Allow exiting from course at any time
This commit is contained in:
parent
c12380aff4
commit
a4288fe150
|
@ -402,7 +402,7 @@
|
||||||
#define ACT_GRABBED 0x00020370 // (0x170 | ACT_FLAG_STATIONARY | ACT_FLAG_INVULNERABLE)
|
#define ACT_GRABBED 0x00020370 // (0x170 | ACT_FLAG_STATIONARY | ACT_FLAG_INVULNERABLE)
|
||||||
#define ACT_IN_CANNON 0x00001371 // (0x171 | ACT_FLAG_STATIONARY | ACT_FLAG_INTANGIBLE)
|
#define ACT_IN_CANNON 0x00001371 // (0x171 | ACT_FLAG_STATIONARY | ACT_FLAG_INTANGIBLE)
|
||||||
#define ACT_TORNADO_TWIRLING 0x10020372 // (0x172 | ACT_FLAG_STATIONARY | ACT_FLAG_INVULNERABLE | ACT_FLAG_SWIMMING_OR_FLYING)
|
#define ACT_TORNADO_TWIRLING 0x10020372 // (0x172 | ACT_FLAG_STATIONARY | ACT_FLAG_INVULNERABLE | ACT_FLAG_SWIMMING_OR_FLYING)
|
||||||
#define ACT_BUBBLED (0x173 | ACT_FLAG_MOVING)
|
#define ACT_BUBBLED (0x173 | ACT_FLAG_MOVING | ACT_FLAG_PAUSE_EXIT)
|
||||||
|
|
||||||
// group 0x180: object actions
|
// group 0x180: object actions
|
||||||
#define ACT_PUNCHING 0x00800380 // (0x180 | ACT_FLAG_STATIONARY | ACT_FLAG_ATTACKING)
|
#define ACT_PUNCHING 0x00800380 // (0x180 | ACT_FLAG_STATIONARY | ACT_FLAG_ATTACKING)
|
||||||
|
|
|
@ -2718,8 +2718,8 @@ s16 render_pause_courses_and_castle(void) {
|
||||||
render_pause_my_score_coins();
|
render_pause_my_score_coins();
|
||||||
render_pause_red_coins();
|
render_pause_red_coins();
|
||||||
|
|
||||||
/* Added support for the "Exit course at any time" cheat */
|
/* Always allow exiting from course */
|
||||||
if ((gMarioStates[0].action & ACT_FLAG_PAUSE_EXIT) || (Cheats.EnableCheats && Cheats.ExitAnywhere)) {
|
if (TRUE || (gMarioStates[0].action & ACT_FLAG_PAUSE_EXIT) || (Cheats.EnableCheats && Cheats.ExitAnywhere)) {
|
||||||
render_pause_course_options(99, 93, &gDialogLineNum, 15);
|
render_pause_course_options(99, 93, &gDialogLineNum, 15);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue