hand_Cap), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt1_jump_wario_ArmatureWario_Right_Hand_Wing_Cap), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 9, -8, 80, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, wario_000_offset_left_upper_leg_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 52, 0, 0, wario_000_offset_left_lower_leg_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 45, 0, 0, wario_000_offset_left_foot_mesh_layer_1), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 9, -8, -80, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, wario_000_offset_right_upper_leg_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 52, 0, 0, wario_000_offset_right_lower_leg_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 45, 0, 0, NULL), + GEO_OPEN_NODE(), + GEO_ASM(2, geo_mario_hand_foot_scaler), + GEO_SCALE(LAYER_FORCE, 65536), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_displaylist_right_foot_mesh_layer_1), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt2_jump_wario_ArmatureWario_Head_Capless[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(0, geo_switch_mario_eyes), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_000_switch_000_displaylist_head_capless_mesh_layer_1_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt2_jump_wario_ArmatureWario_Left_Hand_Open[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 83, 0, 0, wario_001_switch_000_offset_left_hand_open_mesh_layer_1_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt2_jump_wario_ArmatureWario_Right_Hand_Open[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 82, 0, 0, wario_001_switch_000_offset_right_hand_open_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_HELD_OBJECT(0, 0, 0, 0, geo_switch_mario_hand_grab_pos), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt2_jump_wario_ArmatureWario_Right_Hand_Peace[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 82, 0, 0, wario_001_switch_000_offset_right_hand_peace_mesh_layer_1_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt2_jump_wario_ArmatureWario_Right_Hand_Cap[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 82, 0, 0, wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt2_jump_wario_ArmatureWario_Right_Hand_Wing_Cap[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 82, 0, 0, wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_ALPHA, wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt2[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 0, -52, 0, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, wario_000_offset_pelvis_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_ASM(0, geo_move_mario_part_from_parent), + GEO_ASM(0, geo_mario_tilt_torso), + GEO_ROTATION_NODE(LAYER_FORCE, 0, 0, 0), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 90, 0, 0, wario_000_offset_chest_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 158, 0, 0, NULL), + GEO_OPEN_NODE(), + GEO_ASM(0, geo_mario_head_rotation), + GEO_ROTATION_NODE(LAYER_FORCE, 0, 0, 0), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(0, geo_switch_mario_cap_on_off), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(0, geo_switch_mario_eyes), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_000_displaylist_head_cap_mesh_layer_1_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt2_jump_wario_ArmatureWario_Head_Capless), + GEO_CLOSE_NODE(), + GEO_TRANSLATE_ROTATE(LAYER_FORCE, 158, -62, -146, 15, -33, -133), + GEO_OPEN_NODE(), + GEO_ASM(0, geo_mario_rotate_wing_cap_wings), + GEO_ROTATION_NODE(LAYER_FORCE, 0, 0, 0), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_ALPHA, wario_000_displaylist_right_wing_mesh_layer_4_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_TRANSLATE_ROTATE(LAYER_FORCE, 158, -62, 146, -15, 33, -133), + GEO_OPEN_NODE(), + GEO_ASM(1, geo_mario_rotate_wing_cap_wings), + GEO_ROTATION_NODE(LAYER_FORCE, 0, 0, 0), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_ALPHA, wario_000_displaylist_left_wing_mesh_layer_4_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 134, -10, 115, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, wario_000_offset_left_upper_arm_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 101, 0, 0, wario_000_offset_left_lower_arm_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(1, geo_switch_mario_hand), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 83, 0, 0, NULL), + GEO_OPEN_NODE(), + GEO_ASM(1, geo_mario_hand_foot_scaler), + GEO_SCALE(LAYER_FORCE, 65536), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_000_displaylist_left_hand_fist_mesh_layer_1_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt2_jump_wario_ArmatureWario_Left_Hand_Open), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 135, -10, -116, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, wario_000_offset_right_upper_arm_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 101, 0, 0, wario_000_offset_right_lower_arm_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(0, geo_switch_mario_hand), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 82, 0, 0, NULL), + GEO_OPEN_NODE(), + GEO_ASM(0, geo_mario_hand_foot_scaler), + GEO_SCALE(LAYER_FORCE, 65536), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_000_displaylist_right_hand_fist_mesh_layer_1_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_HELD_OBJECT(0, 0, 0, 0, geo_switch_mario_hand_grab_pos), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt2_jump_wario_ArmatureWario_Right_Hand_Open), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt2_jump_wario_ArmatureWario_Right_Hand_Peace), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt2_jump_wario_ArmatureWario_Right_Hand_Cap), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt2_jump_wario_ArmatureWario_Right_Hand_Wing_Cap), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 9, -8, 80, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, wario_000_offset_left_upper_leg_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 52, 0, 0, wario_000_offset_left_lower_leg_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 45, 0, 0, wario_000_offset_left_foot_mesh_layer_1_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 9, -8, -80, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, wario_000_offset_right_upper_leg_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 52, 0, 0, wario_000_offset_right_lower_leg_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 45, 0, 0, NULL), + GEO_OPEN_NODE(), + GEO_ASM(2, geo_mario_hand_foot_scaler), + GEO_SCALE(LAYER_FORCE, 65536), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_000_displaylist_right_foot_mesh_layer_1_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt3_jump_wario_ArmatureWario_Head_Capless[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(0, geo_switch_mario_eyes), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_switch_000_displaylist_head_capless_mesh_layer_1_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt3_jump_wario_ArmatureWario_Left_Hand_Open[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 83, 0, 0, wario_001_switch_000_offset_left_hand_open_mesh_layer_1_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt3_jump_wario_ArmatureWario_Right_Hand_Open[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 82, 0, 0, wario_001_switch_000_offset_right_hand_open_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_HELD_OBJECT(0, 0, 0, 0, geo_switch_mario_hand_grab_pos), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt3_jump_wario_ArmatureWario_Right_Hand_Peace[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 82, 0, 0, wario_001_switch_000_offset_right_hand_peace_mesh_layer_1_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt3_jump_wario_ArmatureWario_Right_Hand_Cap[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 82, 0, 0, wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt3_jump_wario_ArmatureWario_Right_Hand_Wing_Cap[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 82, 0, 0, wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt3[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 0, -52, 0, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, wario_000_offset_pelvis_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_ASM(0, geo_move_mario_part_from_parent), + GEO_ASM(0, geo_mario_tilt_torso), + GEO_ROTATION_NODE(LAYER_FORCE, 0, 0, 0), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 90, 0, 0, wario_000_offset_chest_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 158, 0, 0, NULL), + GEO_OPEN_NODE(), + GEO_ASM(0, geo_mario_head_rotation), + GEO_ROTATION_NODE(LAYER_FORCE, 0, 0, 0), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(0, geo_switch_mario_cap_on_off), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(0, geo_switch_mario_eyes), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_displaylist_head_cap_mesh_layer_1_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt3_jump_wario_ArmatureWario_Head_Capless), + GEO_CLOSE_NODE(), + GEO_TRANSLATE_ROTATE(LAYER_FORCE, 158, -62, -146, 15, -33, -133), + GEO_OPEN_NODE(), + GEO_ASM(0, geo_mario_rotate_wing_cap_wings), + GEO_ROTATION_NODE(LAYER_FORCE, 0, 0, 0), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_displaylist_right_wing_mesh_layer_4_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_TRANSLATE_ROTATE(LAYER_FORCE, 158, -62, 146, -15, 33, -133), + GEO_OPEN_NODE(), + GEO_ASM(1, geo_mario_rotate_wing_cap_wings), + GEO_ROTATION_NODE(LAYER_FORCE, 0, 0, 0), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_displaylist_left_wing_mesh_layer_4_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 134, -10, 115, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, wario_000_offset_left_upper_arm_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 101, 0, 0, wario_000_offset_left_lower_arm_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(1, geo_switch_mario_hand), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 83, 0, 0, NULL), + GEO_OPEN_NODE(), + GEO_ASM(1, geo_mario_hand_foot_scaler), + GEO_SCALE(LAYER_FORCE, 65536), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_displaylist_left_hand_fist_mesh_layer_1_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt3_jump_wario_ArmatureWario_Left_Hand_Open), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 135, -10, -116, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, wario_000_offset_right_upper_arm_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 101, 0, 0, wario_000_offset_right_lower_arm_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(0, geo_switch_mario_hand), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 82, 0, 0, NULL), + GEO_OPEN_NODE(), + GEO_ASM(0, geo_mario_hand_foot_scaler), + GEO_SCALE(LAYER_FORCE, 65536), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_displaylist_right_hand_fist_mesh_layer_1_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_HELD_OBJECT(0, 0, 0, 0, geo_switch_mario_hand_grab_pos), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt3_jump_wario_ArmatureWario_Right_Hand_Open), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt3_jump_wario_ArmatureWario_Right_Hand_Peace), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt3_jump_wario_ArmatureWario_Right_Hand_Cap), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt3_jump_wario_ArmatureWario_Right_Hand_Wing_Cap), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 9, -8, 80, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, wario_000_offset_left_upper_leg_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 52, 0, 0, wario_000_offset_left_lower_leg_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 45, 0, 0, wario_000_offset_left_foot_mesh_layer_1_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 9, -8, -80, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 0, 0, 0, wario_000_offset_right_upper_leg_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_TRANSPARENT, 52, 0, 0, wario_000_offset_right_lower_leg_mesh_layer_1_mat_override_metal_0), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 45, 0, 0, NULL), + GEO_OPEN_NODE(), + GEO_ASM(2, geo_mario_hand_foot_scaler), + GEO_SCALE(LAYER_FORCE, 65536), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_000_displaylist_right_foot_mesh_layer_1_mat_override_metal_0), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt0_000_switch_opt0_000_switch_001_opt1[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_000_displaylist_head_cap_mesh_layer_1_mat_override_Wario_Eyes_Half_Closed_1), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt0_000_switch_opt0_000_switch_001_opt2[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_000_displaylist_head_cap_mesh_layer_1_mat_override_Wario_Eyes_Closed_2), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_002_switch_opt0_001_switch_opt0_000_switch_opt0_000_switch_001_opt3[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_000_displaylist_head_cap_mesh_layer_1_mat_override_Wario_Eyes_Dead_3), + GEO_CLOSE_NODE(), + GEO_RETURN(), +}; +const GeoLayout wario_geo[] = { + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_SHADOW(0, 180, 100), + GEO_OPEN_NODE(), + GEO_SCALE(LAYER_FORCE, 16384), + GEO_OPEN_NODE(), + GEO_ASM(0, geo_mario_set_player_colors), + GEO_ASM(0, geo_mirror_mario_backface_culling), + GEO_ASM(0, geo_mirror_mario_set_alpha), + GEO_SWITCH_CASE(0, geo_switch_mario_stand_run), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(0, geo_switch_mario_cap_effect), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 0, -52, 0, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, wario_000_offset_pelvis_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_ASM(0, geo_move_mario_part_from_parent), + GEO_ASM(0, geo_mario_tilt_torso), + GEO_ROTATION_NODE(LAYER_FORCE, 0, 0, 0), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 90, 0, 0, wario_000_offset_chest_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 158, 0, 0, NULL), + GEO_OPEN_NODE(), + GEO_ASM(0, geo_mario_head_rotation), + GEO_ROTATION_NODE(LAYER_FORCE, 0, 0, 0), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(0, geo_switch_mario_cap_on_off), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(0, geo_switch_mario_eyes), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_000_displaylist_head_cap_mesh_layer_1), + GEO_CLOSE_NODE(), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt0_000_switch_opt0_000_switch_001_opt1), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt0_000_switch_opt0_000_switch_001_opt2), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt0_000_switch_opt0_000_switch_001_opt3), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_BRANCH(1, wario_ArmatureWario_Head_Capless), + GEO_CLOSE_NODE(), + GEO_TRANSLATE_ROTATE(LAYER_FORCE, 158, -62, -146, 15, -33, -133), + GEO_OPEN_NODE(), + GEO_ASM(0, geo_mario_rotate_wing_cap_wings), + GEO_ROTATION_NODE(LAYER_FORCE, 0, 0, 0), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_ALPHA, wario_000_displaylist_right_wing_mesh_layer_4), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_TRANSLATE_ROTATE(LAYER_FORCE, 158, -62, 146, -15, 33, -133), + GEO_OPEN_NODE(), + GEO_ASM(1, geo_mario_rotate_wing_cap_wings), + GEO_ROTATION_NODE(LAYER_FORCE, 0, 0, 0), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_ALPHA, wario_000_displaylist_left_wing_mesh_layer_4), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 134, -10, 115, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, wario_000_offset_left_upper_arm_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 101, 0, 0, wario_000_offset_left_lower_arm_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(1, geo_switch_mario_hand), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 83, 0, 0, NULL), + GEO_OPEN_NODE(), + GEO_ASM(1, geo_mario_hand_foot_scaler), + GEO_SCALE(LAYER_FORCE, 65536), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_000_displaylist_left_hand_fist_mesh_layer_1), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_BRANCH(1, wario_ArmatureWario_Left_Hand_Open), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 135, -10, -116, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, wario_000_offset_right_upper_arm_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 101, 0, 0, wario_000_offset_right_lower_arm_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_SWITCH_CASE(0, geo_switch_mario_hand), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 82, 0, 0, NULL), + GEO_OPEN_NODE(), + GEO_ASM(0, geo_mario_hand_foot_scaler), + GEO_SCALE(LAYER_FORCE, 65536), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_000_displaylist_right_hand_fist_mesh_layer_1), + GEO_CLOSE_NODE(), + GEO_HELD_OBJECT(0, 0, 0, 0, geo_switch_mario_hand_grab_pos), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_BRANCH(1, wario_ArmatureWario_Right_Hand_Open), + GEO_BRANCH(1, wario_ArmatureWario_Right_Hand_Peace), + GEO_BRANCH(1, wario_ArmatureWario_Right_Hand_Cap), + GEO_BRANCH(1, wario_ArmatureWario_Right_Hand_Wing_Cap), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 9, -8, 80, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, wario_000_offset_left_upper_leg_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 52, 0, 0, wario_000_offset_left_lower_leg_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 45, 0, 0, wario_000_offset_left_foot_mesh_layer_1), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 9, -8, -80, NULL), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, wario_000_offset_right_upper_leg_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 52, 0, 0, wario_000_offset_right_lower_leg_mesh_layer_1), + GEO_OPEN_NODE(), + GEO_ANIMATED_PART(LAYER_OPAQUE, 45, 0, 0, NULL), + GEO_OPEN_NODE(), + GEO_ASM(2, geo_mario_hand_foot_scaler), + GEO_SCALE(LAYER_FORCE, 65536), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_000_displaylist_right_foot_mesh_layer_1), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt1), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt2), + GEO_BRANCH(1, wario_002_switch_opt0_001_switch_opt3), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_ASM(1, geo_mirror_mario_backface_culling), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_material_revert_render_settings), + GEO_DISPLAY_LIST(LAYER_ALPHA, wario_material_revert_render_settings), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_material_revert_render_settings), + GEO_CLOSE_NODE(), + GEO_END(), +}; diff --git a/actors/wario/geo_header.h b/actors/wario/geo_header.h new file mode 100644 index 00000000..4d182007 --- /dev/null +++ b/actors/wario/geo_header.h @@ -0,0 +1,234 @@ +extern const GeoLayout wario_002_switch_opt0_001_switch_opt0_000_switch_opt1_000_switch_001_opt1[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt0_000_switch_opt1_000_switch_001_opt2[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt0_000_switch_opt1_000_switch_001_opt3[]; +extern const GeoLayout wario_ArmatureWario_Head_Capless[]; +extern const GeoLayout wario_ArmatureWario_Left_Hand_Open[]; +extern const GeoLayout wario_ArmatureWario_Right_Hand_Open[]; +extern const GeoLayout wario_ArmatureWario_Right_Hand_Peace[]; +extern const GeoLayout wario_ArmatureWario_Right_Hand_Cap[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt1_000_switch_opt1_000_switch_001_opt1[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt1_000_switch_opt1_000_switch_001_opt2[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt1_000_switch_opt1_000_switch_001_opt3[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt1_jump_wario_ArmatureWario_Head_Capless[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt1_jump_wario_ArmatureWario_Left_Hand_Open[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt1_jump_wario_ArmatureWario_Right_Hand_Open[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt1_jump_wario_ArmatureWario_Right_Hand_Peace[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt1_jump_wario_ArmatureWario_Right_Hand_Cap[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt1_000_switch_opt0_000_switch_001_opt1[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt1_000_switch_opt0_000_switch_001_opt2[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt1_000_switch_opt0_000_switch_001_opt3[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt1[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt2_jump_wario_ArmatureWario_Head_Capless[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt2_jump_wario_ArmatureWario_Left_Hand_Open[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt2_jump_wario_ArmatureWario_Right_Hand_Open[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt2_jump_wario_ArmatureWario_Right_Hand_Peace[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt2_jump_wario_ArmatureWario_Right_Hand_Cap[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt2[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt3_jump_wario_ArmatureWario_Head_Capless[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt3_jump_wario_ArmatureWario_Left_Hand_Open[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt3_jump_wario_ArmatureWario_Right_Hand_Open[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt3_jump_wario_ArmatureWario_Right_Hand_Peace[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt3_jump_wario_ArmatureWario_Right_Hand_Cap[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt3[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt0_000_switch_opt0_000_switch_001_opt1[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt0_000_switch_opt0_000_switch_001_opt2[]; +extern const GeoLayout wario_002_switch_opt0_001_switch_opt0_000_switch_opt0_000_switch_001_opt3[]; +extern const GeoLayout wario_geo[]; +extern Lights1 wario_Wario_Overalls_lights; +extern Lights1 wario_Wario_Cap_lights; +extern Lights1 wario_Wario_Button_lights; +extern Lights1 wario_Wario_Logo_lights; +extern Lights1 wario_Wario_Hair_lights; +extern Lights1 wario_Wario_Eyes_lights; +extern Lights1 wario_Wario_Sideburn_lights; +extern Lights1 wario_Wario_Skin_lights; +extern Lights1 wario_Wario_Mustache_lights; +extern Lights1 wario_Wario_Nose_lights; +extern Lights1 wario_Wario_Mouth_lights; +extern Lights1 wario_Wario_Eyes_Half_Closed_lights; +extern Lights1 wario_Wario_Eyes_Closed_lights; +extern Lights1 wario_Wario_Eyes_Dead_lights; +extern Lights1 wario_Wario_Gloves_lights; +extern Lights1 wario_wings_half_1_lights; +extern Lights1 wario_wings_half_2_lights; +extern Lights1 wario_Wario_Shoes_lights; +extern u8 wario_mario_metal_rgba16[]; +extern u8 wario_wario_overalls_button_rgba16[]; +extern u8 wario_wario_logo_rgba16[]; +extern u8 wario_custom_wario_eyes_center_rgba16[]; +extern u8 wario_custom_wario_sideburn_rgba16[]; +extern u8 wario_custom_wario_mouth_rgba16[]; +extern u8 wario_custom_wario_eyes_half_closed_rgba16[]; +extern u8 wario_custom_wario_eyes_closed_rgba16[]; +extern u8 wario_custom_wario_eyes_dead_rgba16[]; +extern u8 wario_mario_wing_tip_rgba16[]; +extern u8 wario_mario_wing_rgba16[]; +extern Vtx wario_000_offset_pelvis_mesh_layer_1_vtx_0[76]; +extern Gfx wario_000_offset_pelvis_mesh_layer_1_tri_0[]; +extern Vtx wario_000_offset_chest_mesh_layer_1_vtx_0[94]; +extern Gfx wario_000_offset_chest_mesh_layer_1_tri_0[]; +extern Vtx wario_000_offset_chest_mesh_layer_1_vtx_1[31]; +extern Gfx wario_000_offset_chest_mesh_layer_1_tri_1[]; +extern Vtx wario_000_offset_chest_mesh_layer_1_vtx_2[14]; +extern Gfx wario_000_offset_chest_mesh_layer_1_tri_2[]; +extern Vtx wario_000_displaylist_head_cap_mesh_layer_1_vtx_0[7]; +extern Gfx wario_000_displaylist_head_cap_mesh_layer_1_tri_0[]; +extern Vtx wario_000_displaylist_head_cap_mesh_layer_1_vtx_1[47]; +extern Gfx wario_000_displaylist_head_cap_mesh_layer_1_tri_1[]; +extern Vtx wario_000_displaylist_head_cap_mesh_layer_1_vtx_2[24]; +extern Gfx wario_000_displaylist_head_cap_mesh_layer_1_tri_2[]; +extern Vtx wario_000_displaylist_head_cap_mesh_layer_1_vtx_3[9]; +extern Gfx wario_000_displaylist_head_cap_mesh_layer_1_tri_3[]; +extern Vtx wario_000_displaylist_head_cap_mesh_layer_1_vtx_4[12]; +extern Gfx wario_000_displaylist_head_cap_mesh_layer_1_tri_4[]; +extern Vtx wario_000_displaylist_head_cap_mesh_layer_1_vtx_5[63]; +extern Gfx wario_000_displaylist_head_cap_mesh_layer_1_tri_5[]; +extern Vtx wario_000_displaylist_head_cap_mesh_layer_1_vtx_6[26]; +extern Gfx wario_000_displaylist_head_cap_mesh_layer_1_tri_6[]; +extern Vtx wario_000_displaylist_head_cap_mesh_layer_1_vtx_7[40]; +extern Gfx wario_000_displaylist_head_cap_mesh_layer_1_tri_7[]; +extern Vtx wario_000_displaylist_head_cap_mesh_layer_1_vtx_8[10]; +extern Gfx wario_000_displaylist_head_cap_mesh_layer_1_tri_8[]; +extern Vtx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_0[9]; +extern Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_0[]; +extern Vtx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_1[12]; +extern Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_1[]; +extern Vtx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_2[100]; +extern Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_2[]; +extern Vtx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_3[63]; +extern Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_3[]; +extern Vtx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_4[26]; +extern Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_4[]; +extern Vtx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_5[40]; +extern Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_5[]; +extern Vtx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_6[10]; +extern Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_6[]; +extern Vtx wario_000_displaylist_right_wing_mesh_layer_4_vtx_0[4]; +extern Gfx wario_000_displaylist_right_wing_mesh_layer_4_tri_0[]; +extern Vtx wario_000_displaylist_right_wing_mesh_layer_4_vtx_1[4]; +extern Gfx wario_000_displaylist_right_wing_mesh_layer_4_tri_1[]; +extern Vtx wario_000_displaylist_left_wing_mesh_layer_4_vtx_0[4]; +extern Gfx wario_000_displaylist_left_wing_mesh_layer_4_tri_0[]; +extern Vtx wario_000_displaylist_left_wing_mesh_layer_4_vtx_1[4]; +extern Gfx wario_000_displaylist_left_wing_mesh_layer_4_tri_1[]; +extern Vtx wario_000_offset_left_upper_arm_mesh_layer_1_vtx_0[31]; +extern Gfx wario_000_offset_left_upper_arm_mesh_layer_1_tri_0[]; +extern Vtx wario_000_offset_left_lower_arm_mesh_layer_1_vtx_0[16]; +extern Gfx wario_000_offset_left_lower_arm_mesh_layer_1_tri_0[]; +extern Vtx wario_000_displaylist_left_hand_fist_mesh_layer_1_vtx_0[52]; +extern Gfx wario_000_displaylist_left_hand_fist_mesh_layer_1_tri_0[]; +extern Vtx wario_001_switch_000_offset_left_hand_open_mesh_layer_1_vtx_0[72]; +extern Gfx wario_001_switch_000_offset_left_hand_open_mesh_layer_1_tri_0[]; +extern Vtx wario_000_offset_right_upper_arm_mesh_layer_1_vtx_0[28]; +extern Gfx wario_000_offset_right_upper_arm_mesh_layer_1_tri_0[]; +extern Vtx wario_000_offset_right_lower_arm_mesh_layer_1_vtx_0[16]; +extern Gfx wario_000_offset_right_lower_arm_mesh_layer_1_tri_0[]; +extern Vtx wario_000_displaylist_right_hand_fist_mesh_layer_1_vtx_0[52]; +extern Gfx wario_000_displaylist_right_hand_fist_mesh_layer_1_tri_0[]; +extern Vtx wario_001_switch_000_offset_right_hand_open_mesh_layer_1_vtx_0[76]; +extern Gfx wario_001_switch_000_offset_right_hand_open_mesh_layer_1_tri_0[]; +extern Vtx wario_001_switch_000_offset_right_hand_peace_mesh_layer_1_vtx_0[101]; +extern Gfx wario_001_switch_000_offset_right_hand_peace_mesh_layer_1_tri_0[]; +extern Vtx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_vtx_0[57]; +extern Gfx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_tri_0[]; +extern Vtx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_vtx_1[5]; +extern Gfx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_tri_1[]; +extern Vtx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_vtx_2[41]; +extern Gfx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_tri_2[]; +extern Vtx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_vtx_3[10]; +extern Gfx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_tri_3[]; +extern Vtx wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4_vtx_0[8]; +extern Gfx wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4_tri_0[]; +extern Vtx wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4_vtx_1[8]; +extern Gfx wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4_tri_1[]; +extern Vtx wario_000_offset_left_upper_leg_mesh_layer_1_vtx_0[22]; +extern Gfx wario_000_offset_left_upper_leg_mesh_layer_1_tri_0[]; +extern Vtx wario_000_offset_left_lower_leg_mesh_layer_1_vtx_0[12]; +extern Gfx wario_000_offset_left_lower_leg_mesh_layer_1_tri_0[]; +extern Vtx wario_000_offset_left_foot_mesh_layer_1_vtx_0[37]; +extern Gfx wario_000_offset_left_foot_mesh_layer_1_tri_0[]; +extern Vtx wario_000_offset_right_upper_leg_mesh_layer_1_vtx_0[22]; +extern Gfx wario_000_offset_right_upper_leg_mesh_layer_1_tri_0[]; +extern Vtx wario_000_offset_right_lower_leg_mesh_layer_1_vtx_0[22]; +extern Gfx wario_000_offset_right_lower_leg_mesh_layer_1_tri_0[]; +extern Vtx wario_000_displaylist_right_foot_mesh_layer_1_vtx_0[38]; +extern Gfx wario_000_displaylist_right_foot_mesh_layer_1_tri_0[]; +extern Gfx mat_wario_Wario_Overalls[]; +extern Gfx mat_wario_metal[]; +extern Gfx mat_revert_wario_metal[]; +extern Gfx mat_wario_Wario_Cap[]; +extern Gfx mat_wario_Wario_Button[]; +extern Gfx mat_wario_Wario_Logo[]; +extern Gfx mat_wario_Wario_Hair[]; +extern Gfx mat_wario_Wario_Eyes[]; +extern Gfx mat_wario_Wario_Sideburn[]; +extern Gfx mat_wario_Wario_Skin[]; +extern Gfx mat_wario_Wario_Mustache[]; +extern Gfx mat_wario_Wario_Nose[]; +extern Gfx mat_wario_Wario_Mouth[]; +extern Gfx mat_wario_Wario_Eyes_Half_Closed[]; +extern Gfx mat_wario_Wario_Eyes_Closed[]; +extern Gfx mat_wario_Wario_Eyes_Dead[]; +extern Gfx mat_wario_wing_tip[]; +extern Gfx mat_revert_wario_wing_tip[]; +extern Gfx mat_wario_wing[]; +extern Gfx mat_revert_wario_wing[]; +extern Gfx mat_wario_Wario_Gloves[]; +extern Gfx mat_wario_wings_half_1[]; +extern Gfx mat_revert_wario_wings_half_1[]; +extern Gfx mat_wario_wings_half_2[]; +extern Gfx mat_revert_wario_wings_half_2[]; +extern Gfx mat_wario_Wario_Shoes[]; +extern Gfx wario_000_offset_pelvis_mesh_layer_1[]; +extern Gfx wario_000_offset_pelvis_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_000_offset_chest_mesh_layer_1[]; +extern Gfx wario_000_offset_chest_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_000_displaylist_head_cap_mesh_layer_1[]; +extern Gfx wario_000_displaylist_head_cap_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_000_displaylist_head_cap_mesh_layer_1_mat_override_Wario_Eyes_Half_Closed_1[]; +extern Gfx wario_000_displaylist_head_cap_mesh_layer_1_mat_override_Wario_Eyes_Closed_2[]; +extern Gfx wario_000_displaylist_head_cap_mesh_layer_1_mat_override_Wario_Eyes_Dead_3[]; +extern Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1[]; +extern Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_mat_override_Wario_Eyes_Half_Closed_1[]; +extern Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_mat_override_Wario_Eyes_Closed_2[]; +extern Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_mat_override_Wario_Eyes_Dead_3[]; +extern Gfx wario_000_displaylist_right_wing_mesh_layer_4[]; +extern Gfx wario_000_displaylist_right_wing_mesh_layer_4_mat_override_metal_0[]; +extern Gfx wario_000_displaylist_left_wing_mesh_layer_4[]; +extern Gfx wario_000_displaylist_left_wing_mesh_layer_4_mat_override_metal_0[]; +extern Gfx wario_000_offset_left_upper_arm_mesh_layer_1[]; +extern Gfx wario_000_offset_left_upper_arm_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_000_offset_left_lower_arm_mesh_layer_1[]; +extern Gfx wario_000_offset_left_lower_arm_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_000_displaylist_left_hand_fist_mesh_layer_1[]; +extern Gfx wario_000_displaylist_left_hand_fist_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_001_switch_000_offset_left_hand_open_mesh_layer_1[]; +extern Gfx wario_001_switch_000_offset_left_hand_open_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_000_offset_right_upper_arm_mesh_layer_1[]; +extern Gfx wario_000_offset_right_upper_arm_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_000_offset_right_lower_arm_mesh_layer_1[]; +extern Gfx wario_000_offset_right_lower_arm_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_000_displaylist_right_hand_fist_mesh_layer_1[]; +extern Gfx wario_000_displaylist_right_hand_fist_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_001_switch_000_offset_right_hand_open_mesh_layer_1[]; +extern Gfx wario_001_switch_000_offset_right_hand_open_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_001_switch_000_offset_right_hand_peace_mesh_layer_1[]; +extern Gfx wario_001_switch_000_offset_right_hand_peace_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1[]; +extern Gfx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4[]; +extern Gfx wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4_mat_override_metal_0[]; +extern Gfx wario_000_offset_left_upper_leg_mesh_layer_1[]; +extern Gfx wario_000_offset_left_upper_leg_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_000_offset_left_lower_leg_mesh_layer_1[]; +extern Gfx wario_000_offset_left_lower_leg_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_000_offset_left_foot_mesh_layer_1[]; +extern Gfx wario_000_offset_left_foot_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_000_offset_right_upper_leg_mesh_layer_1[]; +extern Gfx wario_000_offset_right_upper_leg_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_000_offset_right_lower_leg_mesh_layer_1[]; +extern Gfx wario_000_offset_right_lower_leg_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_000_displaylist_right_foot_mesh_layer_1[]; +extern Gfx wario_000_displaylist_right_foot_mesh_layer_1_mat_override_metal_0[]; +extern Gfx wario_material_revert_render_settings[]; diff --git a/actors/wario/model.inc.c b/actors/wario/model.inc.c new file mode 100644 index 00000000..26d8ec34 --- /dev/null +++ b/actors/wario/model.inc.c @@ -0,0 +1,7515 @@ +Lights1 wario_Wario_Overalls_lights = gdSPDefLights1( + 0x57, 0x0, 0x57, + 0xAF, 0x0, 0xAF, 0x28, 0x28, 0x28); + +Lights1 wario_Wario_Cap_lights = gdSPDefLights1( + 0x7F, 0x6F, 0x0, + 0xFE, 0xDF, 0x0, 0x28, 0x28, 0x28); + +Lights1 wario_Wario_Button_lights = gdSPDefLights1( + 0x57, 0x0, 0x57, + 0xAF, 0x0, 0xAF, 0x28, 0x28, 0x28); + +Lights1 wario_Wario_Logo_lights = gdSPDefLights1( + 0x7F, 0x6F, 0x0, + 0xFE, 0xDF, 0x0, 0x28, 0x28, 0x28); + +Lights1 wario_Wario_Hair_lights = gdSPDefLights1( + 0x37, 0x27, 0x0, + 0x6F, 0x4E, 0x0, 0x28, 0x28, 0x28); + +Lights1 wario_Wario_Eyes_lights = gdSPDefLights1( + 0x7E, 0x60, 0x3C, + 0xFD, 0xC0, 0x79, 0x28, 0x28, 0x28); + +Lights1 wario_Wario_Sideburn_lights = gdSPDefLights1( + 0x7E, 0x60, 0x3C, + 0xFD, 0xC0, 0x79, 0x28, 0x28, 0x28); + +Lights1 wario_Wario_Skin_lights = gdSPDefLights1( + 0x7E, 0x60, 0x3C, + 0xFD, 0xC0, 0x79, 0x28, 0x28, 0x28); + +Lights1 wario_Wario_Mustache_lights = gdSPDefLights1( + 0x0, 0x0, 0x0, + 0x0, 0x0, 0x0, 0x28, 0x28, 0x28); + +Lights1 wario_Wario_Nose_lights = gdSPDefLights1( + 0x7F, 0x37, 0x57, + 0xFE, 0x6E, 0xAF, 0x28, 0x28, 0x28); + +Lights1 wario_Wario_Mouth_lights = gdSPDefLights1( + 0x7E, 0x60, 0x3C, + 0xFD, 0xC0, 0x79, 0x28, 0x28, 0x28); + +Lights1 wario_Wario_Eyes_Half_Closed_lights = gdSPDefLights1( + 0x7E, 0x60, 0x3C, + 0xFD, 0xC0, 0x79, 0x28, 0x28, 0x28); + +Lights1 wario_Wario_Eyes_Closed_lights = gdSPDefLights1( + 0x7E, 0x60, 0x3C, + 0xFD, 0xC0, 0x79, 0x28, 0x28, 0x28); + +Lights1 wario_Wario_Eyes_Dead_lights = gdSPDefLights1( + 0x7E, 0x60, 0x3C, + 0xFD, 0xC0, 0x79, 0x28, 0x28, 0x28); + +Lights1 wario_Wario_Gloves_lights = gdSPDefLights1( + 0x7F, 0x7F, 0x7F, + 0xFE, 0xFE, 0xFE, 0x28, 0x28, 0x28); + +Lights1 wario_wings_half_1_lights = gdSPDefLights1( + 0x7F, 0x7F, 0x7F, + 0xFE, 0xFE, 0xFE, 0x28, 0x28, 0x28); + +Lights1 wario_wings_half_2_lights = gdSPDefLights1( + 0x7F, 0x7F, 0x7F, + 0xFE, 0xFE, 0xFE, 0x28, 0x28, 0x28); + +Lights1 wario_Wario_Shoes_lights = gdSPDefLights1( + 0x6, 0x38, 0xD, + 0xD, 0x71, 0x1B, 0x28, 0x28, 0x28); + +Gfx wario_mario_metal_rgba16_aligner[] = {gsSPEndDisplayList()}; +u8 wario_mario_metal_rgba16[] = { + #include "actors/mario/mario_metal.rgba16.inc.c" +}; + +Gfx wario_wario_overalls_button_rgba16_aligner[] = {gsSPEndDisplayList()}; +u8 wario_wario_overalls_button_rgba16[] = { + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xf7, 0xbd, 0xef, 0x7b, 0xef, 0x7b, 0xef, 0x7b, + 0xef, 0x7b, 0xef, 0x7b, 0xef, 0x7b, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xef, 0x7b, 0xef, 0x7b, 0xf7, 0xbd, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xf7, 0xbd, 0xef, 0x7b, 0xf7, 0xbd, + 0xef, 0x7b, 0xef, 0x7b, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xff, 0xf7, 0xbd, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xf7, 0xbd, 0xef, 0x7b, 0xf7, 0xbd, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xf7, 0xbd, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbd, 0xef, 0x7b, + 0xef, 0x7b, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xf7, 0xbd, 0xf7, 0xbd, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbd, + 0xef, 0x7b, 0xef, 0x7b, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xf7, 0xbd, 0xef, 0x7b, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xf7, 0xbd, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xf7, 0xbd, 0xf7, 0xbd, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xef, 0x7b, + 0xef, 0x7b, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xef, 0x7b, 0xef, 0x7b, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xef, 0x7b, + 0xef, 0x7b, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbd, 0xef, 0x7b, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xef, 0x7b, + 0xef, 0x7b, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbd, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xe7, 0x39, 0xe7, 0x39, + 0xef, 0x7b, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xef, 0x7b, + 0xf7, 0xbd, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xd6, 0xb5, 0xde, 0xf7, + 0xef, 0x7b, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xef, 0x7b, + 0xef, 0x7b, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xd6, 0xb5, 0xd6, 0xb5, + 0xe7, 0x39, 0xf7, 0xbd, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbd, 0xef, 0x7b, + 0xef, 0x7b, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xbd, 0xef, 0xb5, 0xad, + 0xd6, 0xb5, 0xef, 0x7b, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbd, 0xef, 0x7b, + 0xef, 0x7b, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xb5, 0xad, 0xad, 0x6b, + 0xb5, 0xad, 0xde, 0xf7, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xf7, 0xbd, 0xe7, 0x39, + 0xe7, 0x39, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xb5, 0xad, 0xad, 0x6b, + 0xad, 0x6b, 0xc6, 0x31, 0xef, 0x7b, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xef, 0x7b, 0xc6, 0x31, + 0xd6, 0xb5, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xce, 0x73, 0xad, 0x6b, + 0xa5, 0x29, 0xa5, 0x29, 0xbd, 0xef, 0xef, 0x7b, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xef, 0x7b, 0xc6, 0x31, 0xb5, 0xad, + 0xde, 0xf7, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xbd, 0xef, + 0xad, 0x6b, 0x9c, 0xe7, 0x9c, 0xe7, 0xbd, 0xef, + 0xef, 0x7b, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xef, 0x7b, + 0xd6, 0xb5, 0xbd, 0xef, 0xad, 0x6b, 0xbd, 0xef, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xbd, 0xef, + 0xb5, 0xad, 0xa5, 0x29, 0x94, 0xa5, 0x94, 0xa5, + 0xad, 0x6b, 0xd6, 0xb5, 0xf7, 0xbd, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xe7, 0x39, 0xc6, 0x31, + 0xad, 0x6b, 0x9c, 0xe7, 0xa5, 0x29, 0xc6, 0x31, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xce, 0x73, + 0xb5, 0xad, 0xb5, 0xad, 0xa5, 0x29, 0x8c, 0x63, + 0x84, 0x21, 0x9c, 0xe7, 0xb5, 0xad, 0xd6, 0xb5, + 0xef, 0x7b, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xef, 0x7b, 0xde, 0xf7, + 0xc6, 0x31, 0xb5, 0xad, 0xad, 0x6b, 0x9c, 0xe7, + 0x9c, 0xe7, 0xa5, 0x29, 0xad, 0x6b, 0xde, 0xf7, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xd6, 0xb5, 0xb5, 0xad, 0xb5, 0xad, 0x9c, 0xe7, + 0x8c, 0x63, 0x84, 0x21, 0x84, 0x21, 0x94, 0xa5, + 0x9c, 0xe7, 0xad, 0x6b, 0xb5, 0xad, 0xb5, 0xad, + 0xb5, 0xad, 0xad, 0x6b, 0x9c, 0xe7, 0x94, 0xa5, + 0x84, 0x21, 0x8c, 0x63, 0x94, 0xa5, 0x9c, 0xe7, + 0xa5, 0x29, 0xad, 0x6b, 0xd6, 0xb5, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xbd, 0xef, 0xb5, 0xad, 0xb5, 0xad, + 0xa5, 0x29, 0x94, 0xa5, 0x8c, 0x63, 0x84, 0x21, + 0x84, 0x21, 0x84, 0x21, 0x84, 0x21, 0x84, 0x21, + 0x84, 0x21, 0x84, 0x21, 0x84, 0x21, 0x84, 0x21, + 0x94, 0xa5, 0x9c, 0xe7, 0xad, 0x6b, 0xad, 0x6b, + 0xb5, 0xad, 0xbd, 0xef, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xce, 0x73, 0xb5, 0xad, 0xb5, 0xad, + 0xb5, 0xad, 0xad, 0x6b, 0xa5, 0x29, 0x9c, 0xe7, + 0x94, 0xa5, 0x94, 0xa5, 0x94, 0xa5, 0x94, 0xa5, + 0x94, 0xa5, 0x9c, 0xe7, 0xa5, 0x29, 0xad, 0x6b, + 0xb5, 0xad, 0xb5, 0xad, 0xbd, 0xef, 0xbd, 0xef, + 0xb5, 0xad, 0xd6, 0xb5, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xce, 0x73, 0xbd, 0xef, + 0xb5, 0xad, 0xb5, 0xad, 0xb5, 0xad, 0xb5, 0xad, + 0xad, 0x6b, 0xad, 0x6b, 0xad, 0x6b, 0xad, 0x6b, + 0xb5, 0xad, 0xb5, 0xad, 0xbd, 0xef, 0xbd, 0xef, + 0xc6, 0x31, 0xc6, 0x31, 0xbd, 0xef, 0xce, 0x73, + 0xd6, 0xb5, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xce, 0x73, 0xad, 0x6b, 0xb5, 0xad, 0xb5, 0xad, + 0xb5, 0xad, 0xb5, 0xad, 0xbd, 0xef, 0xbd, 0xef, + 0xbd, 0xef, 0xbd, 0xef, 0xc6, 0x31, 0xbd, 0xef, + 0xbd, 0xef, 0xbd, 0xef, 0xd6, 0xb5, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xce, 0x73, 0xb5, 0xad, 0xb5, 0xad, + 0xb5, 0xad, 0xb5, 0xad, 0xb5, 0xad, 0xb5, 0xad, + 0xb5, 0xad, 0xb5, 0xad, 0xb5, 0xad, 0xbd, 0xef, + 0xbd, 0xef, 0xd6, 0xb5, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xce, 0x73, 0xb5, 0xad, 0xbd, 0xef, 0xbd, 0xef, + 0xbd, 0xef, 0xbd, 0xef, 0xd6, 0xb5, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + +}; + +Gfx wario_wario_logo_rgba16_aligner[] = {gsSPEndDisplayList()}; +u8 wario_wario_logo_rgba16[] = { + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 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0xff, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xff, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + +}; + +Gfx wario_custom_wario_eyes_center_rgba16_aligner[] = {gsSPEndDisplayList()}; +u8 wario_custom_wario_eyes_center_rgba16[] = { + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 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0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfe, + +}; + +Gfx wario_mario_wing_tip_rgba16_aligner[] = {gsSPEndDisplayList()}; +u8 wario_mario_wing_tip_rgba16[] = { + #include "actors/mario/mario_wing_tip.rgba16.inc.c" +}; + +Gfx wario_mario_wing_rgba16_aligner[] = {gsSPEndDisplayList()}; +u8 wario_mario_wing_rgba16[] = { + #include "actors/mario/mario_wing.rgba16.inc.c" +}; + +Vtx wario_000_offset_pelvis_mesh_layer_1_vtx_0[76] = { + {{{127, 17, 0},0, {-16, -16},{0x7F, 0x4, 0x0, 0xFF}}}, + {{{100, -95, -54},0, {-16, -16},{0x64, 0xB5, 0xE8, 0xFF}}}, + {{{84, -15, -142},0, {-16, -16},{0x4D, 0xF0, 0x9C, 0xFF}}}, + {{{100, -95, 54},0, {-16, -16},{0x64, 0xB5, 0x18, 0xFF}}}, + {{{84, -15, 142},0, {-16, -16},{0x4D, 0xF0, 0x64, 0xFF}}}, + {{{82, 62, 140},0, {-16, -16},{0x42, 0x2D, 0x63, 0xFF}}}, + {{{96, 108, 58},0, {-16, -16},{0x5D, 0x53, 0x1A, 0xFF}}}, + {{{96, 108, -58},0, {-16, -16},{0x5D, 0x53, 0xE6, 0xFF}}}, + {{{83, 62, -140},0, {-16, -16},{0x42, 0x2D, 0x9D, 0xFF}}}, + {{{29, 51, -142},0, {-16, -16},{0xE0, 0x27, 0x8B, 0xFF}}}, + {{{31, -12, -148},0, {-16, -16},{0xE7, 0xF5, 0x84, 0xFF}}}, + {{{72, -79, -121},0, {-16, -16},{0x39, 0xB7, 0xA9, 0xFF}}}, + {{{57, -114, -68},0, {-16, -16},{0x19, 0x88, 0xDF, 0xFF}}}, + {{{57, -114, 68},0, {-16, -16},{0x19, 0x88, 0x21, 0xFF}}}, + {{{72, -79, 121},0, {-16, -16},{0x39, 0xB7, 0x57, 0xFF}}}, + {{{31, -12, 149},0, {-16, -16},{0xE7, 0xF5, 0x7C, 0xFF}}}, + {{{29, 51, 142},0, {-16, -16},{0xE0, 0x27, 0x75, 0xFF}}}, + {{{31, -12, 149},0, {-16, -16},{0xE7, 0xF5, 0x7C, 0xFF}}}, + {{{84, -15, 142},0, {-16, -16},{0x4D, 0xF0, 0x64, 0xFF}}}, + {{{82, 62, 140},0, {-16, -16},{0x42, 0x2D, 0x63, 0xFF}}}, + {{{59, 111, 95},0, {-16, -16},{0xF, 0x6D, 0x40, 0xFF}}}, + {{{96, 108, 58},0, {-16, -16},{0x5D, 0x53, 0x1A, 0xFF}}}, + {{{52, 127, 39},0, {-16, -16},{0x4, 0x7E, 0xD, 0xFF}}}, + {{{52, 127, -39},0, {-16, -16},{0x4, 0x7E, 0xF3, 0xFF}}}, + {{{96, 108, -58},0, {-16, -16},{0x5D, 0x53, 0xE6, 0xFF}}}, + {{{59, 111, -95},0, {-16, -16},{0xF, 0x6D, 0xC0, 0xFF}}}, + {{{83, 62, -140},0, {-16, -16},{0x42, 0x2D, 0x9D, 0xFF}}}, + {{{29, 51, -142},0, {-16, -16},{0xE0, 0x27, 0x8B, 0xFF}}}, + {{{11, 91, -108},0, {-16, -16},{0xC5, 0x55, 0xB6, 0xFF}}}, + {{{-7, 49, -119},0, {-16, -16},{0xA1, 0x20, 0xB2, 0xFF}}}, + {{{-11, -12, -122},0, {-16, -16},{0x9D, 0xF7, 0xB1, 0xFF}}}, + {{{31, -12, -148},0, {-16, -16},{0xE7, 0xF5, 0x84, 0xFF}}}, + {{{-11, -12, -122},0, {-16, -16},{0x9D, 0xF7, 0xB1, 0xFF}}}, + {{{31, -12, -148},0, {-16, -16},{0xE7, 0xF5, 0x84, 0xFF}}}, + {{{25, -75, -129},0, {-16, -16},{0xDE, 0xBC, 0x9A, 0xFF}}}, + {{{72, -79, -121},0, {-16, -16},{0x39, 0xB7, 0xA9, 0xFF}}}, + {{{57, -114, -68},0, {-16, -16},{0x19, 0x88, 0xDF, 0xFF}}}, + {{{5, -107, -82},0, {-16, -16},{0xCC, 0x99, 0xCB, 0xFF}}}, + {{{-2, -114, 0},0, {-16, -16},{0xC7, 0x8E, 0x0, 0xFF}}}, + {{{57, -114, 68},0, {-16, -16},{0x19, 0x88, 0x21, 0xFF}}}, + {{{5, -107, 83},0, {-16, -16},{0xCC, 0x99, 0x35, 0xFF}}}, + {{{25, -75, 129},0, {-16, -16},{0xDE, 0xBC, 0x66, 0xFF}}}, + {{{72, -79, 121},0, {-16, -16},{0x39, 0xB7, 0x57, 0xFF}}}, + {{{31, -12, 149},0, {-16, -16},{0xE7, 0xF5, 0x7C, 0xFF}}}, + {{{-11, -12, 122},0, {-16, -16},{0x9D, 0xF7, 0x4F, 0xFF}}}, + {{{29, 51, 142},0, {-16, -16},{0xE0, 0x27, 0x75, 0xFF}}}, + {{{-7, 50, 119},0, {-16, -16},{0xA1, 0x20, 0x4E, 0xFF}}}, + {{{11, 91, 108},0, {-16, -16},{0xC5, 0x55, 0x4A, 0xFF}}}, + {{{59, 111, 95},0, {-16, -16},{0xF, 0x6D, 0x40, 0xFF}}}, + {{{11, 91, 108},0, {-16, -16},{0xC5, 0x55, 0x4A, 0xFF}}}, + {{{29, 51, 142},0, {-16, -16},{0xE0, 0x27, 0x75, 0xFF}}}, + {{{5, 112, 51},0, {-16, -16},{0xB8, 0x67, 0x15, 0xFF}}}, + {{{52, 127, 39},0, {-16, -16},{0x4, 0x7E, 0xD, 0xFF}}}, + {{{52, 127, -39},0, {-16, -16},{0x4, 0x7E, 0xF3, 0xFF}}}, + {{{5, 112, -51},0, {-16, -16},{0xB8, 0x67, 0xEB, 0xFF}}}, + {{{59, 111, -95},0, {-16, -16},{0xF, 0x6D, 0xC0, 0xFF}}}, + {{{11, 91, -108},0, {-16, -16},{0xC5, 0x55, 0xB6, 0xFF}}}, + {{{-29, 62, -59},0, {-16, -16},{0x89, 0x26, 0xEB, 0xFF}}}, + {{{-7, 49, -119},0, {-16, -16},{0xA1, 0x20, 0xB2, 0xFF}}}, + {{{-11, -12, -122},0, {-16, -16},{0x9D, 0xF7, 0xB1, 0xFF}}}, + {{{-28, -79, -63},0, {-16, -16},{0x8E, 0xD1, 0xE1, 0xFF}}}, + {{{25, -75, -129},0, {-16, -16},{0xDE, 0xBC, 0x9A, 0xFF}}}, + {{{5, -107, -82},0, {-16, -16},{0xCC, 0x99, 0xCB, 0xFF}}}, + {{{-2, -114, 0},0, {-16, -16},{0xC7, 0x8E, 0x0, 0xFF}}}, + {{{-28, -79, 63},0, {-16, -16},{0x8E, 0xD1, 0x1F, 0xFF}}}, + {{{-28, -79, -63},0, {-16, -16},{0x8E, 0xD1, 0xE1, 0xFF}}}, + {{{-2, -114, 0},0, {-16, -16},{0xC7, 0x8E, 0x0, 0xFF}}}, + {{{5, -107, 83},0, {-16, -16},{0xCC, 0x99, 0x35, 0xFF}}}, + {{{25, -75, 129},0, {-16, -16},{0xDE, 0xBC, 0x66, 0xFF}}}, + {{{-11, -12, 122},0, {-16, -16},{0x9D, 0xF7, 0x4F, 0xFF}}}, + {{{-29, 62, 59},0, {-16, -16},{0x89, 0x26, 0x15, 0xFF}}}, + {{{-7, 50, 119},0, {-16, -16},{0xA1, 0x20, 0x4E, 0xFF}}}, + {{{11, 91, 108},0, {-16, -16},{0xC5, 0x55, 0x4A, 0xFF}}}, + {{{5, 112, 51},0, {-16, -16},{0xB8, 0x67, 0x15, 0xFF}}}, + {{{-29, 62, -59},0, {-16, -16},{0x89, 0x26, 0xEB, 0xFF}}}, + {{{5, 112, -51},0, {-16, -16},{0xB8, 0x67, 0xEB, 0xFF}}}, +}; + +Gfx wario_000_offset_pelvis_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_000_offset_pelvis_mesh_layer_1_vtx_0 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 3, 1, 0), + gsSP1Triangle(3, 0, 4, 0), + gsSP1Triangle(5, 4, 0, 0), + gsSP1Triangle(0, 6, 5, 0), + gsSP1Triangle(6, 0, 7, 0), + gsSP1Triangle(8, 7, 0, 0), + gsSP1Triangle(0, 2, 8, 0), + gsSP1Triangle(9, 8, 2, 0), + gsSP1Triangle(2, 10, 9, 0), + gsSP1Triangle(10, 2, 11, 0), + gsSP1Triangle(1, 11, 2, 0), + gsSP1Triangle(1, 12, 11, 0), + gsSP1Triangle(12, 1, 3, 0), + gsSP1Triangle(3, 13, 12, 0), + gsSP1Triangle(14, 13, 3, 0), + gsSP1Triangle(4, 14, 3, 0), + gsSP1Triangle(15, 14, 4, 0), + gsSPVertex(wario_000_offset_pelvis_mesh_layer_1_vtx_0 + 16, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 2, 3, 0), + gsSP1Triangle(0, 3, 4, 0), + gsSP1Triangle(4, 3, 5, 0), + gsSP1Triangle(5, 6, 4, 0), + gsSP1Triangle(7, 6, 5, 0), + gsSP1Triangle(8, 7, 5, 0), + gsSP1Triangle(9, 7, 8, 0), + gsSP1Triangle(10, 9, 8, 0), + gsSP1Triangle(11, 9, 10, 0), + gsSP1Triangle(11, 12, 9, 0), + gsSP1Triangle(12, 11, 13, 0), + gsSP1Triangle(14, 13, 11, 0), + gsSP1Triangle(11, 15, 14, 0), + gsSPVertex(wario_000_offset_pelvis_mesh_layer_1_vtx_0 + 32, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 2, 1, 0), + gsSP1Triangle(2, 3, 4, 0), + gsSP1Triangle(4, 5, 2, 0), + gsSP1Triangle(6, 5, 4, 0), + gsSP1Triangle(7, 6, 4, 0), + gsSP1Triangle(7, 8, 6, 0), + gsSP1Triangle(9, 8, 7, 0), + gsSP1Triangle(7, 10, 9, 0), + gsSP1Triangle(11, 9, 10, 0), + gsSP1Triangle(9, 11, 12, 0), + gsSP1Triangle(12, 11, 13, 0), + gsSP1Triangle(13, 14, 12, 0), + gsSP1Triangle(14, 13, 15, 0), + gsSPVertex(wario_000_offset_pelvis_mesh_layer_1_vtx_0 + 48, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 3, 1, 0), + gsSP1Triangle(0, 4, 3, 0), + gsSP1Triangle(3, 4, 5, 0), + gsSP1Triangle(6, 3, 5, 0), + gsSP1Triangle(6, 5, 7, 0), + gsSP1Triangle(8, 6, 7, 0), + gsSP1Triangle(9, 6, 8, 0), + gsSP1Triangle(8, 10, 9, 0), + gsSP1Triangle(9, 10, 11, 0), + gsSP1Triangle(9, 11, 12, 0), + gsSP1Triangle(11, 13, 12, 0), + gsSP1Triangle(13, 14, 12, 0), + gsSP1Triangle(12, 14, 15, 0), + gsSPVertex(wario_000_offset_pelvis_mesh_layer_1_vtx_0 + 64, 12, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 3, 0, 0), + gsSP1Triangle(0, 3, 4, 0), + gsSP1Triangle(4, 5, 0, 0), + gsSP1Triangle(5, 6, 0, 0), + gsSP1Triangle(5, 7, 6, 0), + gsSP1Triangle(6, 7, 8, 0), + gsSP1Triangle(8, 9, 6, 0), + gsSP1Triangle(6, 9, 10, 0), + gsSP1Triangle(9, 11, 10, 0), + gsSP1Triangle(0, 6, 10, 0), + gsSP1Triangle(10, 1, 0, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_offset_chest_mesh_layer_1_vtx_0[94] = { + {{{107, 116, -54},0, {-16, -16},{0x4D, 0x63, 0xE9, 0xFF}}}, + {{{79, 131, 45},0, {-16, -16},{0x2E, 0x76, 0xE, 0xFF}}}, + {{{107, 116, 54},0, {-16, -16},{0x4D, 0x63, 0x17, 0xFF}}}, + {{{79, 131, -45},0, {-16, -16},{0x2E, 0x76, 0xF2, 0xFF}}}, + {{{51, 137, -63},0, {-16, -16},{0x12, 0x79, 0xDD, 0xFF}}}, + {{{51, 137, 63},0, {-16, -16},{0x12, 0x79, 0x23, 0xFF}}}, + {{{8, 135, 55},0, {-16, -16},{0xEC, 0x7A, 0x1C, 0xFF}}}, + {{{8, 135, -54},0, {-16, -16},{0xEC, 0x7A, 0xE4, 0xFF}}}, + {{{42, 122, -95},0, {-16, -16},{0x3, 0x6D, 0xBF, 0xFF}}}, + {{{-11, 97, -116},0, {-16, -16},{0xCA, 0x48, 0xA6, 0xFF}}}, + {{{24, 90, -128},0, {-16, -16},{0xF8, 0x3F, 0x92, 0xFF}}}, + {{{62, 105, -117},0, {-16, -16},{0x16, 0x57, 0xA6, 0xFF}}}, + {{{50, 62, -135},0, {-16, -16},{0x11, 0x1A, 0x85, 0xFF}}}, + {{{85, 99, -113},0, {-16, -16},{0x2D, 0x4D, 0xA5, 0xFF}}}, + {{{103, 91, -108},0, {-16, -16},{0x45, 0x3B, 0xA7, 0xFF}}}, + {{{109, 99, -91},0, {-16, -16},{0x4F, 0x58, 0xD0, 0xFF}}}, + {{{156, 30, -85},0, {-16, -16},{0x68, 0x23, 0xC0, 0xFF}}}, + {{{103, 91, -108},0, {-16, -16},{0x45, 0x3B, 0xA7, 0xFF}}}, + {{{109, 99, -91},0, {-16, -16},{0x4F, 0x58, 0xD0, 0xFF}}}, + {{{152, 57, -41},0, {-16, -16},{0x6C, 0x42, 0xF3, 0xFF}}}, + {{{107, 116, -54},0, {-16, -16},{0x4D, 0x63, 0xE9, 0xFF}}}, + {{{179, 1, -36},0, {-16, -16},{0x7D, 0xF, 0xF0, 0xFF}}}, + {{{162, -40, -82},0, {-16, -16},{0x64, 0xD9, 0xBC, 0xFF}}}, + {{{168, -56, -39},0, {-16, -16},{0x6B, 0xBC, 0xF2, 0xFF}}}, + {{{134, -77, -66},0, {-16, -16},{0x3E, 0x99, 0xD6, 0xFF}}}, + {{{110, -98, 0},0, {-16, -16},{0x30, 0x8A, 0x0, 0xFF}}}, + {{{61, -92, -96},0, {-16, -16},{0xF, 0x98, 0xB9, 0xFF}}}, + {{{42, -114, 0},0, {-16, -16},{0x2, 0x81, 0x0, 0xFF}}}, + {{{61, -92, 96},0, {-16, -16},{0xF, 0x97, 0x46, 0xFF}}}, + {{{134, -77, 66},0, {-16, -16},{0x3D, 0x99, 0x2A, 0xFF}}}, + {{{168, -56, 40},0, {-16, -16},{0x6A, 0xBC, 0xF, 0xFF}}}, + {{{162, -40, 83},0, {-16, -16},{0x64, 0xD9, 0x44, 0xFF}}}, + {{{162, -40, 83},0, {-16, -16},{0x64, 0xD9, 0x44, 0xFF}}}, + {{{168, -56, 40},0, {-16, -16},{0x6A, 0xBC, 0xF, 0xFF}}}, + {{{179, 1, 37},0, {-16, -16},{0x7D, 0xF, 0x11, 0xFF}}}, + {{{156, 30, 85},0, {-16, -16},{0x68, 0x23, 0x40, 0xFF}}}, + {{{152, 57, 41},0, {-16, -16},{0x6C, 0x42, 0xD, 0xFF}}}, + {{{109, 99, 91},0, {-16, -16},{0x4F, 0x58, 0x30, 0xFF}}}, + {{{107, 116, 54},0, {-16, -16},{0x4D, 0x63, 0x17, 0xFF}}}, + {{{103, 91, 108},0, {-16, -16},{0x45, 0x3B, 0x59, 0xFF}}}, + {{{85, 99, 113},0, {-16, -16},{0x2D, 0x4E, 0x5A, 0xFF}}}, + {{{50, 62, 136},0, {-16, -16},{0x12, 0x1A, 0x7B, 0xFF}}}, + {{{62, 105, 117},0, {-16, -16},{0x17, 0x57, 0x59, 0xFF}}}, + {{{24, 90, 129},0, {-16, -16},{0xF8, 0x3F, 0x6E, 0xFF}}}, + {{{42, 122, 95},0, {-16, -16},{0x4, 0x6D, 0x41, 0xFF}}}, + {{{-11, 97, 115},0, {-16, -16},{0xC9, 0x48, 0x59, 0xFF}}}, + {{{8, 135, 55},0, {-16, -16},{0xEC, 0x7A, 0x1C, 0xFF}}}, + {{{51, 137, 63},0, {-16, -16},{0x12, 0x79, 0x23, 0xFF}}}, + {{{8, 135, 55},0, {-16, -16},{0xEC, 0x7A, 0x1C, 0xFF}}}, + {{{-29, 111, 85},0, {-16, -16},{0xBF, 0x58, 0x41, 0xFF}}}, + {{{-11, 97, 115},0, {-16, -16},{0xC9, 0x48, 0x59, 0xFF}}}, + {{{-34, 128, 38},0, {-16, -16},{0xC3, 0x6E, 0x11, 0xFF}}}, + {{{-34, 128, -38},0, {-16, -16},{0xC3, 0x6E, 0xEF, 0xFF}}}, + {{{8, 135, -54},0, {-16, -16},{0xEC, 0x7A, 0xE4, 0xFF}}}, + {{{-29, 111, -85},0, {-16, -16},{0xBF, 0x58, 0xBF, 0xFF}}}, + {{{-11, 97, -116},0, {-16, -16},{0xCA, 0x48, 0xA6, 0xFF}}}, + {{{-75, 84, -45},0, {-16, -16},{0x8B, 0x24, 0xDF, 0xFF}}}, + {{{-10, 40, -139},0, {-16, -16},{0xC6, 0xC, 0x90, 0xFF}}}, + {{{24, 90, -128},0, {-16, -16},{0xF8, 0x3F, 0x92, 0xFF}}}, + {{{50, 62, -135},0, {-16, -16},{0x11, 0x1A, 0x85, 0xFF}}}, + {{{39, -10, -139},0, {-16, -16},{0x6, 0xEA, 0x83, 0xFF}}}, + {{{-10, -39, -133},0, {-16, -16},{0xCA, 0xD7, 0x94, 0xFF}}}, + {{{61, -92, -96},0, {-16, -16},{0xF, 0x98, 0xB9, 0xFF}}}, + {{{-13, -90, -91},0, {-16, -16},{0xC7, 0x9E, 0xC6, 0xFF}}}, + {{{-13, -90, -91},0, {-16, -16},{0xC7, 0x9E, 0xC6, 0xFF}}}, + {{{61, -92, -96},0, {-16, -16},{0xF, 0x98, 0xB9, 0xFF}}}, + {{{42, -114, 0},0, {-16, -16},{0x2, 0x81, 0x0, 0xFF}}}, + {{{-14, -102, 0},0, {-16, -16},{0xBE, 0x93, 0x0, 0xFF}}}, + {{{-13, -90, 92},0, {-16, -16},{0xC8, 0x9E, 0x3B, 0xFF}}}, + {{{61, -92, 96},0, {-16, -16},{0xF, 0x97, 0x46, 0xFF}}}, + {{{-10, -39, 134},0, {-16, -16},{0xCB, 0xD8, 0x6C, 0xFF}}}, + {{{39, -10, 139},0, {-16, -16},{0x7, 0xEA, 0x7D, 0xFF}}}, + {{{-10, 40, 139},0, {-16, -16},{0xC6, 0xC, 0x70, 0xFF}}}, + {{{50, 62, 136},0, {-16, -16},{0x12, 0x1A, 0x7B, 0xFF}}}, + {{{24, 90, 129},0, {-16, -16},{0xF8, 0x3F, 0x6E, 0xFF}}}, + {{{-11, 97, 115},0, {-16, -16},{0xC9, 0x48, 0x59, 0xFF}}}, + {{{-75, 84, 45},0, {-16, -16},{0x8B, 0x24, 0x21, 0xFF}}}, + {{{-29, 111, 85},0, {-16, -16},{0xBF, 0x58, 0x41, 0xFF}}}, + {{{-34, 128, 38},0, {-16, -16},{0xC3, 0x6E, 0x11, 0xFF}}}, + {{{-75, 84, -45},0, {-16, -16},{0x8B, 0x24, 0xDF, 0xFF}}}, + {{{-34, 128, 38},0, {-16, -16},{0xC3, 0x6E, 0x11, 0xFF}}}, + {{{-34, 128, -38},0, {-16, -16},{0xC3, 0x6E, 0xEF, 0xFF}}}, + {{{-75, 84, -45},0, {-16, -16},{0x8B, 0x24, 0xDF, 0xFF}}}, + {{{-29, 111, -85},0, {-16, -16},{0xBF, 0x58, 0xBF, 0xFF}}}, + {{{-57, -43, 59},0, {-16, -16},{0x8C, 0xD6, 0x20, 0xFF}}}, + {{{-75, 84, 45},0, {-16, -16},{0x8B, 0x24, 0x21, 0xFF}}}, + {{{-57, -43, -58},0, {-16, -16},{0x8C, 0xD6, 0xE0, 0xFF}}}, + {{{-10, 40, -139},0, {-16, -16},{0xC6, 0xC, 0x90, 0xFF}}}, + {{{-10, -39, -133},0, {-16, -16},{0xCA, 0xD7, 0x94, 0xFF}}}, + {{{-13, -90, -91},0, {-16, -16},{0xC7, 0x9E, 0xC6, 0xFF}}}, + {{{-14, -102, 0},0, {-16, -16},{0xBE, 0x93, 0x0, 0xFF}}}, + {{{-13, -90, 92},0, {-16, -16},{0xC8, 0x9E, 0x3B, 0xFF}}}, + {{{-10, -39, 134},0, {-16, -16},{0xCB, 0xD8, 0x6C, 0xFF}}}, + {{{-10, 40, 139},0, {-16, -16},{0xC6, 0xC, 0x70, 0xFF}}}, +}; + +Gfx wario_000_offset_chest_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_000_offset_chest_mesh_layer_1_vtx_0 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 3, 1, 0), + gsSP1Triangle(1, 3, 4, 0), + gsSP1Triangle(5, 1, 4, 0), + gsSP1Triangle(5, 4, 6, 0), + gsSP1Triangle(4, 7, 6, 0), + gsSP1Triangle(7, 4, 8, 0), + gsSP1Triangle(7, 8, 9, 0), + gsSP1Triangle(9, 8, 10, 0), + gsSP1Triangle(11, 10, 8, 0), + gsSP1Triangle(12, 10, 11, 0), + gsSP1Triangle(12, 11, 13, 0), + gsSP1Triangle(12, 13, 14, 0), + gsSP1Triangle(15, 14, 13, 0), + gsSPVertex(wario_000_offset_chest_mesh_layer_1_vtx_0 + 16, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 0, 2, 0), + gsSP1Triangle(2, 4, 3, 0), + gsSP1Triangle(0, 3, 5, 0), + gsSP1Triangle(0, 5, 6, 0), + gsSP1Triangle(5, 7, 6, 0), + gsSP1Triangle(6, 7, 8, 0), + gsSP1Triangle(9, 8, 7, 0), + gsSP1Triangle(10, 8, 9, 0), + gsSP1Triangle(9, 11, 10, 0), + gsSP1Triangle(12, 11, 9, 0), + gsSP1Triangle(12, 9, 13, 0), + gsSP1Triangle(14, 13, 9, 0), + gsSP1Triangle(13, 14, 15, 0), + gsSPVertex(wario_000_offset_chest_mesh_layer_1_vtx_0 + 32, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 0, 2, 0), + gsSP1Triangle(2, 4, 3, 0), + gsSP1Triangle(3, 4, 5, 0), + gsSP1Triangle(6, 5, 4, 0), + gsSP1Triangle(5, 7, 3, 0), + gsSP1Triangle(8, 7, 5, 0), + gsSP1Triangle(9, 7, 8, 0), + gsSP1Triangle(8, 10, 9, 0), + gsSP1Triangle(10, 11, 9, 0), + gsSP1Triangle(12, 11, 10, 0), + gsSP1Triangle(13, 11, 12, 0), + gsSP1Triangle(14, 13, 12, 0), + gsSP1Triangle(12, 15, 14, 0), + gsSPVertex(wario_000_offset_chest_mesh_layer_1_vtx_0 + 48, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(1, 0, 3, 0), + gsSP1Triangle(4, 3, 0, 0), + gsSP1Triangle(4, 0, 5, 0), + gsSP1Triangle(4, 5, 6, 0), + gsSP1Triangle(7, 6, 5, 0), + gsSP1Triangle(6, 7, 8, 0), + gsSP1Triangle(7, 9, 8, 0), + gsSP1Triangle(9, 7, 10, 0), + gsSP1Triangle(9, 10, 11, 0), + gsSP1Triangle(12, 9, 11, 0), + gsSP1Triangle(13, 9, 12, 0), + gsSP1Triangle(14, 13, 12, 0), + gsSP1Triangle(14, 15, 13, 0), + gsSPVertex(wario_000_offset_chest_mesh_layer_1_vtx_0 + 64, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 3, 0, 0), + gsSP1Triangle(4, 3, 2, 0), + gsSP1Triangle(2, 5, 4, 0), + gsSP1Triangle(4, 5, 6, 0), + gsSP1Triangle(5, 7, 6, 0), + gsSP1Triangle(7, 8, 6, 0), + gsSP1Triangle(8, 7, 9, 0), + gsSP1Triangle(8, 9, 10, 0), + gsSP1Triangle(11, 8, 10, 0), + gsSP1Triangle(12, 8, 11, 0), + gsSP1Triangle(12, 11, 13, 0), + gsSP1Triangle(13, 14, 12, 0), + gsSP1Triangle(14, 15, 12, 0), + gsSPVertex(wario_000_offset_chest_mesh_layer_1_vtx_0 + 80, 14, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(2, 4, 5, 0), + gsSP1Triangle(2, 6, 4, 0), + gsSP1Triangle(6, 2, 7, 0), + gsSP1Triangle(7, 8, 6, 0), + gsSP1Triangle(8, 9, 6, 0), + gsSP1Triangle(10, 6, 9, 0), + gsSP1Triangle(4, 6, 10, 0), + gsSP1Triangle(10, 11, 4, 0), + gsSP1Triangle(11, 12, 4, 0), + gsSP1Triangle(4, 12, 13, 0), + gsSP1Triangle(13, 5, 4, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_offset_chest_mesh_layer_1_vtx_1[31] = { + {{{107, 116, -54},0, {-16, -16},{0x4D, 0x63, 0xE9, 0xFF}}}, + {{{107, 116, 54},0, {-16, -16},{0x4D, 0x63, 0x17, 0xFF}}}, + {{{152, 57, 41},0, {-16, -16},{0x6C, 0x42, 0xD, 0xFF}}}, + {{{152, 57, -41},0, {-16, -16},{0x6C, 0x42, 0xF3, 0xFF}}}, + {{{179, 1, 37},0, {-16, -16},{0x7D, 0xF, 0x11, 0xFF}}}, + {{{179, 1, -36},0, {-16, -16},{0x7D, 0xF, 0xF0, 0xFF}}}, + {{{168, -56, 40},0, {-16, -16},{0x6A, 0xBC, 0xF, 0xFF}}}, + {{{168, -56, -39},0, {-16, -16},{0x6B, 0xBC, 0xF2, 0xFF}}}, + {{{110, -98, 0},0, {-16, -16},{0x30, 0x8A, 0x0, 0xFF}}}, + {{{61, -92, 96},0, {-16, -16},{0xF, 0x97, 0x46, 0xFF}}}, + {{{103, -48, 124},0, {-16, -16},{0x28, 0xC9, 0x6B, 0xFF}}}, + {{{39, -10, 139},0, {-16, -16},{0x7, 0xEA, 0x7D, 0xFF}}}, + {{{134, -77, 66},0, {-16, -16},{0x3D, 0x99, 0x2A, 0xFF}}}, + {{{162, -40, 83},0, {-16, -16},{0x64, 0xD9, 0x44, 0xFF}}}, + {{{104, 12, 132},0, {-16, -16},{0x33, 0x6, 0x74, 0xFF}}}, + {{{156, 30, 85},0, {-16, -16},{0x68, 0x23, 0x40, 0xFF}}}, + {{{103, 91, 108},0, {-16, -16},{0x45, 0x3B, 0x59, 0xFF}}}, + {{{104, 12, 132},0, {-16, -16},{0x33, 0x6, 0x74, 0xFF}}}, + {{{156, 30, 85},0, {-16, -16},{0x68, 0x23, 0x40, 0xFF}}}, + {{{50, 62, 136},0, {-16, -16},{0x12, 0x1A, 0x7B, 0xFF}}}, + {{{39, -10, 139},0, {-16, -16},{0x7, 0xEA, 0x7D, 0xFF}}}, + {{{103, -48, 124},0, {-16, -16},{0x28, 0xC9, 0x6B, 0xFF}}}, + {{{39, -10, -139},0, {-16, -16},{0x6, 0xEA, 0x83, 0xFF}}}, + {{{50, 62, -135},0, {-16, -16},{0x11, 0x1A, 0x85, 0xFF}}}, + {{{104, 12, -132},0, {-16, -16},{0x33, 0x6, 0x8C, 0xFF}}}, + {{{103, 91, -108},0, {-16, -16},{0x45, 0x3B, 0xA7, 0xFF}}}, + {{{156, 30, -85},0, {-16, -16},{0x68, 0x23, 0xC0, 0xFF}}}, + {{{162, -40, -82},0, {-16, -16},{0x64, 0xD9, 0xBC, 0xFF}}}, + {{{103, -48, -124},0, {-16, -16},{0x28, 0xC9, 0x95, 0xFF}}}, + {{{134, -77, -66},0, {-16, -16},{0x3E, 0x99, 0xD6, 0xFF}}}, + {{{61, -92, -96},0, {-16, -16},{0xF, 0x98, 0xB9, 0xFF}}}, +}; + +Gfx wario_000_offset_chest_mesh_layer_1_tri_1[] = { + gsSPVertex(wario_000_offset_chest_mesh_layer_1_vtx_1 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 2, 3, 0), + gsSP1Triangle(4, 3, 2, 0), + gsSP1Triangle(4, 5, 3, 0), + gsSP1Triangle(5, 4, 6, 0), + gsSP1Triangle(5, 6, 7, 0), + gsSP1Triangle(8, 7, 6, 0), + gsSP1Triangle(9, 10, 11, 0), + gsSP1Triangle(9, 12, 10, 0), + gsSP1Triangle(13, 10, 12, 0), + gsSP1Triangle(14, 10, 13, 0), + gsSP1Triangle(15, 14, 13, 0), + gsSPVertex(wario_000_offset_chest_mesh_layer_1_vtx_1 + 16, 15, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 1, 0, 0), + gsSP1Triangle(3, 4, 1, 0), + gsSP1Triangle(5, 1, 4, 0), + gsSP1Triangle(6, 7, 8, 0), + gsSP1Triangle(8, 7, 9, 0), + gsSP1Triangle(10, 8, 9, 0), + gsSP1Triangle(11, 8, 10, 0), + gsSP1Triangle(11, 12, 8, 0), + gsSP1Triangle(13, 12, 11, 0), + gsSP1Triangle(12, 13, 14, 0), + gsSP1Triangle(6, 12, 14, 0), + gsSP1Triangle(6, 8, 12, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_offset_chest_mesh_layer_1_vtx_2[14] = { + {{{51, 137, -63},0, {874, 1134},{0x12, 0x79, 0xDD, 0xFF}}}, + {{{79, 131, -45},0, {1142, 624},{0x2E, 0x76, 0xF2, 0xFF}}}, + {{{107, 116, -54},0, {966, 74},{0x4D, 0x63, 0xE9, 0xFF}}}, + {{{42, 122, -95},0, {234, 1199},{0x3, 0x6D, 0xBF, 0xFF}}}, + {{{62, 105, -117},0, {-168, 786},{0x16, 0x57, 0xA6, 0xFF}}}, + {{{85, 99, -113},0, {-126, 372},{0x2D, 0x4D, 0xA5, 0xFF}}}, + {{{109, 99, -91},0, {294, -16},{0x4F, 0x58, 0xD0, 0xFF}}}, + {{{107, 116, 54},0, {-54, 116},{0x4D, 0x63, 0x17, 0xFF}}}, + {{{79, 131, 45},0, {-171, 699},{0x2E, 0x76, 0xE, 0xFF}}}, + {{{51, 137, 63},0, {129, 1186},{0x12, 0x79, 0x23, 0xFF}}}, + {{{42, 122, 95},0, {756, 1192},{0x4, 0x6D, 0x41, 0xFF}}}, + {{{62, 105, 117},0, {1112, 722},{0x17, 0x57, 0x59, 0xFF}}}, + {{{85, 99, 113},0, {1032, 299},{0x2D, 0x4E, 0x5A, 0xFF}}}, + {{{109, 99, 91},0, {589, -16},{0x4F, 0x58, 0x30, 0xFF}}}, +}; + +Gfx wario_000_offset_chest_mesh_layer_1_tri_2[] = { + gsSPVertex(wario_000_offset_chest_mesh_layer_1_vtx_2 + 0, 14, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 0, 2, 0), + gsSP1Triangle(4, 3, 2, 0), + gsSP1Triangle(5, 4, 2, 0), + gsSP1Triangle(2, 6, 5, 0), + gsSP1Triangle(7, 8, 9, 0), + gsSP1Triangle(9, 10, 7, 0), + gsSP1Triangle(10, 11, 7, 0), + gsSP1Triangle(11, 12, 7, 0), + gsSP1Triangle(12, 13, 7, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_displaylist_head_cap_mesh_layer_1_vtx_0[7] = { + {{{250, 88, -81},0, {-162, 175},{0x40, 0x4B, 0xB0, 0xFF}}}, + {{{155, 49, -108},0, {-680, 929},{0xF7, 0x41, 0x93, 0xFF}}}, + {{{192, 116, -52},0, {72, 684},{0x47, 0x57, 0xC5, 0xFF}}}, + {{{269, 116, 0},0, {496, 55},{0x51, 0x61, 0x0, 0xFF}}}, + {{{192, 116, 52},0, {920, 684},{0x47, 0x57, 0x3B, 0xFF}}}, + {{{250, 88, 81},0, {1154, 175},{0x40, 0x4B, 0x50, 0xFF}}}, + {{{155, 49, 108},0, {1672, 929},{0xF7, 0x41, 0x6D, 0xFF}}}, +}; + +Gfx wario_000_displaylist_head_cap_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_000_displaylist_head_cap_mesh_layer_1_vtx_0 + 0, 7, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 0, 2, 0), + gsSP1Triangle(3, 2, 4, 0), + gsSP1Triangle(4, 5, 3, 0), + gsSP1Triangle(4, 6, 5, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_displaylist_head_cap_mesh_layer_1_vtx_1[47] = { + {{{287, 17, -52},0, {-16, -16},{0x77, 0xE6, 0xDB, 0xFF}}}, + {{{250, 88, -81},0, {-16, -16},{0x40, 0x4B, 0xB0, 0xFF}}}, + {{{269, 116, 0},0, {-16, -16},{0x51, 0x61, 0x0, 0xFF}}}, + {{{196, 5, -156},0, {-16, -16},{0x1A, 0xA, 0x84, 0xFF}}}, + {{{187, -89, -88},0, {-16, -16},{0x57, 0xB2, 0xCD, 0xFF}}}, + {{{187, -89, 88},0, {-16, -16},{0x57, 0xB2, 0x33, 0xFF}}}, + {{{287, 17, 52},0, {-16, -16},{0x77, 0xE6, 0x25, 0xFF}}}, + {{{250, 88, 81},0, {-16, -16},{0x40, 0x4B, 0x50, 0xFF}}}, + {{{196, 5, 156},0, {-16, -16},{0x1A, 0xA, 0x7C, 0xFF}}}, + {{{155, 49, 108},0, {-16, -16},{0xF7, 0x41, 0x6D, 0xFF}}}, + {{{137, -5, 118},0, {-16, -16},{0xE3, 0x32, 0x71, 0xFF}}}, + {{{146, -57, 144},0, {-16, -16},{0xEB, 0xDE, 0x79, 0xFF}}}, + {{{109, -51, 108},0, {-16, -16},{0xBE, 0xB8, 0x52, 0xFF}}}, + {{{74, -119, 61},0, {-16, -16},{0xE8, 0x8D, 0x30, 0xFF}}}, + {{{93, -148, 60},0, {-16, -16},{0xBF, 0x9F, 0x32, 0xFF}}}, + {{{93, -149, -60},0, {-16, -16},{0xBF, 0x9F, 0xCE, 0xFF}}}, + {{{74, -119, 61},0, {-16, -16},{0xE8, 0x8D, 0x30, 0xFF}}}, + {{{74, -119, -61},0, {-16, -16},{0xE8, 0x8D, 0xD0, 0xFF}}}, + {{{93, -149, -60},0, {-16, -16},{0xBF, 0x9F, 0xCE, 0xFF}}}, + {{{146, -57, -144},0, {-16, -16},{0xEB, 0xDE, 0x87, 0xFF}}}, + {{{109, -51, -108},0, {-16, -16},{0xBE, 0xB8, 0xAE, 0xFF}}}, + {{{137, -5, -118},0, {-16, -16},{0xE3, 0x32, 0x8F, 0xFF}}}, + {{{196, 5, -156},0, {-16, -16},{0x1A, 0xA, 0x84, 0xFF}}}, + {{{155, 49, -108},0, {-16, -16},{0xF7, 0x41, 0x93, 0xFF}}}, + {{{250, 88, -81},0, {-16, -16},{0x40, 0x4B, 0xB0, 0xFF}}}, + {{{187, -89, -88},0, {-16, -16},{0x57, 0xB2, 0xCD, 0xFF}}}, + {{{141, -159, -59},0, {-16, -16},{0x27, 0x8F, 0xD5, 0xFF}}}, + {{{141, -159, 59},0, {-16, -16},{0x27, 0x8F, 0x2B, 0xFF}}}, + {{{187, -89, 88},0, {-16, -16},{0x57, 0xB2, 0x33, 0xFF}}}, + {{{146, -57, 144},0, {-16, -16},{0xEB, 0xDE, 0x79, 0xFF}}}, + {{{196, 5, 156},0, {-16, -16},{0x1A, 0xA, 0x7C, 0xFF}}}, + {{{287, 17, 52},0, {-16, -16},{0x77, 0xE6, 0x25, 0xFF}}}, + {{{93, -148, 60},0, {-16, -16},{0xBF, 0x9F, 0x32, 0xFF}}}, + {{{141, -159, 59},0, {-16, -16},{0x27, 0x8F, 0x2B, 0xFF}}}, + {{{146, -57, 144},0, {-16, -16},{0xEB, 0xDE, 0x79, 0xFF}}}, + {{{93, -149, -60},0, {-16, -16},{0xBF, 0x9F, 0xCE, 0xFF}}}, + {{{141, -159, -59},0, {-16, -16},{0x27, 0x8F, 0xD5, 0xFF}}}, + {{{146, -57, -144},0, {-16, -16},{0xEB, 0xDE, 0x87, 0xFF}}}, + {{{192, 116, 52},0, {-16, -16},{0x47, 0x57, 0x3B, 0xFF}}}, + {{{192, 116, -52},0, {-16, -16},{0x47, 0x57, 0xC5, 0xFF}}}, + {{{170, 183, 0},0, {-16, -16},{0xE8, 0x7D, 0x0, 0xFF}}}, + {{{166, 150, -76},0, {-16, -16},{0xD7, 0x54, 0xAA, 0xFF}}}, + {{{155, 49, -108},0, {-16, -16},{0xF7, 0x41, 0x93, 0xFF}}}, + {{{176, 112, -52},0, {-16, -16},{0x94, 0x43, 0xF6, 0xFF}}}, + {{{176, 112, 52},0, {-16, -16},{0x94, 0x43, 0xA, 0xFF}}}, + {{{166, 150, 76},0, {-16, -16},{0xD7, 0x54, 0x56, 0xFF}}}, + {{{155, 49, 108},0, {-16, -16},{0xF7, 0x41, 0x6D, 0xFF}}}, +}; + +Gfx wario_000_displaylist_head_cap_mesh_layer_1_tri_1[] = { + gsSPVertex(wario_000_displaylist_head_cap_mesh_layer_1_vtx_1 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 3, 1, 0), + gsSP1Triangle(4, 3, 0, 0), + gsSP1Triangle(0, 5, 4, 0), + gsSP1Triangle(6, 5, 0, 0), + gsSP1Triangle(6, 0, 2, 0), + gsSP1Triangle(6, 2, 7, 0), + gsSP1Triangle(7, 8, 6, 0), + gsSP1Triangle(7, 9, 8, 0), + gsSP1Triangle(8, 9, 10, 0), + gsSP1Triangle(10, 11, 8, 0), + gsSP1Triangle(11, 10, 12, 0), + gsSP1Triangle(13, 11, 12, 0), + gsSP1Triangle(13, 14, 11, 0), + gsSP1Triangle(13, 15, 14, 0), + gsSPVertex(wario_000_displaylist_head_cap_mesh_layer_1_vtx_1 + 16, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(1, 3, 2, 0), + gsSP1Triangle(1, 4, 3, 0), + gsSP1Triangle(4, 5, 3, 0), + gsSP1Triangle(6, 3, 5, 0), + gsSP1Triangle(5, 7, 6, 0), + gsSP1Triangle(6, 7, 8, 0), + gsSP1Triangle(9, 3, 6, 0), + gsSP1Triangle(9, 10, 3, 0), + gsSP1Triangle(10, 9, 11, 0), + gsSP1Triangle(9, 12, 11, 0), + gsSP1Triangle(13, 11, 12, 0), + gsSP1Triangle(14, 13, 12, 0), + gsSP1Triangle(15, 14, 12, 0), + gsSPVertex(wario_000_displaylist_head_cap_mesh_layer_1_vtx_1 + 32, 15, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(1, 0, 3, 0), + gsSP1Triangle(4, 1, 3, 0), + gsSP1Triangle(5, 4, 3, 0), + gsSP1Triangle(6, 7, 8, 0), + gsSP1Triangle(9, 8, 7, 0), + gsSP1Triangle(10, 9, 7, 0), + gsSP1Triangle(9, 10, 11, 0), + gsSP1Triangle(8, 9, 11, 0), + gsSP1Triangle(8, 11, 12, 0), + gsSP1Triangle(13, 8, 12, 0), + gsSP1Triangle(14, 13, 12, 0), + gsSP1Triangle(6, 13, 14, 0), + gsSP1Triangle(6, 8, 13, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_displaylist_head_cap_mesh_layer_1_vtx_2[24] = { + {{{109, -51, -108},0, {-16, -16},{0xBE, 0xB8, 0xAE, 0xFF}}}, + {{{74, -119, -61},0, {-16, -16},{0xE8, 0x8D, 0xD0, 0xFF}}}, + {{{55, -34, -93},0, {-16, -16},{0xB9, 0xCB, 0xA5, 0xFF}}}, + {{{62, -129, -88},0, {-16, -16},{0x4C, 0xAE, 0xC3, 0xFF}}}, + {{{41, -127, -44},0, {-16, -16},{0xEC, 0x94, 0x3F, 0xFF}}}, + {{{34, -81, 0},0, {-16, -16},{0x98, 0xB7, 0x0, 0xFF}}}, + {{{74, -119, 61},0, {-16, -16},{0xE8, 0x8D, 0x30, 0xFF}}}, + {{{41, -127, 44},0, {-16, -16},{0xEC, 0x94, 0xC1, 0xFF}}}, + {{{62, -129, 88},0, {-16, -16},{0x4C, 0xAE, 0x3D, 0xFF}}}, + {{{55, -34, 93},0, {-16, -16},{0xB9, 0xCB, 0x5B, 0xFF}}}, + {{{109, -51, 108},0, {-16, -16},{0xBE, 0xB8, 0x52, 0xFF}}}, + {{{32, -93, 104},0, {-16, -16},{0xE3, 0x4, 0x7C, 0xFF}}}, + {{{5, -96, 76},0, {-16, -16},{0x85, 0xEF, 0x1A, 0xFF}}}, + {{{15, -47, 44},0, {-16, -16},{0x83, 0xF4, 0x12, 0xFF}}}, + {{{35, -132, 93},0, {-16, -16},{0xD9, 0x9B, 0x42, 0xFF}}}, + {{{32, -93, -104},0, {-16, -16},{0xE3, 0x4, 0x84, 0xFF}}}, + {{{55, -34, -93},0, {-16, -16},{0xB9, 0xCB, 0xA5, 0xFF}}}, + {{{32, -93, -104},0, {-16, -16},{0xE3, 0x4, 0x84, 0xFF}}}, + {{{5, -96, -76},0, {-16, -16},{0x85, 0xEF, 0xE6, 0xFF}}}, + {{{35, -132, -93},0, {-16, -16},{0xD9, 0x9B, 0xBE, 0xFF}}}, + {{{62, -129, -88},0, {-16, -16},{0x4C, 0xAE, 0xC3, 0xFF}}}, + {{{41, -127, -44},0, {-16, -16},{0xEC, 0x94, 0x3F, 0xFF}}}, + {{{34, -81, 0},0, {-16, -16},{0x98, 0xB7, 0x0, 0xFF}}}, + {{{15, -47, -44},0, {-16, -16},{0x83, 0xF4, 0xEE, 0xFF}}}, +}; + +Gfx wario_000_displaylist_head_cap_mesh_layer_1_tri_2[] = { + gsSPVertex(wario_000_displaylist_head_cap_mesh_layer_1_vtx_2 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(1, 4, 3, 0), + gsSP1Triangle(1, 5, 4, 0), + gsSP1Triangle(1, 6, 5, 0), + gsSP1Triangle(6, 7, 5, 0), + gsSP1Triangle(6, 8, 7, 0), + gsSP1Triangle(6, 9, 8, 0), + gsSP1Triangle(10, 9, 6, 0), + gsSP1Triangle(9, 11, 8, 0), + gsSP1Triangle(12, 11, 9, 0), + gsSP1Triangle(13, 12, 9, 0), + gsSP1Triangle(12, 13, 5, 0), + gsSP1Triangle(7, 12, 5, 0), + gsSP1Triangle(7, 14, 12, 0), + gsSP1Triangle(8, 14, 7, 0), + gsSP1Triangle(11, 14, 8, 0), + gsSP1Triangle(14, 11, 12, 0), + gsSP1Triangle(15, 2, 3, 0), + gsSPVertex(wario_000_displaylist_head_cap_mesh_layer_1_vtx_2 + 16, 8, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(4, 3, 1, 0), + gsSP1Triangle(3, 4, 5, 0), + gsSP1Triangle(5, 2, 3, 0), + gsSP1Triangle(2, 5, 6, 0), + gsSP1Triangle(7, 2, 6, 0), + gsSP1Triangle(7, 0, 2, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_displaylist_head_cap_mesh_layer_1_vtx_3[9] = { + {{{155, 49, -108},0, {-56, 144},{0xF7, 0x41, 0x93, 0xFF}}}, + {{{101, 64, -108},0, {0, 784},{0x1A, 0x2C, 0x8C, 0xFF}}}, + {{{176, 112, -52},0, {476, -16},{0x94, 0x43, 0xF6, 0xFF}}}, + {{{101, 120, -39},0, {560, 816},{0x58, 0x49, 0xC9, 0xFF}}}, + {{{108, 127, 0},0, {1008, 752},{0x74, 0x33, 0x0, 0xFF}}}, + {{{176, 112, 52},0, {1540, -16},{0x94, 0x43, 0xA, 0xFF}}}, + {{{101, 120, 39},0, {1456, 816},{0x58, 0x49, 0x37, 0xFF}}}, + {{{101, 64, 108},0, {2016, 784},{0x1A, 0x2C, 0x74, 0xFF}}}, + {{{155, 49, 108},0, {2072, 144},{0xF7, 0x41, 0x6D, 0xFF}}}, +}; + +Gfx wario_000_displaylist_head_cap_mesh_layer_1_tri_3[] = { + gsSPVertex(wario_000_displaylist_head_cap_mesh_layer_1_vtx_3 + 0, 9, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 2, 1, 0), + gsSP1Triangle(2, 3, 4, 0), + gsSP1Triangle(4, 5, 2, 0), + gsSP1Triangle(4, 6, 5, 0), + gsSP1Triangle(7, 5, 6, 0), + gsSP1Triangle(5, 7, 8, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_displaylist_head_cap_mesh_layer_1_vtx_4[12] = { + {{{101, 64, -108},0, {-56, 648},{0x1A, 0x2C, 0x8C, 0xFF}}}, + {{{155, 49, -108},0, {40, -28},{0xF7, 0x41, 0x93, 0xFF}}}, + {{{137, -5, -118},0, {926, 88},{0xE3, 0x32, 0x8F, 0xFF}}}, + {{{84, -15, -119},0, {1196, 684},{0x1B, 0x50, 0xA1, 0xFF}}}, + {{{43, 11, -121},0, {908, 1224},{0xC6, 0xF0, 0x90, 0xFF}}}, + {{{26, 57, -121},0, {260, 1512},{0xC9, 0x3, 0x8D, 0xFF}}}, + {{{137, -5, 118},0, {926, 88},{0xE3, 0x32, 0x71, 0xFF}}}, + {{{155, 49, 108},0, {40, -28},{0xF7, 0x41, 0x6D, 0xFF}}}, + {{{101, 64, 108},0, {-56, 648},{0x1A, 0x2C, 0x74, 0xFF}}}, + {{{84, -15, 119},0, {1196, 684},{0x1B, 0x50, 0x5F, 0xFF}}}, + {{{43, 11, 121},0, {908, 1224},{0xC6, 0xF0, 0x70, 0xFF}}}, + {{{26, 57, 121},0, {260, 1512},{0xC9, 0x3, 0x73, 0xFF}}}, +}; + +Gfx wario_000_displaylist_head_cap_mesh_layer_1_tri_4[] = { + gsSPVertex(wario_000_displaylist_head_cap_mesh_layer_1_vtx_4 + 0, 12, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 0, 2, 0), + gsSP1Triangle(3, 4, 0, 0), + gsSP1Triangle(4, 5, 0, 0), + gsSP1Triangle(6, 7, 8, 0), + gsSP1Triangle(6, 8, 9, 0), + gsSP1Triangle(10, 9, 8, 0), + gsSP1Triangle(11, 10, 8, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_displaylist_head_cap_mesh_layer_1_vtx_5[63] = { + {{{15, -47, -44},0, {-16, -16},{0x83, 0xF4, 0xEE, 0xFF}}}, + {{{34, -81, 0},0, {-16, -16},{0x98, 0xB7, 0x0, 0xFF}}}, + {{{15, -47, 44},0, {-16, -16},{0x83, 0xF4, 0x12, 0xFF}}}, + {{{-8, 73, 74},0, {-16, -16},{0x8C, 0xEE, 0x30, 0xFF}}}, + {{{26, 57, 121},0, {-16, -16},{0xC9, 0x3, 0x73, 0xFF}}}, + {{{43, 11, 121},0, {-16, -16},{0xC6, 0xF0, 0x70, 0xFF}}}, + {{{55, -34, 93},0, {-16, -16},{0xB9, 0xCB, 0x5B, 0xFF}}}, + {{{72, -24, 156},0, {-16, -16},{0xD9, 0x0, 0x79, 0xFF}}}, + {{{109, -51, 108},0, {-16, -16},{0xBE, 0xB8, 0x52, 0xFF}}}, + {{{169, -44, 158},0, {-16, -16},{0x6A, 0xE2, 0x40, 0xFF}}}, + {{{137, -5, 118},0, {-16, -16},{0xE3, 0x32, 0x71, 0xFF}}}, + {{{84, -15, 119},0, {-16, -16},{0x1B, 0x50, 0x5F, 0xFF}}}, + {{{18, 105, 98},0, {-16, -16},{0xCF, 0x43, 0x60, 0xFF}}}, + {{{70, 111, 103},0, {-16, -16},{0xE, 0x56, 0x5D, 0xFF}}}, + {{{101, 64, 108},0, {-16, -16},{0x1A, 0x2C, 0x74, 0xFF}}}, + {{{89, 108, 97},0, {-16, -16},{0x4B, 0x4C, 0x45, 0xFF}}}, + {{{101, 64, 108},0, {-16, -16},{0x1A, 0x2C, 0x74, 0xFF}}}, + {{{101, 120, 39},0, {-16, -16},{0x58, 0x49, 0x37, 0xFF}}}, + {{{89, 108, 97},0, {-16, -16},{0x4B, 0x4C, 0x45, 0xFF}}}, + {{{66, 129, 55},0, {-16, -16},{0xD, 0x7B, 0x1F, 0xFF}}}, + {{{70, 111, 103},0, {-16, -16},{0xE, 0x56, 0x5D, 0xFF}}}, + {{{-8, 73, 74},0, {-16, -16},{0x8C, 0xEE, 0x30, 0xFF}}}, + {{{18, 105, 98},0, {-16, -16},{0xCF, 0x43, 0x60, 0xFF}}}, + {{{-19, 133, 63},0, {-16, -16},{0xB3, 0x51, 0x3D, 0xFF}}}, + {{{16, 127, 55},0, {-16, -16},{0x11, 0x79, 0x24, 0xFF}}}, + {{{-3, 144, 23},0, {-16, -16},{0xFF, 0x7F, 0xF5, 0xFF}}}, + {{{15, 127, 0},0, {-16, -16},{0x16, 0x7D, 0x0, 0xFF}}}, + {{{-8, 133, 0},0, {-16, -16},{0xCC, 0x74, 0x0, 0xFF}}}, + {{{-3, 144, -23},0, {-16, -16},{0xFF, 0x7F, 0xB, 0xFF}}}, + {{{16, 127, -55},0, {-16, -16},{0x11, 0x79, 0xDC, 0xFF}}}, + {{{-19, 133, -63},0, {-16, -16},{0xB3, 0x51, 0xC3, 0xFF}}}, + {{{18, 105, -98},0, {-16, -16},{0xCF, 0x43, 0xA0, 0xFF}}}, + {{{-19, 133, -63},0, {-16, -16},{0xB3, 0x51, 0xC3, 0xFF}}}, + {{{18, 105, -98},0, {-16, -16},{0xCF, 0x43, 0xA0, 0xFF}}}, + {{{-8, 73, -74},0, {-16, -16},{0x8C, 0xEE, 0xD0, 0xFF}}}, + {{{26, 57, -121},0, {-16, -16},{0xC9, 0x3, 0x8D, 0xFF}}}, + {{{70, 111, -103},0, {-16, -16},{0xE, 0x56, 0xA3, 0xFF}}}, + {{{101, 64, -108},0, {-16, -16},{0x1A, 0x2C, 0x8C, 0xFF}}}, + {{{89, 108, -97},0, {-16, -16},{0x4B, 0x4C, 0xBB, 0xFF}}}, + {{{66, 129, -55},0, {-16, -16},{0xD, 0x7B, 0xE1, 0xFF}}}, + {{{101, 120, -39},0, {-16, -16},{0x58, 0x49, 0xC9, 0xFF}}}, + {{{15, -47, -44},0, {-16, -16},{0x83, 0xF4, 0xEE, 0xFF}}}, + {{{-8, 73, 74},0, {-16, -16},{0x8C, 0xEE, 0x30, 0xFF}}}, + {{{-8, 106, 0},0, {-16, -16},{0x97, 0xB8, 0x0, 0xFF}}}, + {{{-30, 111, 5},0, {-16, -16},{0x95, 0xEE, 0xBE, 0xFF}}}, + {{{-19, 133, 63},0, {-16, -16},{0xB3, 0x51, 0x3D, 0xFF}}}, + {{{-3, 144, 23},0, {-16, -16},{0xFF, 0x7F, 0xF5, 0xFF}}}, + {{{-8, 133, 0},0, {-16, -16},{0xCC, 0x74, 0x0, 0xFF}}}, + {{{-8, 133, 0},0, {-16, -16},{0xCC, 0x74, 0x0, 0xFF}}}, + {{{-30, 111, -5},0, {-16, -16},{0x95, 0xEE, 0x42, 0xFF}}}, + {{{-8, 106, 0},0, {-16, -16},{0x97, 0xB8, 0x0, 0xFF}}}, + {{{-3, 144, -23},0, {-16, -16},{0xFF, 0x7F, 0xB, 0xFF}}}, + {{{-19, 133, -63},0, {-16, -16},{0xB3, 0x51, 0xC3, 0xFF}}}, + {{{-8, 73, -74},0, {-16, -16},{0x8C, 0xEE, 0xD0, 0xFF}}}, + {{{43, 11, -121},0, {-16, -16},{0xC6, 0xF0, 0x90, 0xFF}}}, + {{{15, -47, -44},0, {-16, -16},{0x83, 0xF4, 0xEE, 0xFF}}}, + {{{26, 57, -121},0, {-16, -16},{0xC9, 0x3, 0x8D, 0xFF}}}, + {{{55, -34, -93},0, {-16, -16},{0xB9, 0xCB, 0xA5, 0xFF}}}, + {{{72, -24, -156},0, {-16, -16},{0xD9, 0x0, 0x87, 0xFF}}}, + {{{84, -15, -119},0, {-16, -16},{0x1B, 0x50, 0xA1, 0xFF}}}, + {{{169, -44, -158},0, {-16, -16},{0x6A, 0xE2, 0xC0, 0xFF}}}, + {{{137, -5, -118},0, {-16, -16},{0xE3, 0x32, 0x8F, 0xFF}}}, + {{{109, -51, -108},0, {-16, -16},{0xBE, 0xB8, 0xAE, 0xFF}}}, +}; + +Gfx wario_000_displaylist_head_cap_mesh_layer_1_tri_5[] = { + gsSPVertex(wario_000_displaylist_head_cap_mesh_layer_1_vtx_5 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 0, 2, 0), + gsSP1Triangle(3, 2, 4, 0), + gsSP1Triangle(2, 5, 4, 0), + gsSP1Triangle(6, 5, 2, 0), + gsSP1Triangle(6, 7, 5, 0), + gsSP1Triangle(6, 8, 7, 0), + gsSP1Triangle(8, 9, 7, 0), + gsSP1Triangle(8, 10, 9, 0), + gsSP1Triangle(10, 11, 9, 0), + gsSP1Triangle(11, 7, 9, 0), + gsSP1Triangle(11, 5, 7, 0), + gsSP1Triangle(3, 4, 12, 0), + gsSP1Triangle(4, 13, 12, 0), + gsSP1Triangle(4, 14, 13, 0), + gsSP1Triangle(14, 15, 13, 0), + gsSPVertex(wario_000_displaylist_head_cap_mesh_layer_1_vtx_5 + 16, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(2, 3, 4, 0), + gsSP1Triangle(5, 6, 7, 0), + gsSP1Triangle(8, 7, 6, 0), + gsSP1Triangle(9, 7, 8, 0), + gsSP1Triangle(9, 8, 10, 0), + gsSP1Triangle(9, 10, 11, 0), + gsSP1Triangle(10, 12, 11, 0), + gsSP1Triangle(12, 10, 13, 0), + gsSP1Triangle(13, 14, 12, 0), + gsSP1Triangle(15, 14, 13, 0), + gsSPVertex(wario_000_displaylist_head_cap_mesh_layer_1_vtx_5 + 32, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(1, 3, 2, 0), + gsSP1Triangle(4, 3, 1, 0), + gsSP1Triangle(3, 4, 5, 0), + gsSP1Triangle(4, 6, 5, 0), + gsSP1Triangle(4, 7, 6, 0), + gsSP1Triangle(7, 8, 6, 0), + gsSP1Triangle(6, 8, 5, 0), + gsSP1Triangle(9, 2, 3, 0), + gsSP1Triangle(2, 9, 10, 0), + gsSP1Triangle(11, 2, 10, 0), + gsSP1Triangle(10, 12, 11, 0), + gsSP1Triangle(10, 13, 12, 0), + gsSP1Triangle(12, 13, 14, 0), + gsSP1Triangle(12, 14, 15, 0), + gsSP1Triangle(11, 12, 15, 0), + gsSPVertex(wario_000_displaylist_head_cap_mesh_layer_1_vtx_5 + 48, 15, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 3, 1, 0), + gsSP1Triangle(3, 4, 1, 0), + gsSP1Triangle(1, 4, 5, 0), + gsSP1Triangle(2, 1, 5, 0), + gsSP1Triangle(6, 7, 8, 0), + gsSP1Triangle(9, 7, 6, 0), + gsSP1Triangle(9, 6, 10, 0), + gsSP1Triangle(10, 6, 11, 0), + gsSP1Triangle(10, 11, 12, 0), + gsSP1Triangle(11, 13, 12, 0), + gsSP1Triangle(13, 14, 12, 0), + gsSP1Triangle(10, 12, 14, 0), + gsSP1Triangle(9, 10, 14, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_displaylist_head_cap_mesh_layer_1_vtx_6[26] = { + {{{89, 90, 137},0, {-16, -16},{0xB, 0x6E, 0x3E, 0xFF}}}, + {{{66, 108, 108},0, {-16, -16},{0x2, 0x60, 0x54, 0xFF}}}, + {{{38, 108, 113},0, {-16, -16},{0xE, 0x64, 0x4D, 0xFF}}}, + {{{51, 122, 97},0, {-16, -16},{0xFF, 0x6A, 0x46, 0xFF}}}, + {{{77, 122, 102},0, {-16, -16},{0xF0, 0x5E, 0x53, 0xFF}}}, + {{{60, 129, 79},0, {-16, -16},{0xFD, 0x76, 0x30, 0xFF}}}, + {{{31, 129, 79},0, {-16, -16},{0x0, 0x76, 0x2F, 0xFF}}}, + {{{45, 134, 66},0, {-16, -16},{0x0, 0x7D, 0x14, 0xFF}}}, + {{{76, 134, 69},0, {-16, -16},{0xFE, 0x7D, 0x14, 0xFF}}}, + {{{60, 133, 45},0, {-16, -16},{0x0, 0x7F, 0xFA, 0xFF}}}, + {{{26, 133, 45},0, {-16, -16},{0x0, 0x7F, 0xFA, 0xFF}}}, + {{{55, 131, 0},0, {-16, -16},{0x0, 0x7F, 0xFB, 0xFF}}}, + {{{89, 90, -137},0, {-16, -16},{0xB, 0x6E, 0xC2, 0xFF}}}, + {{{38, 108, -113},0, {-16, -16},{0xE, 0x64, 0xB3, 0xFF}}}, + {{{66, 108, -108},0, {-16, -16},{0x2, 0x60, 0xAC, 0xFF}}}, + {{{51, 122, -97},0, {-16, -16},{0xFF, 0x6A, 0xBA, 0xFF}}}, + {{{66, 108, -108},0, {-16, -16},{0x2, 0x60, 0xAC, 0xFF}}}, + {{{51, 122, -97},0, {-16, -16},{0xFF, 0x6A, 0xBA, 0xFF}}}, + {{{77, 122, -102},0, {-16, -16},{0xF0, 0x5E, 0xAD, 0xFF}}}, + {{{60, 129, -79},0, {-16, -16},{0xFD, 0x76, 0xD0, 0xFF}}}, + {{{31, 129, -79},0, {-16, -16},{0x0, 0x76, 0xD1, 0xFF}}}, + {{{45, 134, -66},0, {-16, -16},{0x0, 0x7D, 0xEC, 0xFF}}}, + {{{76, 134, -69},0, {-16, -16},{0xFE, 0x7D, 0xEC, 0xFF}}}, + {{{60, 133, -45},0, {-16, -16},{0x0, 0x7F, 0x6, 0xFF}}}, + {{{26, 133, -45},0, {-16, -16},{0x0, 0x7F, 0x6, 0xFF}}}, + {{{55, 131, 0},0, {-16, -16},{0x0, 0x7F, 0x5, 0xFF}}}, +}; + +Gfx wario_000_displaylist_head_cap_mesh_layer_1_tri_6[] = { + gsSPVertex(wario_000_displaylist_head_cap_mesh_layer_1_vtx_6 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(1, 4, 3, 0), + gsSP1Triangle(4, 5, 3, 0), + gsSP1Triangle(3, 5, 6, 0), + gsSP1Triangle(6, 5, 7, 0), + gsSP1Triangle(5, 8, 7, 0), + gsSP1Triangle(8, 9, 7, 0), + gsSP1Triangle(7, 9, 10, 0), + gsSP1Triangle(10, 9, 11, 0), + gsSP1Triangle(12, 13, 14, 0), + gsSP1Triangle(13, 15, 14, 0), + gsSPVertex(wario_000_displaylist_head_cap_mesh_layer_1_vtx_6 + 16, 10, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(1, 4, 3, 0), + gsSP1Triangle(4, 5, 3, 0), + gsSP1Triangle(3, 5, 6, 0), + gsSP1Triangle(6, 5, 7, 0), + gsSP1Triangle(5, 8, 7, 0), + gsSP1Triangle(8, 9, 7, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_displaylist_head_cap_mesh_layer_1_vtx_7[40] = { + {{{101, 120, -39},0, {-16, -16},{0x58, 0x49, 0xC9, 0xFF}}}, + {{{94, 116, -63},0, {-16, -16},{0x55, 0x1D, 0xA6, 0xFF}}}, + {{{106, 161, -34},0, {-16, -16},{0x58, 0x38, 0xB7, 0xFF}}}, + {{{88, 166, -45},0, {-16, -16},{0x31, 0x60, 0xBC, 0xFF}}}, + {{{66, 122, -74},0, {-16, -16},{0xF1, 0x2D, 0x8A, 0xFF}}}, + {{{52, 176, -45},0, {-16, -16},{0xCF, 0x6D, 0xD5, 0xFF}}}, + {{{49, 122, -52},0, {-16, -16},{0x91, 0xC, 0xC4, 0xFF}}}, + {{{47, 171, -34},0, {-16, -16},{0xA0, 0x45, 0xD1, 0xFF}}}, + {{{43, 122, -34},0, {-16, -16},{0x83, 0xA, 0xE9, 0xFF}}}, + {{{44, 132, 0},0, {-16, -16},{0x81, 0xF8, 0x0, 0xFF}}}, + {{{32, 169, 0},0, {-16, -16},{0x82, 0xE, 0x0, 0xFF}}}, + {{{47, 171, 34},0, {-16, -16},{0xA0, 0x45, 0x2F, 0xFF}}}, + {{{43, 122, 34},0, {-16, -16},{0x83, 0xA, 0x17, 0xFF}}}, + {{{49, 122, 52},0, {-16, -16},{0x91, 0xC, 0x3C, 0xFF}}}, + {{{52, 176, 45},0, {-16, -16},{0xCF, 0x6D, 0x2B, 0xFF}}}, + {{{66, 122, 74},0, {-16, -16},{0xF1, 0x2D, 0x76, 0xFF}}}, + {{{52, 176, 45},0, {-16, -16},{0xCF, 0x6D, 0x2B, 0xFF}}}, + {{{66, 122, 74},0, {-16, -16},{0xF1, 0x2D, 0x76, 0xFF}}}, + {{{88, 166, 45},0, {-16, -16},{0x31, 0x60, 0x44, 0xFF}}}, + {{{94, 116, 63},0, {-16, -16},{0x55, 0x1D, 0x5A, 0xFF}}}, + {{{106, 161, 34},0, {-16, -16},{0x58, 0x38, 0x49, 0xFF}}}, + {{{101, 120, 39},0, {-16, -16},{0x58, 0x49, 0x37, 0xFF}}}, + {{{125, 157, 0},0, {-16, -16},{0x7E, 0xC, 0x0, 0xFF}}}, + {{{108, 127, 0},0, {-16, -16},{0x74, 0x33, 0x0, 0xFF}}}, + {{{101, 120, -39},0, {-16, -16},{0x58, 0x49, 0xC9, 0xFF}}}, + {{{106, 161, -34},0, {-16, -16},{0x58, 0x38, 0xB7, 0xFF}}}, + {{{105, 188, 0},0, {-16, -16},{0x46, 0x6A, 0x0, 0xFF}}}, + {{{55, 204, 0},0, {-16, -16},{0xE0, 0x7B, 0x0, 0xFF}}}, + {{{47, 171, -34},0, {-16, -16},{0xA0, 0x45, 0xD1, 0xFF}}}, + {{{52, 176, -45},0, {-16, -16},{0xCF, 0x6D, 0xD5, 0xFF}}}, + {{{88, 166, -45},0, {-16, -16},{0x31, 0x60, 0xBC, 0xFF}}}, + {{{32, 169, 0},0, {-16, -16},{0x82, 0xE, 0x0, 0xFF}}}, + {{{32, 169, 0},0, {-16, -16},{0x82, 0xE, 0x0, 0xFF}}}, + {{{47, 171, 34},0, {-16, -16},{0xA0, 0x45, 0x2F, 0xFF}}}, + {{{55, 204, 0},0, {-16, -16},{0xE0, 0x7B, 0x0, 0xFF}}}, + {{{106, 161, 34},0, {-16, -16},{0x58, 0x38, 0x49, 0xFF}}}, + {{{52, 176, 45},0, {-16, -16},{0xCF, 0x6D, 0x2B, 0xFF}}}, + {{{88, 166, 45},0, {-16, -16},{0x31, 0x60, 0x44, 0xFF}}}, + {{{105, 188, 0},0, {-16, -16},{0x46, 0x6A, 0x0, 0xFF}}}, + {{{125, 157, 0},0, {-16, -16},{0x7E, 0xC, 0x0, 0xFF}}}, +}; + +Gfx wario_000_displaylist_head_cap_mesh_layer_1_tri_7[] = { + gsSPVertex(wario_000_displaylist_head_cap_mesh_layer_1_vtx_7 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(4, 3, 1, 0), + gsSP1Triangle(3, 4, 5, 0), + gsSP1Triangle(5, 4, 6, 0), + gsSP1Triangle(5, 6, 7, 0), + gsSP1Triangle(6, 8, 7, 0), + gsSP1Triangle(7, 8, 9, 0), + gsSP1Triangle(10, 7, 9, 0), + gsSP1Triangle(9, 11, 10, 0), + gsSP1Triangle(11, 9, 12, 0), + gsSP1Triangle(12, 13, 11, 0), + gsSP1Triangle(13, 14, 11, 0), + gsSP1Triangle(13, 15, 14, 0), + gsSPVertex(wario_000_displaylist_head_cap_mesh_layer_1_vtx_7 + 16, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 2, 1, 0), + gsSP1Triangle(2, 3, 4, 0), + gsSP1Triangle(4, 3, 5, 0), + gsSP1Triangle(4, 5, 6, 0), + gsSP1Triangle(5, 7, 6, 0), + gsSP1Triangle(7, 8, 6, 0), + gsSP1Triangle(6, 8, 9, 0), + gsSP1Triangle(6, 9, 10, 0), + gsSP1Triangle(10, 9, 11, 0), + gsSP1Triangle(9, 12, 11, 0), + gsSP1Triangle(9, 13, 12, 0), + gsSP1Triangle(9, 14, 13, 0), + gsSP1Triangle(11, 12, 15, 0), + gsSPVertex(wario_000_displaylist_head_cap_mesh_layer_1_vtx_7 + 32, 8, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(1, 4, 3, 0), + gsSP1Triangle(4, 5, 3, 0), + gsSP1Triangle(6, 2, 3, 0), + gsSP1Triangle(6, 3, 7, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_displaylist_head_cap_mesh_layer_1_vtx_8[10] = { + {{{70, 111, -103},0, {208, 304},{0xE, 0x56, 0xA3, 0xFF}}}, + {{{18, 105, -98},0, {240, 912},{0xCF, 0x43, 0xA0, 0xFF}}}, + {{{16, 127, -55},0, {624, 912},{0x11, 0x79, 0xDC, 0xFF}}}, + {{{66, 129, -55},0, {624, 336},{0xD, 0x7B, 0xE1, 0xFF}}}, + {{{44, 132, 0},0, {1008, 560},{0xF1, 0x7E, 0x0, 0xFF}}}, + {{{15, 127, 0},0, {1008, 912},{0x16, 0x7D, 0x0, 0xFF}}}, + {{{16, 127, 55},0, {1392, 912},{0x11, 0x79, 0x24, 0xFF}}}, + {{{66, 129, 55},0, {1392, 336},{0xD, 0x7B, 0x1F, 0xFF}}}, + {{{70, 111, 103},0, {1808, 304},{0xE, 0x56, 0x5D, 0xFF}}}, + {{{18, 105, 98},0, {1776, 912},{0xCF, 0x43, 0x60, 0xFF}}}, +}; + +Gfx wario_000_displaylist_head_cap_mesh_layer_1_tri_8[] = { + gsSPVertex(wario_000_displaylist_head_cap_mesh_layer_1_vtx_8 + 0, 10, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 0, 2, 0), + gsSP1Triangle(4, 3, 2, 0), + gsSP1Triangle(4, 2, 5, 0), + gsSP1Triangle(5, 6, 4, 0), + gsSP1Triangle(6, 7, 4, 0), + gsSP1Triangle(6, 8, 7, 0), + gsSP1Triangle(6, 9, 8, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_0[9] = { + {{{155, 49, -108},0, {-56, 144},{0xF7, 0x31, 0x8B, 0xFF}}}, + {{{101, 64, -108},0, {0, 784},{0x1A, 0x2C, 0x8C, 0xFF}}}, + {{{176, 112, -52},0, {476, -16},{0xF5, 0x70, 0xC4, 0xFF}}}, + {{{101, 120, -39},0, {560, 816},{0x58, 0x49, 0xC9, 0xFF}}}, + {{{108, 127, 0},0, {1008, 752},{0x74, 0x33, 0x0, 0xFF}}}, + {{{176, 112, 52},0, {1540, -16},{0xF, 0x71, 0x39, 0xFF}}}, + {{{101, 120, 39},0, {1456, 816},{0x58, 0x49, 0x37, 0xFF}}}, + {{{101, 64, 108},0, {2016, 784},{0x1A, 0x2C, 0x74, 0xFF}}}, + {{{155, 49, 108},0, {2072, 144},{0x3, 0x33, 0x74, 0xFF}}}, +}; + +Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_0 + 0, 9, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 2, 1, 0), + gsSP1Triangle(2, 3, 4, 0), + gsSP1Triangle(4, 5, 2, 0), + gsSP1Triangle(4, 6, 5, 0), + gsSP1Triangle(7, 5, 6, 0), + gsSP1Triangle(5, 7, 8, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_1[12] = { + {{{101, 64, -108},0, {-56, 648},{0x1A, 0x2C, 0x8C, 0xFF}}}, + {{{155, 49, -108},0, {40, -28},{0xF7, 0x31, 0x8B, 0xFF}}}, + {{{137, -5, -118},0, {926, 88},{0x7, 0x16, 0x83, 0xFF}}}, + {{{84, -15, -119},0, {1196, 684},{0x1B, 0x50, 0xA1, 0xFF}}}, + {{{43, 11, -121},0, {908, 1224},{0xC6, 0xF0, 0x90, 0xFF}}}, + {{{26, 57, -121},0, {260, 1512},{0xC9, 0x3, 0x8D, 0xFF}}}, + {{{137, -5, 118},0, {926, 88},{0x7, 0x16, 0x7D, 0xFF}}}, + {{{155, 49, 108},0, {40, -28},{0x3, 0x33, 0x74, 0xFF}}}, + {{{101, 64, 108},0, {-56, 648},{0x1A, 0x2C, 0x74, 0xFF}}}, + {{{84, -15, 119},0, {1196, 684},{0x1B, 0x50, 0x5F, 0xFF}}}, + {{{43, 11, 121},0, {908, 1224},{0xC6, 0xF0, 0x70, 0xFF}}}, + {{{26, 57, 121},0, {260, 1512},{0xC9, 0x3, 0x73, 0xFF}}}, +}; + +Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_1[] = { + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_1 + 0, 12, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 0, 2, 0), + gsSP1Triangle(3, 4, 0, 0), + gsSP1Triangle(4, 5, 0, 0), + gsSP1Triangle(6, 7, 8, 0), + gsSP1Triangle(6, 8, 9, 0), + gsSP1Triangle(10, 9, 8, 0), + gsSP1Triangle(11, 10, 8, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_2[100] = { + {{{199, 71, -111},0, {-16, -16},{0x2C, 0x36, 0x96, 0xFF}}}, + {{{155, 49, -108},0, {-16, -16},{0xF7, 0x31, 0x8B, 0xFF}}}, + {{{154, 85, -79},0, {-16, -16},{0xDF, 0x5A, 0xAC, 0xFF}}}, + {{{182, -4, -124},0, {-16, -16},{0x2B, 0xF4, 0x89, 0xFF}}}, + {{{217, 39, -85},0, {-16, -16},{0x73, 0x2, 0xC9, 0xFF}}}, + {{{208, 97, -81},0, {-16, -16},{0x35, 0x4C, 0xA9, 0xFF}}}, + {{{176, 112, -52},0, {-16, -16},{0xF5, 0x70, 0xC4, 0xFF}}}, + {{{200, 138, -15},0, {-16, -16},{0xE, 0x7E, 0xFF, 0xFF}}}, + {{{161, 120, 0},0, {-16, -16},{0xCA, 0x73, 0x5, 0xFF}}}, + {{{176, 112, 52},0, {-16, -16},{0xF, 0x71, 0x39, 0xFF}}}, + {{{207, 91, 68},0, {-16, -16},{0x4C, 0x54, 0x3A, 0xFF}}}, + {{{199, 77, 96},0, {-16, -16},{0x2E, 0x46, 0x5F, 0xFF}}}, + {{{154, 85, 79},0, {-16, -16},{0xED, 0x58, 0x5A, 0xFF}}}, + {{{155, 49, 108},0, {-16, -16},{0x3, 0x33, 0x74, 0xFF}}}, + {{{182, -4, 124},0, {-16, -16},{0x2A, 0xF7, 0x78, 0xFF}}}, + {{{137, -5, 118},0, {-16, -16},{0x7, 0x16, 0x7D, 0xFF}}}, + {{{148, -72, 103},0, {-16, -16},{0x9, 0xC3, 0x6F, 0xFF}}}, + {{{182, -4, 124},0, {-16, -16},{0x2A, 0xF7, 0x78, 0xFF}}}, + {{{137, -5, 118},0, {-16, -16},{0x7, 0x16, 0x7D, 0xFF}}}, + {{{109, -51, 108},0, {-16, -16},{0xEF, 0xA4, 0x56, 0xFF}}}, + {{{74, -119, 61},0, {-16, -16},{0x1E, 0x89, 0x22, 0xFF}}}, + {{{55, -34, 93},0, {-16, -16},{0xB9, 0xCB, 0x5B, 0xFF}}}, + {{{62, -129, 88},0, {-16, -16},{0x4C, 0xAE, 0x3D, 0xFF}}}, + {{{32, -93, 104},0, {-16, -16},{0xE3, 0x4, 0x7C, 0xFF}}}, + {{{5, -96, 76},0, {-16, -16},{0x85, 0xEF, 0x1A, 0xFF}}}, + {{{15, -47, 44},0, {-16, -16},{0x83, 0xF4, 0x12, 0xFF}}}, + {{{34, -81, 0},0, {-16, -16},{0x98, 0xB7, 0x0, 0xFF}}}, + {{{41, -127, 44},0, {-16, -16},{0xEC, 0x94, 0xC1, 0xFF}}}, + {{{74, -119, -61},0, {-16, -16},{0x1E, 0x89, 0xDE, 0xFF}}}, + {{{41, -127, -44},0, {-16, -16},{0xEC, 0x94, 0x3F, 0xFF}}}, + {{{5, -96, -76},0, {-16, -16},{0x85, 0xEF, 0xE6, 0xFF}}}, + {{{15, -47, -44},0, {-16, -16},{0x83, 0xF4, 0xEE, 0xFF}}}, + {{{15, -47, -44},0, {-16, -16},{0x83, 0xF4, 0xEE, 0xFF}}}, + {{{55, -34, -93},0, {-16, -16},{0xB9, 0xCB, 0xA5, 0xFF}}}, + {{{5, -96, -76},0, {-16, -16},{0x85, 0xEF, 0xE6, 0xFF}}}, + {{{32, -93, -104},0, {-16, -16},{0xE3, 0x4, 0x84, 0xFF}}}, + {{{62, -129, -88},0, {-16, -16},{0x4C, 0xAE, 0xC3, 0xFF}}}, + {{{74, -119, -61},0, {-16, -16},{0x1E, 0x89, 0xDE, 0xFF}}}, + {{{109, -51, -108},0, {-16, -16},{0xEF, 0xA4, 0xAA, 0xFF}}}, + {{{148, -72, -103},0, {-16, -16},{0x9, 0xC3, 0x91, 0xFF}}}, + {{{137, -5, -118},0, {-16, -16},{0x7, 0x16, 0x83, 0xFF}}}, + {{{182, -4, -124},0, {-16, -16},{0x2B, 0xF4, 0x89, 0xFF}}}, + {{{155, 49, -108},0, {-16, -16},{0xF7, 0x31, 0x8B, 0xFF}}}, + {{{188, -93, -77},0, {-16, -16},{0x46, 0xB0, 0xBB, 0xFF}}}, + {{{223, -10, -67},0, {-16, -16},{0x74, 0xEE, 0xCF, 0xFF}}}, + {{{217, 39, -85},0, {-16, -16},{0x73, 0x2, 0xC9, 0xFF}}}, + {{{233, 64, -1},0, {-16, -16},{0x7F, 0xFC, 0x3, 0xFF}}}, + {{{227, 70, -39},0, {-16, -16},{0x78, 0xE9, 0xDE, 0xFF}}}, + {{{217, 39, -85},0, {-16, -16},{0x73, 0x2, 0xC9, 0xFF}}}, + {{{208, 97, -81},0, {-16, -16},{0x35, 0x4C, 0xA9, 0xFF}}}, + {{{227, 70, -39},0, {-16, -16},{0x78, 0xE9, 0xDE, 0xFF}}}, + {{{242, 112, -49},0, {-16, -16},{0x6A, 0x35, 0xD1, 0xFF}}}, + {{{200, 138, -15},0, {-16, -16},{0xE, 0x7E, 0xFF, 0xFF}}}, + {{{207, 91, 68},0, {-16, -16},{0x4C, 0x54, 0x3A, 0xFF}}}, + {{{226, 85, 37},0, {-16, -16},{0x72, 0x2D, 0x23, 0xFF}}}, + {{{223, 39, 86},0, {-16, -16},{0x6E, 0xA, 0x3F, 0xFF}}}, + {{{199, 77, 96},0, {-16, -16},{0x2E, 0x46, 0x5F, 0xFF}}}, + {{{182, -4, 124},0, {-16, -16},{0x2A, 0xF7, 0x78, 0xFF}}}, + {{{223, -10, 67},0, {-16, -16},{0x74, 0xE9, 0x2F, 0xFF}}}, + {{{188, -93, 77},0, {-16, -16},{0x46, 0xB0, 0x45, 0xFF}}}, + {{{148, -72, 103},0, {-16, -16},{0x9, 0xC3, 0x6F, 0xFF}}}, + {{{121, -119, 62},0, {-16, -16},{0xB, 0x92, 0x3F, 0xFF}}}, + {{{74, -119, 61},0, {-16, -16},{0x1E, 0x89, 0x22, 0xFF}}}, + {{{124, -134, 0},0, {-16, -16},{0x6, 0x81, 0x0, 0xFF}}}, + {{{74, -119, 61},0, {-16, -16},{0x1E, 0x89, 0x22, 0xFF}}}, + {{{74, -119, -61},0, {-16, -16},{0x1E, 0x89, 0xDE, 0xFF}}}, + {{{124, -134, 0},0, {-16, -16},{0x6, 0x81, 0x0, 0xFF}}}, + {{{121, -119, -62},0, {-16, -16},{0xB, 0x92, 0xC1, 0xFF}}}, + {{{148, -72, -103},0, {-16, -16},{0x9, 0xC3, 0x91, 0xFF}}}, + {{{188, -93, -77},0, {-16, -16},{0x46, 0xB0, 0xBB, 0xFF}}}, + {{{199, -113, 0},0, {-16, -16},{0x51, 0x9E, 0x0, 0xFF}}}, + {{{236, -35, 0},0, {-16, -16},{0x7C, 0xE4, 0x0, 0xFF}}}, + {{{223, -10, -67},0, {-16, -16},{0x74, 0xEE, 0xCF, 0xFF}}}, + {{{233, 64, -1},0, {-16, -16},{0x7F, 0xFC, 0x3, 0xFF}}}, + {{{223, -10, 67},0, {-16, -16},{0x74, 0xE9, 0x2F, 0xFF}}}, + {{{223, 39, 86},0, {-16, -16},{0x6E, 0xA, 0x3F, 0xFF}}}, + {{{226, 85, 37},0, {-16, -16},{0x72, 0x2D, 0x23, 0xFF}}}, + {{{242, 112, -49},0, {-16, -16},{0x6A, 0x35, 0xD1, 0xFF}}}, + {{{227, 70, -39},0, {-16, -16},{0x78, 0xE9, 0xDE, 0xFF}}}, + {{{188, -93, 77},0, {-16, -16},{0x46, 0xB0, 0x45, 0xFF}}}, + {{{199, -113, 0},0, {-16, -16},{0x51, 0x9E, 0x0, 0xFF}}}, + {{{188, -93, 77},0, {-16, -16},{0x46, 0xB0, 0x45, 0xFF}}}, + {{{121, -119, 62},0, {-16, -16},{0xB, 0x92, 0x3F, 0xFF}}}, + {{{124, -134, 0},0, {-16, -16},{0x6, 0x81, 0x0, 0xFF}}}, + {{{121, -119, -62},0, {-16, -16},{0xB, 0x92, 0xC1, 0xFF}}}, + {{{74, -119, -61},0, {-16, -16},{0x1E, 0x89, 0xDE, 0xFF}}}, + {{{41, -127, -44},0, {-16, -16},{0xEC, 0x94, 0x3F, 0xFF}}}, + {{{62, -129, -88},0, {-16, -16},{0x4C, 0xAE, 0xC3, 0xFF}}}, + {{{35, -132, -93},0, {-16, -16},{0xD9, 0x9B, 0xBE, 0xFF}}}, + {{{5, -96, -76},0, {-16, -16},{0x85, 0xEF, 0xE6, 0xFF}}}, + {{{32, -93, -104},0, {-16, -16},{0xE3, 0x4, 0x84, 0xFF}}}, + {{{74, -119, 61},0, {-16, -16},{0x1E, 0x89, 0x22, 0xFF}}}, + {{{62, -129, 88},0, {-16, -16},{0x4C, 0xAE, 0x3D, 0xFF}}}, + {{{41, -127, 44},0, {-16, -16},{0xEC, 0x94, 0xC1, 0xFF}}}, + {{{35, -132, 93},0, {-16, -16},{0xD9, 0x9B, 0x42, 0xFF}}}, + {{{32, -93, 104},0, {-16, -16},{0xE3, 0x4, 0x7C, 0xFF}}}, + {{{35, -132, 93},0, {-16, -16},{0xD9, 0x9B, 0x42, 0xFF}}}, + {{{32, -93, 104},0, {-16, -16},{0xE3, 0x4, 0x7C, 0xFF}}}, + {{{5, -96, 76},0, {-16, -16},{0x85, 0xEF, 0x1A, 0xFF}}}, + {{{41, -127, 44},0, {-16, -16},{0xEC, 0x94, 0xC1, 0xFF}}}, +}; + +Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_2[] = { + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_2 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(1, 0, 3, 0), + gsSP1Triangle(0, 4, 3, 0), + gsSP1Triangle(4, 0, 5, 0), + gsSP1Triangle(0, 6, 5, 0), + gsSP1Triangle(6, 0, 2, 0), + gsSP1Triangle(5, 6, 7, 0), + gsSP1Triangle(6, 8, 7, 0), + gsSP1Triangle(7, 8, 9, 0), + gsSP1Triangle(10, 7, 9, 0), + gsSP1Triangle(9, 11, 10, 0), + gsSP1Triangle(9, 12, 11, 0), + gsSP1Triangle(13, 11, 12, 0), + gsSP1Triangle(13, 14, 11, 0), + gsSP1Triangle(13, 15, 14, 0), + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_2 + 16, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 0, 2, 0), + gsSP1Triangle(4, 0, 3, 0), + gsSP1Triangle(3, 5, 4, 0), + gsSP1Triangle(4, 5, 6, 0), + gsSP1Triangle(5, 7, 6, 0), + gsSP1Triangle(8, 7, 5, 0), + gsSP1Triangle(9, 8, 5, 0), + gsSP1Triangle(8, 9, 10, 0), + gsSP1Triangle(11, 8, 10, 0), + gsSP1Triangle(4, 11, 10, 0), + gsSP1Triangle(12, 4, 10, 0), + gsSP1Triangle(12, 10, 13, 0), + gsSP1Triangle(14, 13, 10, 0), + gsSP1Triangle(15, 14, 10, 0), + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_2 + 32, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(1, 3, 2, 0), + gsSP1Triangle(3, 1, 4, 0), + gsSP1Triangle(1, 5, 4, 0), + gsSP1Triangle(6, 5, 1, 0), + gsSP1Triangle(6, 7, 5, 0), + gsSP1Triangle(7, 6, 8, 0), + gsSP1Triangle(9, 7, 8, 0), + gsSP1Triangle(8, 10, 9, 0), + gsSP1Triangle(9, 11, 7, 0), + gsSP1Triangle(11, 9, 12, 0), + gsSP1Triangle(12, 9, 13, 0), + gsSP1Triangle(12, 13, 14, 0), + gsSP1Triangle(13, 15, 14, 0), + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_2 + 48, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(1, 4, 3, 0), + gsSP1Triangle(4, 5, 3, 0), + gsSP1Triangle(5, 6, 3, 0), + gsSP1Triangle(7, 6, 5, 0), + gsSP1Triangle(8, 7, 5, 0), + gsSP1Triangle(9, 7, 8, 0), + gsSP1Triangle(7, 9, 10, 0), + gsSP1Triangle(10, 9, 11, 0), + gsSP1Triangle(12, 11, 9, 0), + gsSP1Triangle(12, 13, 11, 0), + gsSP1Triangle(14, 13, 12, 0), + gsSP1Triangle(14, 15, 13, 0), + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_2 + 64, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(1, 3, 2, 0), + gsSP1Triangle(4, 3, 1, 0), + gsSP1Triangle(5, 3, 4, 0), + gsSP1Triangle(3, 5, 6, 0), + gsSP1Triangle(6, 5, 7, 0), + gsSP1Triangle(5, 8, 7, 0), + gsSP1Triangle(8, 9, 7, 0), + gsSP1Triangle(10, 7, 9, 0), + gsSP1Triangle(9, 11, 10, 0), + gsSP1Triangle(11, 9, 12, 0), + gsSP1Triangle(9, 13, 12, 0), + gsSP1Triangle(9, 14, 13, 0), + gsSP1Triangle(7, 10, 15, 0), + gsSP1Triangle(6, 7, 15, 0), + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_2 + 80, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 0, 2, 0), + gsSP1Triangle(3, 4, 0, 0), + gsSP1Triangle(5, 6, 7, 0), + gsSP1Triangle(8, 7, 6, 0), + gsSP1Triangle(6, 9, 8, 0), + gsSP1Triangle(9, 10, 8, 0), + gsSP1Triangle(7, 8, 10, 0), + gsSP1Triangle(11, 12, 13, 0), + gsSP1Triangle(12, 14, 13, 0), + gsSP1Triangle(15, 14, 12, 0), + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_2 + 96, 4, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 0, 2, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_3[63] = { + {{{15, -47, -44},0, {-16, -16},{0x83, 0xF4, 0xEE, 0xFF}}}, + {{{34, -81, 0},0, {-16, -16},{0x98, 0xB7, 0x0, 0xFF}}}, + {{{15, -47, 44},0, {-16, -16},{0x83, 0xF4, 0x12, 0xFF}}}, + {{{-8, 73, 74},0, {-16, -16},{0x8C, 0xEE, 0x30, 0xFF}}}, + {{{26, 57, 121},0, {-16, -16},{0xC9, 0x3, 0x73, 0xFF}}}, + {{{43, 11, 121},0, {-16, -16},{0xC6, 0xF0, 0x70, 0xFF}}}, + {{{55, -34, 93},0, {-16, -16},{0xB9, 0xCB, 0x5B, 0xFF}}}, + {{{72, -24, 156},0, {-16, -16},{0xD9, 0x0, 0x79, 0xFF}}}, + {{{109, -51, 108},0, {-16, -16},{0xEF, 0xA4, 0x56, 0xFF}}}, + {{{169, -44, 158},0, {-16, -16},{0x6A, 0xE2, 0x40, 0xFF}}}, + {{{137, -5, 118},0, {-16, -16},{0x7, 0x16, 0x7D, 0xFF}}}, + {{{84, -15, 119},0, {-16, -16},{0x1B, 0x50, 0x5F, 0xFF}}}, + {{{18, 105, 98},0, {-16, -16},{0xCF, 0x43, 0x60, 0xFF}}}, + {{{70, 111, 103},0, {-16, -16},{0xE, 0x56, 0x5D, 0xFF}}}, + {{{101, 64, 108},0, {-16, -16},{0x1A, 0x2C, 0x74, 0xFF}}}, + {{{89, 108, 97},0, {-16, -16},{0x4B, 0x4C, 0x45, 0xFF}}}, + {{{101, 64, 108},0, {-16, -16},{0x1A, 0x2C, 0x74, 0xFF}}}, + {{{101, 120, 39},0, {-16, -16},{0x58, 0x49, 0x37, 0xFF}}}, + {{{89, 108, 97},0, {-16, -16},{0x4B, 0x4C, 0x45, 0xFF}}}, + {{{66, 129, 55},0, {-16, -16},{0xD, 0x7B, 0x1F, 0xFF}}}, + {{{70, 111, 103},0, {-16, -16},{0xE, 0x56, 0x5D, 0xFF}}}, + {{{-8, 73, 74},0, {-16, -16},{0x8C, 0xEE, 0x30, 0xFF}}}, + {{{18, 105, 98},0, {-16, -16},{0xCF, 0x43, 0x60, 0xFF}}}, + {{{-19, 133, 63},0, {-16, -16},{0xB3, 0x51, 0x3D, 0xFF}}}, + {{{16, 127, 55},0, {-16, -16},{0x11, 0x79, 0x24, 0xFF}}}, + {{{-3, 144, 23},0, {-16, -16},{0xFF, 0x7F, 0xF5, 0xFF}}}, + {{{15, 127, 0},0, {-16, -16},{0x16, 0x7D, 0x0, 0xFF}}}, + {{{-8, 133, 0},0, {-16, -16},{0xCC, 0x74, 0x0, 0xFF}}}, + {{{-3, 144, -23},0, {-16, -16},{0xFF, 0x7F, 0xB, 0xFF}}}, + {{{16, 127, -55},0, {-16, -16},{0x11, 0x79, 0xDC, 0xFF}}}, + {{{-19, 133, -63},0, {-16, -16},{0xB3, 0x51, 0xC3, 0xFF}}}, + {{{18, 105, -98},0, {-16, -16},{0xCF, 0x43, 0xA0, 0xFF}}}, + {{{-19, 133, -63},0, {-16, -16},{0xB3, 0x51, 0xC3, 0xFF}}}, + {{{18, 105, -98},0, {-16, -16},{0xCF, 0x43, 0xA0, 0xFF}}}, + {{{-8, 73, -74},0, {-16, -16},{0x8C, 0xEE, 0xD0, 0xFF}}}, + {{{26, 57, -121},0, {-16, -16},{0xC9, 0x3, 0x8D, 0xFF}}}, + {{{70, 111, -103},0, {-16, -16},{0xE, 0x56, 0xA3, 0xFF}}}, + {{{101, 64, -108},0, {-16, -16},{0x1A, 0x2C, 0x8C, 0xFF}}}, + {{{89, 108, -97},0, {-16, -16},{0x4B, 0x4C, 0xBB, 0xFF}}}, + {{{66, 129, -55},0, {-16, -16},{0xD, 0x7B, 0xE1, 0xFF}}}, + {{{101, 120, -39},0, {-16, -16},{0x58, 0x49, 0xC9, 0xFF}}}, + {{{15, -47, -44},0, {-16, -16},{0x83, 0xF4, 0xEE, 0xFF}}}, + {{{-8, 73, 74},0, {-16, -16},{0x8C, 0xEE, 0x30, 0xFF}}}, + {{{-8, 106, 0},0, {-16, -16},{0x97, 0xB8, 0x0, 0xFF}}}, + {{{-30, 111, 5},0, {-16, -16},{0x95, 0xEE, 0xBE, 0xFF}}}, + {{{-19, 133, 63},0, {-16, -16},{0xB3, 0x51, 0x3D, 0xFF}}}, + {{{-3, 144, 23},0, {-16, -16},{0xFF, 0x7F, 0xF5, 0xFF}}}, + {{{-8, 133, 0},0, {-16, -16},{0xCC, 0x74, 0x0, 0xFF}}}, + {{{-8, 133, 0},0, {-16, -16},{0xCC, 0x74, 0x0, 0xFF}}}, + {{{-30, 111, -5},0, {-16, -16},{0x95, 0xEE, 0x42, 0xFF}}}, + {{{-8, 106, 0},0, {-16, -16},{0x97, 0xB8, 0x0, 0xFF}}}, + {{{-3, 144, -23},0, {-16, -16},{0xFF, 0x7F, 0xB, 0xFF}}}, + {{{-19, 133, -63},0, {-16, -16},{0xB3, 0x51, 0xC3, 0xFF}}}, + {{{-8, 73, -74},0, {-16, -16},{0x8C, 0xEE, 0xD0, 0xFF}}}, + {{{43, 11, -121},0, {-16, -16},{0xC6, 0xF0, 0x90, 0xFF}}}, + {{{15, -47, -44},0, {-16, -16},{0x83, 0xF4, 0xEE, 0xFF}}}, + {{{26, 57, -121},0, {-16, -16},{0xC9, 0x3, 0x8D, 0xFF}}}, + {{{55, -34, -93},0, {-16, -16},{0xB9, 0xCB, 0xA5, 0xFF}}}, + {{{72, -24, -156},0, {-16, -16},{0xD9, 0x0, 0x87, 0xFF}}}, + {{{84, -15, -119},0, {-16, -16},{0x1B, 0x50, 0xA1, 0xFF}}}, + {{{169, -44, -158},0, {-16, -16},{0x6A, 0xE2, 0xC0, 0xFF}}}, + {{{137, -5, -118},0, {-16, -16},{0x7, 0x16, 0x83, 0xFF}}}, + {{{109, -51, -108},0, {-16, -16},{0xEF, 0xA4, 0xAA, 0xFF}}}, +}; + +Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_3[] = { + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_3 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 0, 2, 0), + gsSP1Triangle(3, 2, 4, 0), + gsSP1Triangle(2, 5, 4, 0), + gsSP1Triangle(6, 5, 2, 0), + gsSP1Triangle(6, 7, 5, 0), + gsSP1Triangle(6, 8, 7, 0), + gsSP1Triangle(8, 9, 7, 0), + gsSP1Triangle(8, 10, 9, 0), + gsSP1Triangle(10, 11, 9, 0), + gsSP1Triangle(11, 7, 9, 0), + gsSP1Triangle(11, 5, 7, 0), + gsSP1Triangle(3, 4, 12, 0), + gsSP1Triangle(4, 13, 12, 0), + gsSP1Triangle(4, 14, 13, 0), + gsSP1Triangle(14, 15, 13, 0), + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_3 + 16, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(2, 3, 4, 0), + gsSP1Triangle(5, 6, 7, 0), + gsSP1Triangle(8, 7, 6, 0), + gsSP1Triangle(9, 7, 8, 0), + gsSP1Triangle(9, 8, 10, 0), + gsSP1Triangle(9, 10, 11, 0), + gsSP1Triangle(10, 12, 11, 0), + gsSP1Triangle(12, 10, 13, 0), + gsSP1Triangle(13, 14, 12, 0), + gsSP1Triangle(15, 14, 13, 0), + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_3 + 32, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(1, 3, 2, 0), + gsSP1Triangle(4, 3, 1, 0), + gsSP1Triangle(3, 4, 5, 0), + gsSP1Triangle(4, 6, 5, 0), + gsSP1Triangle(4, 7, 6, 0), + gsSP1Triangle(7, 8, 6, 0), + gsSP1Triangle(6, 8, 5, 0), + gsSP1Triangle(9, 2, 3, 0), + gsSP1Triangle(2, 9, 10, 0), + gsSP1Triangle(11, 2, 10, 0), + gsSP1Triangle(10, 12, 11, 0), + gsSP1Triangle(10, 13, 12, 0), + gsSP1Triangle(12, 13, 14, 0), + gsSP1Triangle(12, 14, 15, 0), + gsSP1Triangle(11, 12, 15, 0), + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_3 + 48, 15, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 3, 1, 0), + gsSP1Triangle(3, 4, 1, 0), + gsSP1Triangle(1, 4, 5, 0), + gsSP1Triangle(2, 1, 5, 0), + gsSP1Triangle(6, 7, 8, 0), + gsSP1Triangle(9, 7, 6, 0), + gsSP1Triangle(9, 6, 10, 0), + gsSP1Triangle(10, 6, 11, 0), + gsSP1Triangle(10, 11, 12, 0), + gsSP1Triangle(11, 13, 12, 0), + gsSP1Triangle(13, 14, 12, 0), + gsSP1Triangle(10, 12, 14, 0), + gsSP1Triangle(9, 10, 14, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_4[26] = { + {{{89, 90, 137},0, {-16, -16},{0xB, 0x6E, 0x3E, 0xFF}}}, + {{{66, 108, 108},0, {-16, -16},{0x2, 0x60, 0x54, 0xFF}}}, + {{{38, 108, 113},0, {-16, -16},{0xE, 0x64, 0x4D, 0xFF}}}, + {{{51, 122, 97},0, {-16, -16},{0xFF, 0x6A, 0x46, 0xFF}}}, + {{{77, 122, 102},0, {-16, -16},{0xF0, 0x5E, 0x53, 0xFF}}}, + {{{60, 129, 79},0, {-16, -16},{0xFD, 0x76, 0x30, 0xFF}}}, + {{{31, 129, 79},0, {-16, -16},{0x0, 0x76, 0x2F, 0xFF}}}, + {{{45, 134, 66},0, {-16, -16},{0x0, 0x7D, 0x14, 0xFF}}}, + {{{76, 134, 69},0, {-16, -16},{0xFE, 0x7D, 0x14, 0xFF}}}, + {{{60, 133, 45},0, {-16, -16},{0x0, 0x7F, 0xFA, 0xFF}}}, + {{{26, 133, 45},0, {-16, -16},{0x0, 0x7F, 0xFA, 0xFF}}}, + {{{55, 131, 0},0, {-16, -16},{0x0, 0x7F, 0x0, 0xFF}}}, + {{{89, 90, -137},0, {-16, -16},{0xB, 0x6E, 0xC2, 0xFF}}}, + {{{38, 108, -113},0, {-16, -16},{0xE, 0x64, 0xB3, 0xFF}}}, + {{{66, 108, -108},0, {-16, -16},{0x2, 0x60, 0xAC, 0xFF}}}, + {{{51, 122, -97},0, {-16, -16},{0xFF, 0x6A, 0xBA, 0xFF}}}, + {{{66, 108, -108},0, {-16, -16},{0x2, 0x60, 0xAC, 0xFF}}}, + {{{51, 122, -97},0, {-16, -16},{0xFF, 0x6A, 0xBA, 0xFF}}}, + {{{77, 122, -102},0, {-16, -16},{0xF0, 0x5E, 0xAD, 0xFF}}}, + {{{60, 129, -79},0, {-16, -16},{0xFD, 0x76, 0xD0, 0xFF}}}, + {{{31, 129, -79},0, {-16, -16},{0x0, 0x76, 0xD1, 0xFF}}}, + {{{45, 134, -66},0, {-16, -16},{0x0, 0x7D, 0xEC, 0xFF}}}, + {{{76, 134, -69},0, {-16, -16},{0xFE, 0x7D, 0xEC, 0xFF}}}, + {{{60, 133, -45},0, {-16, -16},{0x0, 0x7F, 0x6, 0xFF}}}, + {{{26, 133, -45},0, {-16, -16},{0x0, 0x7F, 0x6, 0xFF}}}, + {{{55, 131, 0},0, {-16, -16},{0x0, 0x7F, 0x0, 0xFF}}}, +}; + +Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_4[] = { + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_4 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(1, 4, 3, 0), + gsSP1Triangle(4, 5, 3, 0), + gsSP1Triangle(3, 5, 6, 0), + gsSP1Triangle(6, 5, 7, 0), + gsSP1Triangle(5, 8, 7, 0), + gsSP1Triangle(8, 9, 7, 0), + gsSP1Triangle(7, 9, 10, 0), + gsSP1Triangle(10, 9, 11, 0), + gsSP1Triangle(12, 13, 14, 0), + gsSP1Triangle(13, 15, 14, 0), + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_4 + 16, 10, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(1, 4, 3, 0), + gsSP1Triangle(4, 5, 3, 0), + gsSP1Triangle(3, 5, 6, 0), + gsSP1Triangle(6, 5, 7, 0), + gsSP1Triangle(5, 8, 7, 0), + gsSP1Triangle(8, 9, 7, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_5[40] = { + {{{101, 120, -39},0, {-16, -16},{0x58, 0x49, 0xC9, 0xFF}}}, + {{{94, 116, -63},0, {-16, -16},{0x55, 0x1D, 0xA6, 0xFF}}}, + {{{106, 161, -34},0, {-16, -16},{0x58, 0x38, 0xB7, 0xFF}}}, + {{{88, 166, -45},0, {-16, -16},{0x31, 0x60, 0xBC, 0xFF}}}, + {{{66, 122, -74},0, {-16, -16},{0xF1, 0x2D, 0x8A, 0xFF}}}, + {{{52, 176, -45},0, {-16, -16},{0xCF, 0x6D, 0xD5, 0xFF}}}, + {{{49, 122, -52},0, {-16, -16},{0x91, 0xC, 0xC4, 0xFF}}}, + {{{47, 171, -34},0, {-16, -16},{0xA0, 0x45, 0xD1, 0xFF}}}, + {{{43, 122, -34},0, {-16, -16},{0x83, 0xA, 0xE9, 0xFF}}}, + {{{44, 132, 0},0, {-16, -16},{0x81, 0xF8, 0x0, 0xFF}}}, + {{{32, 169, 0},0, {-16, -16},{0x82, 0xE, 0x0, 0xFF}}}, + {{{47, 171, 34},0, {-16, -16},{0xA0, 0x45, 0x2F, 0xFF}}}, + {{{43, 122, 34},0, {-16, -16},{0x83, 0xA, 0x17, 0xFF}}}, + {{{49, 122, 52},0, {-16, -16},{0x91, 0xC, 0x3C, 0xFF}}}, + {{{52, 176, 45},0, {-16, -16},{0xCF, 0x6D, 0x2B, 0xFF}}}, + {{{66, 122, 74},0, {-16, -16},{0xF1, 0x2D, 0x76, 0xFF}}}, + {{{52, 176, 45},0, {-16, -16},{0xCF, 0x6D, 0x2B, 0xFF}}}, + {{{66, 122, 74},0, {-16, -16},{0xF1, 0x2D, 0x76, 0xFF}}}, + {{{88, 166, 45},0, {-16, -16},{0x31, 0x60, 0x44, 0xFF}}}, + {{{94, 116, 63},0, {-16, -16},{0x55, 0x1D, 0x5A, 0xFF}}}, + {{{106, 161, 34},0, {-16, -16},{0x58, 0x38, 0x49, 0xFF}}}, + {{{101, 120, 39},0, {-16, -16},{0x58, 0x49, 0x37, 0xFF}}}, + {{{125, 157, 0},0, {-16, -16},{0x7E, 0xC, 0x0, 0xFF}}}, + {{{108, 127, 0},0, {-16, -16},{0x74, 0x33, 0x0, 0xFF}}}, + {{{101, 120, -39},0, {-16, -16},{0x58, 0x49, 0xC9, 0xFF}}}, + {{{106, 161, -34},0, {-16, -16},{0x58, 0x38, 0xB7, 0xFF}}}, + {{{105, 188, 0},0, {-16, -16},{0x46, 0x6A, 0x0, 0xFF}}}, + {{{55, 204, 0},0, {-16, -16},{0xE0, 0x7B, 0x0, 0xFF}}}, + {{{47, 171, -34},0, {-16, -16},{0xA0, 0x45, 0xD1, 0xFF}}}, + {{{52, 176, -45},0, {-16, -16},{0xCF, 0x6D, 0xD5, 0xFF}}}, + {{{88, 166, -45},0, {-16, -16},{0x31, 0x60, 0xBC, 0xFF}}}, + {{{32, 169, 0},0, {-16, -16},{0x82, 0xE, 0x0, 0xFF}}}, + {{{32, 169, 0},0, {-16, -16},{0x82, 0xE, 0x0, 0xFF}}}, + {{{47, 171, 34},0, {-16, -16},{0xA0, 0x45, 0x2F, 0xFF}}}, + {{{55, 204, 0},0, {-16, -16},{0xE0, 0x7B, 0x0, 0xFF}}}, + {{{106, 161, 34},0, {-16, -16},{0x58, 0x38, 0x49, 0xFF}}}, + {{{52, 176, 45},0, {-16, -16},{0xCF, 0x6D, 0x2B, 0xFF}}}, + {{{88, 166, 45},0, {-16, -16},{0x31, 0x60, 0x44, 0xFF}}}, + {{{105, 188, 0},0, {-16, -16},{0x46, 0x6A, 0x0, 0xFF}}}, + {{{125, 157, 0},0, {-16, -16},{0x7E, 0xC, 0x0, 0xFF}}}, +}; + +Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_5[] = { + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_5 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(4, 3, 1, 0), + gsSP1Triangle(3, 4, 5, 0), + gsSP1Triangle(5, 4, 6, 0), + gsSP1Triangle(5, 6, 7, 0), + gsSP1Triangle(6, 8, 7, 0), + gsSP1Triangle(7, 8, 9, 0), + gsSP1Triangle(10, 7, 9, 0), + gsSP1Triangle(9, 11, 10, 0), + gsSP1Triangle(11, 9, 12, 0), + gsSP1Triangle(12, 13, 11, 0), + gsSP1Triangle(13, 14, 11, 0), + gsSP1Triangle(13, 15, 14, 0), + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_5 + 16, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 2, 1, 0), + gsSP1Triangle(2, 3, 4, 0), + gsSP1Triangle(4, 3, 5, 0), + gsSP1Triangle(4, 5, 6, 0), + gsSP1Triangle(5, 7, 6, 0), + gsSP1Triangle(7, 8, 6, 0), + gsSP1Triangle(6, 8, 9, 0), + gsSP1Triangle(6, 9, 10, 0), + gsSP1Triangle(10, 9, 11, 0), + gsSP1Triangle(9, 12, 11, 0), + gsSP1Triangle(9, 13, 12, 0), + gsSP1Triangle(9, 14, 13, 0), + gsSP1Triangle(11, 12, 15, 0), + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_5 + 32, 8, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(1, 4, 3, 0), + gsSP1Triangle(4, 5, 3, 0), + gsSP1Triangle(6, 2, 3, 0), + gsSP1Triangle(6, 3, 7, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_6[10] = { + {{{16, 127, 55},0, {1392, 912},{0x11, 0x79, 0x24, 0xFF}}}, + {{{18, 105, 98},0, {1776, 912},{0xCF, 0x43, 0x60, 0xFF}}}, + {{{70, 111, 103},0, {1808, 304},{0xE, 0x56, 0x5D, 0xFF}}}, + {{{66, 129, 55},0, {1392, 336},{0xD, 0x7B, 0x1F, 0xFF}}}, + {{{44, 132, 0},0, {1008, 560},{0xF1, 0x7E, 0x0, 0xFF}}}, + {{{15, 127, 0},0, {1008, 912},{0x16, 0x7D, 0x0, 0xFF}}}, + {{{16, 127, -55},0, {624, 912},{0x11, 0x79, 0xDC, 0xFF}}}, + {{{66, 129, -55},0, {624, 336},{0xD, 0x7B, 0xE1, 0xFF}}}, + {{{70, 111, -103},0, {208, 304},{0xE, 0x56, 0xA3, 0xFF}}}, + {{{18, 105, -98},0, {240, 912},{0xCF, 0x43, 0xA0, 0xFF}}}, +}; + +Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_6[] = { + gsSPVertex(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_vtx_6 + 0, 10, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 2, 3, 0), + gsSP1Triangle(0, 3, 4, 0), + gsSP1Triangle(5, 0, 4, 0), + gsSP1Triangle(4, 6, 5, 0), + gsSP1Triangle(4, 7, 6, 0), + gsSP1Triangle(7, 8, 6, 0), + gsSP1Triangle(8, 9, 6, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_displaylist_right_wing_mesh_layer_4_vtx_0[4] = { + {{{0, -1, 0},0, {-16, 1996},{0x17, 0xFF, 0x7D, 0xFF}}}, + {{{107, -1, -20},0, {974, 1996},{0x17, 0x0, 0x7D, 0xFF}}}, + {{{107, 219, -20},0, {974, -16},{0x17, 0x0, 0x7D, 0xFF}}}, + {{{1, 218, 0},0, {-16, -16},{0x17, 0xFF, 0x7D, 0xFF}}}, +}; + +Gfx wario_000_displaylist_right_wing_mesh_layer_4_tri_0[] = { + gsSPVertex(wario_000_displaylist_right_wing_mesh_layer_4_vtx_0 + 0, 4, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 2, 3, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_displaylist_right_wing_mesh_layer_4_vtx_1[4] = { + {{{-106, 218, 19},0, {-16, -16},{0x17, 0xFF, 0x7D, 0xFF}}}, + {{{0, -1, 0},0, {974, 1996},{0x17, 0xFF, 0x7D, 0xFF}}}, + {{{1, 218, 0},0, {974, -16},{0x17, 0xFF, 0x7D, 0xFF}}}, + {{{-106, -1, 19},0, {-16, 1996},{0x17, 0xFF, 0x7D, 0xFF}}}, +}; + +Gfx wario_000_displaylist_right_wing_mesh_layer_4_tri_1[] = { + gsSPVertex(wario_000_displaylist_right_wing_mesh_layer_4_vtx_1 + 0, 4, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 3, 1, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_displaylist_left_wing_mesh_layer_4_vtx_0[4] = { + {{{0, -1, 0},0, {-16, 1996},{0xE9, 0x1, 0x7D, 0xFF}}}, + {{{107, -1, 20},0, {974, 1996},{0xE9, 0x0, 0x7D, 0xFF}}}, + {{{107, 219, 20},0, {974, -16},{0xE9, 0x0, 0x7D, 0xFF}}}, + {{{1, 218, 0},0, {-16, -16},{0xE9, 0x1, 0x7D, 0xFF}}}, +}; + +Gfx wario_000_displaylist_left_wing_mesh_layer_4_tri_0[] = { + gsSPVertex(wario_000_displaylist_left_wing_mesh_layer_4_vtx_0 + 0, 4, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 2, 3, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_displaylist_left_wing_mesh_layer_4_vtx_1[4] = { + {{{-106, 218, -19},0, {-16, -16},{0xE9, 0x1, 0x7D, 0xFF}}}, + {{{-106, -1, -19},0, {-16, 1996},{0xE9, 0x1, 0x7D, 0xFF}}}, + {{{0, -1, 0},0, {974, 1996},{0xE9, 0x1, 0x7D, 0xFF}}}, + {{{1, 218, 0},0, {974, -16},{0xE9, 0x1, 0x7D, 0xFF}}}, +}; + +Gfx wario_000_displaylist_left_wing_mesh_layer_4_tri_1[] = { + gsSPVertex(wario_000_displaylist_left_wing_mesh_layer_4_vtx_1 + 0, 4, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 2, 3, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_offset_left_upper_arm_mesh_layer_1_vtx_0[31] = { + {{{9, -17, -64},0, {-16, -16},{0xDB, 0xE1, 0x8A, 0xFF}}}, + {{{-12, -11, -41},0, {-16, -16},{0x8F, 0xF1, 0xC7, 0xFF}}}, + {{{-12, 30, -25},0, {-16, -16},{0x92, 0x36, 0xDF, 0xFF}}}, + {{{8, -61, -7},0, {-16, -16},{0xD9, 0x87, 0xFE, 0xFF}}}, + {{{89, -52, -7},0, {-16, -16},{0x33, 0x8C, 0xFE, 0xFF}}}, + {{{90, -17, -52},0, {-16, -16},{0x34, 0xDF, 0x91, 0xFF}}}, + {{{11, 48, -40},0, {-16, -16},{0xE1, 0x67, 0xBC, 0xFF}}}, + {{{-12, 29, 16},0, {-16, -16},{0x92, 0x34, 0x24, 0xFF}}}, + {{{-12, -14, 28},0, {-16, -16},{0x91, 0xEC, 0x3A, 0xFF}}}, + {{{-14, -36, -7},0, {-16, -16},{0x8E, 0xC8, 0xFE, 0xFF}}}, + {{{9, -21, 50},0, {-16, -16},{0xDB, 0xD9, 0x73, 0xFF}}}, + {{{90, -20, 40},0, {-16, -16},{0x36, 0xD8, 0x6C, 0xFF}}}, + {{{103, -15, 25},0, {-16, -16},{0x70, 0xE9, 0x38, 0xFF}}}, + {{{103, -36, -7},0, {-16, -16},{0x6E, 0xC1, 0x0, 0xFF}}}, + {{{105, -12, -38},0, {-16, -16},{0x6F, 0xF0, 0xC4, 0xFF}}}, + {{{105, 23, -24},0, {-16, -16},{0x70, 0x31, 0xDC, 0xFF}}}, + {{{92, 36, -31},0, {-16, -16},{0x38, 0x5F, 0xC1, 0xFF}}}, + {{{105, 23, -24},0, {-16, -16},{0x70, 0x31, 0xDC, 0xFF}}}, + {{{90, -17, -52},0, {-16, -16},{0x34, 0xDF, 0x91, 0xFF}}}, + {{{11, 48, -40},0, {-16, -16},{0xE1, 0x67, 0xBC, 0xFF}}}, + {{{10, 45, 31},0, {-16, -16},{0xDF, 0x60, 0x4C, 0xFF}}}, + {{{-12, 29, 16},0, {-16, -16},{0x92, 0x34, 0x24, 0xFF}}}, + {{{-12, -14, 28},0, {-16, -16},{0x91, 0xEC, 0x3A, 0xFF}}}, + {{{9, -21, 50},0, {-16, -16},{0xDB, 0xD9, 0x73, 0xFF}}}, + {{{-14, -36, -7},0, {-16, -16},{0x8E, 0xC8, 0xFE, 0xFF}}}, + {{{91, 35, 24},0, {-16, -16},{0x36, 0x5B, 0x47, 0xFF}}}, + {{{90, -20, 40},0, {-16, -16},{0x36, 0xD8, 0x6C, 0xFF}}}, + {{{103, -15, 25},0, {-16, -16},{0x70, 0xE9, 0x38, 0xFF}}}, + {{{105, 22, 15},0, {-16, -16},{0x70, 0x2D, 0x28, 0xFF}}}, + {{{105, -12, -38},0, {-16, -16},{0x6F, 0xF0, 0xC4, 0xFF}}}, + {{{103, -36, -7},0, {-16, -16},{0x6E, 0xC1, 0x0, 0xFF}}}, +}; + +Gfx wario_000_offset_left_upper_arm_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_000_offset_left_upper_arm_mesh_layer_1_vtx_0 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 1, 0, 0), + gsSP1Triangle(3, 0, 4, 0), + gsSP1Triangle(0, 5, 4, 0), + gsSP1Triangle(0, 6, 5, 0), + gsSP1Triangle(0, 2, 6, 0), + gsSP1Triangle(6, 2, 7, 0), + gsSP1Triangle(8, 7, 2, 0), + gsSP1Triangle(2, 1, 8, 0), + gsSP1Triangle(1, 9, 8, 0), + gsSP1Triangle(3, 9, 1, 0), + gsSP1Triangle(10, 9, 3, 0), + gsSP1Triangle(10, 3, 11, 0), + gsSP1Triangle(3, 4, 11, 0), + gsSP1Triangle(4, 12, 11, 0), + gsSP1Triangle(4, 13, 12, 0), + gsSP1Triangle(14, 13, 4, 0), + gsSP1Triangle(5, 14, 4, 0), + gsSP1Triangle(15, 14, 5, 0), + gsSPVertex(wario_000_offset_left_upper_arm_mesh_layer_1_vtx_0 + 16, 15, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 0, 2, 0), + gsSP1Triangle(3, 4, 0, 0), + gsSP1Triangle(3, 5, 4, 0), + gsSP1Triangle(4, 5, 6, 0), + gsSP1Triangle(4, 6, 7, 0), + gsSP1Triangle(7, 6, 8, 0), + gsSP1Triangle(4, 7, 9, 0), + gsSP1Triangle(7, 10, 9, 0), + gsSP1Triangle(10, 11, 9, 0), + gsSP1Triangle(11, 12, 9, 0), + gsSP1Triangle(12, 11, 13, 0), + gsSP1Triangle(11, 14, 13, 0), + gsSP1Triangle(12, 13, 1, 0), + gsSP1Triangle(9, 12, 1, 0), + gsSP1Triangle(9, 1, 0, 0), + gsSP1Triangle(4, 9, 0, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_offset_left_lower_arm_mesh_layer_1_vtx_0[16] = { + {{{-3, 36, -31},0, {-16, -16},{0xDF, 0x67, 0xBE, 0xFF}}}, + {{{-21, 23, -22},0, {-16, -16},{0x96, 0x3D, 0xDE, 0xFF}}}, + {{{-21, 20, 16},0, {-16, -16},{0x95, 0x37, 0x29, 0xFF}}}, + {{{-4, -18, -52},0, {-16, -16},{0xDD, 0xE1, 0x8A, 0xFF}}}, + {{{71, -18, -46},0, {-16, -16},{0x40, 0xE1, 0x97, 0xFF}}}, + {{{73, 29, -28},0, {-16, -16},{0x44, 0x5A, 0xC5, 0xFF}}}, + {{{-3, 33, 25},0, {-16, -16},{0xE1, 0x61, 0x4C, 0xFF}}}, + {{{-24, -17, 27},0, {-16, -16},{0x94, 0xEB, 0x40, 0xFF}}}, + {{{-23, -38, -6},0, {-16, -16},{0x93, 0xBE, 0xFC, 0xFF}}}, + {{{-23, -14, -37},0, {-16, -16},{0x94, 0xF0, 0xBF, 0xFF}}}, + {{{-4, -55, -6},0, {-16, -16},{0xDD, 0x86, 0xFC, 0xFF}}}, + {{{70, -49, -6},0, {-16, -16},{0x3E, 0x91, 0xFB, 0xFF}}}, + {{{90, -8, -4},0, {-16, -16},{0x7F, 0xFC, 0x2, 0xFF}}}, + {{{72, 25, 21},0, {-16, -16},{0x42, 0x54, 0x45, 0xFF}}}, + {{{-5, -23, 41},0, {-16, -16},{0xDE, 0xD6, 0x73, 0xFF}}}, + {{{71, -23, 35},0, {-16, -16},{0x40, 0xD8, 0x66, 0xFF}}}, +}; + +Gfx wario_000_offset_left_lower_arm_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_000_offset_left_lower_arm_mesh_layer_1_vtx_0 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 1, 0, 0), + gsSP1Triangle(3, 0, 4, 0), + gsSP1Triangle(0, 5, 4, 0), + gsSP1Triangle(0, 6, 5, 0), + gsSP1Triangle(0, 2, 6, 0), + gsSP1Triangle(6, 2, 7, 0), + gsSP1Triangle(8, 7, 2, 0), + gsSP1Triangle(8, 2, 1, 0), + gsSP1Triangle(9, 8, 1, 0), + gsSP1Triangle(3, 9, 1, 0), + gsSP1Triangle(10, 9, 3, 0), + gsSP1Triangle(10, 3, 11, 0), + gsSP1Triangle(3, 4, 11, 0), + gsSP1Triangle(4, 12, 11, 0), + gsSP1Triangle(5, 12, 4, 0), + gsSP1Triangle(13, 12, 5, 0), + gsSP1Triangle(6, 13, 5, 0), + gsSP1Triangle(6, 14, 13, 0), + gsSP1Triangle(6, 7, 14, 0), + gsSP1Triangle(14, 7, 8, 0), + gsSP1Triangle(14, 8, 10, 0), + gsSP1Triangle(10, 8, 9, 0), + gsSP1Triangle(14, 10, 15, 0), + gsSP1Triangle(10, 11, 15, 0), + gsSP1Triangle(11, 12, 15, 0), + gsSP1Triangle(15, 12, 13, 0), + gsSP1Triangle(14, 15, 13, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_displaylist_left_hand_fist_mesh_layer_1_vtx_0[52] = { + {{{4, 24, -31},0, {-16, -16},{0xFC, 0x44, 0x95, 0xFF}}}, + {{{-1, 40, 6},0, {-16, -16},{0xDB, 0x71, 0x2D, 0xFF}}}, + {{{12, 61, 11},0, {-16, -16},{0xAF, 0x55, 0x30, 0xFF}}}, + {{{-11, 26, -39},0, {-16, -16},{0xCC, 0x39, 0x9B, 0xFF}}}, + {{{26, -26, -32},0, {-16, -16},{0x17, 0xC9, 0x90, 0xFF}}}, + {{{34, 7, -45},0, {-16, -16},{0xC4, 0xFD, 0x90, 0xFF}}}, + {{{33, 65, -28},0, {-16, -16},{0xD0, 0x5C, 0xB6, 0xFF}}}, + {{{61, 83, 9},0, {-16, -16},{0x14, 0x79, 0x21, 0xFF}}}, + {{{58, 56, -38},0, {-16, -16},{0x17, 0x55, 0xA4, 0xFF}}}, + {{{102, 41, -16},0, {-16, -16},{0x6C, 0x40, 0xEB, 0xFF}}}, + {{{88, 30, 43},0, {-16, -16},{0x40, 0x19, 0x6B, 0xFF}}}, + {{{110, -27, 5},0, {-16, -16},{0x65, 0xBF, 0x29, 0xFF}}}, + {{{103, -6, -47},0, {-16, -16},{0x6A, 0xFE, 0xB9, 0xFF}}}, + {{{82, -32, -62},0, {-16, -16},{0x1C, 0xB6, 0x9C, 0xFF}}}, + {{{60, -47, 8},0, {-16, -16},{0x6, 0x8A, 0x2E, 0xFF}}}, + {{{35, -43, 4},0, {-16, -16},{0x3D, 0x97, 0x26, 0xFF}}}, + {{{17, -39, -40},0, {-16, -16},{0x1, 0xB5, 0x99, 0xFF}}}, + {{{26, -26, -32},0, {-16, -16},{0x17, 0xC9, 0x90, 0xFF}}}, + {{{35, -43, 4},0, {-16, -16},{0x3D, 0x97, 0x26, 0xFF}}}, + {{{28, -60, 7},0, {-16, -16},{0x75, 0xD4, 0x17, 0xFF}}}, + {{{5, -7, 38},0, {-16, -16},{0x43, 0x1C, 0x68, 0xFF}}}, + {{{17, -1, 28},0, {-16, -16},{0xFE, 0xFD, 0x7F, 0xFF}}}, + {{{-1, 40, 6},0, {-16, -16},{0xDB, 0x71, 0x2D, 0xFF}}}, + {{{-19, 46, 9},0, {-16, -16},{0x2D, 0x74, 0x1B, 0xFF}}}, + {{{-11, 26, -39},0, {-16, -16},{0xCC, 0x39, 0x9B, 0xFF}}}, + {{{-15, -15, -4},0, {-16, -16},{0x8B, 0xCE, 0x3, 0xFF}}}, + {{{28, -60, 7},0, {-16, -16},{0xA2, 0xAC, 0xE, 0xFF}}}, + {{{5, -7, 38},0, {-16, -16},{0x99, 0xD2, 0x3A, 0xFF}}}, + {{{-19, 46, 9},0, {-16, -16},{0x82, 0xF5, 0xE, 0xFF}}}, + {{{34, 7, -45},0, {-16, -16},{0xC4, 0xFD, 0x90, 0xFF}}}, + {{{82, -32, -62},0, {-16, -16},{0x1C, 0xB6, 0x9C, 0xFF}}}, + {{{63, 12, -61},0, {-16, -16},{0xF5, 0x17, 0x84, 0xFF}}}, + {{{63, 12, -61},0, {-16, -16},{0xF5, 0x17, 0x84, 0xFF}}}, + {{{34, 7, -45},0, {-16, -16},{0xC4, 0xFD, 0x90, 0xFF}}}, + {{{33, 65, -28},0, {-16, -16},{0xD0, 0x5C, 0xB6, 0xFF}}}, + {{{58, 56, -38},0, {-16, -16},{0x17, 0x55, 0xA4, 0xFF}}}, + {{{92, 17, -47},0, {-16, -16},{0x48, 0x31, 0xA3, 0xFF}}}, + {{{102, 41, -16},0, {-16, -16},{0x6C, 0x40, 0xEB, 0xFF}}}, + {{{103, -6, -47},0, {-16, -16},{0x6A, 0xFE, 0xB9, 0xFF}}}, + {{{82, -32, -62},0, {-16, -16},{0x1C, 0xB6, 0x9C, 0xFF}}}, + {{{37, 6, 44},0, {504, 518},{0xE3, 0xEF, 0x7B, 0xFF}}}, + {{{61, 83, 9},0, {-211, 74},{0x14, 0x79, 0x21, 0xFF}}}, + {{{12, 61, 11},0, {-131, 627},{0xAF, 0x55, 0x30, 0xFF}}}, + {{{88, 30, 43},0, {496, -16},{0x40, 0x19, 0x6B, 0xFF}}}, + {{{110, -27, 5},0, {1226, 67},{0x65, 0xBF, 0x29, 0xFF}}}, + {{{60, -47, 8},0, {1129, 624},{0x6, 0x8A, 0x2E, 0xFF}}}, + {{{35, -43, 4},0, {988, 848},{0x3D, 0x97, 0x26, 0xFF}}}, + {{{17, -1, 28},0, {496, 752},{0xFE, 0xFD, 0x7F, 0xFF}}}, + {{{-1, 40, 6},0, {8, 850},{0xDB, 0x71, 0x2D, 0xFF}}}, + {{{17, -1, 28},0, {496, 752},{0xFE, 0xFD, 0x7F, 0xFF}}}, + {{{37, 6, 44},0, {504, 518},{0xE3, 0xEF, 0x7B, 0xFF}}}, + {{{12, 61, 11},0, {-131, 627},{0xAF, 0x55, 0x30, 0xFF}}}, +}; + +Gfx wario_000_displaylist_left_hand_fist_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_000_displaylist_left_hand_fist_mesh_layer_1_vtx_0 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(1, 0, 3, 0), + gsSP1Triangle(3, 0, 4, 0), + gsSP1Triangle(4, 0, 5, 0), + gsSP1Triangle(6, 5, 0, 0), + gsSP1Triangle(2, 6, 0, 0), + gsSP1Triangle(6, 2, 7, 0), + gsSP1Triangle(7, 8, 6, 0), + gsSP1Triangle(7, 9, 8, 0), + gsSP1Triangle(10, 9, 7, 0), + gsSP1Triangle(11, 9, 10, 0), + gsSP1Triangle(12, 9, 11, 0), + gsSP1Triangle(13, 12, 11, 0), + gsSP1Triangle(13, 11, 14, 0), + gsSP1Triangle(4, 13, 14, 0), + gsSP1Triangle(14, 15, 4, 0), + gsSPVertex(wario_000_displaylist_left_hand_fist_mesh_layer_1_vtx_0 + 16, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 3, 0, 0), + gsSP1Triangle(4, 3, 2, 0), + gsSP1Triangle(2, 5, 4, 0), + gsSP1Triangle(4, 5, 6, 0), + gsSP1Triangle(6, 7, 4, 0), + gsSP1Triangle(8, 7, 6, 0), + gsSP1Triangle(1, 0, 8, 0), + gsSP1Triangle(0, 9, 8, 0), + gsSP1Triangle(10, 9, 0, 0), + gsSP1Triangle(11, 9, 10, 0), + gsSP1Triangle(12, 9, 11, 0), + gsSP1Triangle(8, 9, 12, 0), + gsSP1Triangle(1, 13, 14, 0), + gsSP1Triangle(13, 15, 14, 0), + gsSPVertex(wario_000_displaylist_left_hand_fist_mesh_layer_1_vtx_0 + 32, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 2, 3, 0), + gsSP1Triangle(3, 4, 0, 0), + gsSP1Triangle(4, 3, 5, 0), + gsSP1Triangle(4, 5, 6, 0), + gsSP1Triangle(0, 4, 6, 0), + gsSP1Triangle(0, 6, 7, 0), + gsSP1Triangle(8, 9, 10, 0), + gsSP1Triangle(8, 11, 9, 0), + gsSP1Triangle(12, 11, 8, 0), + gsSP1Triangle(13, 12, 8, 0), + gsSP1Triangle(14, 13, 8, 0), + gsSP1Triangle(8, 15, 14, 0), + gsSPVertex(wario_000_displaylist_left_hand_fist_mesh_layer_1_vtx_0 + 48, 4, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 2, 3, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_001_switch_000_offset_left_hand_open_mesh_layer_1_vtx_0[72] = { + {{{124, 75, -21},0, {-16, -16},{0x4D, 0x5F, 0x22, 0xFF}}}, + {{{72, 91, -20},0, {-16, -16},{0xF0, 0x7E, 0xF9, 0xFF}}}, + {{{79, 42, 22},0, {-16, -16},{0x14, 0x28, 0x77, 0xFF}}}, + {{{122, 72, -43},0, {-16, -16},{0x32, 0x41, 0x9F, 0xFF}}}, + {{{145, 35, -7},0, {-16, -16},{0x74, 0xF8, 0x34, 0xFF}}}, + {{{85, -18, 11},0, {-16, -16},{0x43, 0xC1, 0x58, 0xFF}}}, + {{{137, 29, -41},0, {-16, -16},{0x50, 0xD8, 0xA6, 0xFF}}}, + {{{91, -6, -27},0, {-16, -16},{0x65, 0xE3, 0xB8, 0xFF}}}, + {{{91, -49, -38},0, {-16, -16},{0x4B, 0xA4, 0xD4, 0xFF}}}, + {{{46, -35, 11},0, {-16, -16},{0xFF, 0x9F, 0x52, 0xFF}}}, + {{{42, -38, -37},0, {-16, -16},{0xD8, 0x9D, 0xBB, 0xFF}}}, + {{{26, -33, 7},0, {-16, -16},{0x37, 0xA8, 0x49, 0xFF}}}, + {{{20, -28, -27},0, {-16, -16},{0x10, 0xB2, 0x9D, 0xFF}}}, + {{{13, -41, -31},0, {-16, -16},{0x13, 0xA4, 0xAB, 0xFF}}}, + {{{20, -48, 13},0, {-16, -16},{0x27, 0x99, 0x40, 0xFF}}}, + {{{2, 3, 27},0, {-16, -16},{0xF9, 0x19, 0x7C, 0xFF}}}, + {{{26, -33, 7},0, {-16, -16},{0x37, 0xA8, 0x49, 0xFF}}}, + {{{11, 5, 18},0, {-16, -16},{0x5, 0x1B, 0x7C, 0xFF}}}, + {{{2, 3, 27},0, {-16, -16},{0xF9, 0x19, 0x7C, 0xFF}}}, + {{{-3, 36, -9},0, {-16, -16},{0xCE, 0x72, 0x18, 0xFF}}}, + {{{-18, 41, -8},0, {-16, -16},{0xC4, 0x6F, 0xC, 0xFF}}}, + {{{-11, 14, -44},0, {-16, -16},{0xD7, 0x23, 0x8D, 0xFF}}}, + {{{1, 15, -38},0, {-16, -16},{0xE1, 0x1C, 0x88, 0xFF}}}, + {{{11, 30, -53},0, {-16, -16},{0xDB, 0x1E, 0x8A, 0xFF}}}, + {{{6, 54, -9},0, {-16, -16},{0xAC, 0x5D, 0x17, 0xFF}}}, + {{{26, 42, -42},0, {-16, -16},{0xF5, 0x41, 0x93, 0xFF}}}, + {{{72, 91, -20},0, {-16, -16},{0xF0, 0x7E, 0xF9, 0xFF}}}, + {{{80, 61, -35},0, {-16, -16},{0xF6, 0x16, 0x83, 0xFF}}}, + {{{122, 72, -43},0, {-16, -16},{0x32, 0x41, 0x9F, 0xFF}}}, + {{{137, 29, -41},0, {-16, -16},{0x50, 0xD8, 0xA6, 0xFF}}}, + {{{145, 35, -7},0, {-16, -16},{0x74, 0xF8, 0x34, 0xFF}}}, + {{{91, -6, -27},0, {-16, -16},{0x65, 0xE3, 0xB8, 0xFF}}}, + {{{71, 10, -37},0, {-16, -16},{0x33, 0x1D, 0x8F, 0xFF}}}, + {{{80, 61, -35},0, {-16, -16},{0xF6, 0x16, 0x83, 0xFF}}}, + {{{91, -6, -27},0, {-16, -16},{0x65, 0xE3, 0xB8, 0xFF}}}, + {{{78, -19, -49},0, {-16, -16},{0x2D, 0x3, 0x89, 0xFF}}}, + {{{91, -49, -38},0, {-16, -16},{0x4B, 0xA4, 0xD4, 0xFF}}}, + {{{42, -38, -37},0, {-16, -16},{0xD8, 0x9D, 0xBB, 0xFF}}}, + {{{25, -1, -45},0, {-16, -16},{0xE0, 0xE3, 0x89, 0xFF}}}, + {{{20, -28, -27},0, {-16, -16},{0x10, 0xB2, 0x9D, 0xFF}}}, + {{{1, 15, -38},0, {-16, -16},{0xE1, 0x1C, 0x88, 0xFF}}}, + {{{-11, 14, -44},0, {-16, -16},{0xD7, 0x23, 0x8D, 0xFF}}}, + {{{13, -41, -31},0, {-16, -16},{0x13, 0xA4, 0xAB, 0xFF}}}, + {{{1, -34, -23},0, {-16, -16},{0x9F, 0xB3, 0xE2, 0xFF}}}, + {{{6, -39, 8},0, {-16, -16},{0xA7, 0xB0, 0x2A, 0xFF}}}, + {{{20, -48, 13},0, {-16, -16},{0x27, 0x99, 0x40, 0xFF}}}, + {{{2, 3, 27},0, {-16, -16},{0xF9, 0x19, 0x7C, 0xFF}}}, + {{{-6, -3, 18},0, {-16, -16},{0x97, 0xE2, 0x42, 0xFF}}}, + {{{-21, 22, -7},0, {-16, -16},{0x83, 0x0, 0x16, 0xFF}}}, + {{{-6, -3, 18},0, {-16, -16},{0x97, 0xE2, 0x42, 0xFF}}}, + {{{2, 3, 27},0, {-16, -16},{0xF9, 0x19, 0x7C, 0xFF}}}, + {{{-18, 41, -8},0, {-16, -16},{0xC4, 0x6F, 0xC, 0xFF}}}, + {{{-11, 14, -44},0, {-16, -16},{0xD7, 0x23, 0x8D, 0xFF}}}, + {{{-16, 4, -32},0, {-16, -16},{0x8D, 0xDE, 0xD6, 0xFF}}}, + {{{1, -34, -23},0, {-16, -16},{0x9F, 0xB3, 0xE2, 0xFF}}}, + {{{6, -39, 8},0, {-16, -16},{0xA7, 0xB0, 0x2A, 0xFF}}}, + {{{26, 42, -42},0, {-16, -16},{0xF5, 0x41, 0x93, 0xFF}}}, + {{{80, 61, -35},0, {-16, -16},{0xF6, 0x16, 0x83, 0xFF}}}, + {{{71, 10, -37},0, {-16, -16},{0x33, 0x1D, 0x8F, 0xFF}}}, + {{{78, -19, -49},0, {-16, -16},{0x2D, 0x3, 0x89, 0xFF}}}, + {{{25, -1, -45},0, {-16, -16},{0xE0, 0xE3, 0x89, 0xFF}}}, + {{{11, 30, -53},0, {-16, -16},{0xDB, 0x1E, 0x8A, 0xFF}}}, + {{{1, 15, -38},0, {-16, -16},{0xE1, 0x1C, 0x88, 0xFF}}}, + {{{85, -18, 11},0, {1045, 175},{0x43, 0xC1, 0x58, 0xFF}}}, + {{{79, 42, 22},0, {432, -16},{0x14, 0x28, 0x77, 0xFF}}}, + {{{26, 16, 29},0, {475, 548},{0xDE, 0xD, 0x7A, 0xFF}}}, + {{{72, 91, -20},0, {-251, -131},{0xF0, 0x7E, 0xF9, 0xFF}}}, + {{{6, 54, -9},0, {-68, 658},{0xAC, 0x5D, 0x17, 0xFF}}}, + {{{-3, 36, -9},0, {68, 832},{0xCE, 0x72, 0x18, 0xFF}}}, + {{{11, 5, 18},0, {496, 752},{0x5, 0x1B, 0x7C, 0xFF}}}, + {{{26, -33, 7},0, {919, 817},{0x37, 0xA8, 0x49, 0xFF}}}, + {{{46, -35, 11},0, {1026, 632},{0xFF, 0x9F, 0x52, 0xFF}}}, +}; + +Gfx wario_001_switch_000_offset_left_hand_open_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_001_switch_000_offset_left_hand_open_mesh_layer_1_vtx_0 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(1, 0, 3, 0), + gsSP1Triangle(0, 4, 3, 0), + gsSP1Triangle(4, 0, 2, 0), + gsSP1Triangle(5, 4, 2, 0), + gsSP1Triangle(6, 4, 5, 0), + gsSP1Triangle(7, 6, 5, 0), + gsSP1Triangle(8, 7, 5, 0), + gsSP1Triangle(8, 5, 9, 0), + gsSP1Triangle(9, 10, 8, 0), + gsSP1Triangle(11, 10, 9, 0), + gsSP1Triangle(11, 12, 10, 0), + gsSP1Triangle(13, 12, 11, 0), + gsSP1Triangle(11, 14, 13, 0), + gsSP1Triangle(15, 14, 11, 0), + gsSPVertex(wario_001_switch_000_offset_left_hand_open_mesh_layer_1_vtx_0 + 16, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(3, 4, 2, 0), + gsSP1Triangle(5, 4, 3, 0), + gsSP1Triangle(3, 6, 5, 0), + gsSP1Triangle(7, 6, 3, 0), + gsSP1Triangle(3, 8, 7, 0), + gsSP1Triangle(8, 9, 7, 0), + gsSP1Triangle(9, 8, 10, 0), + gsSP1Triangle(10, 11, 9, 0), + gsSP1Triangle(12, 11, 10, 0), + gsSP1Triangle(11, 12, 13, 0), + gsSP1Triangle(12, 14, 13, 0), + gsSP1Triangle(11, 13, 15, 0), + gsSPVertex(wario_001_switch_000_offset_left_hand_open_mesh_layer_1_vtx_0 + 32, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 0, 2, 0), + gsSP1Triangle(3, 2, 4, 0), + gsSP1Triangle(4, 5, 3, 0), + gsSP1Triangle(5, 6, 3, 0), + gsSP1Triangle(7, 6, 5, 0), + gsSP1Triangle(7, 8, 6, 0), + gsSP1Triangle(9, 8, 7, 0), + gsSP1Triangle(7, 10, 9, 0), + gsSP1Triangle(10, 11, 9, 0), + gsSP1Triangle(12, 11, 10, 0), + gsSP1Triangle(13, 12, 10, 0), + gsSP1Triangle(14, 12, 13, 0), + gsSP1Triangle(14, 15, 12, 0), + gsSPVertex(wario_001_switch_000_offset_left_hand_open_mesh_layer_1_vtx_0 + 48, 15, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 0, 2, 0), + gsSP1Triangle(4, 0, 3, 0), + gsSP1Triangle(4, 5, 0, 0), + gsSP1Triangle(6, 5, 4, 0), + gsSP1Triangle(1, 5, 6, 0), + gsSP1Triangle(6, 7, 1, 0), + gsSP1Triangle(1, 0, 5, 0), + gsSP1Triangle(8, 9, 10, 0), + gsSP1Triangle(11, 8, 10, 0), + gsSP1Triangle(11, 12, 8, 0), + gsSP1Triangle(12, 13, 8, 0), + gsSP1Triangle(14, 13, 12, 0), + gsSPVertex(wario_001_switch_000_offset_left_hand_open_mesh_layer_1_vtx_0 + 63, 9, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(2, 3, 4, 0), + gsSP1Triangle(5, 2, 4, 0), + gsSP1Triangle(5, 6, 2, 0), + gsSP1Triangle(2, 6, 7, 0), + gsSP1Triangle(7, 8, 2, 0), + gsSP1Triangle(8, 0, 2, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_offset_right_upper_arm_mesh_layer_1_vtx_0[28] = { + {{{90, 34, 43},0, {-16, -16},{0x37, 0x59, 0x48, 0xFF}}}, + {{{103, 23, 34},0, {-16, -16},{0x6F, 0x32, 0x25, 0xFF}}}, + {{{103, 24, -6},0, {-16, -16},{0x70, 0x32, 0xDE, 0xFF}}}, + {{{103, -14, 44},0, {-16, -16},{0x6F, 0xE9, 0x3A, 0xFF}}}, + {{{87, -19, 58},0, {-16, -16},{0x33, 0xD7, 0x6D, 0xFF}}}, + {{{10, 46, 50},0, {-16, -16},{0xDF, 0x60, 0x4C, 0xFF}}}, + {{{10, 49, -19},0, {-16, -16},{0xE0, 0x68, 0xBF, 0xFF}}}, + {{{90, 37, -13},0, {-16, -16},{0x37, 0x61, 0xC2, 0xFF}}}, + {{{103, -11, -19},0, {-16, -16},{0x6F, 0xEF, 0xC4, 0xFF}}}, + {{{102, -35, 10},0, {-16, -16},{0x6F, 0xC2, 0xFA, 0xFF}}}, + {{{87, -51, 10},0, {-16, -16},{0x33, 0x8C, 0xF9, 0xFF}}}, + {{{87, -14, -34},0, {-16, -16},{0x32, 0xE4, 0x8F, 0xFF}}}, + {{{7, -60, 9},0, {-16, -16},{0xD9, 0x87, 0xF9, 0xFF}}}, + {{{9, -22, 69},0, {-16, -16},{0xDD, 0xD5, 0x72, 0xFF}}}, + {{{-13, 30, 35},0, {-16, -16},{0x93, 0x36, 0x25, 0xFF}}}, + {{{-13, 31, -7},0, {-16, -16},{0x93, 0x38, 0xDF, 0xFF}}}, + {{{-15, -8, -22},0, {-16, -16},{0x90, 0xF7, 0xC4, 0xFF}}}, + {{{-13, 31, -7},0, {-16, -16},{0x93, 0x38, 0xDF, 0xFF}}}, + {{{10, 49, -19},0, {-16, -16},{0xE0, 0x68, 0xBF, 0xFF}}}, + {{{9, -16, -46},0, {-16, -16},{0xDD, 0xE2, 0x8A, 0xFF}}}, + {{{90, 37, -13},0, {-16, -16},{0x37, 0x61, 0xC2, 0xFF}}}, + {{{87, -14, -34},0, {-16, -16},{0x32, 0xE4, 0x8F, 0xFF}}}, + {{{103, -11, -19},0, {-16, -16},{0x6F, 0xEF, 0xC4, 0xFF}}}, + {{{7, -60, 9},0, {-16, -16},{0xD9, 0x87, 0xF9, 0xFF}}}, + {{{-15, -35, 10},0, {-16, -16},{0x8F, 0xC6, 0xFB, 0xFF}}}, + {{{-15, -13, 47},0, {-16, -16},{0x91, 0xEF, 0x3C, 0xFF}}}, + {{{9, -22, 69},0, {-16, -16},{0xDD, 0xD5, 0x72, 0xFF}}}, + {{{-13, 30, 35},0, {-16, -16},{0x93, 0x36, 0x25, 0xFF}}}, +}; + +Gfx wario_000_offset_right_upper_arm_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_000_offset_right_upper_arm_mesh_layer_1_vtx_0 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 1, 0, 0), + gsSP1Triangle(4, 3, 0, 0), + gsSP1Triangle(4, 0, 5, 0), + gsSP1Triangle(0, 6, 5, 0), + gsSP1Triangle(0, 7, 6, 0), + gsSP1Triangle(0, 2, 7, 0), + gsSP1Triangle(7, 2, 8, 0), + gsSP1Triangle(8, 2, 9, 0), + gsSP1Triangle(2, 3, 9, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(10, 9, 3, 0), + gsSP1Triangle(8, 9, 10, 0), + gsSP1Triangle(11, 8, 10, 0), + gsSP1Triangle(11, 10, 12, 0), + gsSP1Triangle(10, 13, 12, 0), + gsSP1Triangle(10, 4, 13, 0), + gsSP1Triangle(10, 3, 4, 0), + gsSP1Triangle(4, 5, 13, 0), + gsSP1Triangle(5, 14, 13, 0), + gsSP1Triangle(15, 14, 5, 0), + gsSP1Triangle(6, 15, 5, 0), + gsSPVertex(wario_000_offset_right_upper_arm_mesh_layer_1_vtx_0 + 16, 12, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 0, 2, 0), + gsSP1Triangle(4, 3, 2, 0), + gsSP1Triangle(4, 5, 3, 0), + gsSP1Triangle(4, 6, 5, 0), + gsSP1Triangle(5, 7, 3, 0), + gsSP1Triangle(7, 8, 3, 0), + gsSP1Triangle(9, 8, 7, 0), + gsSP1Triangle(10, 9, 7, 0), + gsSP1Triangle(11, 9, 10, 0), + gsSP1Triangle(9, 11, 1, 0), + gsSP1Triangle(9, 1, 0, 0), + gsSP1Triangle(0, 8, 9, 0), + gsSP1Triangle(8, 0, 3, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_offset_right_lower_arm_mesh_layer_1_vtx_0[16] = { + {{{-3, -20, 59},0, {-16, -16},{0xDD, 0xD7, 0x73, 0xFF}}}, + {{{-22, -14, 44},0, {-16, -16},{0x93, 0xEC, 0x3E, 0xFF}}}, + {{{-5, -53, 10},0, {-16, -16},{0xD7, 0x88, 0xFA, 0xFF}}}, + {{{-21, 23, 34},0, {-16, -16},{0x94, 0x35, 0x2A, 0xFF}}}, + {{{-2, 36, 44},0, {-16, -16},{0xE0, 0x60, 0x4D, 0xFF}}}, + {{{72, -19, 53},0, {-16, -16},{0x40, 0xD9, 0x67, 0xFF}}}, + {{{71, -48, 10},0, {-16, -16},{0x3E, 0x91, 0xFA, 0xFF}}}, + {{{72, -16, -28},0, {-16, -16},{0x3F, 0xE3, 0x96, 0xFF}}}, + {{{-3, -16, -35},0, {-16, -16},{0xDD, 0xE3, 0x89, 0xFF}}}, + {{{-22, -35, 10},0, {-16, -16},{0x91, 0xC3, 0xF9, 0xFF}}}, + {{{-22, -11, -19},0, {-16, -16},{0x94, 0xF3, 0xBF, 0xFF}}}, + {{{-21, 26, -6},0, {-16, -16},{0x97, 0x3C, 0xD8, 0xFF}}}, + {{{-2, 39, -13},0, {-16, -16},{0xE2, 0x69, 0xBE, 0xFF}}}, + {{{74, 28, 40},0, {-16, -16},{0x44, 0x53, 0x45, 0xFF}}}, + {{{91, -4, 12},0, {-16, -16},{0x7F, 0xFD, 0xFF, 0xFF}}}, + {{{74, 31, -10},0, {-16, -16},{0x44, 0x5A, 0xC5, 0xFF}}}, +}; + +Gfx wario_000_offset_right_lower_arm_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_000_offset_right_lower_arm_mesh_layer_1_vtx_0 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 1, 0, 0), + gsSP1Triangle(4, 3, 0, 0), + gsSP1Triangle(5, 4, 0, 0), + gsSP1Triangle(6, 5, 0, 0), + gsSP1Triangle(6, 0, 2, 0), + gsSP1Triangle(7, 6, 2, 0), + gsSP1Triangle(7, 2, 8, 0), + gsSP1Triangle(2, 9, 8, 0), + gsSP1Triangle(1, 9, 2, 0), + gsSP1Triangle(9, 1, 3, 0), + gsSP1Triangle(10, 9, 3, 0), + gsSP1Triangle(10, 3, 11, 0), + gsSP1Triangle(11, 3, 4, 0), + gsSP1Triangle(12, 11, 4, 0), + gsSP1Triangle(13, 12, 4, 0), + gsSP1Triangle(5, 13, 4, 0), + gsSP1Triangle(5, 14, 13, 0), + gsSP1Triangle(6, 14, 5, 0), + gsSP1Triangle(7, 14, 6, 0), + gsSP1Triangle(15, 14, 7, 0), + gsSP1Triangle(15, 7, 8, 0), + gsSP1Triangle(15, 8, 12, 0), + gsSP1Triangle(8, 10, 12, 0), + gsSP1Triangle(9, 10, 8, 0), + gsSP1Triangle(10, 11, 12, 0), + gsSP1Triangle(13, 14, 15, 0), + gsSP1Triangle(13, 15, 12, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_displaylist_right_hand_fist_mesh_layer_1_vtx_0[52] = { + {{{57, -46, -4},0, {-16, -16},{0x6, 0x8C, 0xCC, 0xFF}}}, + {{{108, -27, 2},0, {-16, -16},{0x65, 0xBF, 0xD7, 0xFF}}}, + {{{78, -34, 69},0, {-16, -16},{0x18, 0xB2, 0x62, 0xFF}}}, + {{{99, -9, 54},0, {-16, -16},{0x68, 0xFA, 0x49, 0xFF}}}, + {{{100, 40, 25},0, {-16, -16},{0x6C, 0x3D, 0x1C, 0xFF}}}, + {{{89, 31, -34},0, {-16, -16},{0x45, 0x1C, 0x99, 0xFF}}}, + {{{60, 83, 1},0, {-16, -16},{0x17, 0x7A, 0xE4, 0xFF}}}, + {{{56, 55, 46},0, {-16, -16},{0x14, 0x51, 0x5F, 0xFF}}}, + {{{30, 64, 36},0, {-16, -16},{0xCE, 0x59, 0x4B, 0xFF}}}, + {{{11, 62, -4},0, {-16, -16},{0xB1, 0x58, 0xD2, 0xFF}}}, + {{{1, 24, 37},0, {-16, -16},{0xF5, 0x3F, 0x6E, 0xFF}}}, + {{{-2, 42, -1},0, {-16, -16},{0xDA, 0x71, 0xD4, 0xFF}}}, + {{{-14, 26, 43},0, {-16, -16},{0xC5, 0x34, 0x64, 0xFF}}}, + {{{-19, 48, -4},0, {-16, -16},{0x2D, 0x75, 0xEC, 0xFF}}}, + {{{4, -3, -34},0, {-16, -16},{0x4C, 0x21, 0x9F, 0xFF}}}, + {{{16, 0, -23},0, {-16, -16},{0xC, 0x0, 0x82, 0xFF}}}, + {{{4, -3, -34},0, {-16, -16},{0x4C, 0x21, 0x9F, 0xFF}}}, + {{{16, 0, -23},0, {-16, -16},{0xC, 0x0, 0x82, 0xFF}}}, + {{{32, -42, -1},0, {-16, -16},{0x3D, 0x99, 0xD4, 0xFF}}}, + {{{25, -59, -4},0, {-16, -16},{0x75, 0xD3, 0xED, 0xFF}}}, + {{{14, -40, 43},0, {-16, -16},{0xFC, 0xB1, 0x64, 0xFF}}}, + {{{24, -27, 37},0, {-16, -16},{0xF, 0xBF, 0x6C, 0xFF}}}, + {{{57, -46, -4},0, {-16, -16},{0x6, 0x8C, 0xCC, 0xFF}}}, + {{{78, -34, 69},0, {-16, -16},{0x18, 0xB2, 0x62, 0xFF}}}, + {{{30, 6, 51},0, {-16, -16},{0xBF, 0xFA, 0x6D, 0xFF}}}, + {{{59, 10, 69},0, {-16, -16},{0xF3, 0x14, 0x7D, 0xFF}}}, + {{{99, -9, 54},0, {-16, -16},{0x68, 0xFA, 0x49, 0xFF}}}, + {{{89, 15, 54},0, {-16, -16},{0x45, 0x2D, 0x61, 0xFF}}}, + {{{100, 40, 25},0, {-16, -16},{0x6C, 0x3D, 0x1C, 0xFF}}}, + {{{56, 55, 46},0, {-16, -16},{0x14, 0x51, 0x5F, 0xFF}}}, + {{{30, 64, 36},0, {-16, -16},{0xCE, 0x59, 0x4B, 0xFF}}}, + {{{1, 24, 37},0, {-16, -16},{0xF5, 0x3F, 0x6E, 0xFF}}}, + {{{24, -27, 37},0, {-16, -16},{0xF, 0xBF, 0x6C, 0xFF}}}, + {{{1, 24, 37},0, {-16, -16},{0xF5, 0x3F, 0x6E, 0xFF}}}, + {{{-14, 26, 43},0, {-16, -16},{0xC5, 0x34, 0x64, 0xFF}}}, + {{{14, -40, 43},0, {-16, -16},{0xFC, 0xB1, 0x64, 0xFF}}}, + {{{-16, -13, 7},0, {-16, -16},{0x8B, 0xD0, 0xF7, 0xFF}}}, + {{{-19, 48, -4},0, {-16, -16},{0x83, 0xF7, 0xEC, 0xFF}}}, + {{{4, -3, -34},0, {-16, -16},{0x99, 0xD6, 0xC2, 0xFF}}}, + {{{25, -59, -4},0, {-16, -16},{0xA0, 0xAF, 0xED, 0xFF}}}, + {{{36, 9, -38},0, {501, 512},{0xE8, 0xF6, 0x84, 0xFF}}}, + {{{57, -46, -4},0, {-117, 614},{0x6, 0x8C, 0xCC, 0xFF}}}, + {{{32, -42, -1},0, {20, 835},{0x3D, 0x99, 0xD4, 0xFF}}}, + {{{108, -27, 2},0, {-207, 67},{0x65, 0xBF, 0xD7, 0xFF}}}, + {{{89, 31, -34},0, {496, -16},{0x45, 0x1C, 0x99, 0xFF}}}, + {{{60, 83, 1},0, {1186, 73},{0x17, 0x7A, 0xE4, 0xFF}}}, + {{{11, 62, -4},0, {1117, 624},{0xB1, 0x58, 0xD2, 0xFF}}}, + {{{-2, 42, -1},0, {985, 823},{0xDA, 0x71, 0xD4, 0xFF}}}, + {{{36, 9, -38},0, {501, 512},{0xE8, 0xF6, 0x84, 0xFF}}}, + {{{16, 0, -23},0, {496, 752},{0xC, 0x0, 0x82, 0xFF}}}, + {{{-2, 42, -1},0, {985, 823},{0xDA, 0x71, 0xD4, 0xFF}}}, + {{{32, -42, -1},0, {20, 835},{0x3D, 0x99, 0xD4, 0xFF}}}, +}; + +Gfx wario_000_displaylist_right_hand_fist_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_000_displaylist_right_hand_fist_mesh_layer_1_vtx_0 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(1, 3, 2, 0), + gsSP1Triangle(1, 4, 3, 0), + gsSP1Triangle(5, 4, 1, 0), + gsSP1Triangle(6, 4, 5, 0), + gsSP1Triangle(7, 4, 6, 0), + gsSP1Triangle(8, 7, 6, 0), + gsSP1Triangle(6, 9, 8, 0), + gsSP1Triangle(8, 9, 10, 0), + gsSP1Triangle(9, 11, 10, 0), + gsSP1Triangle(12, 10, 11, 0), + gsSP1Triangle(11, 13, 12, 0), + gsSP1Triangle(14, 13, 11, 0), + gsSP1Triangle(11, 15, 14, 0), + gsSPVertex(wario_000_displaylist_right_hand_fist_mesh_layer_1_vtx_0 + 16, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 3, 0, 0), + gsSP1Triangle(4, 3, 2, 0), + gsSP1Triangle(2, 5, 4, 0), + gsSP1Triangle(5, 2, 6, 0), + gsSP1Triangle(6, 7, 5, 0), + gsSP1Triangle(7, 8, 5, 0), + gsSP1Triangle(7, 9, 8, 0), + gsSP1Triangle(7, 10, 9, 0), + gsSP1Triangle(10, 11, 9, 0), + gsSP1Triangle(10, 12, 11, 0), + gsSP1Triangle(12, 13, 11, 0), + gsSP1Triangle(11, 13, 9, 0), + gsSP1Triangle(13, 14, 9, 0), + gsSP1Triangle(14, 8, 9, 0), + gsSP1Triangle(15, 8, 14, 0), + gsSP1Triangle(8, 15, 5, 0), + gsSPVertex(wario_000_displaylist_right_hand_fist_mesh_layer_1_vtx_0 + 32, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 3, 0, 0), + gsSP1Triangle(2, 4, 3, 0), + gsSP1Triangle(5, 4, 2, 0), + gsSP1Triangle(6, 4, 5, 0), + gsSP1Triangle(7, 4, 6, 0), + gsSP1Triangle(3, 4, 7, 0), + gsSP1Triangle(8, 9, 10, 0), + gsSP1Triangle(8, 11, 9, 0), + gsSP1Triangle(8, 12, 11, 0), + gsSP1Triangle(13, 12, 8, 0), + gsSP1Triangle(14, 13, 8, 0), + gsSP1Triangle(14, 8, 15, 0), + gsSPVertex(wario_000_displaylist_right_hand_fist_mesh_layer_1_vtx_0 + 48, 4, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 1, 0, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_001_switch_000_offset_right_hand_open_mesh_layer_1_vtx_0[76] = { + {{{31, 13, -30},0, {513, 549},{0xD7, 0x3, 0x88, 0xFF}}}, + {{{89, -20, -13},0, {-52, 179},{0x3E, 0xB9, 0xAB, 0xFF}}}, + {{{50, -36, -9},0, {-35, 643},{0xF7, 0x99, 0xB6, 0xFF}}}, + {{{84, 38, -28},0, {560, -16},{0x10, 0x1D, 0x85, 0xFF}}}, + {{{79, 90, 10},0, {1257, -112},{0xF3, 0x7E, 0xFF, 0xFF}}}, + {{{14, 54, 6},0, {1063, 668},{0xAE, 0x5E, 0xE7, 0xFF}}}, + {{{3, 37, 7},0, {924, 841},{0xD7, 0x74, 0xE1, 0xFF}}}, + {{{17, 4, -17},0, {496, 752},{0x0, 0x11, 0x82, 0xFF}}}, + {{{31, -33, -4},0, {73, 825},{0x37, 0xA3, 0xBD, 0xFF}}}, + {{{50, -36, -9},0, {-16, -16},{0xF7, 0x99, 0xB6, 0xFF}}}, + {{{89, -20, -13},0, {-16, -16},{0x3E, 0xB9, 0xAB, 0xFF}}}, + {{{96, -47, 38},0, {-16, -16},{0x4C, 0xA7, 0x30, 0xFF}}}, + {{{96, -5, 23},0, {-16, -16},{0x68, 0xE6, 0x45, 0xFF}}}, + {{{141, 29, 32},0, {-16, -16},{0x52, 0xDE, 0x5B, 0xFF}}}, + {{{148, 32, -1},0, {-16, -16},{0x73, 0xF0, 0xCC, 0xFF}}}, + {{{84, 38, -28},0, {-16, -16},{0x10, 0x1D, 0x85, 0xFF}}}, + {{{84, 38, -28},0, {-16, -16},{0x10, 0x1D, 0x85, 0xFF}}}, + {{{129, 73, 10},0, {-16, -16},{0x4E, 0x5A, 0xD4, 0xFF}}}, + {{{148, 32, -1},0, {-16, -16},{0x73, 0xF0, 0xCC, 0xFF}}}, + {{{79, 90, 10},0, {-16, -16},{0xF3, 0x7E, 0xFF, 0xFF}}}, + {{{128, 71, 31},0, {-16, -16},{0x39, 0x46, 0x5A, 0xFF}}}, + {{{87, 61, 26},0, {-16, -16},{0xFD, 0x21, 0x7B, 0xFF}}}, + {{{35, 44, 38},0, {-16, -16},{0xFD, 0x4A, 0x67, 0xFF}}}, + {{{14, 54, 6},0, {-16, -16},{0xAE, 0x5E, 0xE7, 0xFF}}}, + {{{21, 34, 50},0, {-16, -16},{0xE2, 0x2A, 0x74, 0xFF}}}, + {{{3, 37, 7},0, {-16, -16},{0xD7, 0x74, 0xE1, 0xFF}}}, + {{{10, 18, 37},0, {-16, -16},{0xEA, 0x28, 0x77, 0xFF}}}, + {{{-1, 18, 44},0, {-16, -16},{0xE1, 0x2F, 0x72, 0xFF}}}, + {{{-9, 42, 6},0, {-16, -16},{0xC7, 0x70, 0xEC, 0xFF}}}, + {{{8, 1, -26},0, {-16, -16},{0xF2, 0xD, 0x82, 0xFF}}}, + {{{17, 4, -17},0, {-16, -16},{0x0, 0x11, 0x82, 0xFF}}}, + {{{31, -33, -4},0, {-16, -16},{0x37, 0xA3, 0xBD, 0xFF}}}, + {{{31, -33, -4},0, {-16, -16},{0x37, 0xA3, 0xBD, 0xFF}}}, + {{{26, -48, -9},0, {-16, -16},{0x28, 0x96, 0xC6, 0xFF}}}, + {{{8, 1, -26},0, {-16, -16},{0xF2, 0xD, 0x82, 0xFF}}}, + {{{20, -37, 35},0, {-16, -16},{0x16, 0xA9, 0x5A, 0xFF}}}, + {{{27, -25, 29},0, {-16, -16},{0xD, 0xBA, 0x69, 0xFF}}}, + {{{48, -36, 39},0, {-16, -16},{0xD8, 0xA4, 0x4E, 0xFF}}}, + {{{50, -36, -9},0, {-16, -16},{0xF7, 0x99, 0xB6, 0xFF}}}, + {{{96, -47, 38},0, {-16, -16},{0x4C, 0xA7, 0x30, 0xFF}}}, + {{{84, -16, 47},0, {-16, -16},{0x35, 0xB, 0x73, 0xFF}}}, + {{{96, -5, 23},0, {-16, -16},{0x68, 0xE6, 0x45, 0xFF}}}, + {{{78, 11, 34},0, {-16, -16},{0x3D, 0x24, 0x6A, 0xFF}}}, + {{{87, 61, 26},0, {-16, -16},{0xFD, 0x21, 0x7B, 0xFF}}}, + {{{141, 29, 32},0, {-16, -16},{0x52, 0xDE, 0x5B, 0xFF}}}, + {{{128, 71, 31},0, {-16, -16},{0x39, 0x46, 0x5A, 0xFF}}}, + {{{148, 32, -1},0, {-16, -16},{0x73, 0xF0, 0xCC, 0xFF}}}, + {{{129, 73, 10},0, {-16, -16},{0x4E, 0x5A, 0xD4, 0xFF}}}, + {{{78, 11, 34},0, {-16, -16},{0x3D, 0x24, 0x6A, 0xFF}}}, + {{{87, 61, 26},0, {-16, -16},{0xFD, 0x21, 0x7B, 0xFF}}}, + {{{35, 44, 38},0, {-16, -16},{0xFD, 0x4A, 0x67, 0xFF}}}, + {{{84, -16, 47},0, {-16, -16},{0x35, 0xB, 0x73, 0xFF}}}, + {{{33, 2, 45},0, {-16, -16},{0xE3, 0xEE, 0x7A, 0xFF}}}, + {{{21, 34, 50},0, {-16, -16},{0xE2, 0x2A, 0x74, 0xFF}}}, + {{{10, 18, 37},0, {-16, -16},{0xEA, 0x28, 0x77, 0xFF}}}, + {{{27, -25, 29},0, {-16, -16},{0xD, 0xBA, 0x69, 0xFF}}}, + {{{-1, 18, 44},0, {-16, -16},{0xE1, 0x2F, 0x72, 0xFF}}}, + {{{20, -37, 35},0, {-16, -16},{0x16, 0xA9, 0x5A, 0xFF}}}, + {{{8, -31, 27},0, {-16, -16},{0x9E, 0xBA, 0x2A, 0xFF}}}, + {{{-7, 7, 34},0, {-16, -16},{0x8D, 0xE7, 0x31, 0xFF}}}, + {{{-12, 23, 7},0, {-16, -16},{0x82, 0x0, 0xF0, 0xFF}}}, + {{{-9, 42, 6},0, {-16, -16},{0xC7, 0x70, 0xEC, 0xFF}}}, + {{{8, 1, -26},0, {-16, -16},{0xF2, 0xD, 0x82, 0xFF}}}, + {{{0, -4, -15},0, {-16, -16},{0x91, 0xDE, 0xCC, 0xFF}}}, + {{{12, -40, -3},0, {-16, -16},{0xA4, 0xAD, 0xE3, 0xFF}}}, + {{{0, -4, -15},0, {-16, -16},{0x91, 0xDE, 0xCC, 0xFF}}}, + {{{8, 1, -26},0, {-16, -16},{0xF2, 0xD, 0x82, 0xFF}}}, + {{{26, -48, -9},0, {-16, -16},{0x28, 0x96, 0xC6, 0xFF}}}, + {{{20, -37, 35},0, {-16, -16},{0x16, 0xA9, 0x5A, 0xFF}}}, + {{{8, -31, 27},0, {-16, -16},{0x9E, 0xBA, 0x2A, 0xFF}}}, + {{{-7, 7, 34},0, {-16, -16},{0x8D, 0xE7, 0x31, 0xFF}}}, + {{{-12, 23, 7},0, {-16, -16},{0x82, 0x0, 0xF0, 0xFF}}}, + {{{48, -36, 39},0, {-16, -16},{0xD8, 0xA4, 0x4E, 0xFF}}}, + {{{33, 2, 45},0, {-16, -16},{0xE3, 0xEE, 0x7A, 0xFF}}}, + {{{27, -25, 29},0, {-16, -16},{0xD, 0xBA, 0x69, 0xFF}}}, + {{{84, -16, 47},0, {-16, -16},{0x35, 0xB, 0x73, 0xFF}}}, +}; + +Gfx wario_001_switch_000_offset_right_hand_open_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_001_switch_000_offset_right_hand_open_mesh_layer_1_vtx_0 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 3, 1, 0), + gsSP1Triangle(4, 3, 0, 0), + gsSP1Triangle(5, 4, 0, 0), + gsSP1Triangle(5, 0, 6, 0), + gsSP1Triangle(0, 7, 6, 0), + gsSP1Triangle(8, 7, 0, 0), + gsSP1Triangle(0, 2, 8, 0), + gsSP1Triangle(9, 10, 11, 0), + gsSP1Triangle(10, 12, 11, 0), + gsSP1Triangle(10, 13, 12, 0), + gsSP1Triangle(10, 14, 13, 0), + gsSP1Triangle(15, 14, 10, 0), + gsSPVertex(wario_001_switch_000_offset_right_hand_open_mesh_layer_1_vtx_0 + 16, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 3, 1, 0), + gsSP1Triangle(4, 1, 3, 0), + gsSP1Triangle(3, 5, 4, 0), + gsSP1Triangle(6, 5, 3, 0), + gsSP1Triangle(3, 7, 6, 0), + gsSP1Triangle(8, 6, 7, 0), + gsSP1Triangle(8, 7, 9, 0), + gsSP1Triangle(9, 10, 8, 0), + gsSP1Triangle(11, 10, 9, 0), + gsSP1Triangle(9, 12, 11, 0), + gsSP1Triangle(13, 12, 9, 0), + gsSP1Triangle(9, 14, 13, 0), + gsSP1Triangle(13, 14, 15, 0), + gsSPVertex(wario_001_switch_000_offset_right_hand_open_mesh_layer_1_vtx_0 + 32, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 1, 0, 0), + gsSP1Triangle(0, 4, 3, 0), + gsSP1Triangle(5, 4, 0, 0), + gsSP1Triangle(6, 5, 0, 0), + gsSP1Triangle(7, 5, 6, 0), + gsSP1Triangle(8, 5, 7, 0), + gsSP1Triangle(7, 9, 8, 0), + gsSP1Triangle(9, 10, 8, 0), + gsSP1Triangle(9, 11, 10, 0), + gsSP1Triangle(9, 12, 11, 0), + gsSP1Triangle(12, 13, 11, 0), + gsSP1Triangle(12, 14, 13, 0), + gsSP1Triangle(13, 14, 15, 0), + gsSPVertex(wario_001_switch_000_offset_right_hand_open_mesh_layer_1_vtx_0 + 48, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 2, 3, 0), + gsSP1Triangle(2, 4, 3, 0), + gsSP1Triangle(2, 5, 4, 0), + gsSP1Triangle(4, 5, 6, 0), + gsSP1Triangle(4, 6, 7, 0), + gsSP1Triangle(7, 6, 8, 0), + gsSP1Triangle(8, 9, 7, 0), + gsSP1Triangle(8, 10, 9, 0), + gsSP1Triangle(8, 11, 10, 0), + gsSP1Triangle(12, 11, 8, 0), + gsSP1Triangle(13, 12, 8, 0), + gsSP1Triangle(14, 12, 13, 0), + gsSP1Triangle(14, 15, 12, 0), + gsSPVertex(wario_001_switch_000_offset_right_hand_open_mesh_layer_1_vtx_0 + 64, 12, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 0, 2, 0), + gsSP1Triangle(4, 0, 3, 0), + gsSP1Triangle(4, 5, 0, 0), + gsSP1Triangle(1, 0, 5, 0), + gsSP1Triangle(5, 6, 1, 0), + gsSP1Triangle(6, 7, 1, 0), + gsSP1Triangle(8, 9, 10, 0), + gsSP1Triangle(11, 9, 8, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_001_switch_000_offset_right_hand_peace_mesh_layer_1_vtx_0[101] = { + {{{87, 114, -7},0, {-16, -16},{0xC1, 0x67, 0x28, 0xFF}}}, + {{{87, 101, 25},0, {-16, -16},{0xC2, 0x67, 0x29, 0xFF}}}, + {{{130, 138, -3},0, {-16, -16},{0xC3, 0x67, 0x2A, 0xFF}}}, + {{{127, 126, 22},0, {-16, -16},{0xC4, 0x67, 0x2C, 0xFF}}}, + {{{92, 70, -35},0, {-16, -16},{0x7, 0xA, 0x82, 0xFF}}}, + {{{130, 138, -3},0, {-16, -16},{0x6, 0x33, 0x8C, 0xFF}}}, + {{{151, 113, -8},0, {-16, -16},{0x17, 0x2A, 0x8A, 0xFF}}}, + {{{87, 114, -7},0, {-16, -16},{0x18, 0x5D, 0xAC, 0xFF}}}, + {{{58, 134, 2},0, {-16, -16},{0x6, 0x7D, 0xED, 0xFF}}}, + {{{87, 101, 25},0, {-16, -16},{0x2E, 0x40, 0x64, 0xFF}}}, + {{{48, 102, 47},0, {-16, -16},{0xF7, 0x48, 0x68, 0xFF}}}, + {{{9, 111, -2},0, {-16, -16},{0xAF, 0x5D, 0xE2, 0xFF}}}, + {{{19, 83, 43},0, {-16, -16},{0xC9, 0x2D, 0x69, 0xFF}}}, + {{{-4, 91, 1},0, {-16, -16},{0xD9, 0x73, 0xD9, 0xFF}}}, + {{{0, 73, 39},0, {-16, -16},{0x5, 0x44, 0x6B, 0xFF}}}, + {{{-15, 75, 45},0, {-16, -16},{0xD4, 0x3B, 0x68, 0xFF}}}, + {{{-15, 75, 45},0, {-16, -16},{0xD4, 0x3B, 0x68, 0xFF}}}, + {{{-4, 91, 1},0, {-16, -16},{0xD9, 0x73, 0xD9, 0xFF}}}, + {{{-22, 96, -3},0, {-16, -16},{0xC3, 0x69, 0xDA, 0xFF}}}, + {{{15, 51, -22},0, {-16, -16},{0x3, 0x4, 0x81, 0xFF}}}, + {{{2, 47, -34},0, {-16, -16},{0xFA, 0x2, 0x81, 0xFF}}}, + {{{33, 7, 1},0, {-16, -16},{0x33, 0x94, 0xD4, 0xFF}}}, + {{{25, -9, -3},0, {-16, -16},{0x26, 0x8D, 0xDB, 0xFF}}}, + {{{24, 22, 38},0, {-16, -16},{0x16, 0xC5, 0x6E, 0xFF}}}, + {{{47, 22, 54},0, {-16, -16},{0xE7, 0xBC, 0x69, 0xFF}}}, + {{{58, 3, -5},0, {-16, -16},{0x3, 0x8A, 0xD1, 0xFF}}}, + {{{91, 17, 41},0, {-16, -16},{0x3D, 0xA6, 0x41, 0xFF}}}, + {{{105, 22, 16},0, {-16, -16},{0x47, 0x97, 0xFB, 0xFF}}}, + {{{97, 29, -18},0, {-16, -16},{0x1A, 0xA8, 0xA8, 0xFF}}}, + {{{160, 36, 22},0, {-16, -16},{0x15, 0x83, 0xF6, 0xFF}}}, + {{{172, 38, -17},0, {-16, -16},{0xF, 0x82, 0xFE, 0xFF}}}, + {{{93, 49, 54},0, {-16, -16},{0x48, 0x2, 0x69, 0xFF}}}, + {{{105, 22, 16},0, {-16, -16},{0x47, 0x97, 0xFB, 0xFF}}}, + {{{101, 62, 30},0, {-16, -16},{0x5F, 0x1A, 0x51, 0xFF}}}, + {{{93, 49, 54},0, {-16, -16},{0x48, 0x2, 0x69, 0xFF}}}, + {{{87, 101, 25},0, {-16, -16},{0x2E, 0x40, 0x64, 0xFF}}}, + {{{144, 106, 26},0, {-16, -16},{0xFC, 0x13, 0x7E, 0xFF}}}, + {{{127, 126, 22},0, {-16, -16},{0xFC, 0x16, 0x7D, 0xFF}}}, + {{{48, 102, 47},0, {-16, -16},{0xF7, 0x48, 0x68, 0xFF}}}, + {{{47, 22, 54},0, {-16, -16},{0xE7, 0xBC, 0x69, 0xFF}}}, + {{{19, 83, 43},0, {-16, -16},{0xC9, 0x2D, 0x69, 0xFF}}}, + {{{24, 22, 38},0, {-16, -16},{0x16, 0xC5, 0x6E, 0xFF}}}, + {{{0, 73, 39},0, {-16, -16},{0x5, 0x44, 0x6B, 0xFF}}}, + {{{16, 11, 44},0, {-16, -16},{0x12, 0xBA, 0x68, 0xFF}}}, + {{{-15, 75, 45},0, {-16, -16},{0xD4, 0x3B, 0x68, 0xFF}}}, + {{{0, 16, 34},0, {-16, -16},{0xA3, 0xB8, 0x31, 0xFF}}}, + {{{-21, 61, 35},0, {-16, -16},{0x8D, 0xE7, 0x2F, 0xFF}}}, + {{{-22, 96, -3},0, {-16, -16},{0xC3, 0x69, 0xDA, 0xFF}}}, + {{{-22, 96, -3},0, {-16, -16},{0xC3, 0x69, 0xDA, 0xFF}}}, + {{{-25, 76, 1},0, {-16, -16},{0x84, 0xFB, 0xE5, 0xFF}}}, + {{{-21, 61, 35},0, {-16, -16},{0x8D, 0xE7, 0x2F, 0xFF}}}, + {{{2, 47, -34},0, {-16, -16},{0xFA, 0x2, 0x81, 0xFF}}}, + {{{-8, 39, -20},0, {-16, -16},{0x9B, 0xD0, 0xC4, 0xFF}}}, + {{{25, -9, -3},0, {-16, -16},{0x26, 0x8D, 0xDB, 0xFF}}}, + {{{7, 1, 1},0, {-16, -16},{0xAB, 0xA5, 0xE6, 0xFF}}}, + {{{16, 11, 44},0, {-16, -16},{0x12, 0xBA, 0x68, 0xFF}}}, + {{{24, 22, 38},0, {-16, -16},{0x16, 0xC5, 0x6E, 0xFF}}}, + {{{0, 16, 34},0, {-16, -16},{0xA3, 0xB8, 0x31, 0xFF}}}, + {{{91, 17, 41},0, {-16, -16},{0x3D, 0xA6, 0x41, 0xFF}}}, + {{{93, 49, 54},0, {-16, -16},{0x48, 0x2, 0x69, 0xFF}}}, + {{{47, 22, 54},0, {-16, -16},{0xE7, 0xBC, 0x69, 0xFF}}}, + {{{151, 113, -8},0, {-16, -16},{0x5E, 0x4C, 0x28, 0xFF}}}, + {{{130, 138, -3},0, {-16, -16},{0x61, 0x44, 0x2E, 0xFF}}}, + {{{127, 126, 22},0, {-16, -16},{0x5E, 0x4C, 0x28, 0xFF}}}, + {{{127, 126, 22},0, {-16, -16},{0x5E, 0x4C, 0x28, 0xFF}}}, + {{{144, 106, 26},0, {-16, -16},{0x5A, 0x53, 0x22, 0xFF}}}, + {{{151, 113, -8},0, {-16, -16},{0x5E, 0x4C, 0x28, 0xFF}}}, + {{{172, 38, -17},0, {-16, -16},{0x1E, 0x6, 0x85, 0xFF}}}, + {{{97, 29, -18},0, {-16, -16},{0x1A, 0xA8, 0xA8, 0xFF}}}, + {{{92, 70, -35},0, {-16, -16},{0x7, 0xA, 0x82, 0xFF}}}, + {{{167, 66, -11},0, {-16, -16},{0x26, 0x1F, 0x8B, 0xFF}}}, + {{{105, 22, 16},0, {-16, -16},{0x4, 0xDC, 0x7A, 0xFF}}}, + {{{160, 36, 22},0, {-16, -16},{0xF7, 0xEE, 0x7D, 0xFF}}}, + {{{158, 59, 25},0, {-16, -16},{0xFE, 0xE4, 0x7C, 0xFF}}}, + {{{101, 62, 30},0, {-16, -16},{0x8, 0xD6, 0x78, 0xFF}}}, + {{{172, 38, -17},0, {-16, -16},{0x7A, 0x9, 0x22, 0xFF}}}, + {{{158, 59, 25},0, {-16, -16},{0x7A, 0x8, 0x23, 0xFF}}}, + {{{160, 36, 22},0, {-16, -16},{0x7A, 0x6, 0x23, 0xFF}}}, + {{{167, 66, -11},0, {-16, -16},{0x7A, 0xA, 0x21, 0xFF}}}, + {{{167, 66, -11},0, {-16, -16},{0xB, 0x7D, 0x13, 0xFF}}}, + {{{92, 70, -35},0, {-16, -16},{0x6, 0x7F, 0x0, 0xFF}}}, + {{{109, 69, 4},0, {-16, -16},{0x9, 0x7D, 0x12, 0xFF}}}, + {{{158, 59, 25},0, {-16, -16},{0xC, 0x7B, 0x1E, 0xFF}}}, + {{{101, 62, 30},0, {-16, -16},{0x9, 0x7A, 0x23, 0xFF}}}, + {{{151, 113, -8},0, {-16, -16},{0x59, 0xA6, 0xF6, 0xFF}}}, + {{{109, 69, 4},0, {-16, -16},{0x59, 0xA6, 0xF1, 0xFF}}}, + {{{92, 70, -35},0, {-16, -16},{0x52, 0xA6, 0xDA, 0xFF}}}, + {{{144, 106, 26},0, {-16, -16},{0x5C, 0xA8, 0x2, 0xFF}}}, + {{{101, 62, 30},0, {-16, -16},{0x5C, 0xA8, 0x1, 0xFF}}}, + {{{9, 111, -2},0, {1114, 623},{0xAF, 0x5D, 0xE2, 0xFF}}}, + {{{58, 134, 2},0, {1176, 66},{0x6, 0x7D, 0xED, 0xFF}}}, + {{{34, 59, -38},0, {486, 518},{0xDF, 0xFA, 0x85, 0xFF}}}, + {{{92, 70, -35},0, {368, -16},{0x7, 0xA, 0x82, 0xFF}}}, + {{{97, 29, -18},0, {-69, 129},{0x1A, 0xA8, 0xA8, 0xFF}}}, + {{{58, 3, -5},0, {-147, 629},{0x3, 0x8A, 0xD1, 0xFF}}}, + {{{34, 59, -38},0, {486, 518},{0xDF, 0xFA, 0x85, 0xFF}}}, + {{{58, 3, -5},0, {-147, 629},{0x3, 0x8A, 0xD1, 0xFF}}}, + {{{33, 7, 1},0, {-4, 853},{0x33, 0x94, 0xD4, 0xFF}}}, + {{{15, 51, -22},0, {496, 752},{0x3, 0x4, 0x81, 0xFF}}}, + {{{-4, 91, 1},0, {972, 827},{0xD9, 0x73, 0xD9, 0xFF}}}, + {{{9, 111, -2},0, {1114, 623},{0xAF, 0x5D, 0xE2, 0xFF}}}, +}; + +Gfx wario_001_switch_000_offset_right_hand_peace_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_001_switch_000_offset_right_hand_peace_mesh_layer_1_vtx_0 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(1, 3, 2, 0), + gsSP1Triangle(4, 5, 6, 0), + gsSP1Triangle(5, 4, 7, 0), + gsSP1Triangle(8, 7, 4, 0), + gsSP1Triangle(8, 9, 7, 0), + gsSP1Triangle(10, 9, 8, 0), + gsSP1Triangle(10, 8, 11, 0), + gsSP1Triangle(10, 11, 12, 0), + gsSP1Triangle(12, 11, 13, 0), + gsSP1Triangle(13, 14, 12, 0), + gsSP1Triangle(15, 14, 13, 0), + gsSPVertex(wario_001_switch_000_offset_right_hand_peace_mesh_layer_1_vtx_0 + 16, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(2, 3, 4, 0), + gsSP1Triangle(4, 3, 5, 0), + gsSP1Triangle(4, 5, 6, 0), + gsSP1Triangle(6, 5, 7, 0), + gsSP1Triangle(8, 7, 5, 0), + gsSP1Triangle(9, 8, 5, 0), + gsSP1Triangle(8, 9, 10, 0), + gsSP1Triangle(11, 10, 9, 0), + gsSP1Triangle(11, 9, 12, 0), + gsSP1Triangle(12, 13, 11, 0), + gsSP1Triangle(13, 12, 14, 0), + gsSP1Triangle(10, 11, 15, 0), + gsSPVertex(wario_001_switch_000_offset_right_hand_peace_mesh_layer_1_vtx_0 + 32, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(1, 3, 2, 0), + gsSP1Triangle(3, 1, 4, 0), + gsSP1Triangle(4, 5, 3, 0), + gsSP1Triangle(2, 3, 6, 0), + gsSP1Triangle(7, 2, 6, 0), + gsSP1Triangle(7, 6, 8, 0), + gsSP1Triangle(9, 7, 8, 0), + gsSP1Triangle(10, 9, 8, 0), + gsSP1Triangle(11, 9, 10, 0), + gsSP1Triangle(11, 10, 12, 0), + gsSP1Triangle(12, 13, 11, 0), + gsSP1Triangle(12, 14, 13, 0), + gsSP1Triangle(15, 14, 12, 0), + gsSPVertex(wario_001_switch_000_offset_right_hand_peace_mesh_layer_1_vtx_0 + 48, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 1, 0, 0), + gsSP1Triangle(3, 4, 1, 0), + gsSP1Triangle(5, 4, 3, 0), + gsSP1Triangle(5, 6, 4, 0), + gsSP1Triangle(7, 6, 5, 0), + gsSP1Triangle(5, 8, 7, 0), + gsSP1Triangle(7, 9, 6, 0), + gsSP1Triangle(4, 6, 9, 0), + gsSP1Triangle(9, 2, 4, 0), + gsSP1Triangle(2, 1, 4, 0), + gsSP1Triangle(10, 11, 12, 0), + gsSP1Triangle(13, 14, 15, 0), + gsSPVertex(wario_001_switch_000_offset_right_hand_peace_mesh_layer_1_vtx_0 + 64, 15, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 4, 5, 0), + gsSP1Triangle(5, 6, 3, 0), + gsSP1Triangle(7, 8, 9, 0), + gsSP1Triangle(7, 9, 10, 0), + gsSP1Triangle(11, 12, 13, 0), + gsSP1Triangle(11, 14, 12, 0), + gsSPVertex(wario_001_switch_000_offset_right_hand_peace_mesh_layer_1_vtx_0 + 79, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 3, 0, 0), + gsSP1Triangle(2, 4, 3, 0), + gsSP1Triangle(5, 6, 7, 0), + gsSP1Triangle(8, 6, 5, 0), + gsSP1Triangle(8, 9, 6, 0), + gsSP1Triangle(10, 11, 12, 0), + gsSP1Triangle(11, 13, 12, 0), + gsSP1Triangle(12, 13, 14, 0), + gsSP1Triangle(15, 12, 14, 0), + gsSPVertex(wario_001_switch_000_offset_right_hand_peace_mesh_layer_1_vtx_0 + 95, 6, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 3, 0, 0), + gsSP1Triangle(0, 3, 4, 0), + gsSP1Triangle(5, 0, 4, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_vtx_0[57] = { + {{{60, 135, 1},0, {-16, -16},{0x17, 0x7A, 0xE3, 0xFF}}}, + {{{12, 114, -3},0, {-16, -16},{0xB1, 0x59, 0xD2, 0xFF}}}, + {{{30, 116, 36},0, {-16, -16},{0xCE, 0x59, 0x4B, 0xFF}}}, + {{{1, 76, 37},0, {-16, -16},{0xF9, 0x3F, 0x6E, 0xFF}}}, + {{{-2, 94, 1},0, {-16, -16},{0xDE, 0x73, 0xD7, 0xFF}}}, + {{{-13, 78, 43},0, {-16, -16},{0xC7, 0x35, 0x65, 0xFF}}}, + {{{-19, 100, -4},0, {-16, -16},{0xBD, 0x65, 0xD9, 0xFF}}}, + {{{4, 49, -32},0, {-16, -16},{0xEE, 0xFA, 0x82, 0xFF}}}, + {{{17, 53, -22},0, {-16, -16},{0x4, 0x0, 0x81, 0xFF}}}, + {{{32, 11, 1},0, {-16, -16},{0x3D, 0x98, 0xD7, 0xFF}}}, + {{{25, -5, -4},0, {-16, -16},{0x1B, 0x8A, 0xD8, 0xFF}}}, + {{{14, 14, 43},0, {-16, -16},{0xFB, 0xB1, 0x63, 0xFF}}}, + {{{24, 26, 37},0, {-16, -16},{0x10, 0xC0, 0x6D, 0xFF}}}, + {{{57, 7, -3},0, {-16, -16},{0x6, 0x8C, 0xCD, 0xFF}}}, + {{{78, 19, 68},0, {-16, -16},{0x19, 0xB2, 0x61, 0xFF}}}, + {{{107, 26, 2},0, {-16, -16},{0x65, 0xBF, 0xD6, 0xFF}}}, + {{{107, 26, 2},0, {-16, -16},{0x65, 0xBF, 0xD6, 0xFF}}}, + {{{98, 43, 54},0, {-16, -16},{0x67, 0xF9, 0x4A, 0xFF}}}, + {{{78, 19, 68},0, {-16, -16},{0x19, 0xB2, 0x61, 0xFF}}}, + {{{99, 92, 25},0, {-16, -16},{0x6C, 0x3D, 0x1C, 0xFF}}}, + {{{88, 83, -32},0, {-16, -16},{0x45, 0x1C, 0x99, 0xFF}}}, + {{{60, 135, 1},0, {-16, -16},{0x17, 0x7A, 0xE3, 0xFF}}}, + {{{56, 107, 46},0, {-16, -16},{0x14, 0x51, 0x60, 0xFF}}}, + {{{30, 116, 36},0, {-16, -16},{0xCE, 0x59, 0x4B, 0xFF}}}, + {{{58, 63, 68},0, {-16, -16},{0xF1, 0x13, 0x7D, 0xFF}}}, + {{{30, 59, 50},0, {-16, -16},{0xC0, 0xFA, 0x6E, 0xFF}}}, + {{{1, 76, 37},0, {-16, -16},{0xF9, 0x3F, 0x6E, 0xFF}}}, + {{{24, 26, 37},0, {-16, -16},{0x10, 0xC0, 0x6D, 0xFF}}}, + {{{-13, 78, 43},0, {-16, -16},{0xC7, 0x35, 0x65, 0xFF}}}, + {{{14, 14, 43},0, {-16, -16},{0xFB, 0xB1, 0x63, 0xFF}}}, + {{{-15, 39, 8},0, {-16, -16},{0x8B, 0xCF, 0xF8, 0xFF}}}, + {{{-19, 100, -4},0, {-16, -16},{0xBD, 0x65, 0xD9, 0xFF}}}, + {{{4, 49, -32},0, {-16, -16},{0xEE, 0xFA, 0x82, 0xFF}}}, + {{{-15, 39, 8},0, {-16, -16},{0x8B, 0xCF, 0xF8, 0xFF}}}, + {{{-19, 100, -4},0, {-16, -16},{0xBD, 0x65, 0xD9, 0xFF}}}, + {{{25, -5, -4},0, {-16, -16},{0x1B, 0x8A, 0xD8, 0xFF}}}, + {{{14, 14, 43},0, {-16, -16},{0xFB, 0xB1, 0x63, 0xFF}}}, + {{{78, 19, 68},0, {-16, -16},{0x19, 0xB2, 0x61, 0xFF}}}, + {{{30, 59, 50},0, {-16, -16},{0xC0, 0xFA, 0x6E, 0xFF}}}, + {{{24, 26, 37},0, {-16, -16},{0x10, 0xC0, 0x6D, 0xFF}}}, + {{{58, 63, 68},0, {-16, -16},{0xF1, 0x13, 0x7D, 0xFF}}}, + {{{98, 43, 54},0, {-16, -16},{0x67, 0xF9, 0x4A, 0xFF}}}, + {{{88, 67, 54},0, {-16, -16},{0x44, 0x2C, 0x62, 0xFF}}}, + {{{99, 92, 25},0, {-16, -16},{0x6C, 0x3D, 0x1C, 0xFF}}}, + {{{56, 107, 46},0, {-16, -16},{0x14, 0x51, 0x60, 0xFF}}}, + {{{12, 114, -3},0, {1127, 628},{0xB1, 0x59, 0xD2, 0xFF}}}, + {{{60, 135, 1},0, {1198, 70},{0x17, 0x7A, 0xE3, 0xFF}}}, + {{{36, 61, -37},0, {496, 517},{0xE7, 0xF5, 0x84, 0xFF}}}, + {{{60, 135, 1},0, {1198, 70},{0x17, 0x7A, 0xE3, 0xFF}}}, + {{{88, 83, -32},0, {496, -16},{0x45, 0x1C, 0x99, 0xFF}}}, + {{{36, 61, -37},0, {496, 517},{0xE7, 0xF5, 0x84, 0xFF}}}, + {{{107, 26, 2},0, {-214, 66},{0x65, 0xBF, 0xD6, 0xFF}}}, + {{{57, 7, -3},0, {-130, 621},{0x6, 0x8C, 0xCD, 0xFF}}}, + {{{32, 11, 1},0, {12, 847},{0x3D, 0x98, 0xD7, 0xFF}}}, + {{{17, 53, -22},0, {496, 752},{0x4, 0x0, 0x81, 0xFF}}}, + {{{-2, 94, 1},0, {991, 841},{0xDE, 0x73, 0xD7, 0xFF}}}, + {{{12, 114, -3},0, {1127, 628},{0xB1, 0x59, 0xD2, 0xFF}}}, +}; + +Gfx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_vtx_0 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(1, 4, 3, 0), + gsSP1Triangle(5, 3, 4, 0), + gsSP1Triangle(4, 6, 5, 0), + gsSP1Triangle(7, 6, 4, 0), + gsSP1Triangle(4, 8, 7, 0), + gsSP1Triangle(7, 8, 9, 0), + gsSP1Triangle(9, 10, 7, 0), + gsSP1Triangle(11, 10, 9, 0), + gsSP1Triangle(9, 12, 11, 0), + gsSP1Triangle(12, 9, 13, 0), + gsSP1Triangle(13, 14, 12, 0), + gsSP1Triangle(13, 15, 14, 0), + gsSPVertex(wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_vtx_0 + 16, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 3, 1, 0), + gsSP1Triangle(4, 3, 0, 0), + gsSP1Triangle(5, 3, 4, 0), + gsSP1Triangle(6, 3, 5, 0), + gsSP1Triangle(7, 6, 5, 0), + gsSP1Triangle(6, 7, 8, 0), + gsSP1Triangle(7, 9, 8, 0), + gsSP1Triangle(10, 9, 7, 0), + gsSP1Triangle(9, 10, 11, 0), + gsSP1Triangle(11, 10, 12, 0), + gsSP1Triangle(12, 13, 11, 0), + gsSP1Triangle(12, 14, 13, 0), + gsSP1Triangle(15, 14, 12, 0), + gsSPVertex(wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_vtx_0 + 32, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 1, 0, 0), + gsSP1Triangle(4, 1, 3, 0), + gsSP1Triangle(5, 6, 7, 0), + gsSP1Triangle(5, 8, 6, 0), + gsSP1Triangle(5, 9, 8, 0), + gsSP1Triangle(9, 10, 8, 0), + gsSP1Triangle(9, 11, 10, 0), + gsSP1Triangle(11, 12, 10, 0), + gsSP1Triangle(10, 12, 8, 0), + gsSP1Triangle(13, 14, 15, 0), + gsSPVertex(wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_vtx_0 + 48, 9, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(2, 3, 4, 0), + gsSP1Triangle(2, 4, 5, 0), + gsSP1Triangle(5, 6, 2, 0), + gsSP1Triangle(2, 6, 7, 0), + gsSP1Triangle(8, 2, 7, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_vtx_1[5] = { + {{{123, 32, -25},0, {496, 55},{0xCE, 0x10, 0x8C, 0xFF}}}, + {{{130, -53, -3},0, {-162, 175},{0xD1, 0xBD, 0x9F, 0xFF}}}, + {{{83, -21, 39},0, {72, 684},{0xCC, 0xD4, 0x95, 0xFF}}}, + {{{94, 81, 48},0, {920, 684},{0xD9, 0x49, 0x9F, 0xFF}}}, + {{{148, 108, 11},0, {1154, 175},{0xE3, 0x5B, 0xAC, 0xFF}}}, +}; + +Gfx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_tri_1[] = { + gsSPVertex(wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_vtx_1 + 0, 5, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 2, 3, 0), + gsSP1Triangle(3, 4, 0, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_vtx_2[41] = { + {{{213, -33, -3},0, {-16, -16},{0x48, 0xDB, 0x9E, 0xFF}}}, + {{{130, -53, -3},0, {-16, -16},{0xD1, 0xBD, 0x9F, 0xFF}}}, + {{{123, 32, -25},0, {-16, -16},{0xCE, 0x10, 0x8C, 0xFF}}}, + {{{171, -140, 74},0, {-16, -16},{0xF5, 0x88, 0xD9, 0xFF}}}, + {{{258, -86, 130},0, {-16, -16},{0x66, 0xC5, 0xD0, 0xFF}}}, + {{{278, 88, 145},0, {-16, -16},{0x71, 0x2A, 0xD9, 0xFF}}}, + {{{225, 69, 6},0, {-16, -16},{0x51, 0x25, 0xA5, 0xFF}}}, + {{{148, 108, 11},0, {-16, -16},{0xE3, 0x5B, 0xAC, 0xFF}}}, + {{{206, 168, 102},0, {-16, -16},{0x10, 0x7D, 0xEF, 0xFF}}}, + {{{143, 126, 115},0, {-16, -16},{0xA4, 0x49, 0x32, 0xFF}}}, + {{{94, 81, 48},0, {-16, -16},{0xD9, 0x49, 0x9F, 0xFF}}}, + {{{55, 109, 59},0, {-16, -16},{0xAD, 0x60, 0x7, 0xFF}}}, + {{{19, 38, 35},0, {-16, -16},{0x86, 0x10, 0xE0, 0xFF}}}, + {{{83, -21, 39},0, {-16, -16},{0xCC, 0xD4, 0x95, 0xFF}}}, + {{{38, -42, 46},0, {-16, -16},{0x99, 0xB5, 0xF9, 0xFF}}}, + {{{119, -88, 96},0, {-16, -16},{0x95, 0xC6, 0x26, 0xFF}}}, + {{{158, -105, 136},0, {-16, -16},{0xA1, 0xC9, 0x40, 0xFF}}}, + {{{119, -88, 96},0, {-16, -16},{0x95, 0xC6, 0x26, 0xFF}}}, + {{{171, -140, 74},0, {-16, -16},{0xF5, 0x88, 0xD9, 0xFF}}}, + {{{205, -139, 148},0, {-16, -16},{0x8, 0x84, 0x18, 0xFF}}}, + {{{258, -86, 130},0, {-16, -16},{0x66, 0xC5, 0xD0, 0xFF}}}, + {{{303, -68, 204},0, {-16, -16},{0x6E, 0xC6, 0x1C, 0xFF}}}, + {{{316, 48, 215},0, {-16, -16},{0x77, 0x1A, 0x23, 0xFF}}}, + {{{278, 88, 145},0, {-16, -16},{0x71, 0x2A, 0xD9, 0xFF}}}, + {{{237, 147, 173},0, {-16, -16},{0x23, 0x72, 0x2D, 0xFF}}}, + {{{206, 168, 102},0, {-16, -16},{0x10, 0x7D, 0xEF, 0xFF}}}, + {{{225, 69, 6},0, {-16, -16},{0x51, 0x25, 0xA5, 0xFF}}}, + {{{184, 127, 156},0, {-16, -16},{0xAE, 0x3F, 0x4A, 0xFF}}}, + {{{211, 111, 200},0, {-16, -16},{0xB8, 0x38, 0x59, 0xFF}}}, + {{{251, 54, 257},0, {-16, -16},{0xF6, 0x20, 0x7B, 0xFF}}}, + {{{237, -67, 247},0, {-16, -16},{0xED, 0xCF, 0x74, 0xFF}}}, + {{{187, -103, 181},0, {-16, -16},{0xAC, 0xCB, 0x4F, 0xFF}}}, + {{{206, 168, 102},0, {-16, -16},{0x10, 0x7D, 0xEF, 0xFF}}}, + {{{143, 126, 115},0, {-16, -16},{0xA4, 0x49, 0x32, 0xFF}}}, + {{{184, 127, 156},0, {-16, -16},{0xAE, 0x3F, 0x4A, 0xFF}}}, + {{{38, -42, 46},0, {-16, -16},{0x99, 0xB5, 0xF9, 0xFF}}}, + {{{119, -88, 96},0, {-16, -16},{0x95, 0xC6, 0x26, 0xFF}}}, + {{{78, -22, 55},0, {-16, -16},{0xC3, 0xE, 0x6F, 0xFF}}}, + {{{19, 38, 35},0, {-16, -16},{0x86, 0x10, 0xE0, 0xFF}}}, + {{{90, 80, 64},0, {-16, -16},{0xBF, 0xED, 0x6C, 0xFF}}}, + {{{55, 109, 59},0, {-16, -16},{0xAD, 0x60, 0x7, 0xFF}}}, +}; + +Gfx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_tri_2[] = { + gsSPVertex(wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_vtx_2 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 3, 1, 0), + gsSP1Triangle(4, 3, 0, 0), + gsSP1Triangle(0, 5, 4, 0), + gsSP1Triangle(6, 5, 0, 0), + gsSP1Triangle(6, 0, 2, 0), + gsSP1Triangle(6, 2, 7, 0), + gsSP1Triangle(7, 8, 6, 0), + gsSP1Triangle(7, 9, 8, 0), + gsSP1Triangle(10, 9, 7, 0), + gsSP1Triangle(10, 11, 9, 0), + gsSP1Triangle(10, 12, 11, 0), + gsSP1Triangle(10, 13, 12, 0), + gsSP1Triangle(14, 12, 13, 0), + gsSP1Triangle(15, 14, 13, 0), + gsSP1Triangle(1, 15, 13, 0), + gsSP1Triangle(3, 15, 1, 0), + gsSPVertex(wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_vtx_2 + 16, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 3, 0, 0), + gsSP1Triangle(4, 3, 2, 0), + gsSP1Triangle(4, 5, 3, 0), + gsSP1Triangle(5, 4, 6, 0), + gsSP1Triangle(4, 7, 6, 0), + gsSP1Triangle(8, 6, 7, 0), + gsSP1Triangle(9, 8, 7, 0), + gsSP1Triangle(10, 9, 7, 0), + gsSP1Triangle(11, 8, 9, 0), + gsSP1Triangle(8, 11, 12, 0), + gsSP1Triangle(13, 8, 12, 0), + gsSP1Triangle(13, 6, 8, 0), + gsSP1Triangle(6, 13, 5, 0), + gsSP1Triangle(13, 14, 5, 0), + gsSP1Triangle(3, 5, 14, 0), + gsSP1Triangle(14, 15, 3, 0), + gsSP1Triangle(15, 0, 3, 0), + gsSPVertex(wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_vtx_2 + 32, 9, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 4, 5, 0), + gsSP1Triangle(6, 3, 5, 0), + gsSP1Triangle(6, 5, 7, 0), + gsSP1Triangle(8, 6, 7, 0), + gsSP1Triangle(1, 8, 7, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_vtx_3[10] = { + {{{237, -67, 247},0, {-16, -16},{0xED, 0xCF, 0x74, 0xFF}}}, + {{{251, 54, 257},0, {-16, -16},{0xF6, 0x20, 0x7B, 0xFF}}}, + {{{211, 111, 200},0, {-16, -16},{0xB8, 0x38, 0x59, 0xFF}}}, + {{{187, -103, 181},0, {-16, -16},{0xAC, 0xCB, 0x4F, 0xFF}}}, + {{{158, -105, 136},0, {-16, -16},{0xA1, 0xC9, 0x40, 0xFF}}}, + {{{184, 127, 156},0, {-16, -16},{0xAE, 0x3F, 0x4A, 0xFF}}}, + {{{143, 126, 115},0, {-16, -16},{0xA4, 0x49, 0x32, 0xFF}}}, + {{{90, 80, 64},0, {-16, -16},{0xBF, 0xED, 0x6C, 0xFF}}}, + {{{78, -22, 55},0, {-16, -16},{0xC3, 0xE, 0x6F, 0xFF}}}, + {{{119, -88, 96},0, {-16, -16},{0x95, 0xC6, 0x26, 0xFF}}}, +}; + +Gfx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_tri_3[] = { + gsSPVertex(wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_vtx_3 + 0, 10, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 3, 0, 0), + gsSP1Triangle(2, 4, 3, 0), + gsSP1Triangle(2, 5, 4, 0), + gsSP1Triangle(5, 6, 4, 0), + gsSP1Triangle(6, 7, 4, 0), + gsSP1Triangle(7, 8, 4, 0), + gsSP1Triangle(8, 9, 4, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4_vtx_0[8] = { + {{{403, 203, 40},0, {974, -16},{0xBE, 0x66, 0xDB, 0xFF}}}, + {{{194, 89, 100},0, {-16, 1996},{0xBE, 0x66, 0xDB, 0xFF}}}, + {{{242, 149, 178},0, {974, 1996},{0xBE, 0x66, 0xDB, 0xFF}}}, + {{{356, 144, -38},0, {-16, -16},{0xBE, 0x66, 0xDB, 0xFF}}}, + {{{212, -146, 152},0, {974, 1996},{0xA8, 0xB4, 0xCD, 0xFF}}}, + {{{183, -65, 83},0, {-16, 1996},{0xA8, 0xB4, 0xCD, 0xFF}}}, + {{{358, -216, 4},0, {974, -16},{0xA8, 0xB4, 0xCD, 0xFF}}}, + {{{328, -135, -63},0, {-16, -16},{0xA8, 0xB4, 0xCD, 0xFF}}}, +}; + +Gfx wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4_tri_0[] = { + gsSPVertex(wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4_vtx_0 + 0, 8, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 3, 1, 0), + gsSP1Triangle(4, 5, 6, 0), + gsSP1Triangle(5, 7, 6, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4_vtx_1[8] = { + {{{450, 263, 118},0, {974, -16},{0xBD, 0x66, 0xDB, 0xFF}}}, + {{{242, 149, 178},0, {-16, 1996},{0xBE, 0x66, 0xDB, 0xFF}}}, + {{{289, 209, 257},0, {974, 1996},{0xBD, 0x66, 0xDB, 0xFF}}}, + {{{403, 203, 40},0, {-16, -16},{0xBE, 0x66, 0xDB, 0xFF}}}, + {{{212, -146, 152},0, {-16, 1996},{0xA8, 0xB4, 0xCD, 0xFF}}}, + {{{358, -216, 4},0, {-16, -16},{0xA8, 0xB4, 0xCD, 0xFF}}}, + {{{389, -297, 72},0, {974, -16},{0xA8, 0xB4, 0xCD, 0xFF}}}, + {{{242, -226, 219},0, {974, 1996},{0xA8, 0xB4, 0xCD, 0xFF}}}, +}; + +Gfx wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4_tri_1[] = { + gsSPVertex(wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4_vtx_1 + 0, 8, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 3, 1, 0), + gsSP1Triangle(4, 5, 6, 0), + gsSP1Triangle(7, 4, 6, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_offset_left_upper_leg_mesh_layer_1_vtx_0[22] = { + {{{-5, 33, 20},0, {-16, -16},{0x9C, 0x3E, 0x2F, 0xFF}}}, + {{{-12, 0, -1},0, {-16, -16},{0x81, 0xF7, 0xFD, 0xFF}}}, + {{{-1, -11, 34},0, {-16, -16},{0xA3, 0xE2, 0x51, 0xFF}}}, + {{{-3, 33, -21},0, {-16, -16},{0x9E, 0x3C, 0xC9, 0xFF}}}, + {{{12, 42, -26},0, {-16, -16},{0xEA, 0x64, 0xB5, 0xFF}}}, + {{{12, 42, 27},0, {-16, -16},{0xEB, 0x64, 0x4C, 0xFF}}}, + {{{16, -13, 45},0, {-16, -16},{0xF5, 0xDA, 0x79, 0xFF}}}, + {{{1, -38, 0},0, {-16, -16},{0xAB, 0xA1, 0x0, 0xFF}}}, + {{{0, -12, -35},0, {-16, -16},{0xA9, 0xDE, 0xA9, 0xFF}}}, + {{{17, -13, -43},0, {-16, -16},{0xFA, 0xDA, 0x87, 0xFF}}}, + {{{55, 35, -18},0, {-16, -16},{0x44, 0x59, 0xC4, 0xFF}}}, + {{{54, 35, 19},0, {-16, -16},{0x43, 0x59, 0x3D, 0xFF}}}, + {{{57, -4, 31},0, {-16, -16},{0x4D, 0xEA, 0x63, 0xFF}}}, + {{{60, -29, 0},0, {-16, -16},{0x55, 0xA1, 0x0, 0xFF}}}, + {{{19, -47, 0},0, {-16, -16},{0x0, 0x81, 0x0, 0xFF}}}, + {{{58, -4, -29},0, {-16, -16},{0x4E, 0xE9, 0x9E, 0xFF}}}, + {{{55, 35, -18},0, {-16, -16},{0x44, 0x59, 0xC4, 0xFF}}}, + {{{73, 8, 0},0, {-16, -16},{0x7F, 0xB, 0x1, 0xFF}}}, + {{{58, -4, -29},0, {-16, -16},{0x4E, 0xE9, 0x9E, 0xFF}}}, + {{{54, 35, 19},0, {-16, -16},{0x43, 0x59, 0x3D, 0xFF}}}, + {{{57, -4, 31},0, {-16, -16},{0x4D, 0xEA, 0x63, 0xFF}}}, + {{{60, -29, 0},0, {-16, -16},{0x55, 0xA1, 0x0, 0xFF}}}, +}; + +Gfx wario_000_offset_left_upper_leg_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_000_offset_left_upper_leg_mesh_layer_1_vtx_0 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 1, 0, 0), + gsSP1Triangle(4, 3, 0, 0), + gsSP1Triangle(4, 0, 5, 0), + gsSP1Triangle(5, 0, 6, 0), + gsSP1Triangle(0, 2, 6, 0), + gsSP1Triangle(6, 2, 7, 0), + gsSP1Triangle(2, 1, 7, 0), + gsSP1Triangle(7, 1, 8, 0), + gsSP1Triangle(8, 1, 3, 0), + gsSP1Triangle(9, 8, 3, 0), + gsSP1Triangle(9, 3, 4, 0), + gsSP1Triangle(9, 4, 10, 0), + gsSP1Triangle(4, 5, 10, 0), + gsSP1Triangle(5, 11, 10, 0), + gsSP1Triangle(5, 6, 11, 0), + gsSP1Triangle(6, 12, 11, 0), + gsSP1Triangle(13, 12, 6, 0), + gsSP1Triangle(6, 14, 13, 0), + gsSP1Triangle(6, 7, 14, 0), + gsSP1Triangle(14, 7, 9, 0), + gsSP1Triangle(7, 8, 9, 0), + gsSP1Triangle(14, 9, 13, 0), + gsSP1Triangle(9, 15, 13, 0), + gsSP1Triangle(10, 15, 9, 0), + gsSPVertex(wario_000_offset_left_upper_leg_mesh_layer_1_vtx_0 + 16, 6, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 1, 0, 0), + gsSP1Triangle(4, 1, 3, 0), + gsSP1Triangle(5, 1, 4, 0), + gsSP1Triangle(2, 1, 5, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_offset_left_lower_leg_mesh_layer_1_vtx_0[12] = { + {{{6, 34, 20},0, {-16, -16},{0xC3, 0x5C, 0x3F, 0xFF}}}, + {{{38, -8, 37},0, {-16, -16},{0x37, 0xDB, 0x6D, 0xFF}}}, + {{{40, 35, 23},0, {-16, -16},{0x3E, 0x58, 0x44, 0xFF}}}, + {{{4, -4, 32},0, {-16, -16},{0xBD, 0xE5, 0x69, 0xFF}}}, + {{{-12, 6, 0},0, {-16, -16},{0x81, 0x6, 0xFE, 0xFF}}}, + {{{7, 34, -18},0, {-16, -16},{0xC7, 0x5D, 0xBE, 0xFF}}}, + {{{41, 35, -19},0, {-16, -16},{0x42, 0x58, 0xC0, 0xFF}}}, + {{{50, 2, 1},0, {-16, -16},{0x7F, 0xF9, 0x0, 0xFF}}}, + {{{37, -35, 1},0, {-16, -16},{0x34, 0x8C, 0x0, 0xFF}}}, + {{{3, -29, 1},0, {-16, -16},{0xB9, 0x96, 0x0, 0xFF}}}, + {{{4, -4, -29},0, {-16, -16},{0xBD, 0xE4, 0x98, 0xFF}}}, + {{{38, -8, -34},0, {-16, -16},{0x37, 0xDB, 0x94, 0xFF}}}, +}; + +Gfx wario_000_offset_left_lower_leg_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_000_offset_left_lower_leg_mesh_layer_1_vtx_0 + 0, 12, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 3, 1, 0), + gsSP1Triangle(0, 4, 3, 0), + gsSP1Triangle(5, 4, 0, 0), + gsSP1Triangle(6, 5, 0, 0), + gsSP1Triangle(0, 2, 6, 0), + gsSP1Triangle(2, 7, 6, 0), + gsSP1Triangle(1, 7, 2, 0), + gsSP1Triangle(8, 7, 1, 0), + gsSP1Triangle(9, 8, 1, 0), + gsSP1Triangle(1, 3, 9, 0), + gsSP1Triangle(3, 4, 9, 0), + gsSP1Triangle(9, 4, 10, 0), + gsSP1Triangle(10, 4, 5, 0), + gsSP1Triangle(11, 10, 5, 0), + gsSP1Triangle(5, 6, 11, 0), + gsSP1Triangle(6, 7, 11, 0), + gsSP1Triangle(11, 7, 8, 0), + gsSP1Triangle(9, 11, 8, 0), + gsSP1Triangle(9, 10, 11, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_offset_left_foot_mesh_layer_1_vtx_0[37] = { + {{{-10, 48, 40},0, {-16, -16},{0x2B, 0x78, 0x0, 0xFF}}}, + {{{-40, 59, -16},0, {-16, -16},{0x2B, 0x78, 0x0, 0xFF}}}, + {{{-40, 59, 15},0, {-16, -16},{0x2B, 0x78, 0x0, 0xFF}}}, + {{{-10, 48, -38},0, {-16, -16},{0x2B, 0x78, 0x0, 0xFF}}}, + {{{71, 19, 47},0, {-16, -16},{0x2B, 0x78, 0x0, 0xFF}}}, + {{{71, 19, -46},0, {-16, -16},{0x2B, 0x78, 0x0, 0xFF}}}, + {{{99, 9, 27},0, {-16, -16},{0x2B, 0x78, 0x0, 0xFF}}}, + {{{99, 9, -30},0, {-16, -16},{0x2B, 0x78, 0x0, 0xFF}}}, + {{{-30, 12, 31},0, {-16, -16},{0xB6, 0xC9, 0x58, 0xFF}}}, + {{{-10, 48, 40},0, {-16, -16},{0xD4, 0xFF, 0x77, 0xFF}}}, + {{{-40, 59, 15},0, {-16, -16},{0x8D, 0x12, 0x34, 0xFF}}}, + {{{58, -9, 42},0, {-16, -16},{0xFB, 0xC0, 0x6E, 0xFF}}}, + {{{34, -27, 3},0, {-16, -16},{0xD5, 0x88, 0x1, 0xFF}}}, + {{{-48, 14, -2},0, {-16, -16},{0x8D, 0xCA, 0xFA, 0xFF}}}, + {{{-40, 59, -16},0, {-16, -16},{0x90, 0xE, 0xC6, 0xFF}}}, + {{{-30, 12, -26},0, {-16, -16},{0xBB, 0xC4, 0xA7, 0xFF}}}, + {{{-40, 59, -16},0, {-16, -16},{0x90, 0xE, 0xC6, 0xFF}}}, + {{{-10, 48, -38},0, {-16, -16},{0xD4, 0xF5, 0x89, 0xFF}}}, + {{{-30, 12, -26},0, {-16, -16},{0xBB, 0xC4, 0xA7, 0xFF}}}, + {{{58, -9, -38},0, {-16, -16},{0xF1, 0xC0, 0x93, 0xFF}}}, + {{{71, 19, -46},0, {-16, -16},{0x7, 0xE0, 0x85, 0xFF}}}, + {{{106, -22, -22},0, {-16, -16},{0x66, 0xDD, 0xBD, 0xFF}}}, + {{{99, 9, -30},0, {-16, -16},{0x60, 0x0, 0xAD, 0xFF}}}, + {{{106, -22, 19},0, {-16, -16},{0x69, 0xDB, 0x3E, 0xFF}}}, + {{{99, 9, 27},0, {-16, -16},{0x67, 0x4, 0x4B, 0xFF}}}, + {{{71, 19, 47},0, {-16, -16},{0x12, 0xE8, 0x7B, 0xFF}}}, + {{{58, -9, 42},0, {-16, -16},{0xFB, 0xC0, 0x6E, 0xFF}}}, + {{{-10, 48, 40},0, {-16, -16},{0xD4, 0xFF, 0x77, 0xFF}}}, + {{{76, -33, 19},0, {-16, -16},{0xEE, 0x9D, 0x4E, 0xFF}}}, + {{{34, -27, 3},0, {-16, -16},{0xD5, 0x88, 0x1, 0xFF}}}, + {{{76, -33, -22},0, {-16, -16},{0xE8, 0xA5, 0xAA, 0xFF}}}, + {{{-48, 14, -2},0, {-16, -16},{0x8D, 0xCA, 0xFA, 0xFF}}}, + {{{106, -22, -22},0, {-16, -16},{0x66, 0xDD, 0xBD, 0xFF}}}, + {{{83, -61, -2},0, {-16, -16},{0xF1, 0x82, 0x0, 0xFF}}}, + {{{76, -33, -22},0, {-16, -16},{0xE8, 0xA5, 0xAA, 0xFF}}}, + {{{106, -22, 19},0, {-16, -16},{0x69, 0xDB, 0x3E, 0xFF}}}, + {{{76, -33, 19},0, {-16, -16},{0xEE, 0x9D, 0x4E, 0xFF}}}, +}; + +Gfx wario_000_offset_left_foot_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_000_offset_left_foot_mesh_layer_1_vtx_0 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 3, 1, 0), + gsSP1Triangle(0, 4, 3, 0), + gsSP1Triangle(4, 5, 3, 0), + gsSP1Triangle(4, 6, 5, 0), + gsSP1Triangle(6, 7, 5, 0), + gsSP1Triangle(8, 9, 10, 0), + gsSP1Triangle(8, 11, 9, 0), + gsSP1Triangle(12, 11, 8, 0), + gsSP1Triangle(12, 8, 13, 0), + gsSP1Triangle(10, 13, 8, 0), + gsSP1Triangle(13, 10, 14, 0), + gsSP1Triangle(14, 15, 13, 0), + gsSPVertex(wario_000_offset_left_foot_mesh_layer_1_vtx_0 + 16, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 2, 1, 0), + gsSP1Triangle(3, 1, 4, 0), + gsSP1Triangle(5, 3, 4, 0), + gsSP1Triangle(6, 5, 4, 0), + gsSP1Triangle(6, 7, 5, 0), + gsSP1Triangle(6, 8, 7, 0), + gsSP1Triangle(7, 8, 9, 0), + gsSP1Triangle(10, 7, 9, 0), + gsSP1Triangle(10, 9, 11, 0), + gsSP1Triangle(10, 12, 7, 0), + gsSP1Triangle(10, 13, 12, 0), + gsSP1Triangle(14, 12, 13, 0), + gsSP1Triangle(3, 14, 13, 0), + gsSP1Triangle(2, 3, 13, 0), + gsSP1Triangle(15, 2, 13, 0), + gsSP1Triangle(5, 14, 3, 0), + gsSPVertex(wario_000_offset_left_foot_mesh_layer_1_vtx_0 + 32, 5, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(1, 0, 3, 0), + gsSP1Triangle(4, 1, 3, 0), + gsSP1Triangle(4, 2, 1, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_offset_right_upper_leg_mesh_layer_1_vtx_0[22] = { + {{{57, -2, -32},0, {-16, -16},{0x4B, 0xEC, 0x9B, 0xFF}}}, + {{{74, 8, -1},0, {-16, -16},{0x7F, 0x9, 0xFE, 0xFF}}}, + {{{59, -27, -1},0, {-16, -16},{0x55, 0xA2, 0xFD, 0xFF}}}, + {{{53, 36, -19},0, {-16, -16},{0x41, 0x5B, 0xC3, 0xFF}}}, + {{{16, -12, -44},0, {-16, -16},{0xF7, 0xDB, 0x87, 0xFF}}}, + {{{19, -48, -1},0, {-16, -16},{0x0, 0x81, 0xFE, 0xFF}}}, + {{{17, -14, 43},0, {-16, -16},{0xFA, 0xD6, 0x78, 0xFF}}}, + {{{58, -4, 29},0, {-16, -16},{0x4F, 0xE6, 0x60, 0xFF}}}, + {{{54, 36, 18},0, {-16, -16},{0x44, 0x59, 0x3C, 0xFF}}}, + {{{11, 43, -26},0, {-16, -16},{0xEB, 0x65, 0xB6, 0xFF}}}, + {{{-6, 34, -20},0, {-16, -16},{0x9C, 0x3E, 0xD0, 0xFF}}}, + {{{-1, -10, -34},0, {-16, -16},{0xA5, 0xE2, 0xAC, 0xFF}}}, + {{{1, -38, -1},0, {-16, -16},{0xA9, 0xA3, 0xFE, 0xFF}}}, + {{{0, -13, 34},0, {-16, -16},{0xA8, 0xD8, 0x52, 0xFF}}}, + {{{-5, 31, 23},0, {-16, -16},{0x9E, 0x36, 0x3C, 0xFF}}}, + {{{12, 42, 27},0, {-16, -16},{0xEC, 0x63, 0x4D, 0xFF}}}, + {{{-6, 34, -20},0, {-16, -16},{0x9C, 0x3E, 0xD0, 0xFF}}}, + {{{-12, 0, 1},0, {-16, -16},{0x82, 0xF3, 0x2, 0xFF}}}, + {{{-5, 31, 23},0, {-16, -16},{0x9E, 0x36, 0x3C, 0xFF}}}, + {{{-1, -10, -34},0, {-16, -16},{0xA5, 0xE2, 0xAC, 0xFF}}}, + {{{1, -38, -1},0, {-16, -16},{0xA9, 0xA3, 0xFE, 0xFF}}}, + {{{0, -13, 34},0, {-16, -16},{0xA8, 0xD8, 0x52, 0xFF}}}, +}; + +Gfx wario_000_offset_right_upper_leg_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_000_offset_right_upper_leg_mesh_layer_1_vtx_0 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 1, 0, 0), + gsSP1Triangle(3, 0, 4, 0), + gsSP1Triangle(4, 0, 2, 0), + gsSP1Triangle(2, 5, 4, 0), + gsSP1Triangle(2, 6, 5, 0), + gsSP1Triangle(2, 7, 6, 0), + gsSP1Triangle(2, 1, 7, 0), + gsSP1Triangle(7, 1, 8, 0), + gsSP1Triangle(8, 1, 3, 0), + gsSP1Triangle(8, 3, 9, 0), + gsSP1Triangle(3, 4, 9, 0), + gsSP1Triangle(4, 10, 9, 0), + gsSP1Triangle(4, 11, 10, 0), + gsSP1Triangle(12, 11, 4, 0), + gsSP1Triangle(5, 12, 4, 0), + gsSP1Triangle(6, 12, 5, 0), + gsSP1Triangle(6, 13, 12, 0), + gsSP1Triangle(14, 13, 6, 0), + gsSP1Triangle(15, 14, 6, 0), + gsSP1Triangle(8, 15, 6, 0), + gsSP1Triangle(6, 7, 8, 0), + gsSP1Triangle(8, 9, 15, 0), + gsSP1Triangle(9, 10, 15, 0), + gsSP1Triangle(10, 14, 15, 0), + gsSPVertex(wario_000_offset_right_upper_leg_mesh_layer_1_vtx_0 + 16, 6, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 1, 0, 0), + gsSP1Triangle(4, 1, 3, 0), + gsSP1Triangle(5, 1, 4, 0), + gsSP1Triangle(2, 1, 5, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_offset_right_lower_leg_mesh_layer_1_vtx_0[22] = { + {{{38, -8, 33},0, {-16, -16},{0xF9, 0x24, 0x7A, 0xFF}}}, + {{{41, 35, 20},0, {-16, -16},{0xF8, 0x23, 0x7A, 0xFF}}}, + {{{7, 34, 18},0, {-16, -16},{0xC6, 0x5A, 0x44, 0xFF}}}, + {{{4, -4, 29},0, {-16, -16},{0xBD, 0xE3, 0x68, 0xFF}}}, + {{{-10, 8, -1},0, {-16, -16},{0x81, 0x9, 0x0, 0xFF}}}, + {{{7, 36, -20},0, {-16, -16},{0xC5, 0x5F, 0xC3, 0xFF}}}, + {{{41, 35, 20},0, {-16, -16},{0xFE, 0x7F, 0x5, 0xFF}}}, + {{{41, 36, -23},0, {-16, -16},{0x0, 0x7F, 0x3, 0xFF}}}, + {{{4, -2, -32},0, {-16, -16},{0xBA, 0xE8, 0x99, 0xFF}}}, + {{{3, -28, -1},0, {-16, -16},{0xB6, 0x99, 0x0, 0xFF}}}, + {{{38, -7, -38},0, {-16, -16},{0xE6, 0xA1, 0xB0, 0xFF}}}, + {{{36, -35, -4},0, {-16, -16},{0xE6, 0xA0, 0xB0, 0xFF}}}, + {{{38, -8, 33},0, {-16, -16},{0xEE, 0x9C, 0x4C, 0xFF}}}, + {{{36, -35, -4},0, {-16, -16},{0xEF, 0x9B, 0x4C, 0xFF}}}, + {{{38, -7, -38},0, {-16, -16},{0xF5, 0x28, 0x88, 0xFF}}}, + {{{41, 36, -23},0, {-16, -16},{0xF6, 0x29, 0x88, 0xFF}}}, + {{{41, 35, 20},0, {-16, -16},{0x7B, 0x17, 0x18, 0xFF}}}, + {{{51, 3, -1},0, {-16, -16},{0x7F, 0xF7, 0x0, 0xFF}}}, + {{{41, 36, -23},0, {-16, -16},{0x7B, 0x17, 0xEA, 0xFF}}}, + {{{38, -8, 33},0, {-16, -16},{0x77, 0xEA, 0x27, 0xFF}}}, + {{{36, -35, -4},0, {-16, -16},{0x76, 0xD0, 0xFF, 0xFF}}}, + {{{38, -7, -38},0, {-16, -16},{0x78, 0xEC, 0xDA, 0xFF}}}, +}; + +Gfx wario_000_offset_right_lower_leg_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_000_offset_right_lower_leg_mesh_layer_1_vtx_0 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 3, 0, 0), + gsSP1Triangle(2, 4, 3, 0), + gsSP1Triangle(5, 4, 2, 0), + gsSP1Triangle(5, 2, 6, 0), + gsSP1Triangle(6, 7, 5, 0), + gsSP1Triangle(8, 4, 5, 0), + gsSP1Triangle(9, 4, 8, 0), + gsSP1Triangle(9, 8, 10, 0), + gsSP1Triangle(10, 11, 9, 0), + gsSP1Triangle(3, 4, 9, 0), + gsSP1Triangle(12, 3, 9, 0), + gsSP1Triangle(13, 12, 9, 0), + gsSP1Triangle(14, 8, 5, 0), + gsSP1Triangle(15, 14, 5, 0), + gsSPVertex(wario_000_offset_right_lower_leg_mesh_layer_1_vtx_0 + 16, 6, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 1, 0, 0), + gsSP1Triangle(4, 1, 3, 0), + gsSP1Triangle(5, 1, 4, 0), + gsSP1Triangle(2, 1, 5, 0), + gsSPEndDisplayList(), +}; + +Vtx wario_000_displaylist_right_foot_mesh_layer_1_vtx_0[38] = { + {{{-10, 48, -40},0, {-16, -16},{0x2B, 0x78, 0x0, 0xFF}}}, + {{{-40, 59, -15},0, {-16, -16},{0x2B, 0x78, 0x0, 0xFF}}}, + {{{-40, 59, 16},0, {-16, -16},{0x2B, 0x78, 0x0, 0xFF}}}, + {{{-10, 48, 38},0, {-16, -16},{0x2B, 0x78, 0x0, 0xFF}}}, + {{{71, 19, -47},0, {-16, -16},{0x2B, 0x78, 0x0, 0xFF}}}, + {{{71, 19, 46},0, {-16, -16},{0x2B, 0x78, 0x0, 0xFF}}}, + {{{99, 9, -27},0, {-16, -16},{0x2B, 0x78, 0x0, 0xFF}}}, + {{{99, 9, 31},0, {-16, -16},{0x2B, 0x78, 0x0, 0xFF}}}, + {{{-30, 12, -31},0, {-16, -16},{0xB6, 0xC9, 0xA8, 0xFF}}}, + {{{-40, 59, -15},0, {-16, -16},{0x8D, 0x12, 0xCC, 0xFF}}}, + {{{-10, 48, -40},0, {-16, -16},{0xD4, 0xFF, 0x89, 0xFF}}}, + {{{-48, 14, 2},0, {-16, -16},{0x8D, 0xCA, 0x6, 0xFF}}}, + {{{34, -27, -2},0, {-16, -16},{0xD5, 0x88, 0xFF, 0xFF}}}, + {{{58, -9, -42},0, {-16, -16},{0xFB, 0xC0, 0x92, 0xFF}}}, + {{{71, 19, -47},0, {-16, -16},{0x12, 0xE8, 0x85, 0xFF}}}, + {{{106, -22, -19},0, {-16, -16},{0x69, 0xDB, 0xC2, 0xFF}}}, + {{{106, -22, -19},0, {-16, -16},{0x69, 0xDB, 0xC2, 0xFF}}}, + {{{71, 19, -47},0, {-16, -16},{0x12, 0xE8, 0x85, 0xFF}}}, + {{{99, 9, -27},0, {-16, -16},{0x67, 0x4, 0xB5, 0xFF}}}, + {{{99, 9, 31},0, {-16, -16},{0x60, 0x0, 0x53, 0xFF}}}, + {{{106, -22, 22},0, {-16, -16},{0x66, 0xDD, 0x43, 0xFF}}}, + {{{71, 19, 46},0, {-16, -16},{0x7, 0xE0, 0x7B, 0xFF}}}, + {{{58, -9, 38},0, {-16, -16},{0xF1, 0xC0, 0x6D, 0xFF}}}, + {{{-10, 48, 38},0, {-16, -16},{0xD4, 0xF5, 0x77, 0xFF}}}, + {{{-30, 12, 26},0, {-16, -16},{0xBB, 0xC4, 0x59, 0xFF}}}, + {{{-40, 59, 16},0, {-16, -16},{0x90, 0xE, 0x3A, 0xFF}}}, + {{{-48, 14, 2},0, {-16, -16},{0x8D, 0xCA, 0x6, 0xFF}}}, + {{{-40, 59, -15},0, {-16, -16},{0x8D, 0x12, 0xCC, 0xFF}}}, + {{{34, -27, -2},0, {-16, -16},{0xD5, 0x88, 0xFF, 0xFF}}}, + {{{76, -33, 22},0, {-16, -16},{0xE8, 0xA5, 0x56, 0xFF}}}, + {{{76, -33, -19},0, {-16, -16},{0xEE, 0x9D, 0xB2, 0xFF}}}, + {{{58, -9, -42},0, {-16, -16},{0xFB, 0xC0, 0x92, 0xFF}}}, + {{{76, -33, -19},0, {-16, -16},{0xEE, 0x9D, 0xB2, 0xFF}}}, + {{{106, -22, -19},0, {-16, -16},{0x69, 0xDB, 0xC2, 0xFF}}}, + {{{83, -61, 2},0, {-16, -16},{0xF1, 0x82, 0x0, 0xFF}}}, + {{{106, -22, 22},0, {-16, -16},{0x66, 0xDD, 0x43, 0xFF}}}, + {{{76, -33, 22},0, {-16, -16},{0xE8, 0xA5, 0x56, 0xFF}}}, + {{{58, -9, 38},0, {-16, -16},{0xF1, 0xC0, 0x6D, 0xFF}}}, +}; + +Gfx wario_000_displaylist_right_foot_mesh_layer_1_tri_0[] = { + gsSPVertex(wario_000_displaylist_right_foot_mesh_layer_1_vtx_0 + 0, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(0, 2, 3, 0), + gsSP1Triangle(0, 3, 4, 0), + gsSP1Triangle(4, 3, 5, 0), + gsSP1Triangle(4, 5, 6, 0), + gsSP1Triangle(6, 5, 7, 0), + gsSP1Triangle(8, 9, 10, 0), + gsSP1Triangle(9, 8, 11, 0), + gsSP1Triangle(12, 11, 8, 0), + gsSP1Triangle(12, 8, 13, 0), + gsSP1Triangle(8, 10, 13, 0), + gsSP1Triangle(13, 10, 14, 0), + gsSP1Triangle(13, 14, 15, 0), + gsSPVertex(wario_000_displaylist_right_foot_mesh_layer_1_vtx_0 + 16, 16, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(3, 0, 2, 0), + gsSP1Triangle(3, 4, 0, 0), + gsSP1Triangle(3, 5, 4, 0), + gsSP1Triangle(4, 5, 6, 0), + gsSP1Triangle(6, 5, 7, 0), + gsSP1Triangle(6, 7, 8, 0), + gsSP1Triangle(9, 8, 7, 0), + gsSP1Triangle(9, 10, 8, 0), + gsSP1Triangle(10, 9, 11, 0), + gsSP1Triangle(10, 12, 8, 0), + gsSP1Triangle(8, 12, 6, 0), + gsSP1Triangle(6, 12, 13, 0), + gsSP1Triangle(13, 12, 14, 0), + gsSP1Triangle(15, 14, 12, 0), + gsSP1Triangle(15, 0, 14, 0), + gsSPVertex(wario_000_displaylist_right_foot_mesh_layer_1_vtx_0 + 32, 6, 0), + gsSP1Triangle(0, 1, 2, 0), + gsSP1Triangle(2, 1, 3, 0), + gsSP1Triangle(3, 4, 2, 0), + gsSP1Triangle(3, 5, 4, 0), + gsSP1Triangle(0, 2, 4, 0), + gsSPEndDisplayList(), +}; + + +Gfx mat_wario_Wario_Overalls[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT, 0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT), + gsSPTexture(65535, 65535, 0, 0, 1), + gsSPCopyLightEXT(1, 3), + gsSPCopyLightEXT(2, 4), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_metal[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(0, 0, 0, TEXEL0, 0, 0, 0, ENVIRONMENT, 0, 0, 0, TEXEL0, 0, 0, 0, ENVIRONMENT), + gsSPSetGeometryMode(G_TEXTURE_GEN), + gsSPTexture(4031, 1983, 0, 0, 1), + gsDPTileSync(), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, wario_mario_metal_rgba16), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, 0), + gsDPLoadSync(), + gsDPLoadBlock(7, 0, 0, 2047, 128), + gsDPPipeSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, 0), + gsDPSetTileSize(0, 0, 0, 252, 124), + gsSPEndDisplayList(), +}; + +Gfx mat_revert_wario_metal[] = { + gsDPPipeSync(), + gsSPClearGeometryMode(G_TEXTURE_GEN), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_Wario_Cap[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT, 0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT), + gsSPTexture(65535, 65535, 0, 0, 1), + gsSPCopyLightEXT(1, 5), + gsSPCopyLightEXT(2, 6), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_Wario_Button[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT), + gsSPTexture(65535, 65535, 0, 0, 1), + gsDPTileSync(), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, wario_wario_overalls_button_rgba16), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), + gsDPLoadSync(), + gsDPLoadBlock(7, 0, 0, 1023, 256), + gsDPPipeSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), + gsDPSetTileSize(0, 0, 0, 124, 124), + gsSPCopyLightEXT(1, 3), + gsSPCopyLightEXT(2, 4), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_Wario_Logo[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT), + gsSPTexture(65535, 65535, 0, 0, 1), + gsDPTileSync(), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, wario_wario_logo_rgba16), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), + gsDPLoadSync(), + gsDPLoadBlock(7, 0, 0, 1023, 256), + gsDPPipeSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), + gsDPSetTileSize(0, 0, 0, 124, 124), + gsSPCopyLightEXT(1, 5), + gsSPCopyLightEXT(2, 6), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_Wario_Hair[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT, 0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT), + gsSPTexture(65535, 65535, 0, 0, 1), + gsSPSetLights1(wario_Wario_Hair_lights), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_Wario_Eyes[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT), + gsSPTexture(65535, 65535, 0, 0, 1), + gsDPTileSync(), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, wario_custom_wario_eyes_center_rgba16), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0), + gsDPLoadSync(), + gsDPLoadBlock(7, 0, 0, 2047, 128), + gsDPPipeSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0), + gsDPSetTileSize(0, 0, 0, 252, 124), + gsSPSetLights1(wario_Wario_Eyes_lights), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_Wario_Sideburn[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT), + gsSPTexture(65535, 65535, 0, 0, 1), + gsDPTileSync(), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, wario_custom_wario_sideburn_rgba16), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), + gsDPLoadSync(), + gsDPLoadBlock(7, 0, 0, 1023, 256), + gsDPPipeSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), + gsDPSetTileSize(0, 0, 0, 124, 124), + gsSPSetLights1(wario_Wario_Sideburn_lights), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_Wario_Skin[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT, 0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT), + gsSPTexture(65535, 65535, 0, 0, 1), + gsSPSetLights1(wario_Wario_Skin_lights), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_Wario_Mustache[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT, 0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT), + gsSPTexture(65535, 65535, 0, 0, 1), + gsSPSetLights1(wario_Wario_Mustache_lights), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_Wario_Nose[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT, 0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT), + gsSPTexture(65535, 65535, 0, 0, 1), + gsSPSetLights1(wario_Wario_Nose_lights), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_Wario_Mouth[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT), + gsSPTexture(65535, 65535, 0, 0, 1), + gsDPTileSync(), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, wario_custom_wario_mouth_rgba16), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0), + gsDPLoadSync(), + gsDPLoadBlock(7, 0, 0, 2047, 128), + gsDPPipeSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0), + gsDPSetTileSize(0, 0, 0, 252, 124), + gsSPSetLights1(wario_Wario_Mouth_lights), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_Wario_Eyes_Half_Closed[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT), + gsSPTexture(65535, 65535, 0, 0, 1), + gsDPTileSync(), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, wario_custom_wario_eyes_half_closed_rgba16), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0), + gsDPLoadSync(), + gsDPLoadBlock(7, 0, 0, 2047, 128), + gsDPPipeSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0), + gsDPSetTileSize(0, 0, 0, 252, 124), + gsSPSetLights1(wario_Wario_Eyes_Half_Closed_lights), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_Wario_Eyes_Closed[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT), + gsSPTexture(65535, 65535, 0, 0, 1), + gsDPTileSync(), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, wario_custom_wario_eyes_closed_rgba16), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0), + gsDPLoadSync(), + gsDPLoadBlock(7, 0, 0, 2047, 128), + gsDPPipeSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0), + gsDPSetTileSize(0, 0, 0, 252, 124), + gsSPSetLights1(wario_Wario_Eyes_Closed_lights), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_Wario_Eyes_Dead[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT, TEXEL0, SHADE, TEXEL0_ALPHA, SHADE, 0, 0, 0, ENVIRONMENT), + gsSPTexture(65535, 65535, 0, 0, 1), + gsDPTileSync(), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, wario_custom_wario_eyes_dead_rgba16), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0), + gsDPLoadSync(), + gsDPLoadBlock(7, 0, 0, 2047, 128), + gsDPPipeSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0), + gsDPSetTileSize(0, 0, 0, 252, 124), + gsSPSetLights1(wario_Wario_Eyes_Dead_lights), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_wing_tip[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(0, 0, 0, TEXEL0, TEXEL0, 0, ENVIRONMENT, 0, 0, 0, 0, TEXEL0, TEXEL0, 0, ENVIRONMENT, 0), + gsSPClearGeometryMode(G_CULL_BACK), + gsSPTexture(65535, 65535, 0, 0, 1), + gsDPTileSync(), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, wario_mario_wing_tip_rgba16), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), + gsDPLoadSync(), + gsDPLoadBlock(7, 0, 0, 2047, 256), + gsDPPipeSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), + gsDPSetTileSize(0, 0, 0, 124, 252), + gsSPEndDisplayList(), +}; + +Gfx mat_revert_wario_wing_tip[] = { + gsDPPipeSync(), + gsSPSetGeometryMode(G_CULL_BACK), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_wing[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(0, 0, 0, TEXEL0, TEXEL0, 0, ENVIRONMENT, 0, 0, 0, 0, TEXEL0, TEXEL0, 0, ENVIRONMENT, 0), + gsSPClearGeometryMode(G_CULL_BACK), + gsSPTexture(65535, 65535, 0, 0, 1), + gsDPTileSync(), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, wario_mario_wing_rgba16), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), + gsDPLoadSync(), + gsDPLoadBlock(7, 0, 0, 2047, 256), + gsDPPipeSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), + gsDPSetTileSize(0, 0, 0, 124, 252), + gsSPEndDisplayList(), +}; + +Gfx mat_revert_wario_wing[] = { + gsDPPipeSync(), + gsSPSetGeometryMode(G_CULL_BACK), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_Wario_Gloves[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT, 0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT), + gsSPTexture(65535, 65535, 0, 0, 1), + gsSPSetLights1(wario_Wario_Gloves_lights), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_wings_half_1[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, TEXEL0, 0, ENVIRONMENT, 0, TEXEL0, 0, SHADE, 0, TEXEL0, 0, ENVIRONMENT, 0), + gsSPClearGeometryMode(G_CULL_BACK), + gsSPTexture(65535, 65535, 0, 0, 1), + gsDPTileSync(), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, wario_mario_wing_rgba16), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), + gsDPLoadSync(), + gsDPLoadBlock(7, 0, 0, 2047, 256), + gsDPPipeSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), + gsDPSetTileSize(0, 0, 0, 124, 252), + gsSPSetLights1(wario_wings_half_1_lights), + gsSPEndDisplayList(), +}; + +Gfx mat_revert_wario_wings_half_1[] = { + gsDPPipeSync(), + gsSPSetGeometryMode(G_CULL_BACK), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_wings_half_2[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, TEXEL0, 0, ENVIRONMENT, 0, TEXEL0, 0, SHADE, 0, TEXEL0, 0, ENVIRONMENT, 0), + gsSPClearGeometryMode(G_CULL_BACK), + gsSPTexture(65535, 65535, 0, 0, 1), + gsDPTileSync(), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 1, wario_mario_wing_tip_rgba16), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b_LOAD_BLOCK, 0, 0, 7, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), + gsDPLoadSync(), + gsDPLoadBlock(7, 0, 0, 2047, 256), + gsDPPipeSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, 0, 0, G_TX_CLAMP | G_TX_NOMIRROR, 6, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, 0), + gsDPSetTileSize(0, 0, 0, 124, 252), + gsSPSetLights1(wario_wings_half_2_lights), + gsSPEndDisplayList(), +}; + +Gfx mat_revert_wario_wings_half_2[] = { + gsDPPipeSync(), + gsSPSetGeometryMode(G_CULL_BACK), + gsSPEndDisplayList(), +}; + +Gfx mat_wario_Wario_Shoes[] = { + gsDPPipeSync(), + gsDPSetCombineLERP(0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT, 0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT), + gsSPTexture(65535, 65535, 0, 0, 1), + gsSPSetLights1(wario_Wario_Shoes_lights), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_pelvis_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Overalls), + gsSPDisplayList(wario_000_offset_pelvis_mesh_layer_1_tri_0), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_pelvis_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_offset_pelvis_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_chest_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Overalls), + gsSPDisplayList(wario_000_offset_chest_mesh_layer_1_tri_0), + gsSPDisplayList(mat_wario_Wario_Cap), + gsSPDisplayList(wario_000_offset_chest_mesh_layer_1_tri_1), + gsSPDisplayList(mat_wario_Wario_Button), + gsSPDisplayList(wario_000_offset_chest_mesh_layer_1_tri_2), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_chest_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_offset_chest_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_offset_chest_mesh_layer_1_tri_1), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_offset_chest_mesh_layer_1_tri_2), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_000_displaylist_head_cap_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Logo), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_0), + gsSPDisplayList(mat_wario_Wario_Cap), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_1), + gsSPDisplayList(mat_wario_Wario_Hair), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_2), + gsSPDisplayList(mat_wario_Wario_Eyes), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_3), + gsSPDisplayList(mat_wario_Wario_Sideburn), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_4), + gsSPDisplayList(mat_wario_Wario_Skin), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_5), + gsSPDisplayList(mat_wario_Wario_Mustache), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_6), + gsSPDisplayList(mat_wario_Wario_Nose), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_7), + gsSPDisplayList(mat_wario_Wario_Mouth), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_8), + gsSPEndDisplayList(), +}; + +Gfx wario_000_displaylist_head_cap_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_1), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_2), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_3), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_4), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_5), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_6), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_7), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_8), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_000_displaylist_head_cap_mesh_layer_1_mat_override_Wario_Eyes_Half_Closed_1[] = { + gsSPDisplayList(mat_wario_Wario_Logo), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_0), + gsSPDisplayList(mat_wario_Wario_Cap), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_1), + gsSPDisplayList(mat_wario_Wario_Hair), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_2), + gsSPDisplayList(mat_wario_Wario_Eyes_Half_Closed), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_3), + gsSPDisplayList(mat_wario_Wario_Sideburn), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_4), + gsSPDisplayList(mat_wario_Wario_Skin), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_5), + gsSPDisplayList(mat_wario_Wario_Mustache), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_6), + gsSPDisplayList(mat_wario_Wario_Nose), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_7), + gsSPDisplayList(mat_wario_Wario_Mouth), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_8), + gsSPEndDisplayList(), +}; + +Gfx wario_000_displaylist_head_cap_mesh_layer_1_mat_override_Wario_Eyes_Closed_2[] = { + gsSPDisplayList(mat_wario_Wario_Logo), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_0), + gsSPDisplayList(mat_wario_Wario_Cap), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_1), + gsSPDisplayList(mat_wario_Wario_Hair), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_2), + gsSPDisplayList(mat_wario_Wario_Eyes_Closed), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_3), + gsSPDisplayList(mat_wario_Wario_Sideburn), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_4), + gsSPDisplayList(mat_wario_Wario_Skin), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_5), + gsSPDisplayList(mat_wario_Wario_Mustache), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_6), + gsSPDisplayList(mat_wario_Wario_Nose), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_7), + gsSPDisplayList(mat_wario_Wario_Mouth), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_8), + gsSPEndDisplayList(), +}; + +Gfx wario_000_displaylist_head_cap_mesh_layer_1_mat_override_Wario_Eyes_Dead_3[] = { + gsSPDisplayList(mat_wario_Wario_Logo), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_0), + gsSPDisplayList(mat_wario_Wario_Cap), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_1), + gsSPDisplayList(mat_wario_Wario_Hair), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_2), + gsSPDisplayList(mat_wario_Wario_Eyes_Dead), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_3), + gsSPDisplayList(mat_wario_Wario_Sideburn), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_4), + gsSPDisplayList(mat_wario_Wario_Skin), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_5), + gsSPDisplayList(mat_wario_Wario_Mustache), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_6), + gsSPDisplayList(mat_wario_Wario_Nose), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_7), + gsSPDisplayList(mat_wario_Wario_Mouth), + gsSPDisplayList(wario_000_displaylist_head_cap_mesh_layer_1_tri_8), + gsSPEndDisplayList(), +}; + +Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Eyes), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_0), + gsSPDisplayList(mat_wario_Wario_Sideburn), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_1), + gsSPDisplayList(mat_wario_Wario_Hair), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_2), + gsSPDisplayList(mat_wario_Wario_Skin), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_3), + gsSPDisplayList(mat_wario_Wario_Mustache), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_4), + gsSPDisplayList(mat_wario_Wario_Nose), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_5), + gsSPDisplayList(mat_wario_Wario_Mouth), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_6), + gsSPEndDisplayList(), +}; + +Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_1), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_2), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_3), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_4), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_5), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_6), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_mat_override_Wario_Eyes_Half_Closed_1[] = { + gsSPDisplayList(mat_wario_Wario_Eyes_Half_Closed), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_0), + gsSPDisplayList(mat_wario_Wario_Sideburn), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_1), + gsSPDisplayList(mat_wario_Wario_Hair), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_2), + gsSPDisplayList(mat_wario_Wario_Skin), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_3), + gsSPDisplayList(mat_wario_Wario_Mustache), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_4), + gsSPDisplayList(mat_wario_Wario_Nose), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_5), + gsSPDisplayList(mat_wario_Wario_Mouth), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_6), + gsSPEndDisplayList(), +}; + +Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_mat_override_Wario_Eyes_Closed_2[] = { + gsSPDisplayList(mat_wario_Wario_Eyes_Closed), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_0), + gsSPDisplayList(mat_wario_Wario_Sideburn), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_1), + gsSPDisplayList(mat_wario_Wario_Hair), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_2), + gsSPDisplayList(mat_wario_Wario_Skin), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_3), + gsSPDisplayList(mat_wario_Wario_Mustache), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_4), + gsSPDisplayList(mat_wario_Wario_Nose), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_5), + gsSPDisplayList(mat_wario_Wario_Mouth), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_6), + gsSPEndDisplayList(), +}; + +Gfx wario_000_switch_000_displaylist_head_capless_mesh_layer_1_mat_override_Wario_Eyes_Dead_3[] = { + gsSPDisplayList(mat_wario_Wario_Eyes_Dead), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_0), + gsSPDisplayList(mat_wario_Wario_Sideburn), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_1), + gsSPDisplayList(mat_wario_Wario_Hair), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_2), + gsSPDisplayList(mat_wario_Wario_Skin), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_3), + gsSPDisplayList(mat_wario_Wario_Mustache), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_4), + gsSPDisplayList(mat_wario_Wario_Nose), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_5), + gsSPDisplayList(mat_wario_Wario_Mouth), + gsSPDisplayList(wario_000_switch_000_displaylist_head_capless_mesh_layer_1_tri_6), + gsSPEndDisplayList(), +}; + +Gfx wario_000_displaylist_right_wing_mesh_layer_4[] = { + gsSPDisplayList(mat_wario_wing_tip), + gsSPDisplayList(wario_000_displaylist_right_wing_mesh_layer_4_tri_0), + gsSPDisplayList(mat_revert_wario_wing_tip), + gsSPDisplayList(mat_wario_wing), + gsSPDisplayList(wario_000_displaylist_right_wing_mesh_layer_4_tri_1), + gsSPDisplayList(mat_revert_wario_wing), + gsSPEndDisplayList(), +}; + +Gfx wario_000_displaylist_right_wing_mesh_layer_4_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_wing_tip), + gsSPDisplayList(wario_000_displaylist_right_wing_mesh_layer_4_tri_0), + gsSPDisplayList(mat_revert_wario_wing_tip), + gsSPDisplayList(mat_wario_wing), + gsSPDisplayList(wario_000_displaylist_right_wing_mesh_layer_4_tri_1), + gsSPDisplayList(mat_revert_wario_wing), + gsSPEndDisplayList(), +}; + +Gfx wario_000_displaylist_left_wing_mesh_layer_4[] = { + gsSPDisplayList(mat_wario_wing_tip), + gsSPDisplayList(wario_000_displaylist_left_wing_mesh_layer_4_tri_0), + gsSPDisplayList(mat_revert_wario_wing_tip), + gsSPDisplayList(mat_wario_wing), + gsSPDisplayList(wario_000_displaylist_left_wing_mesh_layer_4_tri_1), + gsSPDisplayList(mat_revert_wario_wing), + gsSPEndDisplayList(), +}; + +Gfx wario_000_displaylist_left_wing_mesh_layer_4_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_wing_tip), + gsSPDisplayList(wario_000_displaylist_left_wing_mesh_layer_4_tri_0), + gsSPDisplayList(mat_revert_wario_wing_tip), + gsSPDisplayList(mat_wario_wing), + gsSPDisplayList(wario_000_displaylist_left_wing_mesh_layer_4_tri_1), + gsSPDisplayList(mat_revert_wario_wing), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_left_upper_arm_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Cap), + gsSPDisplayList(wario_000_offset_left_upper_arm_mesh_layer_1_tri_0), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_left_upper_arm_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_offset_left_upper_arm_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_left_lower_arm_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Cap), + gsSPDisplayList(wario_000_offset_left_lower_arm_mesh_layer_1_tri_0), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_left_lower_arm_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_offset_left_lower_arm_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_000_displaylist_left_hand_fist_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Gloves), + gsSPDisplayList(wario_000_displaylist_left_hand_fist_mesh_layer_1_tri_0), + gsSPEndDisplayList(), +}; + +Gfx wario_000_displaylist_left_hand_fist_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_displaylist_left_hand_fist_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_001_switch_000_offset_left_hand_open_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Gloves), + gsSPDisplayList(wario_001_switch_000_offset_left_hand_open_mesh_layer_1_tri_0), + gsSPEndDisplayList(), +}; + +Gfx wario_001_switch_000_offset_left_hand_open_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_001_switch_000_offset_left_hand_open_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_right_upper_arm_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Cap), + gsSPDisplayList(wario_000_offset_right_upper_arm_mesh_layer_1_tri_0), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_right_upper_arm_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_offset_right_upper_arm_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_right_lower_arm_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Cap), + gsSPDisplayList(wario_000_offset_right_lower_arm_mesh_layer_1_tri_0), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_right_lower_arm_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_offset_right_lower_arm_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_000_displaylist_right_hand_fist_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Gloves), + gsSPDisplayList(wario_000_displaylist_right_hand_fist_mesh_layer_1_tri_0), + gsSPEndDisplayList(), +}; + +Gfx wario_000_displaylist_right_hand_fist_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_displaylist_right_hand_fist_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_001_switch_000_offset_right_hand_open_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Gloves), + gsSPDisplayList(wario_001_switch_000_offset_right_hand_open_mesh_layer_1_tri_0), + gsSPEndDisplayList(), +}; + +Gfx wario_001_switch_000_offset_right_hand_open_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_001_switch_000_offset_right_hand_open_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_001_switch_000_offset_right_hand_peace_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Gloves), + gsSPDisplayList(wario_001_switch_000_offset_right_hand_peace_mesh_layer_1_tri_0), + gsSPEndDisplayList(), +}; + +Gfx wario_001_switch_000_offset_right_hand_peace_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_001_switch_000_offset_right_hand_peace_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Gloves), + gsSPDisplayList(wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_tri_0), + gsSPDisplayList(mat_wario_Wario_Logo), + gsSPDisplayList(wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_tri_1), + gsSPDisplayList(mat_wario_Wario_Cap), + gsSPDisplayList(wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_tri_2), + gsSPDisplayList(mat_wario_Wario_Hair), + gsSPDisplayList(wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_tri_3), + gsSPEndDisplayList(), +}; + +Gfx wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_tri_1), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_tri_2), + gsSPDisplayList(mat_revert_wario_metal), + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_001_switch_000_offset_right_hand_cap_mesh_layer_1_tri_3), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4[] = { + gsSPDisplayList(mat_wario_wings_half_1), + gsSPDisplayList(wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4_tri_0), + gsSPDisplayList(mat_revert_wario_wings_half_1), + gsSPDisplayList(mat_wario_wings_half_2), + gsSPDisplayList(wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4_tri_1), + gsSPDisplayList(mat_revert_wario_wings_half_2), + gsSPEndDisplayList(), +}; + +Gfx wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_wings_half_1), + gsSPDisplayList(wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4_tri_0), + gsSPDisplayList(mat_revert_wario_wings_half_1), + gsSPDisplayList(mat_wario_wings_half_2), + gsSPDisplayList(wario_001_switch_000_displaylist_right_hand_cap_wings_mesh_layer_4_tri_1), + gsSPDisplayList(mat_revert_wario_wings_half_2), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_left_upper_leg_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Overalls), + gsSPDisplayList(wario_000_offset_left_upper_leg_mesh_layer_1_tri_0), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_left_upper_leg_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_offset_left_upper_leg_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_left_lower_leg_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Overalls), + gsSPDisplayList(wario_000_offset_left_lower_leg_mesh_layer_1_tri_0), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_left_lower_leg_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_offset_left_lower_leg_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_left_foot_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Shoes), + gsSPDisplayList(wario_000_offset_left_foot_mesh_layer_1_tri_0), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_left_foot_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_offset_left_foot_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_right_upper_leg_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Overalls), + gsSPDisplayList(wario_000_offset_right_upper_leg_mesh_layer_1_tri_0), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_right_upper_leg_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_offset_right_upper_leg_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_right_lower_leg_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Overalls), + gsSPDisplayList(wario_000_offset_right_lower_leg_mesh_layer_1_tri_0), + gsSPEndDisplayList(), +}; + +Gfx wario_000_offset_right_lower_leg_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_offset_right_lower_leg_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_000_displaylist_right_foot_mesh_layer_1[] = { + gsSPDisplayList(mat_wario_Wario_Shoes), + gsSPDisplayList(wario_000_displaylist_right_foot_mesh_layer_1_tri_0), + gsSPEndDisplayList(), +}; + +Gfx wario_000_displaylist_right_foot_mesh_layer_1_mat_override_metal_0[] = { + gsSPDisplayList(mat_wario_metal), + gsSPDisplayList(wario_000_displaylist_right_foot_mesh_layer_1_tri_0), + gsSPDisplayList(mat_revert_wario_metal), + gsSPEndDisplayList(), +}; + +Gfx wario_material_revert_render_settings[] = { + gsDPPipeSync(), + gsSPSetGeometryMode(G_LIGHTING), + gsSPClearGeometryMode(G_TEXTURE_GEN), + gsDPSetCombineLERP(0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT, 0, 0, 0, SHADE, 0, 0, 0, ENVIRONMENT), + gsSPTexture(65535, 65535, 0, 0, 0), + gsDPSetEnvColor(255, 255, 255, 255), + gsDPSetAlphaCompare(G_AC_NONE), + gsSPEndDisplayList(), +}; + diff --git a/actors/wario_cap/custom_wario_cap_logo.rgba16.png b/actors/wario_cap/custom_wario_cap_logo.rgba16.png new file mode 100644 index 0000000000000000000000000000000000000000..df62edaa2d51d0488645ba64eeb30deeb4dfed8f GIT binary patch literal 547 zcmV+;0^I$HP)TH}62pjqTpyY&Fm#%({$iGLjkSR9SjM znUDoqd#>vWoWdb@03ZcKF+T$K!Q~Rd?dG%Dn0cZhr$Z`nnS!AJiRtNknys|+dB#;B zF@3+!IOe6ET#l1Aq2fSIiUH)V*D}4vFB#Q17iR`w#EA3QThOa#3|8vfFqHYI#_j+W z@-7rj_!Y9K@3n!`>9u&&#gBfl<(?R05Te0MX&$-bal+I%(s3F+GnmT9v9!eySlCiA zRk?JLlliF^T?tZBFf|jk)i342<(lY9Kmf$1Eu3RqF~GGIvmrh@L)@|hTu?KiUr(Gp z3+lci4r*Dr1S!e7(qn~Qz`qp$`^$-%(yN(>MOOlvKwNAf;tL3&5;1aY0@xBpk&A9e zNqYCCnSo>}csxRQKBs3G^voRNy8ukzhj2K|c^9eA9esbC0br{p9MRgLF(6+<#by91 z{~KY(T`~Zn47gDpd_~Ue4~Y`uf-OhF9E#S4O9mMEl7xY4`q~k!;aXMmG4StpV9Skf ly#q$W@4%nl_~g)N`~U=j3Pw;;Ur+!5002ovPDHLkV1lai^YH)x literal 0 HcmV?d00001 diff --git a/actors/wario_cap/geo.inc.c b/actors/wario_cap/geo.inc.c new file mode 100644 index 00000000..3083e114 --- /dev/null +++ b/actors/wario_cap/geo.inc.c @@ -0,0 +1,84 @@ +// 0x16000CA4 +const GeoLayout warios_cap_geo[] = { + GEO_SHADOW(SHADOW_CIRCLE_9_VERTS, 0xB4, 75), + GEO_OPEN_NODE(), + GEO_SCALE(0x00, 16384), + GEO_OPEN_NODE(), + GEO_ASM(1, geo_mario_set_player_colors), + GEO_ASM(10, geo_update_layer_transparency), + GEO_SWITCH_CASE(2, geo_switch_anim_state), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_cap_seg3_dl_03022F48), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_cap_seg3_dl_03022F48), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_END(), +}; + +// 0x16000CF0 +const GeoLayout warios_metal_cap_geo[] = { + GEO_SHADOW(SHADOW_CIRCLE_9_VERTS, 0xB4, 75), + GEO_OPEN_NODE(), + GEO_SCALE(0x00, 16384), + GEO_OPEN_NODE(), + GEO_ASM(10, geo_update_layer_transparency), + GEO_SWITCH_CASE(2, geo_switch_anim_state), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_cap_seg3_dl_03022FF8), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_cap_seg3_dl_03022FF8), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_END(), +}; + +// 0x16000D3C +const GeoLayout warios_wing_cap_geo[] = { + GEO_SHADOW(SHADOW_CIRCLE_9_VERTS, 0xB4, 75), + GEO_OPEN_NODE(), + GEO_SCALE(0x00, 16384), + GEO_OPEN_NODE(), + GEO_ASM(1, geo_mario_set_player_colors), + GEO_ASM(10, geo_update_layer_transparency), + GEO_SWITCH_CASE(2, geo_switch_anim_state), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_cap_seg3_dl_03022F48), + GEO_DISPLAY_LIST(LAYER_ALPHA, wario_cap_seg3_dl_030230B0), + GEO_CLOSE_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_cap_seg3_dl_03023160), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_END(), +}; + +// 0x16000DA8 +const GeoLayout warios_winged_metal_cap_geo[] = { + GEO_SHADOW(SHADOW_CIRCLE_9_VERTS, 0xB4, 75), + GEO_OPEN_NODE(), + GEO_SCALE(0x00, 16384), + GEO_OPEN_NODE(), + GEO_ASM(1, geo_mario_set_player_colors), + GEO_ASM(10, geo_update_layer_transparency), + GEO_SWITCH_CASE(2, geo_switch_anim_state), + GEO_OPEN_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_OPAQUE, wario_cap_seg3_dl_03022FF8), + GEO_DISPLAY_LIST(LAYER_ALPHA, wario_cap_seg3_dl_03023108), + GEO_CLOSE_NODE(), + GEO_NODE_START(), + GEO_OPEN_NODE(), + GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_cap_seg3_dl_03023298), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_CLOSE_NODE(), + GEO_END(), +}; diff --git a/actors/wario_cap/model.inc.c b/actors/wario_cap/model.inc.c new file mode 100644 index 00000000..1a8a88f7 --- /dev/null +++ b/actors/wario_cap/model.inc.c @@ -0,0 +1,422 @@ +// Wario Cap (Normal Cap, Metal, Winged, etc) + +// 0x0301CF08 +static const Lights1 wario_cap_seg3_lights_0301CF08 = gdSPDefLights1( + 0x00, 0x46, 0x00, + 0x00, 0x8C, 0x00, 0x28, 0x28, 0x28 +); + +// 0x0301CF20 +static const Lights1 wario_cap_seg3_lights_0301CF20 = gdSPDefLights1( + 0x00, 0x46, 0x00, + 0x00, 0x8C, 0x00, 0x28, 0x28, 0x28 +); + +// 0x0301CF38 +static const Lights1 wario_cap_seg3_lights_0301CF38 = gdSPDefLights1( + 0x00, 0x46, 0x00, + 0x00, 0x8C, 0x00, 0x28, 0x28, 0x28 +); + +static const Lights1 wario_cap_seg3_lights_white = gdSPDefLights1( + 0x7f, 0x7f, 0x7f, + 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 +); + + +// 0x0301CF50 +ALIGNED8 static const u8 wario_cap_seg3_texture_0301CF50[] = { +#include "actors/mario_cap/mario_cap_metal.rgba16.inc.c" +}; + +// 0x0301DF50 +ALIGNED8 static const u8 wario_cap_seg3_texture_0301DF50[] = { +#include "actors/wario_cap/custom_wario_cap_logo.rgba16.inc.c" +}; + +// 0x0301E750 +ALIGNED8 static const u8 wario_cap_seg3_texture_0301E750[] = { +#include "actors/mario_cap/mario_cap_wing.rgba16.inc.c" +}; + +// 0x0301F750 +ALIGNED8 static const u8 wario_cap_seg3_texture_0301F750[] = { +#include "actors/mario_cap/mario_cap_wing_tip.rgba16.inc.c" +}; + +// 0x03020750 +ALIGNED8 static const u8 wario_cap_seg3_texture_03020750[] = { +#include "actors/mario_cap/mario_cap_metal_wing_unused.rgba16.inc.c" +}; + +// 0x03021750 +ALIGNED8 static const u8 wario_cap_seg3_texture_03021750[] = { +#include "actors/mario_cap/mario_cap_metal_wing_tip_unused.rgba16.inc.c" +}; + +// 0x03022750 +static const Vtx wario_cap_seg3_vertex_03022750[] = { + {{{ 33, 35, 118}, 0, { 728, 758}, {0x30, 0x26, 0x6e, 0xff}}}, + {{{ 96, 22, 45}, 0, { 1240, 876}, {0x48, 0xa4, 0x31, 0xff}}}, + {{{ 71, 101, 113}, 0, { 1028, 148}, {0x55, 0x16, 0x5b, 0xff}}}, + {{{ 0, 110, 143}, 0, { 460, 68}, {0x00, 0x34, 0x73, 0xff}}}, + {{{ -31, 35, 118}, 0, { 206, 762}, {0xd0, 0x26, 0x6f, 0xff}}}, + {{{ -70, 101, 113}, 0, { -106, 158}, {0xab, 0x16, 0x5b, 0xff}}}, + {{{ -95, 22, 46}, 0, { -302, 890}, {0xa8, 0xb9, 0x38, 0xff}}}, +}; + +// 0x030227C0 +static const Vtx wario_cap_seg3_vertex_030227C0[] = { + {{{ -66, 2, 139}, 0, { 0, 0}, {0xb0, 0xbb, 0x45, 0xff}}}, + {{{ 0, 0, 163}, 0, { 0, 0}, {0x00, 0xba, 0x69, 0xff}}}, + {{{ -31, 35, 118}, 0, { 0, 0}, {0xd0, 0x26, 0x6f, 0xff}}}, + {{{ -32, 17, 109}, 0, { 0, 0}, {0x00, 0x83, 0xf0, 0xff}}}, + {{{ 33, 17, 109}, 0, { 0, 0}, {0xfb, 0x84, 0xea, 0xff}}}, + {{{ -95, 22, 46}, 0, { 0, 0}, {0xa8, 0xb9, 0x38, 0xff}}}, + {{{ -101, 10, -7}, 0, { 0, 0}, {0xd8, 0x89, 0x11, 0xff}}}, + {{{ -70, 101, 113}, 0, { 0, 0}, {0xab, 0x16, 0x5b, 0xff}}}, + {{{ -135, 70, 23}, 0, { 0, 0}, {0x84, 0x15, 0x10, 0xff}}}, + {{{ -125, 38, -45}, 0, { 0, 0}, {0x8d, 0xec, 0xd1, 0xff}}}, + {{{ -86, 1, -60}, 0, { 0, 0}, {0xce, 0x8c, 0xf6, 0xff}}}, + {{{ -41, 144, 64}, 0, { 0, 0}, {0xdc, 0x79, 0x00, 0xff}}}, + {{{ -76, 84, -60}, 0, { 0, 0}, {0xd5, 0x6e, 0xd3, 0xff}}}, + {{{ 136, 70, 22}, 0, { 0, 0}, {0x7b, 0x16, 0x10, 0xff}}}, + {{{ 71, 101, 113}, 0, { 0, 0}, {0x55, 0x16, 0x5b, 0xff}}}, + {{{ 96, 22, 45}, 0, { 0, 0}, {0x48, 0xa4, 0x31, 0xff}}}, +}; + +// 0x030228C0 +static const Vtx wario_cap_seg3_vertex_030228C0[] = { + {{{ 42, 144, 64}, 0, { 0, 0}, {0x2b, 0x76, 0x0d, 0xff}}}, + {{{ 136, 70, 22}, 0, { 0, 0}, {0x7b, 0x16, 0x10, 0xff}}}, + {{{ 76, 84, -60}, 0, { 0, 0}, {0x2a, 0x6c, 0xcf, 0xff}}}, + {{{ 103, 10, -6}, 0, { 0, 0}, {0x42, 0x96, 0x12, 0xff}}}, + {{{ 126, 38, -46}, 0, { 0, 0}, {0x73, 0xec, 0xd0, 0xff}}}, + {{{ 71, 101, 113}, 0, { 0, 0}, {0x55, 0x16, 0x5b, 0xff}}}, + {{{ 96, 22, 45}, 0, { 0, 0}, {0x48, 0xa4, 0x31, 0xff}}}, + {{{ 67, 2, 139}, 0, { 0, 0}, {0x50, 0xba, 0x44, 0xff}}}, + {{{ 33, 17, 109}, 0, { 0, 0}, {0xfb, 0x84, 0xea, 0xff}}}, + {{{ 33, 35, 118}, 0, { 0, 0}, {0x30, 0x26, 0x6e, 0xff}}}, + {{{ 86, 1, -60}, 0, { 0, 0}, {0x20, 0x86, 0xfe, 0xff}}}, + {{{ 0, 0, 163}, 0, { 0, 0}, {0x00, 0xba, 0x69, 0xff}}}, + {{{ -31, 35, 118}, 0, { 0, 0}, {0xd0, 0x26, 0x6f, 0xff}}}, + {{{ 53, 0, -118}, 0, { 0, 0}, {0x2c, 0xb5, 0xa5, 0xff}}}, + {{{ 49, 62, -139}, 0, { 0, 0}, {0x32, 0x49, 0xa6, 0xff}}}, +}; + +// 0x030229B0 +static const Vtx wario_cap_seg3_vertex_030229B0[] = { + {{{ -76, 84, -60}, 0, { 0, 0}, {0xd5, 0x6e, 0xd3, 0xff}}}, + {{{ -41, 144, 64}, 0, { 0, 0}, {0xdc, 0x79, 0x00, 0xff}}}, + {{{ 76, 84, -60}, 0, { 0, 0}, {0x2a, 0x6c, 0xcf, 0xff}}}, + {{{ 0, 110, 143}, 0, { 0, 0}, {0x00, 0x34, 0x73, 0xff}}}, + {{{ 42, 144, 64}, 0, { 0, 0}, {0x2b, 0x76, 0x0d, 0xff}}}, + {{{ -70, 101, 113}, 0, { 0, 0}, {0xab, 0x16, 0x5b, 0xff}}}, + {{{ 71, 101, 113}, 0, { 0, 0}, {0x55, 0x16, 0x5b, 0xff}}}, + {{{ 49, 62, -139}, 0, { 0, 0}, {0x32, 0x49, 0xa6, 0xff}}}, + {{{ 126, 38, -46}, 0, { 0, 0}, {0x73, 0xec, 0xd0, 0xff}}}, + {{{ -52, 0, -118}, 0, { 0, 0}, {0xd2, 0x9d, 0xc1, 0xff}}}, + {{{ -49, 62, -138}, 0, { 0, 0}, {0xce, 0x1a, 0x8f, 0xff}}}, + {{{ 53, 0, -118}, 0, { 0, 0}, {0x2c, 0xb5, 0xa5, 0xff}}}, + {{{ -125, 38, -45}, 0, { 0, 0}, {0x8d, 0xec, 0xd1, 0xff}}}, + {{{ 86, 1, -60}, 0, { 0, 0}, {0x20, 0x86, 0xfe, 0xff}}}, + {{{ -86, 1, -60}, 0, { 0, 0}, {0xce, 0x8c, 0xf6, 0xff}}}, +}; + +// 0x03022AA0 +static const Vtx wario_cap_seg3_vertex_03022AA0[] = { + {{{ 86, 1, -60}, 0, { 0, 0}, {0x20, 0x86, 0xfe, 0xff}}}, + {{{ -86, 1, -60}, 0, { 0, 0}, {0xce, 0x8c, 0xf6, 0xff}}}, + {{{ -52, 0, -118}, 0, { 0, 0}, {0xd2, 0x9d, 0xc1, 0xff}}}, + {{{ 33, 17, 109}, 0, { 0, 0}, {0xfb, 0x84, 0xea, 0xff}}}, + {{{ -32, 17, 109}, 0, { 0, 0}, {0x00, 0x83, 0xf0, 0xff}}}, + {{{ -101, 10, -7}, 0, { 0, 0}, {0xd8, 0x89, 0x11, 0xff}}}, + {{{ 96, 22, 45}, 0, { 0, 0}, {0x48, 0xa4, 0x31, 0xff}}}, + {{{ 103, 10, -6}, 0, { 0, 0}, {0x42, 0x96, 0x12, 0xff}}}, + {{{ 53, 0, -118}, 0, { 0, 0}, {0x2c, 0xb5, 0xa5, 0xff}}}, +}; + +// 0x03022B30 - 0x03022B68 +const Gfx wario_cap_seg3_dl_03022B30[] = { + gsSPVertex(wario_cap_seg3_vertex_03022750, 7, 0), + gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0), + gsSP2Triangles( 3, 5, 4, 0x0, 2, 3, 0, 0x0), + gsSP1Triangle( 5, 6, 4, 0x0), + gsSPEndDisplayList(), +}; + +// 0x03022B68 - 0x03022CC8 +const Gfx wario_cap_seg3_dl_03022B68[] = { + gsSPVertex(wario_cap_seg3_vertex_030227C0, 16, 0), + gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0), + gsSP2Triangles( 3, 1, 0, 0x0, 3, 5, 6, 0x0), + gsSP2Triangles( 3, 0, 5, 0x0, 5, 7, 8, 0x0), + gsSP2Triangles( 5, 8, 6, 0x0, 0, 2, 5, 0x0), + gsSP2Triangles( 6, 9, 10, 0x0, 8, 9, 6, 0x0), + gsSP2Triangles(11, 8, 7, 0x0, 8, 12, 9, 0x0), + gsSP2Triangles(12, 8, 11, 0x0, 13, 14, 15, 0x0), + gsSPVertex(wario_cap_seg3_vertex_030228C0, 15, 0), + gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0), + gsSP2Triangles( 4, 2, 1, 0x0, 5, 1, 0, 0x0), + gsSP2Triangles( 1, 6, 3, 0x0, 6, 7, 8, 0x0), + gsSP2Triangles( 9, 7, 6, 0x0, 10, 4, 3, 0x0), + gsSP2Triangles( 9, 11, 7, 0x0, 7, 11, 8, 0x0), + gsSP2Triangles(12, 11, 9, 0x0, 13, 14, 4, 0x0), + gsSPVertex(wario_cap_seg3_vertex_030229B0, 15, 0), + gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0), + gsSP2Triangles( 5, 3, 1, 0x0, 1, 4, 2, 0x0), + gsSP2Triangles( 4, 3, 6, 0x0, 0, 2, 7, 0x0), + gsSP2Triangles( 8, 7, 2, 0x0, 9, 10, 11, 0x0), + gsSP2Triangles(12, 10, 9, 0x0, 7, 10, 0, 0x0), + gsSP2Triangles(10, 7, 11, 0x0, 0, 10, 12, 0x0), + gsSP2Triangles(11, 8, 13, 0x0, 14, 12, 9, 0x0), + gsSPEndDisplayList(), +}; + +// 0x03022CC8 - 0x03022D10 +const Gfx wario_cap_seg3_dl_03022CC8[] = { + gsSPVertex(wario_cap_seg3_vertex_03022AA0, 9, 0), + gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), + gsSP2Triangles( 6, 3, 5, 0x0, 7, 6, 5, 0x0), + gsSP2Triangles( 0, 7, 5, 0x0, 0, 5, 1, 0x0), + gsSP1Triangle( 2, 8, 0, 0x0), + gsSPEndDisplayList(), +}; + +// 0x03022D10 - 0x03022D38 +const Gfx wario_cap_seg3_dl_03022D10[] = { + gsSPDisplayList(wario_cap_seg3_dl_03022B68), + gsSPCopyLightEXT(1, 5), //gsSPLight(&wario_cap_seg3_lights_0301CF08.l, 1), + gsSPCopyLightEXT(2, 6), //gsSPLight(&wario_cap_seg3_lights_0301CF08.a, 2), + gsSPDisplayList(wario_cap_seg3_dl_03022CC8), + gsSPEndDisplayList(), +}; + +// 0x03022D38 +static const Vtx wario_cap_seg3_vertex_03022D38[] = { + {{{ 199, 247, -55}, 0, { 990, 0}, {0x59, 0xed, 0x58, 0xff}}}, + {{{ 131, 274, 20}, 0, { 0, 0}, {0x59, 0xed, 0x58, 0xff}}}, + {{{ 69, 71, 38}, 0, { 0, 2012}, {0x59, 0xed, 0x58, 0xff}}}, + {{{ 199, 247, -55}, 0, { 990, 0}, {0x58, 0xee, 0x58, 0xff}}}, + {{{ 69, 71, 38}, 0, { 0, 2012}, {0x58, 0xee, 0x58, 0xff}}}, + {{{ 138, 44, -37}, 0, { 990, 2012}, {0x58, 0xee, 0x58, 0xff}}}, + {{{ -137, 44, -37}, 0, { 990, 2012}, {0xa8, 0xee, 0x58, 0xff}}}, + {{{ -68, 71, 38}, 0, { 0, 2012}, {0xa8, 0xee, 0x58, 0xff}}}, + {{{ -198, 247, -55}, 0, { 990, 0}, {0xa8, 0xee, 0x58, 0xff}}}, + {{{ -68, 71, 38}, 0, { 0, 2012}, {0xa7, 0xed, 0x58, 0xff}}}, + {{{ -130, 274, 20}, 0, { 0, 0}, {0xa7, 0xed, 0x58, 0xff}}}, + {{{ -198, 247, -55}, 0, { 990, 0}, {0xa7, 0xed, 0x58, 0xff}}}, +}; + +// 0x03022DF8 +static const Vtx wario_cap_seg3_vertex_03022DF8[] = { + {{{ 268, 219, -132}, 0, { 990, 0}, {0x59, 0xed, 0x57, 0xff}}}, + {{{ 199, 247, -55}, 0, { 0, 0}, {0x59, 0xed, 0x57, 0xff}}}, + {{{ 138, 44, -37}, 0, { 0, 2012}, {0x59, 0xed, 0x57, 0xff}}}, + {{{ 207, 16, -114}, 0, { 990, 2012}, {0x59, 0xed, 0x57, 0xff}}}, + {{{ -206, 16, -114}, 0, { 990, 2012}, {0xa7, 0xed, 0x57, 0xff}}}, + {{{ -137, 44, -37}, 0, { 0, 2012}, {0xa7, 0xed, 0x57, 0xff}}}, + {{{ -267, 219, -132}, 0, { 990, 0}, {0xa7, 0xed, 0x57, 0xff}}}, + {{{ -198, 247, -55}, 0, { 0, 0}, {0xa7, 0xed, 0x57, 0xff}}}, +}; + +// 0x03022E78 - 0x03022EA8 +const Gfx wario_cap_seg3_dl_03022E78[] = { + gsSPVertex(wario_cap_seg3_vertex_03022D38, 12, 0), + gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), + gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), + gsSPEndDisplayList(), +}; + +// 0x03022EA8 - 0x03022ED8 +const Gfx wario_cap_seg3_dl_03022EA8[] = { + gsSPVertex(wario_cap_seg3_vertex_03022DF8, 8, 0), + gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), + gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0), + gsSPEndDisplayList(), +}; + +// 0x03022ED8 - 0x03022F20 +const Gfx wario_cap_seg3_dl_03022ED8[] = { + gsDPPipeSync(), + gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA), + gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), + gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), + gsDPTileSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), + gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), + gsSPEndDisplayList(), +}; + +// 0x03022F20 - 0x03022F48 +const Gfx wario_cap_seg3_dl_03022F20[] = { + gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), + gsDPPipeSync(), + gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), + gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), + gsSPEndDisplayList(), +}; + +// 0x03022F48 - 0x03022FF8 +const Gfx wario_cap_seg3_dl_03022F48[] = { + gsDPPipeSync(), + gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), + gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), + gsDPTileSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), + gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wario_cap_seg3_texture_0301DF50), + gsDPLoadSync(), + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), + gsSPCopyLightEXT(1, 5), //gsSPLight(&wario_cap_seg3_lights_0301CF38.l, 1), + gsSPCopyLightEXT(2, 6), //gsSPLight(&wario_cap_seg3_lights_0301CF38.a, 2), + gsSPDisplayList(wario_cap_seg3_dl_03022B30), + gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), + gsDPPipeSync(), + gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA), + gsSPDisplayList(wario_cap_seg3_dl_03022D10), + gsDPPipeSync(), + gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), + gsDPSetAlphaCompare(G_AC_NONE), + gsDPSetEnvColor(255, 255, 255, 255), + gsSPEndDisplayList(), +}; + +// 0x03022FF8 - 0x030230B0 +const Gfx wario_cap_seg3_dl_03022FF8[] = { + gsDPPipeSync(), + gsSPSetGeometryMode(G_TEXTURE_GEN), + gsDPSetCombineMode(G_CC_MODULATERGBFADE, G_CC_MODULATERGBFADE), + gsDPLoadTextureBlock(wario_cap_seg3_texture_0301CF50, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR, 6, 5, G_TX_NOLOD, G_TX_NOLOD), + gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_ON), + gsSPLight(&wario_cap_seg3_lights_white.l, 1), + gsSPLight(&wario_cap_seg3_lights_white.a, 2), + gsSPDisplayList(wario_cap_seg3_dl_03022B30), + gsSPDisplayList(wario_cap_seg3_dl_03022B68), + gsSPDisplayList(wario_cap_seg3_dl_03022CC8), + gsDPPipeSync(), + gsSPClearGeometryMode(G_TEXTURE_GEN), + gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), + gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_OFF), + gsDPSetAlphaCompare(G_AC_NONE), + gsDPSetEnvColor(255, 255, 255, 255), + gsSPEndDisplayList(), +}; + +// 0x030230B0 - 0x03023108 +const Gfx wario_cap_seg3_dl_030230B0[] = { + gsSPDisplayList(wario_cap_seg3_dl_03022ED8), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wario_cap_seg3_texture_0301E750), + gsDPLoadSync(), + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), + gsSPDisplayList(wario_cap_seg3_dl_03022E78), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wario_cap_seg3_texture_0301F750), + gsDPLoadSync(), + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), + gsSPDisplayList(wario_cap_seg3_dl_03022EA8), + gsSPDisplayList(wario_cap_seg3_dl_03022F20), + gsSPEndDisplayList(), +}; + +// 0x03023108 - 0x03023160 +const Gfx wario_cap_seg3_dl_03023108[] = { + gsSPDisplayList(wario_cap_seg3_dl_03022ED8), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wario_cap_seg3_texture_03020750), + gsDPLoadSync(), + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), + gsSPDisplayList(wario_cap_seg3_dl_03022E78), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wario_cap_seg3_texture_03021750), + gsDPLoadSync(), + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), + gsSPDisplayList(wario_cap_seg3_dl_03022EA8), + gsSPDisplayList(wario_cap_seg3_dl_03022F20), + gsSPEndDisplayList(), +}; + +// 0x03023160 - 0x03023298 +const Gfx wario_cap_seg3_dl_03023160[] = { + gsDPPipeSync(), + gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), + gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), + gsDPTileSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), + gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wario_cap_seg3_texture_0301DF50), + gsDPLoadSync(), + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), + gsSPCopyLightEXT(1, 5), //gsSPLight(&wario_cap_seg3_lights_0301CF38.l, 1), + gsSPCopyLightEXT(2, 6), //gsSPLight(&wario_cap_seg3_lights_0301CF38.a, 2), + gsSPDisplayList(wario_cap_seg3_dl_03022B30), + gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), + gsDPPipeSync(), + gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA), + gsSPDisplayList(wario_cap_seg3_dl_03022D10), + gsDPPipeSync(), + gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), + gsDPSetCombineMode(G_CC_DECALFADEA, G_CC_DECALFADEA), + gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), + gsDPTileSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), + gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wario_cap_seg3_texture_0301E750), + gsDPLoadSync(), + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), + gsSPDisplayList(wario_cap_seg3_dl_03022E78), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wario_cap_seg3_texture_0301F750), + gsDPLoadSync(), + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), + gsSPDisplayList(wario_cap_seg3_dl_03022EA8), + gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), + gsDPPipeSync(), + gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), + gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), + gsDPSetAlphaCompare(G_AC_NONE), + gsDPSetEnvColor(255, 255, 255, 255), + gsSPEndDisplayList(), +}; + +// 0x03023298 - 0x030233D0 +const Gfx wario_cap_seg3_dl_03023298[] = { + gsDPPipeSync(), + gsSPSetGeometryMode(G_TEXTURE_GEN), + gsDPSetCombineMode(G_CC_MODULATERGBFADE, G_CC_MODULATERGBFADE), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wario_cap_seg3_texture_0301CF50), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), + gsDPLoadSync(), + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), + gsDPPipeSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), + gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), + gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_ON), + gsSPLight(&wario_cap_seg3_lights_white.l, 1), + gsSPLight(&wario_cap_seg3_lights_white.a, 2), + gsSPDisplayList(wario_cap_seg3_dl_03022B30), + gsSPDisplayList(wario_cap_seg3_dl_03022B68), + gsSPDisplayList(wario_cap_seg3_dl_03022CC8), + gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_OFF), + gsDPPipeSync(), + gsSPClearGeometryMode(G_TEXTURE_GEN | G_LIGHTING | G_CULL_BACK), + gsDPSetCombineMode(G_CC_DECALFADEA, G_CC_DECALFADEA), + gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), + gsDPTileSync(), + gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), + gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wario_cap_seg3_texture_03020750), + gsDPLoadSync(), + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), + gsSPDisplayList(wario_cap_seg3_dl_03022E78), + gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wario_cap_seg3_texture_03021750), + gsDPLoadSync(), + gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), + gsSPDisplayList(wario_cap_seg3_dl_03022EA8), + gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), + gsDPPipeSync(), + gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), + gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), + gsDPSetAlphaCompare(G_AC_NONE), + gsDPSetEnvColor(255, 255, 255, 255), + gsSPEndDisplayList(), +}; diff --git a/actors/zcustom0.c b/actors/zcustom0.c index 3919ba65..35d33c2a 100644 --- a/actors/zcustom0.c +++ b/actors/zcustom0.c @@ -15,3 +15,10 @@ // waluigi model #include "waluigi/model.inc.c" + +// wario_cap +#include "wario_cap/model.inc.c" + +// wario model +#include "wario/model.inc.c" + diff --git a/actors/zcustom0.h b/actors/zcustom0.h index e9a08e97..ff927c0e 100644 --- a/actors/zcustom0.h +++ b/actors/zcustom0.h @@ -24,4 +24,27 @@ extern const Gfx waluigi_cap_seg3_dl_03023298[]; // waluigi #include "actors/waluigi/geo_header.h" +// wario_cap +extern const GeoLayout warios_cap_geo[]; +extern const GeoLayout warios_metal_cap_geo[]; +extern const GeoLayout warios_wing_cap_geo[]; +extern const GeoLayout warios_winged_metal_cap_geo[]; +extern const Gfx wario_cap_seg3_dl_03022B30[]; +extern const Gfx wario_cap_seg3_dl_03022B68[]; +extern const Gfx wario_cap_seg3_dl_03022CC8[]; +extern const Gfx wario_cap_seg3_dl_03022D10[]; +extern const Gfx wario_cap_seg3_dl_03022E78[]; +extern const Gfx wario_cap_seg3_dl_03022EA8[]; +extern const Gfx wario_cap_seg3_dl_03022ED8[]; +extern const Gfx wario_cap_seg3_dl_03022F20[]; +extern const Gfx wario_cap_seg3_dl_03022F48[]; +extern const Gfx wario_cap_seg3_dl_03022FF8[]; +extern const Gfx wario_cap_seg3_dl_030230B0[]; +extern const Gfx wario_cap_seg3_dl_03023108[]; +extern const Gfx wario_cap_seg3_dl_03023160[]; +extern const Gfx wario_cap_seg3_dl_03023298[]; + +// wario +#include "actors/wario/geo_header.h" + #endif diff --git a/actors/zcustom0_geo.c b/actors/zcustom0_geo.c index 9e2d194f..064f88a4 100644 --- a/actors/zcustom0_geo.c +++ b/actors/zcustom0_geo.c @@ -10,3 +10,7 @@ #include "waluigi_cap/geo.inc.c" // custom waluigi_cap #include "waluigi/geo.inc.c" + +#include "wario_cap/geo.inc.c" +#include "wario/geo.inc.c" + diff --git a/bin/segment2.c b/bin/segment2.c index 22794f14..0bf7bd4d 100644 --- a/bin/segment2.c +++ b/bin/segment2.c @@ -225,6 +225,10 @@ ALIGNED8 const u8 texture_hud_char_waluigi_head[] = { #include "textures/segment2/custom_waluigi_head.rgba16.inc.c" }; +ALIGNED8 const u8 texture_hud_char_wario_head[] = { +#include "textures/segment2/custom_wario_head.rgba16.inc.c" +}; + ALIGNED8 static const u8 texture_hud_char_star[] = { #include "textures/segment2/segment2.05C00.rgba16.inc.c" }; @@ -1844,7 +1848,7 @@ const u8 *const main_hud_lut[] = { texture_hud_char_K, texture_hud_char_L, texture_hud_char_M, texture_hud_char_N, texture_hud_char_O, texture_hud_char_P, 0x0, texture_hud_char_R, texture_hud_char_S, texture_hud_char_T, texture_hud_char_U, 0x0, - texture_hud_char_W, 0x0, texture_hud_char_Y, texture_hud_char_waluigi_head, + texture_hud_char_W, texture_hud_char_wario_head, texture_hud_char_Y, texture_hud_char_waluigi_head, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, @@ -2090,7 +2094,7 @@ const u8 *const main_credits_font_lut[] = { const u8 *const main_hud_camera_lut[] = { texture_hud_char_camera, texture_hud_char_mario_head, texture_hud_char_lakitu, texture_hud_char_no_camera, texture_hud_char_arrow_up, texture_hud_char_arrow_down, texture_hud_char_luigi_head, texture_hud_char_toad_head, - texture_hud_char_waluigi_head, + texture_hud_char_waluigi_head, texture_hud_char_wario_head, }; // If you change the language here, the following Makefile rule also needs to diff --git a/include/model_ids.h b/include/model_ids.h index ae200807..5ada9824 100644 --- a/include/model_ids.h +++ b/include/model_ids.h @@ -606,4 +606,10 @@ #define MODEL_WALUIGIS_WING_CAP 0xEF // waluigis_wing_cap_geo #define MODEL_WALUIGIS_WINGED_METAL_CAP 0xF0 // waluigis_winged_metal_cap_geo +#define MODEL_WARIO 0xF1 // wario_geo +#define MODEL_WARIOS_CAP 0xF2 // warios_cap_geo +#define MODEL_WARIOS_METAL_CAP 0xF3 // warios_metal_cap_geo +#define MODEL_WARIOS_WING_CAP 0xF4 // warios_wing_cap_geo +#define MODEL_WARIOS_WINGED_METAL_CAP 0xF5 // warios_winged_metal_cap_geo + #endif // MODEL_IDS_H diff --git a/levels/scripts.c b/levels/scripts.c index 67d53268..43fbf5d7 100644 --- a/levels/scripts.c +++ b/levels/scripts.c @@ -117,7 +117,7 @@ const LevelScript level_main_scripts_entry[] = { // CUSTOM MODELS BEGIN - LOAD_MODEL_FROM_GEO(MODEL_BUBBLE_PLAYER, water_bomb_geo), + LOAD_MODEL_FROM_GEO(MODEL_BUBBLE_PLAYER, water_bomb_geo), LOAD_MODEL_FROM_GEO(MODEL_LUIGI, luigi_geo), LOAD_MODEL_FROM_GEO(MODEL_LUIGIS_CAP, luigis_cap_geo), @@ -136,6 +136,12 @@ const LevelScript level_main_scripts_entry[] = { LOAD_MODEL_FROM_GEO(MODEL_WALUIGIS_WING_CAP, waluigis_wing_cap_geo), LOAD_MODEL_FROM_GEO(MODEL_WALUIGIS_WINGED_METAL_CAP, waluigis_winged_metal_cap_geo), + LOAD_MODEL_FROM_GEO(MODEL_WARIO, wario_geo), + LOAD_MODEL_FROM_GEO(MODEL_WARIOS_CAP, warios_cap_geo), + LOAD_MODEL_FROM_GEO(MODEL_WARIOS_METAL_CAP, warios_metal_cap_geo), + LOAD_MODEL_FROM_GEO(MODEL_WARIOS_WING_CAP, warios_wing_cap_geo), + LOAD_MODEL_FROM_GEO(MODEL_WARIOS_WINGED_METAL_CAP, warios_winged_metal_cap_geo), + // CUSTOM MODELS END FREE_LEVEL_POOL(), diff --git a/src/game/characters.c b/src/game/characters.c index e187cf51..c0804ec8 100644 --- a/src/game/characters.c +++ b/src/game/characters.c @@ -15,11 +15,13 @@ extern Gfx luigi_cap_seg3_dl_03022F48[]; extern Gfx toad_player_dl_cap[]; extern Gfx toad_player_dl_cap_decal[]; extern Gfx waluigi_cap_seg3_dl_03022F48[]; +extern Gfx wario_cap_seg3_dl_03022F48[]; extern ALIGNED8 const u8 texture_hud_char_mario_head[]; extern ALIGNED8 const u8 texture_hud_char_luigi_head[]; extern ALIGNED8 const u8 texture_hud_char_toad_head[]; extern ALIGNED8 const u8 texture_hud_char_waluigi_head[]; +extern ALIGNED8 const u8 texture_hud_char_wario_head[]; struct Character gCharacters[CT_MAX] = { [CT_MARIO] = { @@ -36,6 +38,7 @@ struct Character gCharacters[CT_MAX] = { .capEnemyLayer = LAYER_OPAQUE, .capEnemyGfx = mario_cap_seg3_dl_03022F48, .capEnemyDecalGfx = NULL, + .torsoRotMult = 1.0f, // anim .animOffsetEnabled = false, // sounds @@ -98,6 +101,7 @@ struct Character gCharacters[CT_MAX] = { .capEnemyLayer = LAYER_OPAQUE, .capEnemyGfx = luigi_cap_seg3_dl_03022F48, .capEnemyDecalGfx = NULL, + .torsoRotMult = 1.0f, // anim .animOffsetEnabled = false, // sounds @@ -160,6 +164,7 @@ struct Character gCharacters[CT_MAX] = { .capEnemyLayer = LAYER_TRANSPARENT, .capEnemyGfx = toad_player_dl_cap, .capEnemyDecalGfx = toad_player_dl_cap_decal, + .torsoRotMult = 1.0f, // anim .animOffsetEnabled = false, // sounds @@ -222,6 +227,7 @@ struct Character gCharacters[CT_MAX] = { .capEnemyLayer = LAYER_OPAQUE, .capEnemyGfx = waluigi_cap_seg3_dl_03022F48, .capEnemyDecalGfx = NULL, + .torsoRotMult = 1.0f, // anim .animOffsetEnabled = true, .animOffsetLowYPoint = 11, @@ -272,6 +278,69 @@ struct Character gCharacters[CT_MAX] = { .soundSoLongaBowser = SOUND_LUIGI_SO_LONGA_BOWSER, .soundImaTired = SOUND_LUIGI_IMA_TIRED, }, + + [CT_WARIO] = { + .type = CT_WARIO, + .name = "Wario", + .hudHead = 'x', + .hudHeadTexture = texture_hud_char_wario_head, + .cameraHudHead = GLYPH_CAM_WARIO_HEAD, + .modelId = MODEL_WARIO, + .capModelId = MODEL_WARIOS_CAP, + .capMetalModelId = MODEL_WARIOS_METAL_CAP, + .capWingModelId = MODEL_WARIOS_WING_CAP, + .capMetalWingModelId = MODEL_WARIOS_WINGED_METAL_CAP, + .capEnemyLayer = LAYER_OPAQUE, + .capEnemyGfx = wario_cap_seg3_dl_03022F48, + .capEnemyDecalGfx = NULL, + .torsoRotMult = 3.0f / 5.0f, + // anim + .animOffsetEnabled = true, + // sounds + .soundFreqScale = 0.8f, + .soundYahWahHoo = SOUND_MARIO_YAH_WAH_HOO, + .soundHoohoo = SOUND_MARIO_HOOHOO, + .soundYahoo = SOUND_MARIO_YAHOO, + .soundUh = SOUND_MARIO_UH, + .soundHrmm = SOUND_MARIO_HRMM, + .soundWah2 = SOUND_MARIO_WAH2, + .soundWhoa = SOUND_MARIO_WHOA, + .soundEeuh = SOUND_MARIO_EEUH, + .soundAttacked = SOUND_MARIO_ATTACKED, + .soundOoof = SOUND_MARIO_OOOF, + .soundOoof2 = SOUND_MARIO_OOOF2, + .soundHereWeGo = SOUND_MARIO_HERE_WE_GO, + .soundYawning = SOUND_MARIO_YAWNING, + .soundSnoring1 = SOUND_MARIO_SNORING1, + .soundSnoring2 = SOUND_MARIO_SNORING2, + .soundWaaaooow = SOUND_MARIO_WAAAOOOW, + .soundHaha = SOUND_MARIO_HAHA, + .soundHaha_2 = SOUND_MARIO_HAHA_2, + .soundUh2 = SOUND_MARIO_UH2, + .soundUh2_2 = SOUND_MARIO_UH2_2, + .soundOnFire = SOUND_MARIO_ON_FIRE, + .soundDying = SOUND_MARIO_DYING, + .soundPantingCold = SOUND_MARIO_PANTING_COLD, + .soundPanting = SOUND_MARIO_PANTING, + .soundCoughing1 = SOUND_MARIO_COUGHING1, + .soundCoughing2 = SOUND_MARIO_COUGHING2, + .soundCoughing3 = SOUND_MARIO_COUGHING3, + .soundPunchYah = SOUND_MARIO_PUNCH_YAH, + .soundPunchHoo = SOUND_MARIO_PUNCH_HOO, + .soundMamaMia = SOUND_MARIO_MAMA_MIA, + .soundGroundPoundWah = SOUND_MARIO_GROUND_POUND_WAH, + .soundDrowning = SOUND_MARIO_DROWNING, + .soundPunchWah = SOUND_MARIO_PUNCH_WAH, + .soundYahooWahaYippee = SOUND_MARIO_YAHOO_WAHA_YIPPEE, + .soundDoh = SOUND_MARIO_DOH, + .soundGameOver = SOUND_MARIO_GAME_OVER, + .soundHello = SOUND_MARIO_HELLO, + .soundPressStartToPlay = SOUND_MARIO_PRESS_START_TO_PLAY, + .soundTwirlBounce = SOUND_MARIO_TWIRL_BOUNCE, + .soundSnoring3 = SOUND_MARIO_SNORING3, + .soundSoLongaBowser = SOUND_MARIO_SO_LONGA_BOWSER, + .soundImaTired = SOUND_MARIO_IMA_TIRED, + }, }; enum AnimType { diff --git a/src/game/characters.h b/src/game/characters.h index 165b26fc..fb2f0483 100644 --- a/src/game/characters.h +++ b/src/game/characters.h @@ -8,6 +8,7 @@ enum CharacterType { CT_LUIGI, CT_TOAD, CT_WALUIGI, + CT_WARIO, // must be last CT_MAX @@ -27,6 +28,7 @@ struct Character { u8 capEnemyLayer; Gfx* capEnemyGfx; Gfx* capEnemyDecalGfx; + f32 torsoRotMult; // anim u8 animOffsetEnabled; f32 animOffsetLowYPoint; diff --git a/src/game/hud.h b/src/game/hud.h index b6451385..fa450f9c 100644 --- a/src/game/hud.h +++ b/src/game/hud.h @@ -22,6 +22,7 @@ enum CameraHUDLut { GLYPH_CAM_LUIGI_HEAD, GLYPH_CAM_TOAD_HEAD, GLYPH_CAM_WALUIGI_HEAD, + GLYPH_CAM_WARIO_HEAD, }; // Functions diff --git a/src/game/mario_misc.c b/src/game/mario_misc.c index 50dbc57d..9af19759 100644 --- a/src/game/mario_misc.c +++ b/src/game/mario_misc.c @@ -481,6 +481,10 @@ Gfx* geo_mario_tilt_torso(s32 callContext, struct GraphNode* node, Mat4* mtx) { struct MarioBodyState* bodyState = &gBodyStates[plrIdx]; s32 action = bodyState->action; + u8 charIndex = gNetworkPlayers[plrIdx].modelIndex; + if (charIndex >= CT_MAX) { charIndex = 0; } + struct Character* character = &gCharacters[charIndex]; + if (callContext == GEO_CONTEXT_RENDER) { struct GraphNodeRotation* rotNode = (struct GraphNodeRotation*) node->next; @@ -488,9 +492,9 @@ Gfx* geo_mario_tilt_torso(s32 callContext, struct GraphNode* node, Mat4* mtx) { && action != ACT_RIDING_SHELL_GROUND) { vec3s_copy(bodyState->torsoAngle, gVec3sZero); } - rotNode->rotation[0] = bodyState->torsoAngle[1]; - rotNode->rotation[1] = bodyState->torsoAngle[2]; - rotNode->rotation[2] = bodyState->torsoAngle[0]; + rotNode->rotation[0] = bodyState->torsoAngle[1] * character->torsoRotMult; + rotNode->rotation[1] = bodyState->torsoAngle[2] * character->torsoRotMult; + rotNode->rotation[2] = bodyState->torsoAngle[0] * character->torsoRotMult; if (plrIdx != 0) { // only interpolate angles for the local player vec3s_copy(rotNode->prevRotation, rotNode->rotation); diff --git a/src/pc/controller/controller_keyboard_debug.c b/src/pc/controller/controller_keyboard_debug.c index cafd1ead..960496ad 100644 --- a/src/pc/controller/controller_keyboard_debug.c +++ b/src/pc/controller/controller_keyboard_debug.c @@ -14,7 +14,7 @@ #ifdef DEBUG #include "pc/lua/smlua.h" -static u8 warpToLevel = LEVEL_WDW; +static u8 warpToLevel = LEVEL_BOB; static u8 warpToArea = 27; // warpToArea: 26 = basement // warpToArea: 27 = upstairs diff --git a/textures/segment2/custom_wario_head.rgba16.png b/textures/segment2/custom_wario_head.rgba16.png new file mode 100644 index 0000000000000000000000000000000000000000..04ca2f083974bc2a6c6d2ef137cbfb700e956ccb GIT binary patch literal 812 zcmV+{1JnG8P)Px%=1D|BR5*=wlWAyFcNE2c|M%WZ)_Ieqj&Vz+6OEDDEUlnKBhi3SEU4htRt2?! zABrNiBHDfuqzEpNmWm5TDxn`FHlPuNYBdqJxSLLtEE*k}Z6+BLXXee!yM9Spnvw$t z&WC#s_Z~QkQFwf_K+LQpT$#yae2|2uX()A7jh-8UF(M9pkIbBzilv-b=%lz5nq~tE zk#ZT!L;>vjW}JNS)n>e2AA#UCvOLppnL3~ib3`kY`r|)F8o)rv!P6H9IQ45SXR24> zGCP4dkO1sq3LuCqlK;I>v3MmXs-fv2oIh8J#7`3q=b&^O!vUHBN-=zijYydQD0N*K z0O6t6?ESWiNmGi+%fCakCz}M2kT_9Ya3mQR251gJ*F%5{a3V5S)b1S~(WIM_5-6Q# zlB{LnHq+7EPKd_v`$MECH%MJgw)_)f=bGQe_1I?5x}7ZAR*6P3k&4;u zNjb()_g`Fl@|2Gm9&DVxUH^~+%3Ee~%0NyO^GHo(vfortdStmiJdekZQh0(>nGNG)mS`kgp) z=H^jzVizQYz>8NLJavJ4&s&-7fxf@Nh}bcj+nw#z{0{@HZCiK 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