Fix Bowser cutscene yet again...

This commit is contained in:
MysterD 2020-10-05 18:16:28 -07:00
parent fe163a73dd
commit 87074ef098
1 changed files with 1 additions and 0 deletions

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@ -3465,6 +3465,7 @@ void init_camera(struct Camera *c) {
if (sSoftResettingCamera) {
c->cutscene = 0;
sSoftResettingCamera = FALSE;
}
// Set the camera pos to marioOffset (relative to Mario), added to Mario's position