Added rumble strength option
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@ -67,6 +67,7 @@
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#define TEXT_BIND_LEFT _("STICK LEFT")
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#define TEXT_BIND_RIGHT _("STICK RIGHT")
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#define TEXT_OPT_DEADZONE _("STICK DEADZONE")
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#define TEXT_OPT_RUMBLE _("RUMBLE STRENGTH")
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#define TEXT_OPT_CHEAT1 _("ENABLE CHEATS")
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#define TEXT_OPT_CHEAT2 _("MOONJUMP (PRESS L)")
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@ -128,6 +129,7 @@
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#define TEXT_BIND_LEFT _("Stick Left")
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#define TEXT_BIND_RIGHT _("Stick Right")
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#define TEXT_OPT_DEADZONE _("Stick Deadzone")
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#define TEXT_OPT_RUMBLE _("Rumble Strength")
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#define TEXT_OPT_CHEAT1 _("Enable cheats")
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#define TEXT_OPT_CHEAT2 _("Moonjump (Press L)")
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@ -120,6 +120,7 @@ static const u8 bindStr[][32] = {
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{ TEXT_BIND_LEFT },
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{ TEXT_BIND_RIGHT },
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{ TEXT_OPT_DEADZONE },
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{ TEXT_OPT_RUMBLE }
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};
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static const u8 *filterChoices[] = {
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@ -241,6 +242,7 @@ static struct Option optsControls[] = {
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// max deadzone is 31000; this is less than the max range of ~32768, but this
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// way, the player can't accidentally lock themselves out of using the stick
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DEF_OPT_SCROLL( bindStr[16], &configStickDeadzone, 0, 100, 1 ),
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DEF_OPT_SCROLL( bindStr[17], &configRumbleStrength, 0, 100, 1)
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};
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static struct Option optsVideo[] = {
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@ -67,6 +67,7 @@ unsigned int configKeyStickDown[MAX_BINDS] = { 0x001F, VK_INVALID, VK_INVALID
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unsigned int configKeyStickLeft[MAX_BINDS] = { 0x001E, VK_INVALID, VK_INVALID };
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unsigned int configKeyStickRight[MAX_BINDS] = { 0x0020, VK_INVALID, VK_INVALID };
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unsigned int configStickDeadzone = 16; // 16*DEADZONE_STEP=4960 (the original default deadzone)
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unsigned int configRumbleStrength = 50;
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#ifdef EXTERNAL_TEXTURES
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bool configPrecacheRes = false;
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#endif
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@ -109,6 +110,7 @@ static const struct ConfigOption options[] = {
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{.name = "key_stickleft", .type = CONFIG_TYPE_BIND, .uintValue = configKeyStickLeft},
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{.name = "key_stickright", .type = CONFIG_TYPE_BIND, .uintValue = configKeyStickRight},
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{.name = "stick_deadzone", .type = CONFIG_TYPE_UINT, .uintValue = &configStickDeadzone},
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{.name = "rumble_strength", .type = CONFIG_TYPE_UINT, .uintValue = &configRumbleStrength},
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#ifdef EXTERNAL_TEXTURES
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{.name = "precache", .type = CONFIG_TYPE_BOOL, .boolValue = &configPrecacheRes},
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#endif
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@ -36,6 +36,7 @@ extern unsigned int configKeyStickDown[];
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extern unsigned int configKeyStickLeft[];
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extern unsigned int configKeyStickRight[];
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extern unsigned int configStickDeadzone;
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extern unsigned int configRumbleStrength;
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#ifdef EXTERNAL_TEXTURES
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extern bool configPrecacheRes;
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#endif
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