Update extra character icons
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@ -2,7 +2,7 @@ if not _G.charSelectExists then return end
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local E_MODEL_YOSHI_PLAYER = smlua_model_util_get_id("yoshi_player_geo")
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local TEX_YOSHI = get_texture_info("yoshi-icon")
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local TEX_YOSHI = get_texture_info("yoshi_icon")
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VOICETABLE_YOSHI = {
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[CHAR_SOUND_ATTACKED] = "yoshi_Hurt_Take_2.ogg",
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