Restore separated staff roll option
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82cd4176a3
commit
76df190de1
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@ -48,8 +48,8 @@
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#include "engine/level_script.h"
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#define MENU_LEVEL_MIN 1
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#define MENU_LEVEL_MAX 18
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#define MENU_LEVEL_MIN 0
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#define MENU_LEVEL_MAX 17
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struct SavedWarpValues gReceiveWarp = { 0 };
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extern s8 sReceivedLoadedActNum;
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@ -1258,7 +1258,7 @@ s32 play_mode_normal(void) {
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}
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} else {
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if (gDjuiInMainMenu &&
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!gMenuStaffRoll &&
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!configMenuStaffRoll &&
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gCurrDemoInput == NULL &&
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configMenuDemos &&
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!gInPlayerMenu &&
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@ -1479,30 +1479,30 @@ void update_menu_level(void) {
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// figure out level
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s32 curLevel = 0;
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switch (configMenuLevel) {
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case 1: curLevel = LEVEL_CASTLE_GROUNDS; break;
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case 2: curLevel = LEVEL_BOB; break;
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case 3: curLevel = LEVEL_WF; break;
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case 4: curLevel = LEVEL_WMOTR; break;
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case 5: curLevel = LEVEL_JRB; break;
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case 6: curLevel = LEVEL_SSL; break;
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case 7: curLevel = LEVEL_TTM; break;
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case 8: curLevel = LEVEL_SL; break;
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case 9: curLevel = LEVEL_BBH; break;
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case 10: curLevel = LEVEL_LLL; break;
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case 11: curLevel = LEVEL_THI; break;
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case 12: curLevel = LEVEL_HMC; break;
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case 13: curLevel = LEVEL_CCM; break;
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case 14: curLevel = LEVEL_RR; break;
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case 15: curLevel = LEVEL_BITDW; break;
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case 16: curLevel = LEVEL_PSS; break;
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case 17: curLevel = LEVEL_TTC; break;
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case 18: curLevel = LEVEL_WDW; break;
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case 0: curLevel = LEVEL_CASTLE_GROUNDS; break;
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case 1: curLevel = LEVEL_BOB; break;
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case 2: curLevel = LEVEL_WF; break;
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case 3: curLevel = LEVEL_WMOTR; break;
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case 4: curLevel = LEVEL_JRB; break;
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case 5: curLevel = LEVEL_SSL; break;
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case 6: curLevel = LEVEL_TTM; break;
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case 7: curLevel = LEVEL_SL; break;
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case 8: curLevel = LEVEL_BBH; break;
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case 9: curLevel = LEVEL_LLL; break;
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case 10: curLevel = LEVEL_THI; break;
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case 11: curLevel = LEVEL_HMC; break;
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case 12: curLevel = LEVEL_CCM; break;
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case 13: curLevel = LEVEL_RR; break;
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case 14: curLevel = LEVEL_BITDW; break;
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case 15: curLevel = LEVEL_PSS; break;
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case 16: curLevel = LEVEL_TTC; break;
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case 17: curLevel = LEVEL_WDW; break;
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default: curLevel = LEVEL_CASTLE_GROUNDS; break;
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}
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// figure out music
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stop_cap_music();
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if (!configMenuSound || gMenuStaffRoll || curLevel == LEVEL_CASTLE_GROUNDS) {
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if (!configMenuSound || configMenuStaffRoll || curLevel == LEVEL_CASTLE_GROUNDS) {
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reset_volume();
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disable_background_sound();
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set_background_music(0, SEQ_MENU_FILE_SELECT, 0);
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@ -1512,7 +1512,7 @@ void update_menu_level(void) {
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set_background_music(gCurrentArea->musicParam, gCurrentArea->musicParam2, 0);
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}
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if (gMenuStaffRoll) {
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if (configMenuStaffRoll) {
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return;
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} else {
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gCurrCreditsEntry = NULL;
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@ -1652,9 +1652,7 @@ void update_menu_level(void) {
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gLakituState.skipCameraInterpolationTimestamp = gGlobalTimer;
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extern s32 gCamSkipInterp;
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gCamSkipInterp = 1;
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if (gCurrentArea != NULL) {
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vec3f_copy(gCurrentArea->camera->pos, gLakituState.curPos);
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}
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vec3f_copy(gLakituState.pos, gLakituState.curPos);
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vec3f_copy(gLakituState.goalPos, gLakituState.curPos);
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@ -1796,13 +1794,13 @@ s32 init_level(void) {
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configMenuLevel = randLevel;
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}
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if (gMenuStaffRoll) {
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if (configMenuStaffRoll) {
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gMarioState->marioObj->header.gfx.node.flags &= ~GRAPH_RENDER_ACTIVE;
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warp_credits();
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level_trigger_warp(gMarioState, WARP_OP_CREDITS_NEXT);
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sFirstCastleGroundsMenu = false;
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} else {
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if (configMenuLevel == 1 && sFirstCastleGroundsMenu) {
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if (configMenuLevel == 0 && sFirstCastleGroundsMenu) {
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set_mario_action(gMarioState, ACT_INTRO_CUTSCENE, 7);
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sFirstCastleGroundsMenu = false;
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} else {
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@ -99,9 +99,6 @@ extern s16 gChangeLevel;
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extern s16 gChangeActNum;
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extern s16 gDelayedInitSound;
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extern bool gInPlayerMenu;
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#define gMenuStaffRoll configMenuLevel == 0
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struct WarpDest {
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u8 type;
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s16 levelNum;
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@ -148,6 +145,8 @@ extern bool gNeverEnteredCastle;
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extern u32 gControlTimerStartNat;
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extern u32 gControlTimerStopNat;
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extern bool gInPlayerMenu;
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enum HUDDisplayFlag {
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HUD_DISPLAY_FLAG_LIVES = 0x0001,
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HUD_DISPLAY_FLAG_COIN_COUNT = 0x0002,
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@ -20,7 +20,6 @@
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#include "debuglog.h"
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#include "djui/djui_hud_utils.h"
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#include "game/save_file.h"
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#include "game/level_update.h"
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#define ARRAY_LEN(arr) (sizeof(arr) / sizeof(arr[0]))
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@ -163,6 +162,7 @@ bool configNametags = true;
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unsigned int configBouncyLevelBounds = 0;
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bool configSkipIntro = 0;
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bool configPauseAnywhere = false;
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bool configMenuStaffRoll = true;
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unsigned int configMenuLevel = 0;
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bool configMenuSound = false;
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bool configMenuRandom = false;
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@ -282,6 +282,7 @@ static const struct ConfigOption options[] = {
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{.name = "coop_bouncy_bounds", .type = CONFIG_TYPE_UINT, .uintValue = &configBouncyLevelBounds},
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{.name = "skip_intro", .type = CONFIG_TYPE_BOOL, .boolValue = &configSkipIntro},
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{.name = "pause_anywhere", .type = CONFIG_TYPE_BOOL, .boolValue = &configPauseAnywhere},
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{.name = "coop_menu_staff_roll", .type = CONFIG_TYPE_BOOL, .boolValue = &configMenuStaffRoll},
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{.name = "coop_menu_level", .type = CONFIG_TYPE_UINT, .uintValue = &configMenuLevel},
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{.name = "coop_menu_sound", .type = CONFIG_TYPE_BOOL, .boolValue = &configMenuSound},
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{.name = "coop_menu_random", .type = CONFIG_TYPE_BOOL, .boolValue = &configMenuRandom},
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@ -113,6 +113,7 @@ extern bool configNametags;
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extern unsigned int configBouncyLevelBounds;
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extern bool configSkipIntro;
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extern bool configPauseAnywhere;
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extern bool configMenuStaffRoll;
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extern unsigned int configMenuLevel;
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extern bool configMenuSound;
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extern bool configMenuRandom;
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@ -10,17 +10,19 @@
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#include "pc/configfile.h"
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#include "game/level_update.h"
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static struct DjuiSelectionbox* sLevelBox = NULL;
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static struct DjuiCheckbox* sUseStageMusicCheckbox = NULL;
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static struct DjuiCheckbox* sRandomStageCheckbox = NULL;
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static struct DjuiCheckbox* sVanillaDemosCheckbox = NULL;
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void djui_panel_main_menu_create(struct DjuiBase* caller);
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static void djui_panel_menu_options_level_menu(UNUSED struct DjuiBase* caller) {
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djui_base_set_enabled(&sUseStageMusicCheckbox->base, !gMenuStaffRoll);
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djui_base_set_enabled(&sRandomStageCheckbox->base, !gMenuStaffRoll);
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djui_base_set_enabled(&sVanillaDemosCheckbox->base, !gMenuStaffRoll);
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if (gMenuStaffRoll) {
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static void djui_panel_level_menu(UNUSED struct DjuiBase* caller) {
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djui_base_set_enabled(&sLevelBox->base, !(configMenuRandom || configMenuStaffRoll));
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djui_base_set_enabled(&sUseStageMusicCheckbox->base, !configMenuStaffRoll);
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djui_base_set_enabled(&sRandomStageCheckbox->base, !configMenuStaffRoll);
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djui_base_set_enabled(&sVanillaDemosCheckbox->base, !configMenuStaffRoll);
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if (configMenuStaffRoll) {
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warp_credits();
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level_trigger_warp(gMarioState, WARP_OP_CREDITS_NEXT);
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}
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@ -60,8 +62,7 @@ void djui_panel_main_menu_create(struct DjuiBase* caller) {
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djui_selectionbox_create(body, DLANG(DJUI_THEMES, DJUI_FONT), djuiFontChoices, 2, &configDjuiThemeFont, djui_panel_menu_options_djui_setting_change);
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if (gDjuiInMainMenu) {
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char* levelChoices[] = {
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DLANG(MENU_OPTIONS, STAFF_ROLL),
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char* levelChoices[18] = {
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"CG",
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"BOB",
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"WF",
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@ -82,16 +83,19 @@ void djui_panel_main_menu_create(struct DjuiBase* caller) {
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"WDW"
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};
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djui_selectionbox_create(body, DLANG(MENU_OPTIONS, LEVEL), levelChoices, 19, &configMenuLevel, djui_panel_menu_options_level_menu);
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struct DjuiSelectionbox* selectionbox1 = djui_selectionbox_create(body, DLANG(MENU_OPTIONS, LEVEL), levelChoices, 18, &configMenuLevel, NULL);
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djui_base_set_enabled(&selectionbox1->base, !(configMenuRandom || configMenuStaffRoll));
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sLevelBox = selectionbox1;
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djui_checkbox_create(body, DLANG(MENU_OPTIONS, STAFF_ROLL), &configMenuStaffRoll, djui_panel_level_menu);
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struct DjuiCheckbox* checkbox1 = djui_checkbox_create(body, DLANG(MENU_OPTIONS, USE_STAGE_MUSIC), &configMenuSound, NULL);
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djui_base_set_enabled(&checkbox1->base, !gMenuStaffRoll);
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djui_base_set_enabled(&checkbox1->base, !configMenuStaffRoll);
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sUseStageMusicCheckbox = checkbox1;
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struct DjuiCheckbox* checkbox2 = djui_checkbox_create(body, DLANG(MENU_OPTIONS, RANDOM_STAGE), &configMenuRandom, djui_panel_menu_options_level_menu);
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djui_base_set_enabled(&checkbox2->base, !gMenuStaffRoll);
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struct DjuiCheckbox* checkbox2 = djui_checkbox_create(body, DLANG(MENU_OPTIONS, RANDOM_STAGE), &configMenuRandom, djui_panel_level_menu);
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djui_base_set_enabled(&checkbox2->base, !configMenuStaffRoll);
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sRandomStageCheckbox = checkbox2;
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struct DjuiCheckbox* checkbox3 = djui_checkbox_create(body, DLANG(MENU_OPTIONS, PLAY_VANILLA_DEMOS), &configMenuDemos, stop_demo);
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djui_base_set_enabled(&checkbox3->base, !gMenuStaffRoll);
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djui_base_set_enabled(&checkbox3->base, !configMenuStaffRoll);
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sVanillaDemosCheckbox = checkbox3;
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}
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