Cleanup
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de60a0ae44
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8928f7d207
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@ -29,15 +29,11 @@ void djui_panel_controls_create(struct DjuiBase* caller) {
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struct DjuiCheckbox* checkboxGB = djui_checkbox_create(&body->base, "Background Gamepad (must restart)", &configBackgroundGamepad);
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djui_base_set_size_type(&checkboxGB->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&checkboxGB->base, 1.0f, 32);
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// djui_interactable_hook_value_change(&checkboxGB->base, djui_panel_display_uncapped_change);
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int numJoys = SDL_NumJoysticks();
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if (numJoys == 0) { numJoys = 1; }
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if (numJoys > 100) { numJoys = 100; }
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if (numJoys > 10) { numJoys = 10; }
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int strSize = numJoys * 2;
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if (numJoys > 10) {
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strSize += (numJoys - 10);
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}
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char* gamepadChoices[numJoys];
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char gamepadChoicesLong[strSize];
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for (int i = 0; i < numJoys; i++) {
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@ -45,10 +41,9 @@ void djui_panel_controls_create(struct DjuiBase* caller) {
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if (i > 9) {
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index += (i - 9);
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}
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sprintf(&gamepadChoicesLong[index], "%d\0", i);
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sprintf(&gamepadChoicesLong[index], "%d", i);
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gamepadChoices[i] = &gamepadChoicesLong[index];
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}
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// char* gamepadChoices[16] = {"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15"};
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struct DjuiSelectionbox* selectionboxGamepad = djui_selectionbox_create(&body->base, "Gamepad", gamepadChoices, numJoys, &configGamepadNumber);
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djui_base_set_size_type(&selectionboxGamepad->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size(&selectionboxGamepad->base, 1.0f, 32);
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@ -23,7 +23,7 @@ static void playerlist_update_row(u8 i, struct NetworkPlayer *np) {
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if (np->currActNum != 99 && np->currActNum != 0) {
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snprintf(sActNum, 7, "# %d", np->currActNum);
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} else if (np->currActNum == 0) {
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snprintf(sActNum, 7, "");
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snprintf(sActNum, 7, " ");
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} else {
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snprintf(sActNum, 7, "Done");
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}
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