Added messages to lobby list when no lobbies found, or coopnet connection fails
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@ -334,3 +334,4 @@ REFRESH = "Refresh"
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REFRESHING = "Refreshing..."
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ENTER_PASSWORD = "Enter the private lobby's password:"
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SEARCH = "Search"
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NONE_FOUND = "No lobbies were found."
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@ -51,6 +51,13 @@ void djui_panel_join_query_finish(void) {
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if (!sRefreshButton) { return; }
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djui_text_set_text(sRefreshButton->text, DLANG(LOBBIES, REFRESH));
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djui_base_set_enabled(&sRefreshButton->base, true);
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if (sLobbyLayout->base.child == NULL) {
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struct DjuiText* text = djui_text_create(&sLobbyLayout->base, DLANG(LOBBIES, NONE_FOUND));
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djui_base_set_size_type(&text->base, DJUI_SVT_RELATIVE, DJUI_SVT_RELATIVE);
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djui_base_set_size(&text->base, 1, 1);
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djui_text_set_alignment(text, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
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}
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}
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void djui_panel_join_lobbies_on_destroy(UNUSED struct DjuiBase* caller) {
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@ -71,7 +78,7 @@ void djui_panel_join_lobbies_create(struct DjuiBase* caller, const char* passwor
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if (sPassword) { free(sPassword); sPassword = NULL; }
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sPassword = strdup(password);
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bool private = (strlen(password) > 0);
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ns_coopnet_query(djui_panel_join_query, djui_panel_join_query_finish, password);
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bool querying = ns_coopnet_query(djui_panel_join_query, djui_panel_join_query_finish, password);
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struct DjuiBase* defaultBase = NULL;
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struct DjuiThreePanel* panel = djui_panel_menu_create(private ? DLANG(LOBBIES, PRIVATE_LOBBIES) : DLANG(LOBBIES, PUBLIC_LOBBIES));
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@ -92,6 +99,12 @@ void djui_panel_join_lobbies_create(struct DjuiBase* caller, const char* passwor
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}
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djui_paginated_calculate_height(paginated);
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#endif
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if (!querying) {
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struct DjuiText* text = djui_text_create(&sLobbyLayout->base, DLANG(NOTIF, COOPNET_CONNECTION_FAILED));
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djui_base_set_size_type(&text->base, DJUI_SVT_RELATIVE, DJUI_SVT_RELATIVE);
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djui_base_set_size(&text->base, 1, 1);
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djui_text_set_alignment(text, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
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}
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struct DjuiRect* rect2 = djui_rect_container_create(body, 64);
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{
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@ -99,7 +112,7 @@ void djui_panel_join_lobbies_create(struct DjuiBase* caller, const char* passwor
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djui_base_set_size(&button1->base, 0.485f, 64);
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djui_base_set_alignment(&button1->base, DJUI_HALIGN_LEFT, DJUI_VALIGN_TOP);
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sRefreshButton = djui_button_create(&rect2->base, DLANG(LOBBIES, REFRESHING), DJUI_BUTTON_STYLE_NORMAL, djui_panel_join_lobbies_refresh);
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sRefreshButton = djui_button_create(&rect2->base, querying ? DLANG(LOBBIES, REFRESHING) : DLANG(LOBBIES, REFRESH), DJUI_BUTTON_STYLE_NORMAL, djui_panel_join_lobbies_refresh);
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djui_base_set_size(&sRefreshButton->base, 0.485f, 64);
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djui_base_set_alignment(&sRefreshButton->base, DJUI_HALIGN_RIGHT, DJUI_VALIGN_TOP);
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djui_base_set_enabled(&sRefreshButton->base, false);
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@ -20,11 +20,12 @@ static enum NetworkType sNetworkType;
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static CoopNetRc coopnet_initialize(void);
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void ns_coopnet_query(QueryCallbackPtr callback, QueryFinishCallbackPtr finishCallback, const char* password) {
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bool ns_coopnet_query(QueryCallbackPtr callback, QueryFinishCallbackPtr finishCallback, const char* password) {
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gCoopNetCallbacks.OnLobbyListGot = callback;
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gCoopNetCallbacks.OnLobbyListFinish = finishCallback;
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if (coopnet_initialize() != COOPNET_OK) { return; }
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coopnet_lobby_list_get(CN_GAME_STR, password);
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if (coopnet_initialize() != COOPNET_OK) { return false; }
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if (coopnet_lobby_list_get(CN_GAME_STR, password) != COOPNET_OK) { return false; }
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return true;
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}
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static void coopnet_on_connected(uint64_t userId) {
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@ -8,7 +8,7 @@ typedef void (*QueryFinishCallbackPtr)(void);
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extern struct NetworkSystem gNetworkSystemCoopNet;
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extern uint64_t gCoopNetDesiredLobby;
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void ns_coopnet_query(QueryCallbackPtr callback, QueryFinishCallbackPtr finishCallback, const char* password);
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bool ns_coopnet_query(QueryCallbackPtr callback, QueryFinishCallbackPtr finishCallback, const char* password);
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bool ns_coopnet_is_connected(void);
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void ns_coopnet_update(void);
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