Fix timer issue with PSC (#509)
My last PR didn't seem to account for the race timer so now it does
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@ -122,7 +122,7 @@ local function set_hud_star_positions(m, height, width)
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-- Move HUD graphics away from the TIMER HUD
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if timer_current_value ~= 0 then
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timer_offset_X = 60
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timer_offset_Y = 17
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timer_offset_Y = -17
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end
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star_counter_offset_X = is_in_cutscenes[m.action] and 22 or 76
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@ -173,7 +173,7 @@ local function set_hud_star_positions(m, height, width)
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-- Move HUD graphics away from the TIMER HUD
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if timer_current_value ~= 0 then
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timer_offset_X = 0
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timer_offset_Y = -10
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timer_offset_Y = 12
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end
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star_counter_offset_X = 76
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