Fix Luigi sounds compilation issues (you must run make clean in the tools folder before you see the changes)
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@ -1,10 +1,12 @@
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#!/usr/bin/env python3
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import sys
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import os
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import time
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import subprocess
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# example before: tools/aiff_extract_codebook sound/samples/sfx_custom_luigi/00.aiff >build/us_pc/sound/samples/sfx_custom_luigi/00.table
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s_size = 0
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# check arguments
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@ -25,14 +27,29 @@ else:
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s_cmd = [ a_cmd, a_input ]
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with open(a_output, 'w') as outfile:
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subprocess.call(s_cmd, stdout=outfile, shell=False)
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outfile.flush()
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os.fsync(outfile.fileno())
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# get size
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# try to read the file length repeatedly
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s_itr = 0
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while s_size <= 0 and s_itr < 8:
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# sleep between iterations
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if s_itr > 0:
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time.sleep(0.1 + 0.05 * s_itr)
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s_itr += 1
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# check for existence
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if not os.path.isfile(a_output):
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continue
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# read file size
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with open(a_output, 'r') as outfile:
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s_text = outfile.read()
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s_size = len(s_text)
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# check final existence
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if not os.path.isfile(a_output):
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print(sys.argv[0] + ': original output file does not exist "' + a_output + '"', file=sys.stderr)
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else:
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with open(a_output, 'r') as outfile:
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s_text = outfile.read().strip()
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s_size = len(s_text)
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# check size
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if s_size > 6:
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@ -8243,7 +8243,7 @@ File *File::open(const char *path, File::AccessMode mode)
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flags = O_RDONLY;
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else if (mode == WriteAccess)
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flags = O_CREAT | O_WRONLY | O_TRUNC;
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#if defined(WIN32) || defined(__CYGWIN__)
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#if defined(WIN32) || defined(__CYGWIN__) || defined(_WIN32)
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flags |= O_BINARY;
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#endif
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int fd = ::open(path, flags, 0666);
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