Fix surface_load memory leaks and improve performance (#38)
This commit is contained in:
parent
14cbb673fc
commit
a6c1b2a3d1
|
@ -31,18 +31,15 @@ SpatialPartitionCell gDynamicSurfacePartition[NUM_CELLS][NUM_CELLS];
|
||||||
/**
|
/**
|
||||||
* Pools of data to contain either surface nodes or surfaces.
|
* Pools of data to contain either surface nodes or surfaces.
|
||||||
*/
|
*/
|
||||||
struct GrowingPool* sSurfaceNodePool = NULL;
|
static struct GrowingArray *sSurfaceNodePool = NULL;
|
||||||
struct GrowingPool* sSurfacePool = NULL;
|
static struct GrowingArray *sSurfacePool = NULL;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Allocate the part of the surface node pool to contain a surface node.
|
* Allocate the part of the surface node pool to contain a surface node.
|
||||||
*/
|
*/
|
||||||
static struct SurfaceNode *alloc_surface_node(void) {
|
static struct SurfaceNode *alloc_surface_node(void) {
|
||||||
struct SurfaceNode* node = (struct SurfaceNode*)growing_pool_alloc(sSurfaceNodePool, sizeof(struct SurfaceNode));
|
sSurfaceNodePool->count = gSurfaceNodesAllocated++;
|
||||||
node->next = NULL;
|
return growing_array_alloc(sSurfaceNodePool, sizeof(struct SurfaceNode));
|
||||||
|
|
||||||
gSurfaceNodesAllocated++;
|
|
||||||
return node;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -50,17 +47,8 @@ static struct SurfaceNode* alloc_surface_node(void) {
|
||||||
* initialize the surface.
|
* initialize the surface.
|
||||||
*/
|
*/
|
||||||
static struct Surface *alloc_surface(void) {
|
static struct Surface *alloc_surface(void) {
|
||||||
struct Surface* surface = (struct Surface*)growing_pool_alloc(sSurfacePool, sizeof(struct Surface));
|
sSurfacePool->count = gSurfacesAllocated++;
|
||||||
|
return growing_array_alloc(sSurfacePool, sizeof(struct Surface));
|
||||||
surface->type = 0;
|
|
||||||
surface->force = 0;
|
|
||||||
surface->flags = 0;
|
|
||||||
surface->room = 0;
|
|
||||||
surface->object = NULL;
|
|
||||||
|
|
||||||
gSurfacesAllocated++;
|
|
||||||
|
|
||||||
return surface;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -481,8 +469,8 @@ void alloc_surface_pools(void) {
|
||||||
clear_static_surfaces();
|
clear_static_surfaces();
|
||||||
clear_dynamic_surfaces();
|
clear_dynamic_surfaces();
|
||||||
|
|
||||||
sSurfaceNodePool = growing_pool_init(sSurfaceNodePool, sizeof(struct SurfaceNode) * 1000);
|
sSurfaceNodePool = growing_array_init(sSurfaceNodePool, 0x1000);
|
||||||
sSurfacePool = growing_pool_init(sSurfacePool, sizeof(struct Surface) * 1000);
|
sSurfacePool = growing_array_init(sSurfacePool, 0x400);
|
||||||
|
|
||||||
gEnvironmentRegions = NULL;
|
gEnvironmentRegions = NULL;
|
||||||
gSurfaceNodesAllocated = 0;
|
gSurfaceNodesAllocated = 0;
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
#include "memory.h"
|
#include "memory.h"
|
||||||
|
#include "print.h"
|
||||||
#include "pc/debuglog.h"
|
#include "pc/debuglog.h"
|
||||||
|
|
||||||
#define ALIGN16(val) (((val) + 0xF) & ~0xF)
|
#define ALIGN16(val) (((val) + 0xF) & ~0xF)
|
||||||
|
@ -180,6 +181,63 @@ void growing_pool_free_pool(struct GrowingPool *pool) {
|
||||||
free(pool);
|
free(pool);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
///////////////////
|
||||||
|
// growing array //
|
||||||
|
///////////////////
|
||||||
|
|
||||||
|
struct GrowingArray *growing_array_init(struct GrowingArray *array, u32 capacity) {
|
||||||
|
growing_array_free(&array);
|
||||||
|
array = calloc(1, sizeof(struct GrowingArray));
|
||||||
|
array->buffer = calloc(capacity, sizeof(void *));
|
||||||
|
array->capacity = capacity;
|
||||||
|
array->count = 0;
|
||||||
|
return array;
|
||||||
|
}
|
||||||
|
|
||||||
|
void *growing_array_alloc(struct GrowingArray *array, u32 size) {
|
||||||
|
if (array && array->buffer) {
|
||||||
|
|
||||||
|
// Increase capacity if needed
|
||||||
|
while (array->count >= array->capacity) {
|
||||||
|
u32 newCapacity = array->capacity * 2;
|
||||||
|
void **newBuffer = calloc(newCapacity, sizeof(void *));
|
||||||
|
memcpy(newBuffer, array->buffer, array->capacity * sizeof(void *));
|
||||||
|
free(array->buffer);
|
||||||
|
array->buffer = newBuffer;
|
||||||
|
array->capacity = newCapacity;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Alloc element if needed
|
||||||
|
void **elem = &array->buffer[array->count++];
|
||||||
|
if (!*elem) {
|
||||||
|
*elem = malloc(size);
|
||||||
|
}
|
||||||
|
memset(*elem, 0, size);
|
||||||
|
return *elem;
|
||||||
|
}
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
void growing_array_free(struct GrowingArray **array) {
|
||||||
|
if (*array) {
|
||||||
|
for (u32 i = 0; i != (*array)->capacity; ++i) {
|
||||||
|
if ((*array)->buffer[i]) {
|
||||||
|
free((*array)->buffer[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
free((*array)->buffer);
|
||||||
|
free(*array);
|
||||||
|
*array = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void growing_array_debug_print(struct GrowingArray *array, const char *name, s32 x, s32 y) {
|
||||||
|
char text[256];
|
||||||
|
u32 allocated = 0; for (u32 i = 0; i != array->capacity; ++i) { allocated += (array->buffer[i] != NULL); }
|
||||||
|
snprintf(text, 256, "%-12s %5u/%5u/%5u", name, array->count, allocated, array->capacity);
|
||||||
|
print_text(x, y, text);
|
||||||
|
}
|
||||||
|
|
||||||
///////////////////
|
///////////////////
|
||||||
// display lists //
|
// display lists //
|
||||||
///////////////////
|
///////////////////
|
||||||
|
|
|
@ -39,6 +39,13 @@ struct GrowingPoolNode
|
||||||
struct GrowingPoolNode* prev;
|
struct GrowingPoolNode* prev;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct GrowingArray
|
||||||
|
{
|
||||||
|
void **buffer;
|
||||||
|
u32 count;
|
||||||
|
u32 capacity;
|
||||||
|
};
|
||||||
|
|
||||||
struct MarioAnimation;
|
struct MarioAnimation;
|
||||||
struct Animation;
|
struct Animation;
|
||||||
|
|
||||||
|
@ -63,6 +70,11 @@ struct GrowingPool* growing_pool_init(struct GrowingPool* pool, u32 nodeSize);
|
||||||
void* growing_pool_alloc(struct GrowingPool *pool, u32 size);
|
void* growing_pool_alloc(struct GrowingPool *pool, u32 size);
|
||||||
void growing_pool_free_pool(struct GrowingPool *pool);
|
void growing_pool_free_pool(struct GrowingPool *pool);
|
||||||
|
|
||||||
|
struct GrowingArray *growing_array_init(struct GrowingArray *array, u32 capacity);
|
||||||
|
void *growing_array_alloc(struct GrowingArray *array, u32 size);
|
||||||
|
void growing_array_free(struct GrowingArray **array);
|
||||||
|
void growing_array_debug_print(struct GrowingArray *array, const char *name, s32 x, s32 y);
|
||||||
|
|
||||||
void alloc_display_list_reset(void);
|
void alloc_display_list_reset(void);
|
||||||
void *alloc_display_list(u32 size);
|
void *alloc_display_list(u32 size);
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue