Added appropriate flags for sound mode and cap level. Documentation has been updated.
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@ -34,14 +34,14 @@ This section contains two flags for menu.
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| Flag | Value | Description |
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|---|---|---|
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| coin_score_age | ?? | Each save file has a 2 bit "age" for each course. The higher this value, the older the high score is. This is used for tie-breaking when displaying on the high score screen
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| sound_mode | ?? | Sound mode for the game: stereo, mono, or headset
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| coin_score_age | 0, 1, 2, 3 | Each save file has a 2 bit "age" for each course. The higher this value, the older the high score is. This is used for tie-breaking when displaying on the high score screen
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| sound_mode | stereo, mono, headset | Sound mode for the game
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Example:
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```
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[menu]
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coin_score_age = ??
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sound_mode = ??
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coin_score_age = 0
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sound_mode = stereo
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```
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___
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## Flags Section - [flags]
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@ -145,14 +145,14 @@ ___
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This section contains information about where Mario lost his cap and who take it.
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| Flag | Value | Description |
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|---|---|---|
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| type | ground, klepto, ukiki, mrblizzard | The one who or what took the cap from Mario.
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| level | ?? | Specifies the course where the cap is located.
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| area | ?? | Specifies the area in the course.
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| type | ground, klepto, ukiki, mrblizzard | The one who or what took the cap from Mario. Default flag is **"ground"**
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| level | ssl, sl, ttm, none | Specifies the course where the cap is located. Default flag is **"none"**.
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| area | 1, 2 | Specifies the area in the course.
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Example:
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```
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[cap]
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type = onground
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level = 5
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area = 0
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type = ground
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level = ssl
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area = 1
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```
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@ -1,5 +1,4 @@
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#include <ultra64.h>
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#include <stdio.h>
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#include "sm64.h"
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#include "game_init.h"
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#include "main.h"
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@ -11,7 +10,6 @@
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#include "level_table.h"
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#include "course_table.h"
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#include "thread6.h"
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#include "pc/ini.h"
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#define MENU_DATA_MAGIC 0x4849
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#define SAVE_FILE_MAGIC 0x4441
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@ -1,4 +1,8 @@
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#include <string.h>
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#include <stdio.h>
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#include <time.h>
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#include "course_table.h"
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#include "pc/ini.h"
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#define FILENAME_FORMAT "save_file_%d.sav"
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#define NUM_COURSES 15
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@ -6,7 +10,7 @@
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#define NUM_FLAGS 21
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#define NUM_CAP_ON 4
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/* Flag key */
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/* Flag keys */
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const char *sav_flags[NUM_FLAGS] = {
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"file_exists", "wing_cap", "metal_cap", "vanish_cap", "key_1", "key_2",
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"basement_door", "upstairs_door", "ddd_moved_back", "moat_drained",
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@ -31,6 +35,11 @@ const char *cap_on_types[NUM_CAP_ON] = {
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"ground", "klepto", "ukiki", "mrblizzard"
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};
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/* Sound modes */
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const char *sound_modes[3] = {
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"stereo", "mono", "headset"
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};
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/* Get current timestamp */
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static void get_timestamp(char* buffer) {
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time_t timer;
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@ -75,7 +84,7 @@ static s32 write_text_save(s32 fileIndex) {
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struct MainMenuSaveData *menudata;
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char filename[32] = { 0 };
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char value[32] = { 0 };
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u32 i, flags, coins, stars, starFlags;
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u32 i, bit, flags, coins, stars, starFlags;
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/* Define savefile's name */
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if (sprintf(filename, FILENAME_FORMAT, fileIndex) < 0)
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@ -84,6 +93,8 @@ static s32 write_text_save(s32 fileIndex) {
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file = fopen(filename, "wt");
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if (file == NULL)
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return -1;
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else
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printf("Updating savefile in '%s'\n", filename);
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/* Write header */
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fprintf(file, "# Super Mario 64 save file\n");
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@ -98,8 +109,22 @@ static s32 write_text_save(s32 fileIndex) {
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menudata = &gSaveBuffer.menuData[0];
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fprintf(file, "\n[menu]\n");
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fprintf(file, "coin_score_age = %d\n", menudata->coinScoreAges[fileIndex]);
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fprintf(file, "sound_mode = %u\n", menudata->soundMode);
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/* Sound mode */
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if (menudata->soundMode == 0) {
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fprintf(file, "sound_mode = %s\n", sound_modes[0]); // stereo
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}
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else if (menudata->soundMode == 3) {
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fprintf(file, "sound_mode = %s\n", sound_modes[1]); // mono
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}
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else if (menudata->soundMode == 1) {
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fprintf(file, "sound_mode = %s\n", sound_modes[2]); // headset
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}
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else {
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printf("Undefined sound mode!");
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return -1;
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}
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/* Write all flags */
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fprintf(file, "\n[flags]\n");
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for (i = 1; i < NUM_FLAGS; i++) {
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@ -139,7 +164,8 @@ static s32 write_text_save(s32 fileIndex) {
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fprintf(file, "\n[cap]\n");
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for (i = 0; i < NUM_CAP_ON; i++) {
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flags = save_file_get_flags(); // Read all flags
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flags = (flags & (1 << (i+16))); // Get `cap` flags
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bit = (1 << (i+16)); // Determine current flag
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flags = (flags & bit); // Get `cap` flag
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flags = (flags) ? 1 : 0; // Determine if bit is set or not
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if (flags) {
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fprintf(file, "type = %s\n", cap_on_types[i]);
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@ -149,7 +175,20 @@ static s32 write_text_save(s32 fileIndex) {
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/* Write in what course and area Mario losted its cap, and cap's position */
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savedata = &gSaveBuffer.files[fileIndex][0];
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fprintf(file, "level = %d\n", savedata->capLevel);
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switch(savedata->capLevel) {
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case COURSE_SSL:
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fprintf(file, "level = %s\n", "ssl");
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break;
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case COURSE_SL:
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fprintf(file, "level = %s\n", "sl");
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break;
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case COURSE_TTM:
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fprintf(file, "level = %s\n", "ttm");
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break;
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default:
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fprintf(file, "level = %s\n", "none");
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break;
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}
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fprintf(file, "area = %d\n", savedata->capArea);
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fclose(file);
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@ -178,6 +217,7 @@ static s32 read_text_save(s32 fileIndex) {
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if (savedata == NULL) {
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return -1;
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} else {
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printf("Loading savefile from '%s'\n", filename);
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/* Good, file exists for gSaveBuffer */
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gSaveBuffer.files[fileIndex][0].flags |= SAVE_FLAG_FILE_EXISTS;
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}
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@ -185,8 +225,24 @@ static s32 read_text_save(s32 fileIndex) {
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/* Read coin score age for selected file and sound mode */
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ini_sget(savedata, "menu", "coin_score_age", "%d",
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&gSaveBuffer.menuData[0].coinScoreAges[fileIndex]);
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ini_sget(savedata, "menu", "sound_mode", "%u",
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&gSaveBuffer.menuData[0].soundMode); // Can override 4 times!
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value = ini_get(savedata, "menu", "sound_mode");
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if (value) {
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if (strcmp(value, sound_modes[0]) == 0) {
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gSaveBuffer.menuData[0].soundMode = 0; // stereo
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}
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else if (strcmp(value, sound_modes[1]) == 0) {
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gSaveBuffer.menuData[0].soundMode = 3; // mono
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}
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else if (strcmp(value, sound_modes[2]) == 0) {
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gSaveBuffer.menuData[0].soundMode = 1; // headset
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}
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}
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else {
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printf("Invalid 'menu:sound_mode' flag!\n");
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return -1;
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}
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/* Parse main flags */
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for (i = 1; i < NUM_FLAGS; i++) {
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@ -245,13 +301,35 @@ static s32 read_text_save(s32 fileIndex) {
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}
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}
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/* ... also it's position, area and level */
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sscanf(ini_get(savedata, "cap", "level"), "%d", &capLevel);
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sscanf(ini_get(savedata, "cap", "area"), "%d", &capArea);
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/* ... it's level ... */
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value = ini_get(savedata, "cap", "level");
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if (strcmp(value, "ssl") == 0) {
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gSaveBuffer.files[fileIndex][0].capLevel = 8; // ssl
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}
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else if (strcmp(value, "sl") == 0) {
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gSaveBuffer.files[fileIndex][0].capLevel = 10; // sl
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}
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else if (strcmp(value, "ttm") == 0) {
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gSaveBuffer.files[fileIndex][0].capLevel = 12; // ttm
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}
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else if (strcmp(value, "none") == 0) {
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gSaveBuffer.files[fileIndex][0].capLevel = 0;
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}
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else {
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printf("Invalid 'cap:level' flag!\n");
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return -1;
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}
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/* ... and it's area */
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sscanf(ini_get(savedata, "cap", "area"), "%d", &capArea);
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if (capArea > 1 && capArea < 2) {
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printf("Invalid 'cap:area' flag: %d!\n", capArea);
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return -1;
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}
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else {
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gSaveBuffer.files[fileIndex][0].capArea = capArea;
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}
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gSaveBuffer.files[fileIndex][0].capLevel = capLevel;
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gSaveBuffer.files[fileIndex][0].capArea = capArea;
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/* Cleaning up after ourselves */
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ini_free(savedata);
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return 1;
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