Made sockets platform-independent, supporting Linux

This commit is contained in:
MysterD 2020-08-09 13:23:27 -07:00 committed by MysterD
parent d7a5a151d0
commit a896713510
12 changed files with 211 additions and 74 deletions

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@ -286,7 +286,7 @@ LEVEL_DIRS := $(patsubst levels/%,%,$(dir $(wildcard levels/*/header.h)))
# Directories containing source files # Directories containing source files
# Hi, I'm a PC # Hi, I'm a PC
SRC_DIRS := src src/engine src/game src/audio src/menu src/buffers actors levels bin data assets src/pc src/pc/gfx src/pc/audio src/pc/controller src/pc/fs src/pc/fs/packtypes src/pc/network src/pc/network/packets SRC_DIRS := src src/engine src/game src/audio src/menu src/buffers actors levels bin data assets src/pc src/pc/gfx src/pc/audio src/pc/controller src/pc/fs src/pc/fs/packtypes src/pc/network src/pc/network/packets src/pc/network/socket
ASM_DIRS := ASM_DIRS :=
ifeq ($(DISCORDRPC),1) ifeq ($(DISCORDRPC),1)
@ -526,9 +526,8 @@ ifeq ($(SDL_USED),2)
endif endif
ifeq ($(WINDOWS_BUILD),1) ifeq ($(WINDOWS_BUILD),1)
CC_CHECK := $(CC) -fsyntax-only -fsigned-char $(BACKEND_CFLAGS) $(INCLUDE_CFLAGS) -Wall -Wextra -Wno-format-security $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) CC_CHECK := $(CC) -fsyntax-only -fsigned-char $(BACKEND_CFLAGS) $(INCLUDE_CFLAGS) -Wall -Wextra -Wno-format-security $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) -DWINSOCK
CFLAGS := $(OPT_FLAGS) $(INCLUDE_CFLAGS) $(BACKEND_CFLAGS) $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) -fno-strict-aliasing -fwrapv CFLAGS := $(OPT_FLAGS) $(INCLUDE_CFLAGS) $(BACKEND_CFLAGS) $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) -fno-strict-aliasing -fwrapv -DWINSOCK
else ifeq ($(TARGET_WEB),1) else ifeq ($(TARGET_WEB),1)
CC_CHECK := $(CC) -fsyntax-only -fsigned-char $(BACKEND_CFLAGS) $(INCLUDE_CFLAGS) -Wall -Wextra -Wno-format-security $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) -s USE_SDL=2 CC_CHECK := $(CC) -fsyntax-only -fsigned-char $(BACKEND_CFLAGS) $(INCLUDE_CFLAGS) -Wall -Wextra -Wno-format-security $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) -s USE_SDL=2
CFLAGS := $(OPT_FLAGS) $(INCLUDE_CFLAGS) $(BACKEND_CFLAGS) $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) -fno-strict-aliasing -fwrapv -s USE_SDL=2 CFLAGS := $(OPT_FLAGS) $(INCLUDE_CFLAGS) $(BACKEND_CFLAGS) $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) -fno-strict-aliasing -fwrapv -s USE_SDL=2

18
network.sh Normal file → Executable file
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@ -1,5 +1,17 @@
set -e set -e
make BETTERCAMERA=1 NODRAWINGDISTANCE=1 DEBUG=1 IMMEDIATELOAD=1 make BETTERCAMERA=1 NODRAWINGDISTANCE=1 DEBUG=1 IMMEDIATELOAD=1
./build/us_pc/sm64.us.f3dex2e.exe --server --configfile sm64config_server.txt &
#./build/us_pc/sm64.us.f3dex2e.exe --client --configfile sm64config_client.txt & # find file
winpty cgdb ./build/us_pc/sm64.us.f3dex2e.exe -ex 'break debug_breakpoint_here' -ex 'run --client --configfile sm64config_client.txt' -ex 'quit' FILE=./build/us_pc/sm64.us.f3dex2e.exe
if [ ! -f "$FILE" ]; then
FILE=./build/us_pc/sm64.us.f3dex2e
fi
$FILE --server --configfile sm64config_server.txt &
# debug if cgdb exists
if ! [ -x "$(command -v cgdb)" ]; then
$FILE --client --configfile sm64config_client.txt &
else
winpty cgdb $FILE -ex 'break debug_breakpoint_here' -ex 'run --client --configfile sm64config_client.txt' -ex 'quit'
fi

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@ -2765,7 +2765,10 @@ s16 render_sync_level_screen(void) {
u8 colorFade = sins(gDialogColorFadeTimer) * 50.0f + 200.0f; u8 colorFade = sins(gDialogColorFadeTimer) * 50.0f + 200.0f;
gSPDisplayList(gDisplayListHead++, dl_rgba16_text_begin); gSPDisplayList(gDisplayListHead++, dl_rgba16_text_begin);
gDPSetEnvColor(gDisplayListHead++, colorFade, colorFade, colorFade, 255); gDPSetEnvColor(gDisplayListHead++, colorFade, colorFade, colorFade, 255);
#define TEXT_SYNCHRONIZING 0x1C,0x22,0x17,0x0C,0x11,0x1B,0x18,0x17,0x12,0x02,0x12,0x17,0x10,0xFF
u8 synchronizing[] = { TEXT_SYNCHRONIZING }; u8 synchronizing[] = { TEXT_SYNCHRONIZING };
print_hud_lut_string(HUD_LUT_GLOBAL, 80, 200, synchronizing); print_hud_lut_string(HUD_LUT_GLOBAL, 80, 200, synchronizing);
gSPDisplayList(gDisplayListHead++, dl_rgba16_text_end); gSPDisplayList(gDisplayListHead++, dl_rgba16_text_end);

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@ -263,7 +263,10 @@ void print_act_selector_strings(void) {
u8 colorFade = sin(fadeTimer++ * 0.2f) * 50.0f + 200.0f; u8 colorFade = sin(fadeTimer++ * 0.2f) * 50.0f + 200.0f;
gSPDisplayList(gDisplayListHead++, dl_rgba16_text_begin); gSPDisplayList(gDisplayListHead++, dl_rgba16_text_begin);
gDPSetEnvColor(gDisplayListHead++, colorFade, colorFade, colorFade, 255); gDPSetEnvColor(gDisplayListHead++, colorFade, colorFade, colorFade, 255);
#define TEXT_SYNCHRONIZING 0x1C,0x22,0x17,0x0C,0x11,0x1B,0x18,0x17,0x12,0x02,0x12,0x17,0x10,0xFF
u8 synchronizing[] = { TEXT_SYNCHRONIZING }; u8 synchronizing[] = { TEXT_SYNCHRONIZING };
print_hud_lut_string(HUD_LUT_GLOBAL, 80, 8, synchronizing); print_hud_lut_string(HUD_LUT_GLOBAL, 80, 8, synchronizing);
gSPDisplayList(gDisplayListHead++, dl_rgba16_text_end); gSPDisplayList(gDisplayListHead++, dl_rgba16_text_end);
} }
@ -456,4 +459,4 @@ void star_select_finish_selection(void) {
sLoadedActNum = sInitSelectedActNum; sLoadedActNum = sInitSelectedActNum;
} }
gDialogCourseActNum = sSelectedActIndex + 1; gDialogCourseActNum = sSelectedActIndex + 1;
} }

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@ -2,15 +2,7 @@
#include "network.h" #include "network.h"
#include "object_fields.h" #include "object_fields.h"
#include "object_constants.h" #include "object_constants.h"
#include "socket/socket.h"
// Winsock includes
#include <winsock2.h>
#include <Ws2tcpip.h>
//#pragma comment(lib, "Ws2_32.lib")
//////////////////////////
// TODO: port to linux! //
//////////////////////////
enum NetworkType networkType; enum NetworkType networkType;
SOCKET gSocket; SOCKET gSocket;
@ -20,62 +12,34 @@ void network_init(enum NetworkType inNetworkType) {
networkType = inNetworkType; networkType = inNetworkType;
if (networkType == NT_NONE) { return; } if (networkType == NT_NONE) { return; }
//-----------------------------------------------
// Initialize Winsock
WSADATA wsaData;
int rc = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (rc != NO_ERROR) {
wprintf(L"%s WSAStartup failed with error %d\n", NETWORKTYPESTR, rc);
return;
}
//-----------------------------------------------
// Create a receiver socket to receive datagrams // Create a receiver socket to receive datagrams
gSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); gSocket = socket_initialize();
if (gSocket == INVALID_SOCKET) { if (gSocket == INVALID_SOCKET) { return; }
wprintf(L"%s socket failed with error %d\n", NETWORKTYPESTR, WSAGetLastError());
return;
}
// Set non-blocking mode
u_long iMode = 1;
rc = ioctlsocket(gSocket, FIONBIO, &iMode);
if (rc != NO_ERROR) {
printf("%s ioctlsocket failed with error: %ld\n", NETWORKTYPESTR, rc);
}
// Bind the socket to any address and the specified port. // Bind the socket to any address and the specified port.
struct sockaddr_in rxAddr; unsigned int port = (networkType == NT_SERVER) ? 27015 : 27016;
rxAddr.sin_family = AF_INET; int rc = socket_bind(gSocket, port);
rxAddr.sin_port = htons(networkType == NT_SERVER ? 27015 : 27016); if (rc != NO_ERROR) { return; }
rxAddr.sin_addr.s_addr = htonl(INADDR_ANY);
rc = bind(gSocket, (SOCKADDR *)& rxAddr, sizeof(rxAddr));
if (rc != 0) {
wprintf(L"%s bind failed with error %d\n", NETWORKTYPESTR, WSAGetLastError());
return;
}
// Save the port to send to // Save the port to send to
txPort = htons(networkType == NT_SERVER ? 27016 : 27015); txPort = (networkType == NT_SERVER) ? 27016 : 27015;
} }
void network_send(struct Packet* p) { void network_send(struct Packet* p) {
// sanity checks
if (networkType == NT_NONE) { return; } if (networkType == NT_NONE) { return; }
if (p->error) { printf("%s packet error!\n", NETWORKTYPESTR); return; } if (p->error) { printf("%s packet error!\n", NETWORKTYPESTR); return; }
struct sockaddr_in txAddr;
txAddr.sin_family = AF_INET;
txAddr.sin_port = txPort;
txAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
// remember reliable packets
network_remember_reliable(p); network_remember_reliable(p);
// save inside packet buffer
u32 hash = packet_hash(p); u32 hash = packet_hash(p);
memcpy(&p->buffer[p->dataLength], &hash, sizeof(u32)); memcpy(&p->buffer[p->dataLength], &hash, sizeof(u32));
int rc = sendto(gSocket, p->buffer, p->cursor + sizeof(u32), 0, (SOCKADDR *)& txAddr, sizeof(txAddr));
if (rc == SOCKET_ERROR) {
wprintf(L"%s sendto failed with error: %d\n", NETWORKTYPESTR, WSAGetLastError());
return;
}
// send
int rc = socket_send(gSocket, "127.0.0.1", txPort, p->buffer, p->cursor + sizeof(u32));
if (rc != NO_ERROR) { return; }
p->sent = true; p->sent = true;
} }
@ -93,24 +57,19 @@ void network_update(void) {
} }
do { do {
struct sockaddr_in rxAddr; // receive packet
int rxAddrSize = sizeof(rxAddr);
struct Packet p = { .cursor = 3 }; struct Packet p = { .cursor = 3 };
int rc = recvfrom(gSocket, p.buffer, PACKET_LENGTH, 0, (SOCKADDR *)&rxAddr, &rxAddrSize); int rc = socket_receive(gSocket, p.buffer, PACKET_LENGTH, &p.dataLength);
if (rc == SOCKET_ERROR) { if (rc != NO_ERROR) { break; }
int error = WSAGetLastError();
if (error != WSAEWOULDBLOCK && error != WSAECONNRESET) {
wprintf(L"%s recvfrom failed with error %d\n", NETWORKTYPESTR, WSAGetLastError());
}
break;
}
if (rc == 0) { break; }
p.dataLength = rc - sizeof(u32); // subtract and check hash
p.dataLength -= sizeof(u32);
if (!packet_check_hash(&p)) { if (!packet_check_hash(&p)) {
printf("Invalid packet!\n"); printf("Invalid packet!\n");
continue;
} }
// execute packet
switch (p.buffer[0]) { switch (p.buffer[0]) {
case PACKET_ACK: network_receive_ack(&p); break; case PACKET_ACK: network_receive_ack(&p); break;
case PACKET_PLAYER: network_receive_player(&p); break; case PACKET_PLAYER: network_receive_player(&p); break;
@ -134,9 +93,5 @@ void network_update(void) {
void network_shutdown(void) { void network_shutdown(void) {
if (networkType == NT_NONE) { return; } if (networkType == NT_NONE) { return; }
int rc = closesocket(gSocket); socket_close(gSocket);
if (rc == SOCKET_ERROR) {
wprintf(L"%s closesocket failed with error %d\n", NETWORKTYPESTR, WSAGetLastError());
}
WSACleanup();
} }

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@ -1,4 +1,5 @@
#include <stdio.h> #include <stdio.h>
#include <limits.h>
#include "../network.h" #include "../network.h"
#include "object_fields.h" #include "object_fields.h"
#include "object_constants.h" #include "object_constants.h"

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@ -0,0 +1,49 @@
#include "socket.h"
#include "../network.h"
int socket_bind(SOCKET sock, unsigned int port) {
struct sockaddr_in rxAddr;
rxAddr.sin_family = AF_INET;
rxAddr.sin_port = htons(port);
rxAddr.sin_addr.s_addr = htonl(INADDR_ANY);
int rc = bind(sock, (SOCKADDR*)&rxAddr, sizeof(rxAddr));
if (rc != 0) {
printf("%s bind failed with error %d\n", NETWORKTYPESTR, SOCKET_LAST_ERROR);
}
return rc;
}
int socket_send(SOCKET sock, char* ip, unsigned int port, char* buffer, int bufferLength) {
struct sockaddr_in txAddr;
txAddr.sin_family = AF_INET;
txAddr.sin_port = htons(port);
txAddr.sin_addr.s_addr = inet_addr(ip);
int rc = sendto(sock, buffer, bufferLength, 0, (SOCKADDR*)&txAddr, sizeof(txAddr));
if (rc == SOCKET_ERROR) {
printf("%s sendto failed with error: %d\n", NETWORKTYPESTR, SOCKET_LAST_ERROR);
}
return rc;
}
int socket_receive(SOCKET sock, char* buffer, int bufferLength, int* receiveLength) {
*receiveLength = 0;
struct sockaddr_in rxAddr;
int rxAddrSize = sizeof(rxAddr);
int rc = recvfrom(sock, buffer, bufferLength, 0, (SOCKADDR*)&rxAddr, &rxAddrSize);
if (rc == SOCKET_ERROR) {
int error = SOCKET_LAST_ERROR;
if (error != EWOULDBLOCK && error != ECONNRESET) {
printf("%s recvfrom failed with error %d\n", NETWORKTYPESTR, SOCKET_LAST_ERROR);
}
return rc;
}
*receiveLength = rc;
return NO_ERROR;
}

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@ -0,0 +1,16 @@
#ifndef SOCKET_H
#define SOCKET_H
#ifdef WINSOCK
#include "socket_windows.h"
#else
#include "socket_linux.h"
#endif
SOCKET socket_initialize(void);
int socket_bind(SOCKET sock, unsigned int port);
int socket_send(SOCKET sock, char* ip, unsigned int port, char* buffer, int bufferLength);
int socket_receive(SOCKET sock, char* buffer, int bufferLength, int* receiveLength);
void socket_close(SOCKET sock);
#endif

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@ -0,0 +1,30 @@
#ifndef WINSOCK
#include "socket_linux.h"
#include "../network.h"
SOCKET socket_initialize(void) {
// initialize socket
SOCKET sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (sock == INVALID_SOCKET) {
printf("%s socket failed with error %d\n", NETWORKTYPESTR, SOCKET_LAST_ERROR);
return INVALID_SOCKET;
}
// set non-blocking mode
int rc = fcntl(sock, F_SETFL, fcntl(sock, F_GETFL, 0) | O_NONBLOCK);
if (rc == INVALID_SOCKET) {
printf("%s fcntl failed with error: %d\n", NETWORKTYPESTR, rc);
return INVALID_SOCKET;
}
return sock;
}
void socket_close(SOCKET sock) {
int rc = closesocket(sock);
if (rc == SOCKET_ERROR) {
printf("%s closesocket failed with error %d\n", NETWORKTYPESTR, SOCKET_LAST_ERROR);
}
}
#endif

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@ -0,0 +1,18 @@
#ifndef SOCKET_LINUX_H
#define SOCKET_LINUX_H
#include <errno.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include <fcntl.h>
#define SOCKET unsigned int
#define INVALID_SOCKET (unsigned int)(-1)
#define SOCKET_LAST_ERROR errno
#define NO_ERROR (0)
#define SOCKADDR struct sockaddr
#define SOCKET_ERROR (-1)
#define closesocket(fd) close(fd)
#endif

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@ -0,0 +1,40 @@
#ifdef WINSOCK
#include "socket_windows.h"
#include "../network.h"
SOCKET socket_initialize(void) {
// start up winsock
WSADATA wsaData;
int rc = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (rc != NO_ERROR) {
printf("%s WSAStartup failed with error %d\n", NETWORKTYPESTR, rc);
return INVALID_SOCKET;
}
// initialize socket
SOCKET sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (sock == INVALID_SOCKET) {
printf("%s socket failed with error %d\n", NETWORKTYPESTR, SOCKET_LAST_ERROR);
return INVALID_SOCKET;
}
// set non-blocking mode
u_long iMode = 1;
rc = ioctlsocket(sock, FIONBIO, &iMode);
if (rc != NO_ERROR) {
printf("%s ioctlsocket failed with error: %d\n", NETWORKTYPESTR, rc);
return INVALID_SOCKET;
}
return sock;
}
void socket_close(SOCKET sock) {
int rc = closesocket(sock);
if (rc == SOCKET_ERROR) {
printf("%s closesocket failed with error %d\n", NETWORKTYPESTR, SOCKET_LAST_ERROR);
}
WSACleanup();
}
#endif

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@ -0,0 +1,11 @@
#ifndef SOCKET_WINDOWS_H
#define SOCKET_WINDOWS_H
#include <winsock2.h>
#include <Ws2tcpip.h>
#define SOCKET_LAST_ERROR WSAGetLastError()
#define EWOULDBLOCK WSAEWOULDBLOCK
#define ECONNRESET WSAECONNRESET
#endif