Consistent loading screen capitalization

This commit is contained in:
Agent X 2024-03-09 21:49:06 -05:00
parent 74dd416749
commit 784284591f
1 changed files with 2 additions and 2 deletions

View File

@ -2,7 +2,7 @@
#include "src/pc/loading.h"
void DynOS_Gfx_GeneratePacks(const char* directory) {
if (gIsThreaded) { REFRESH_MUTEX(snprintf(gCurrLoadingSegment.str, 256, "Generating DynOS Packs in path:\n\\#808080\\%s", directory)); }
if (gIsThreaded) { REFRESH_MUTEX(snprintf(gCurrLoadingSegment.str, 256, "Generating DynOS Packs In Path:\n\\#808080\\%s", directory)); }
DIR *modsDir = opendir(directory);
if (!modsDir) { return; }
@ -59,7 +59,7 @@ static void ScanPacksFolder(SysPath _DynosPacksFolder) {
// If pack folder exists, add it to the pack list
SysPath _PackFolder = fstring("%s/%s", _DynosPacksFolder.c_str(), _DynosPacksEnt->d_name);
if (fs_sys_dir_exists(_PackFolder.c_str())) {
if (gIsThreaded) { REFRESH_MUTEX(snprintf(gCurrLoadingSegment.str, 256, "Generating DynOS pack:\n\\#808080\\%s", _PackFolder.c_str())); }
if (gIsThreaded) { REFRESH_MUTEX(snprintf(gCurrLoadingSegment.str, 256, "Generating DynOS Pack:\n\\#808080\\%s", _PackFolder.c_str())); }
DynOS_Pack_Add(_PackFolder);
DynOS_Actor_GeneratePack(_PackFolder);
DynOS_Tex_GeneratePack(_PackFolder, _PackFolder, false);