Fix collision bug in dark world and edit readme.md (#134)
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@ -13,7 +13,7 @@ Run `./extract_assets.py --clean && make clean` or `make distclean` to remove RO
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## Goal (accomplished)
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Create a mod for the PC port where multiple people can play online together.
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Unlike previous online attempts, this one synchronized enemies and events. This allows player to be interacting with the same world at the same time.
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Unlike previous online attempts, this one synchronized enemies and events. This allows players to be interacting with the same world at the same time.
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## Discord
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[https://discord.gg/TJVKHS4](https://discord.gg/TJVKHS4)
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@ -624,8 +624,10 @@ f32 vec3f_find_ceil(Vec3f pos, f32 height, struct Surface **ceil) {
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f32 vec3f_mario_ceil(Vec3f pos, f32 height, struct Surface **ceil) {
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if (gServerSettings.fixCollisionBugs) {
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height = MAX(height + 80.0f, pos[1] - 2);
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return find_ceil(pos[0], height, pos[2], ceil);
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} else {
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return vec3f_find_ceil(pos, height, ceil);
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}
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return find_ceil(pos[0], height, pos[2], ceil);
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}
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/**
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@ -28,7 +28,7 @@ static void discord_sdk_log_callback(UNUSED void* hook_data, enum EDiscordLogLev
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}
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void discord_fatal_message(int rc) {
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return; // TODO FIGURE OUT WHY DISCORD DOES THIS
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return; // Discord usually does this because of loss of connection to Discord
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char errorMessage[132] = { 0 };
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snprintf(errorMessage, 132, "Discord threw an error.\nTo fix: \n1. Close the game.\n2. Restart Discord.\n3. Start the game.\nRC: %d", rc);
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djui_popup_create(errorMessage, 6);
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