From 8c6102d1e13e310bd64f71eb73b428daeb2e1102 Mon Sep 17 00:00:00 2001 From: Agent X <44549182+Agent-11@users.noreply.github.com> Date: Tue, 5 Mar 2024 21:14:01 -0500 Subject: [PATCH] Make dirt particle shadable --- actors/dirt/model.inc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/actors/dirt/model.inc.c b/actors/dirt/model.inc.c index eb981aae..60d67e42 100644 --- a/actors/dirt/model.inc.c +++ b/actors/dirt/model.inc.c @@ -49,7 +49,7 @@ const Gfx dirt_seg3_dl_0302BFF8[] = { // 0x0302C028 - 0x0302C098 const Gfx dirt_seg3_dl_0302C028[] = { gsDPPipeSync(), - gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA), + gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_CULL_BACK), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),