Touch up (#205)
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@ -18,6 +18,7 @@ void dynos_gfx_swap_animations(void *ptr);
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// -- warps -- //
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// -- warps -- //
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LevelScript* dynos_get_level_script(char* scriptEntryName);
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LevelScript* dynos_get_level_script(char* scriptEntryName);
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bool dynos_warp_to_warpnode(s32 aLevel, s32 aArea, s32 aAct, s32 aWarpId);
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bool dynos_warp_to_level(s32 aLevel, s32 aArea, s32 aAct);
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bool dynos_warp_to_level(s32 aLevel, s32 aArea, s32 aAct);
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bool dynos_warp_restart_level(void);
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bool dynos_warp_restart_level(void);
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bool dynos_warp_to_start_level(void);
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bool dynos_warp_to_start_level(void);
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@ -1,5 +1,5 @@
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-- name: Football (soccer)
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-- name: Football (soccer)
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-- description: Play football in the castle grounds.\nOnly use a save that has lowered the water in the moat.
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-- description: Play football in castle grounds.
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-- incompatible: gamemode
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-- incompatible: gamemode
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---------------
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---------------
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@ -1,5 +1,5 @@
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-- name: Shell Rush
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-- name: Shell Rush
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-- description: Race around SM64 levels on shells.\n\nCollect powerups such as red shells, green shells, bananas, and mushrooms.\n\nOnly use a save that has lowered the water in the moat.
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-- description: Race around SM64 levels on shells.\n\nCollect powerups such as red shells, green shells, bananas, and mushrooms.
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-- incompatible: gamemode moveset
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-- incompatible: gamemode moveset
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DEBUG = false
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DEBUG = false
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