Added ability for sync tables to contain tables

This commit is contained in:
MysterD 2022-02-01 18:15:10 -08:00
parent 5e8db3de00
commit 9a3796f0b8
10 changed files with 444 additions and 205 deletions

View File

@ -9,10 +9,6 @@ HOOK_ON_SET_MARIO_ACTION = 3
HOOK_BEFORE_PHYS_STEP = 4
HOOK_MAX = 5
LST_GLOBAL = 0
LST_PLAYER = 1
LST_MAX = 2
_CObject = {
__index = function (t,k)
return _get_field(t['_lot'], t['_pointer'], k)
@ -37,6 +33,15 @@ _SyncTable = {
end
}
_ReadOnlyTable = {
__index = function (t,k)
local _table = rawget(t, '_table')
return _table[k]
end,
__newindex = function (t,k,v)
end
}
function vec3f_copy(dest, src)
dest.x = src.x
dest.y = src.y

View File

@ -24,9 +24,9 @@ $FILE --client 127.0.0.1 27015 --configfile sm64config_client.txt &
exit
# debug on server
#$FILE --client 127.0.0.1 27015 --configfile sm64config_client.txt & > /dev/null
#winpty cgdb $FILE -ex 'break debug_breakpoint_here' -ex 'run --server 27015 --configfile sm64config_server.txt' -ex 'quit'
#exit
$FILE --client 127.0.0.1 27015 --configfile sm64config_client.txt & > /dev/null
winpty cgdb $FILE -ex 'break debug_breakpoint_here' -ex 'run --server 27015 --configfile sm64config_server.txt' -ex 'quit'
exit
###################
# debug on client #

View File

@ -619,12 +619,6 @@
- HOOK_BEFORE_PHYS_STEP
- HOOK_MAX
<br />
- LST_GLOBAL
- LST_PLAYER
- LST_MAX
[:arrow_up_small:](#)
<br />

View File

@ -4,9 +4,6 @@ char gSmluaConstants[] = "HOOK_UPDATE = 0\n"
"HOOK_ON_SET_MARIO_ACTION = 3\n"
"HOOK_BEFORE_PHYS_STEP = 4\n"
"HOOK_MAX = 5\n"
"LST_GLOBAL = 0\n"
"LST_PLAYER = 1\n"
"LST_MAX = 2\n"
"_CObject = {\n"
" __index = function (t,k)\n"
" return _get_field(t['_lot'], t['_pointer'], k)\n"
@ -29,6 +26,14 @@ char gSmluaConstants[] = "HOOK_UPDATE = 0\n"
" _set_sync_table_field(t, k, v)\n"
" end\n"
"}\n"
"_ReadOnlyTable = {\n"
" __index = function (t,k)\n"
" local _table = rawget(t, '_table')\n"
" return _table[k]\n"
" end,\n"
" __newindex = function (t,k,v)\n"
" end\n"
"}\n"
"function vec3f_copy(dest, src)\n"
" dest.x = src.x\n"
" dest.y = src.y\n"

View File

@ -3,65 +3,114 @@
#include "pc/network/network.h"
#include "pc/network/network_player.h"
static bool smlua_value_to_lnt(int index, struct LSTNetworkType* lnt) {
#define MAX_UNWOUND_SIZE 256
static struct LSTNetworkType sUnwoundLnts[MAX_UNWOUND_LNT] = { 0 };
u16 sUnwoundLntsCount = 0;
static void smlua_sync_table_create(u16 modRemoteIndex, enum LuaSyncTableType lst, int* parentIndex, int* keyIndex) {
lua_State* L = gLuaState;
int valueType = lua_type(L, index);
lua_newtable(L);
int t = lua_gettop(L);
if (valueType == LUA_TNUMBER) {
lnt->type = LST_NETWORK_TYPE_INTEGER;
lnt->value.integer = lua_tointeger(L, index);
// push fields
smlua_push_integer_field(t, "_remoteIndex", modRemoteIndex);
smlua_push_integer_field(t, "_type", lst);
smlua_push_table_field(t, "_seq");
smlua_push_table_field(t, "_table");
if (lnt->value.integer == 0) {
lnt->type = LST_NETWORK_TYPE_NUMBER;
lnt->value.number = lua_tonumber(L, index);
}
return true;
}
// set parent
lua_pushstring(L, "_parent");
if (parentIndex == NULL) { lua_pushnil(L); } else { lua_pushvalue(L, *parentIndex); }
lua_settable(L, -3);
if (valueType == LUA_TBOOLEAN) {
lnt->type = LST_NETWORK_TYPE_BOOLEAN;
lnt->value.boolean = lua_toboolean(L, index);
return true;
}
// set key name
lua_pushstring(L, "_name");
if (keyIndex == NULL) { lua_pushnil(L); } else { lua_pushvalue(L, *keyIndex); }
lua_settable(L, -3);
if (valueType == LUA_TSTRING) {
lnt->type = LST_NETWORK_TYPE_STRING;
lnt->value.string = lua_tostring(L, index);
if (lnt->value.string == NULL || strlen(lnt->value.string) > 256) {
LOG_LUA("smlua_value_to_lnt on invalid string value: '%s'", (lnt->value.string == NULL) ? "<null>" : lnt->value.string);
return false;
}
return true;
}
if (valueType == LUA_TNIL) {
lnt->type = LST_NETWORK_TYPE_NIL;
return true;
}
return false;
// attach metatable
lua_pushglobaltable(L);
lua_getfield(L, -1, "_SyncTable");
lua_setmetatable(L, -3);
lua_pop(L, 1); // pop global table
}
static void smlua_push_lnt(struct LSTNetworkType* lnt) {
static bool smlua_sync_table_unwind(int syncTableIndex, int keyIndex) {
LUA_STACK_CHECK_BEGIN();
lua_State* L = gLuaState;
switch (lnt->type) {
case LST_NETWORK_TYPE_INTEGER:
lua_pushinteger(L, lnt->value.integer);
break;
case LST_NETWORK_TYPE_NUMBER:
lua_pushnumber(L, lnt->value.number);
break;
case LST_NETWORK_TYPE_BOOLEAN:
lua_pushboolean(L, lnt->value.boolean);
break;
case LST_NETWORK_TYPE_STRING:
lua_pushstring(L, lnt->value.string);
break;
case LST_NETWORK_TYPE_NIL:
lua_pushnil(L);
break;
default: SOFT_ASSERT(false);
sUnwoundLntsCount = 0;
// get key
sUnwoundLnts[sUnwoundLntsCount++] = smlua_to_lnt(L, keyIndex);
if (!gSmLuaConvertSuccess) {
LOG_LUA("attempted to unwind sync table with invalid key type");
return false;
}
// duplicate sync table for iteration
lua_pushvalue(L, syncTableIndex);
syncTableIndex = lua_gettop(L);
while (true) {
// make sure we remain within limits
if (sUnwoundLntsCount >= MAX_UNWOUND_LNT) {
LOG_LUA("attempted to unwind sync table past its limit");
return false;
}
// get name of table
lua_pushstring(L, "_name");
lua_gettable(L, syncTableIndex);
sUnwoundLnts[sUnwoundLntsCount++] = smlua_to_lnt(L, -1);
// translate player index
lua_getfield(L, syncTableIndex, "_type");
lua_Integer lst = lua_tointeger(L, -1);
lua_pop(L, 1);
if (lst == LST_PLAYER) {
struct LSTNetworkType* n = &sUnwoundLnts[sUnwoundLntsCount - 1];
assert(n->type == LST_NETWORK_TYPE_INTEGER);
n->value.integer = network_player_global_index_from_local(n->value.integer);
}
lua_pop(L, 1); // pop _name value
if (!gSmLuaConvertSuccess) {
LOG_LUA("attempted to unwind sync table with invalid parent");
lua_pop(L, 1); // pop iterative _parent
return false;
}
// get parent of table
lua_pushstring(L, "_parent");
lua_gettable(L, syncTableIndex);
int parentType = lua_type(L, -1);
lua_replace(L, syncTableIndex);
// validate parent type
if (parentType != LUA_TTABLE) {
if (parentType != LUA_TNIL) {
LOG_LUA("attempted to unwind sync table into an invalid parent");
return false;
}
break;
}
}
lua_pop(L, 1); // pop iterative _parent
// check size
size_t unwoundSize = 0;
for (int i = 0; i < sUnwoundLntsCount; i++) {
unwoundSize += sUnwoundLnts[i].size;
}
if (unwoundSize >= MAX_UNWOUND_SIZE) {
LOG_LUA("attempted to unwind sync table with too long of a key/parent length");
return false;
}
LUA_STACK_CHECK_END();
return true;
}
static void smlua_sync_table_send_field(u8 toLocalIndex, int stackIndex, bool alterSeq) {
@ -75,29 +124,70 @@ static void smlua_sync_table_send_field(u8 toLocalIndex, int stackIndex, bool al
// get modRemoteIndex
u16 modRemoteIndex = smlua_get_integer_field(syncTableIndex, "_remoteIndex");
if (!gSmLuaConvertSuccess) {
LOG_LUA("smlua_sync_table_send_field on invalid modRemoteIndex: %u", modRemoteIndex);
return;
}
// get lst
enum LuaSyncTableType lst = smlua_get_integer_field(syncTableIndex, "_type");
if (!gSmLuaConvertSuccess || lst >= LST_MAX) {
LOG_LUA("smlua_sync_table_send_field on invalid LST: %u", lst);
LOG_LUA("Error: tried to alter sync table with an invalid modRemoteIndex: %u", modRemoteIndex);
return;
}
// get key
struct LSTNetworkType lntKey = { 0 };
if (!smlua_value_to_lnt(keyIndex, &lntKey)) { return; }
struct LSTNetworkType lntKey = smlua_to_lnt(L, keyIndex);
if (!gSmLuaConvertSuccess) {
LOG_LUA("Error: tried to alter sync table with an invalid key");
return;
}
lntKey = lntKey;
////////////////
// prev value //
////////////////
lua_getfield(L, syncTableIndex, "_table");
lua_pushvalue(L, keyIndex);
lua_rawget(L, -2);
int prevValueType = lua_type(L, -1);
lua_pop(L, 1); // pop prev value
lua_pop(L, 1); // pop _table
if (prevValueType == LUA_TTABLE) {
LOG_LUA("Error: tried to assign on top of sync table");
return;
}
///////////
// value //
///////////
// get value
struct LSTNetworkType lntValue = { 0 };
if (!smlua_value_to_lnt(valueIndex, &lntValue)) { return; }
int valueType = lua_type(L, valueIndex);
if (valueType == LUA_TTABLE) {
if (prevValueType != LUA_TNIL) {
LOG_LUA("Error: tried to set a sync table field to a different sync table");
return;
}
if (!smlua_is_table_empty(valueIndex)) {
LOG_LUA("Error: tried to generate a sync table with a non-empty table");
return;
}
// create sync table
int modRemoteIndex = smlua_get_integer_field(syncTableIndex, "_remoteIndex");
// set table
lua_getfield(L, syncTableIndex, "_table");
lua_pushvalue(L, keyIndex);
smlua_sync_table_create(modRemoteIndex, LST_NORMAL, &syncTableIndex, &keyIndex);
lua_settable(L, -3);
lua_pop(L, 1); // pop _table
LUA_STACK_CHECK_END();
return;
}
struct LSTNetworkType lntValue = smlua_to_lnt(L, valueIndex);
if (!gSmLuaConvertSuccess) {
LOG_LUA("Error: tried to alter sync table with an invalid value");
return;
}
// set value
lua_getfield(L, syncTableIndex, "_table");
@ -128,22 +218,19 @@ static void smlua_sync_table_send_field(u8 toLocalIndex, int stackIndex, bool al
lua_pop(L, 1); // pop seq table
///////////
// index //
///////////
// get index
u16 index = smlua_get_integer_field(syncTableIndex, "_index");
index = network_player_global_index_from_local(index);
/////////////
// network //
/////////////
// unwind key + parent tables
if (!smlua_sync_table_unwind(syncTableIndex, keyIndex)) {
LOG_LUA("Error: failed to unwind sync table for sending over the network");
return;
}
// send over the network
if (!gLuaInitializingScript && seq > 0) {
network_send_lua_sync_table(toLocalIndex, seq, modRemoteIndex, lst, index, &lntKey, &lntValue);
network_send_lua_sync_table(toLocalIndex, seq, modRemoteIndex, sUnwoundLntsCount, sUnwoundLnts, &lntValue);
}
LUA_STACK_CHECK_END();
@ -155,11 +242,11 @@ static int smlua__set_sync_table_field(UNUSED lua_State* L) {
return 1;
}
void smlua_set_sync_table_field_from_network(u64 seq, u16 modRemoteIndex, u16 lst, u16 index, struct LSTNetworkType* lntKey, struct LSTNetworkType* lntValue) {
void smlua_set_sync_table_field_from_network(u64 seq, u16 modRemoteIndex, u16 lntKeyCount, struct LSTNetworkType* lntKeys, struct LSTNetworkType* lntValue) {
LUA_STACK_CHECK_BEGIN();
lua_State* L = gLuaState;
// figure out table
// figure out mod table
struct ModTable* table = NULL;
if (gNetworkType == NT_SERVER) {
table = &gModTableLocal;
@ -183,12 +270,6 @@ void smlua_set_sync_table_field_from_network(u64 seq, u16 modRemoteIndex, u16 ls
return;
}
// sanity check lst
if (lst >= LST_MAX) {
LOG_ERROR("Received sync table field packet with an invalid LST: %u", lst);
return;
}
// sanity check lntValue
if (lntValue->type >= LST_NETWORK_TYPE_MAX) {
LOG_ERROR("Received sync table field packet with an invalid lnt type: %u", lntValue->type);
@ -197,28 +278,61 @@ void smlua_set_sync_table_field_from_network(u64 seq, u16 modRemoteIndex, u16 ls
lua_getglobal(L, "_G"); // get global table
lua_getfield(L, LUA_REGISTRYINDEX, entry->path); // get the file's "global" table
int fileGlobalIndex = lua_gettop(L);
// get sync table
u16 syncTableSize = 0;
switch (lst) {
case LST_GLOBAL:
syncTableSize = 1;
lua_getfield(L, -1, "gGlobalSyncTable");
break;
case LST_PLAYER:
syncTableSize = 2;
lua_getfield(L, -1, "gPlayerSyncTable");
lua_pushinteger(L, network_player_local_index_from_global(index));
// push global sync table
u16 syncTableSize = 1;
smlua_push_lnt(&lntKeys[lntKeyCount - 1]);
lua_gettable(L, fileGlobalIndex);
int syncTableIndex = lua_gettop(L);
if (lua_type(L, -1) != LUA_TTABLE) {
LOG_ERROR("Received sync table field packet with an invalid table");
return;
}
for (int i = lntKeyCount - 2; i >= 1; i--) {
// get child sync table
smlua_push_lnt(&lntKeys[i]);
lua_gettable(L, -2);
// create missing tables
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pop(L, 1); // pop non-table
// push internal table of parent
lua_pushstring(L, "_table");
lua_gettable(L, syncTableIndex);
// set internal[key] = new sync table
smlua_push_lnt(&lntKeys[i]);
int keyIndex = lua_gettop(L);
smlua_sync_table_create(modRemoteIndex, LST_NORMAL, &syncTableIndex, &keyIndex);
lua_rawset(L, -3);
// get new sync table
smlua_push_lnt(&lntKeys[i]);
lua_gettable(L, -2);
break;
default: assert(false);
lua_remove(L, -2); // remove paren'ts internal table
} else {
// translate player index
if (smlua_get_integer_field(-1, "_type") == LST_PLAYER) {
lua_pop(L, 1); // pop wrong table
assert(lntKeys[i].type == LST_NETWORK_TYPE_INTEGER);
lua_pushinteger(L, network_player_local_index_from_global(lntKeys[i].value.integer));
lua_gettable(L, -2);
}
}
lua_remove(L, -2); // remove parent table
}
// get seq table
lua_getfield(L, -1, "_seq");
// get seq number
smlua_push_lnt(lntKey);
smlua_push_lnt(&lntKeys[0]);
lua_gettable(L, -2);
u64 readSeq = lua_tointeger(L, -1);
lua_pop(L, 1); // pop seq value
@ -234,7 +348,7 @@ void smlua_set_sync_table_field_from_network(u64 seq, u16 modRemoteIndex, u16 ls
}
// set seq number
smlua_push_lnt(lntKey);
smlua_push_lnt(&lntKeys[0]);
lua_pushinteger(L, seq);
lua_settable(L, -3);
lua_pop(L, 1); // pop seq table
@ -245,7 +359,7 @@ void smlua_set_sync_table_field_from_network(u64 seq, u16 modRemoteIndex, u16 ls
int t = lua_gettop(L);
// set key/value
smlua_push_lnt(lntKey);
smlua_push_lnt(&lntKeys[0]);
smlua_push_lnt(lntValue);
lua_rawset(L, t);
@ -271,56 +385,45 @@ void smlua_sync_table_init_globals(char* path, u16 modRemoteIndex) {
lua_State* L = gLuaState;
lua_getfield(L, LUA_REGISTRYINDEX, path);
int base = lua_gettop(L);
int fileGlobalIndex = lua_gettop(L);
{
// create and attach global sync table
lua_pushstring(L, "gGlobalSyncTable");
int keyIndex = lua_gettop(L);
smlua_sync_table_create(modRemoteIndex, LST_NORMAL, NULL, &keyIndex);
lua_settable(L, fileGlobalIndex);
}
{
// create player sync table
lua_pushstring(L, "gPlayerSyncTable");
lua_newtable(L);
int t = lua_gettop(L);
int tableIndex = lua_gettop(L);
smlua_push_string_field(tableIndex, "_name", "gPlayerSyncTable");
// push fields
smlua_push_integer_field(t, "_remoteIndex", modRemoteIndex);
smlua_push_integer_field(t, "_type", LST_GLOBAL);
smlua_push_integer_field(t, "_index", 0);
smlua_push_table_field(t, "_seq");
smlua_push_table_field(t, "_table");
smlua_push_string_field(t, "_name", "gGlobalSyncTable");
smlua_push_nil_field(t, "_parent");
// create internal table
lua_pushstring(L, "_table");
lua_newtable(L);
int internalTableIndex = lua_gettop(L);
// create player sync tables
for (int i = 0; i < MAX_PLAYERS; i++) {
lua_pushinteger(L, i);
int keyIndex = lua_gettop(L);
smlua_sync_table_create(modRemoteIndex, LST_PLAYER, &tableIndex, &keyIndex);
lua_settable(L, internalTableIndex);
}
// attach internal table
lua_settable(L, tableIndex);
// attach metatable
lua_pushglobaltable(L);
lua_getfield(L, -1, "_SyncTable");
lua_setmetatable(L, -3);
lua_getfield(L, -1, "_ReadOnlyTable");
lua_setmetatable(L, tableIndex);
lua_pop(L, 1); // pop global table
// attach sync table to file's "globals"
lua_setfield(L, base, "gGlobalSyncTable");
}
{
lua_newtable(L);
int playerTop = lua_gettop(L);
for (int i = 0; i < MAX_PLAYERS; i++) {
lua_pushinteger(L, i);
lua_newtable(L);
int t = lua_gettop(L);
smlua_push_integer_field(t, "_remoteIndex", modRemoteIndex);
smlua_push_integer_field(t, "_type", LST_PLAYER);
smlua_push_integer_field(t, "_index", i);
smlua_push_table_field(t, "_seq");
smlua_push_table_field(t, "_table");
smlua_push_string_field(t, "_name", "gPlayerSyncTable"); // <--- incorrect
smlua_push_nil_field(t, "_parent"); // <--- incorrect
// attach metatable
lua_pushglobaltable(L);
lua_getfield(L, -1, "_SyncTable");
lua_setmetatable(L, -3);
lua_pop(L, 1); // pop global table
// attach table to gPlayerSyncTable
lua_settable(L, playerTop);
}
lua_setfield(L, base, "gPlayerSyncTable");
// attach player sync table
lua_settable(L, fileGlobalIndex);
}
lua_pop(L, 1); // pop file's "global" table

View File

@ -1,15 +1,16 @@
#ifndef SMLUA_SYNC_TABLE_H
#define SMLUA_SYNC_TABLE_H
#define MAX_UNWOUND_LNT 16
enum LuaSyncTableType {
LST_GLOBAL,
LST_NORMAL,
LST_PLAYER,
LST_MAX,
};
struct LSTNetworkType;
void smlua_set_sync_table_field_from_network(u64 seq, u16 remoteIndex, u16 lst, u16 index, struct LSTNetworkType* lntKey, struct LSTNetworkType* lntValue);
void smlua_set_sync_table_field_from_network(u64 seq, u16 modRemoteIndex, u16 lntKeyCount, struct LSTNetworkType* lntKeys, struct LSTNetworkType* lntValue);
void smlua_sync_table_init_globals(char* path, u16 remoteIndex);
void smlua_bind_sync_table(void);
void smlua_sync_table_send_all(u8 toLocalIndex);

View File

@ -20,25 +20,24 @@ s16* smlua_get_vec3s_from_buffer(void) {
return sVec3sBuffer[sVec3sBufferIndex++];
}
///////////////////////////////////////////////////////////////////////////////////////////
void smlua_bind_function(lua_State* L, const char* name, void* func) {
lua_pushcfunction(L, func);
lua_setglobal(L, name);
}
void smlua_logline(void) {
lua_State* L = gLuaState;
lua_Debug info;
int level = 0;
while (lua_getstack(L, level, &info)) {
lua_getinfo(L, "nSl", &info);
LOG_INFO(" [%d] %s:%d -- %s [%s]",
level, info.short_src, info.currentline,
(info.name ? info.name : "<unknown>"), info.what);
++level;
bool smlua_is_table_empty(int index) {
lua_pushnil(gLuaState); // key
if (lua_next(gLuaState, index)) {
lua_pop(gLuaState, 2);
return false;
}
return true;
}
//////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////
lua_Integer smlua_to_integer(lua_State* L, int index) {
if (lua_type(L, index) == LUA_TBOOLEAN) {
@ -121,7 +120,63 @@ void* smlua_to_cobject(lua_State* L, int index, u16 lot) {
return pointer;
}
//////////////////////////////////////////////
struct LSTNetworkType smlua_to_lnt(lua_State* L, int index) {
struct LSTNetworkType lnt = { 0 };
int valueType = lua_type(L, index);
if (valueType == LUA_TNUMBER) {
lnt.type = LST_NETWORK_TYPE_INTEGER;
lnt.value.integer = lua_tointeger(L, index);
lnt.size = sizeof(u8) + sizeof(long long);
if (lnt.value.integer == 0) {
lnt.type = LST_NETWORK_TYPE_NUMBER;
lnt.value.number = lua_tonumber(L, index);
lnt.size = sizeof(u8) + sizeof(double);
if (lnt.value.number == 0) {
lnt.type = LST_NETWORK_TYPE_INTEGER;
lnt.size = sizeof(u8) + sizeof(long long);
}
}
gSmLuaConvertSuccess = true;
return lnt;
}
if (valueType == LUA_TBOOLEAN) {
lnt.type = LST_NETWORK_TYPE_BOOLEAN;
lnt.value.boolean = lua_toboolean(L, index);
lnt.size = sizeof(u8) + sizeof(u8);
gSmLuaConvertSuccess = true;
return lnt;
}
if (valueType == LUA_TSTRING) {
lnt.type = LST_NETWORK_TYPE_STRING;
lnt.value.string = (char*)lua_tostring(L, index);
if (lnt.value.string == NULL || strlen(lnt.value.string) > 256) {
LOG_LUA("smlua_to_lnt on invalid string value: '%s'", (lnt.value.string == NULL) ? "<null>" : lnt.value.string);
gSmLuaConvertSuccess = false;
return lnt;
}
lnt.size = sizeof(u8) + sizeof(u16) + sizeof(u8) * strlen(lnt.value.string);
gSmLuaConvertSuccess = true;
return lnt;
}
if (valueType == LUA_TNIL) {
lnt.type = LST_NETWORK_TYPE_NIL;
lnt.size = sizeof(u8);
gSmLuaConvertSuccess = true;
return lnt;
}
LOG_LUA("smlua_to_lnt on invalid type: '%d'", valueType);
gSmLuaConvertSuccess = false;
return lnt;
}
///////////////////////////////////////////////////////////////////////////////////////////
void smlua_push_object(lua_State* L, u16 lot, void* p) {
if (p == NULL) {
@ -166,6 +221,32 @@ void smlua_push_table_field(int index, char* name) {
lua_setfield(gLuaState, index, name);
}
///////////////////////////////////////////////////////////////////////////////////////////
void smlua_push_lnt(struct LSTNetworkType* lnt) {
lua_State* L = gLuaState;
switch (lnt->type) {
case LST_NETWORK_TYPE_INTEGER:
lua_pushinteger(L, lnt->value.integer);
break;
case LST_NETWORK_TYPE_NUMBER:
lua_pushnumber(L, lnt->value.number);
break;
case LST_NETWORK_TYPE_BOOLEAN:
lua_pushboolean(L, lnt->value.boolean);
break;
case LST_NETWORK_TYPE_STRING:
lua_pushstring(L, lnt->value.string);
break;
case LST_NETWORK_TYPE_NIL:
lua_pushnil(L);
break;
default: SOFT_ASSERT(false);
}
}
///////////////////////////////////////////////////////////////////////////////////////////
lua_Integer smlua_get_integer_field(int index, char* name) {
if (lua_type(gLuaState, index) != LUA_TTABLE) {
LOG_LUA("smlua_get_integer_field received improper type '%d'", lua_type(gLuaState, index));
@ -190,13 +271,29 @@ lua_Number smlua_get_number_field(int index, char* name) {
return val;
}
bool smlua_is_table_empty(int index) {
lua_pushnil(gLuaState); // key
if (lua_next(gLuaState, index)) {
lua_pop(gLuaState, 2);
return false;
///////////////////////////////////////////////////////////////////////////////////////////
char* smlua_lnt_to_str(struct LSTNetworkType* lnt) {
static char sLntStr[32] = "";
switch (lnt->type) {
case LST_NETWORK_TYPE_INTEGER:
snprintf(sLntStr, 32, "%lld", lnt->value.integer);
break;
case LST_NETWORK_TYPE_NUMBER:
snprintf(sLntStr, 32, "%f", lnt->value.number);
break;
case LST_NETWORK_TYPE_BOOLEAN:
snprintf(sLntStr, 32, "%u", lnt->value.boolean);
break;
case LST_NETWORK_TYPE_STRING:
snprintf(sLntStr, 32, "%s", lnt->value.string);
break;
case LST_NETWORK_TYPE_NIL:
snprintf(sLntStr, 32, "<NIL>");
break;
default: SOFT_ASSERT(false);
}
return true;
return sLntStr;
}
void smlua_dump_stack(void) {
@ -275,3 +372,16 @@ void smlua_dump_table(int index) {
}
printf("--------------\n");
}
void smlua_logline(void) {
lua_State* L = gLuaState;
lua_Debug info;
int level = 0;
while (lua_getstack(L, level, &info)) {
lua_getinfo(L, "nSl", &info);
LOG_INFO(" [%d] %s:%d -- %s [%s]",
level, info.short_src, info.currentline,
(info.name ? info.name : "<unknown>"), info.what);
++level;
}
}

View File

@ -7,12 +7,14 @@ f32* smlua_get_vec3f_from_buffer(void);
s16* smlua_get_vec3s_from_buffer(void);
void smlua_bind_function(lua_State* L, const char* name, void* func);
void smlua_logline(void);
bool smlua_is_table_empty(int index);
lua_Integer smlua_to_integer(lua_State* L, int index);
lua_Number smlua_to_number(lua_State* L, int index);
const char* smlua_to_string(lua_State* L, int index);
void* smlua_to_cobject(lua_State* L, int index, u16 lot);
struct LSTNetworkType smlua_to_lnt(lua_State* L, int index);
void smlua_push_object(lua_State* L, u16 lot, void* p);
void smlua_push_integer_field(int index, char* name, lua_Integer val);
@ -21,11 +23,13 @@ void smlua_push_string_field(int index, char* name, const char* val);
void smlua_push_nil_field(int index, char* name);
void smlua_push_table_field(int index, char* name);
void smlua_push_lnt(struct LSTNetworkType* lnt);
lua_Integer smlua_get_integer_field(int index, char* name);
lua_Number smlua_get_number_field(int index, char* name);
bool smlua_is_table_empty(int index);
char* smlua_lnt_to_str(struct LSTNetworkType* lnt);
void smlua_logline(void);
void smlua_dump_stack(void);
void smlua_dump_globals(void);
void smlua_dump_table(int index);

View File

@ -118,8 +118,10 @@ struct LSTNetworkType {
long long integer;
double number;
u8 boolean;
const char* string;
char* string;
} value;
size_t size;
};
// packet.c
@ -329,7 +331,8 @@ void network_receive_download(struct Packet* p);
// packet_lua_sync_table.c
void network_send_lua_sync_table_request(void);
void network_receive_lua_sync_table_request(struct Packet* p);
void network_send_lua_sync_table(u8 toLocalIndex, u64 seq, u16 remoteIndex, u16 lst, u16 index, struct LSTNetworkType* lntKey, struct LSTNetworkType* lntValue);
void network_send_lua_sync_table(u8 toLocalIndex, u64 seq, u16 remoteIndex, u16 lntKeyCount, struct LSTNetworkType* lntKey, struct LSTNetworkType* lntValue);
void network_receive_lua_sync_table(struct Packet* p);
#endif

View File

@ -3,8 +3,6 @@
#include "pc/lua/smlua.h"
#include "pc/debuglog.h"
static char sLuaStrValue[257] = { 0 };
/////////////////////////////////////////////////////////////
void network_send_lua_sync_table_request(void) {
@ -25,8 +23,8 @@ void network_receive_lua_sync_table_request(struct Packet* p) {
/////////////////////////////////////////////////////////////
static bool packet_write_lnt(struct Packet* p, struct LSTNetworkType* lnt) {
u16 lntType = lnt->type;
packet_write(p, &lntType, sizeof(u16));
u8 lntType = lnt->type;
packet_write(p, &lntType, sizeof(u8));
switch (lnt->type) {
case LST_NETWORK_TYPE_NUMBER: {
@ -47,10 +45,13 @@ static bool packet_write_lnt(struct Packet* p, struct LSTNetworkType* lnt) {
}
case LST_NETWORK_TYPE_STRING: {
snprintf(sLuaStrValue, 256, "%s", lnt->value.string);
u16 valueLength = strlen(sLuaStrValue);
u16 valueLength = strlen(lnt->value.string);
if (valueLength < 1 || valueLength > 256) {
LOG_ERROR("attempted to send lua sync table with invalid string length: %u", valueLength);
return false;
}
packet_write(p, &valueLength, sizeof(u16));
packet_write(p, &sLuaStrValue, valueLength * sizeof(u8));
packet_write(p, lnt->value.string, valueLength * sizeof(u8));
return true;
}
@ -68,7 +69,7 @@ static bool packet_write_lnt(struct Packet* p, struct LSTNetworkType* lnt) {
}
static bool packet_read_lnt(struct Packet* p, struct LSTNetworkType* lnt) {
packet_read(p, &lnt->type, sizeof(u16));
packet_read(p, &lnt->type, sizeof(u8));
switch (lnt->type) {
case LST_NETWORK_TYPE_NUMBER:
@ -86,14 +87,12 @@ static bool packet_read_lnt(struct Packet* p, struct LSTNetworkType* lnt) {
case LST_NETWORK_TYPE_STRING: {
u16 valueLength = 0;
packet_read(p, &valueLength, sizeof(u16));
if (valueLength > 256) {
if (valueLength < 1 || valueLength > 256) {
LOG_ERROR("received lua sync table with invalid value length: %d", valueLength);
return false;
}
packet_read(p, &sLuaStrValue, valueLength * sizeof(u8));
sLuaStrValue[valueLength] = 0;
lnt->value.string = sLuaStrValue;
lnt->value.string = calloc(valueLength + 1, sizeof(u8));
packet_read(p, lnt->value.string, valueLength * sizeof(u8));
return true;
}
@ -111,16 +110,18 @@ static bool packet_read_lnt(struct Packet* p, struct LSTNetworkType* lnt) {
/////////////////////////////////////////////////////////////
void network_send_lua_sync_table(u8 toLocalIndex, u64 seq, u16 modRemoteIndex, u16 lst, u16 index, struct LSTNetworkType* lntKey, struct LSTNetworkType* lntValue) {
void network_send_lua_sync_table(u8 toLocalIndex, u64 seq, u16 modRemoteIndex, u16 lntKeyCount, struct LSTNetworkType* lntKeys, struct LSTNetworkType* lntValue) {
struct Packet p = { 0 };
packet_init(&p, PACKET_LUA_SYNC_TABLE, true, PLMT_NONE);
packet_write(&p, &seq, sizeof(u64));
packet_write(&p, &modRemoteIndex, sizeof(u16));
packet_write(&p, &lst, sizeof(u16));
packet_write(&p, &index, sizeof(u16));
if (!packet_write_lnt(&p, lntKey)) { return; }
packet_write(&p, &lntKeyCount, sizeof(u16));
for (int i = 0; i < lntKeyCount; i++) {
if (!packet_write_lnt(&p, &lntKeys[i])) { return; }
}
if (!packet_write_lnt(&p, lntValue)) { return; }
if (toLocalIndex == 0 || toLocalIndex >= MAX_PLAYERS) {
@ -133,18 +134,31 @@ void network_send_lua_sync_table(u8 toLocalIndex, u64 seq, u16 modRemoteIndex, u
void network_receive_lua_sync_table(struct Packet* p) {
u64 seq = 0;
u16 modRemoteIndex = 0;
u16 lst = 0;
u16 index = 0;
struct LSTNetworkType lntKey = { 0 };
u16 lntKeyCount = 0;
struct LSTNetworkType lntKeys[MAX_UNWOUND_LNT] = { 0 };
struct LSTNetworkType lntValue = { 0 };
packet_read(p, &seq, sizeof(u64));
packet_read(p, &modRemoteIndex, sizeof(u16));
packet_read(p, &lst, sizeof(u16));
packet_read(p, &index, sizeof(u16));
if (!packet_read_lnt(p, &lntKey)) { return; }
if (!packet_read_lnt(p, &lntValue)) { return; }
packet_read(p, &lntKeyCount, sizeof(u16));
for (int i = 0; i < lntKeyCount; i++) {
if (!packet_read_lnt(p, &lntKeys[i])) { goto cleanup; }
}
smlua_set_sync_table_field_from_network(seq, modRemoteIndex, lst, index, &lntKey, &lntValue);
if (!packet_read_lnt(p, &lntValue)) { goto cleanup; }
smlua_set_sync_table_field_from_network(seq, modRemoteIndex, lntKeyCount, lntKeys, &lntValue);
cleanup:
for (int i = 0; i < lntKeyCount; i++) {
if (lntKeys[i].type != LST_NETWORK_TYPE_STRING) { continue; }
if (lntKeys[i].value.string == NULL) { continue; }
free(lntKeys[i].value.string);
lntKeys[i].value.string = NULL;
}
if (lntValue.type == LST_NETWORK_TYPE_STRING && lntValue.value.string != NULL) {
free(lntValue.value.string);
lntValue.value.string = NULL;
}
}