Synchronized square platforms as groups of two
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@ -1803,6 +1803,15 @@ const BehaviorScript bhvAnotherTiltingPlatform[] = {
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END_LOOP(),
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};
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const BehaviorScript bhvSquarishPathParent[] = {
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BEGIN(OBJ_LIST_SURFACE),
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ID(id_bhvSquarishPathParent),
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CALL_NATIVE(bhv_squarish_path_parent_init),
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BEGIN_LOOP(),
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CALL_NATIVE(bhv_squarish_path_parent_loop),
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END_LOOP(),
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};
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const BehaviorScript bhvSquarishPathMoving[] = {
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BEGIN(OBJ_LIST_SURFACE),
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ID(id_bhvSquarishPathMoving),
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@ -124,6 +124,7 @@ const BehaviorScript* gBehaviorTable[id_bhv_max_count] = {
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[id_bhvTreeLeaf] = bhvTreeLeaf,
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[id_bhvAnotherTiltingPlatform] = bhvAnotherTiltingPlatform,
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[id_bhvSquarishPathMoving] = bhvSquarishPathMoving,
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[id_bhvSquarishPathParent] = bhvSquarishPathParent,
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[id_bhvPiranhaPlantBubble] = bhvPiranhaPlantBubble,
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[id_bhvPiranhaPlantWakingBubbles] = bhvPiranhaPlantWakingBubbles,
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[id_bhvFloorSwitchAnimatesObject] = bhvFloorSwitchAnimatesObject,
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@ -128,6 +128,7 @@ extern const BehaviorScript bhvTreeSnow[];
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extern const BehaviorScript bhvTreeLeaf[];
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extern const BehaviorScript bhvAnotherTiltingPlatform[];
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extern const BehaviorScript bhvSquarishPathMoving[];
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extern const BehaviorScript bhvSquarishPathParent[];
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extern const BehaviorScript bhvPiranhaPlantBubble[];
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extern const BehaviorScript bhvPiranhaPlantWakingBubbles[];
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extern const BehaviorScript bhvFloorSwitchAnimatesObject[];
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@ -128,6 +128,7 @@ enum BehaviorId {
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id_bhvTreeLeaf,
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id_bhvAnotherTiltingPlatform,
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id_bhvSquarishPathMoving,
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id_bhvSquarishPathParent,
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id_bhvPiranhaPlantBubble,
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id_bhvPiranhaPlantWakingBubbles,
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id_bhvFloorSwitchAnimatesObject,
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@ -17,12 +17,9 @@
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#include "levels/bitdw/header.h"
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static const LevelScript script_func_local_1[] = {
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OBJECT(/*model*/ MODEL_BITDW_SQUARE_PLATFORM, /*pos*/ -1966, -3154, 3586, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSquarishPathMoving),
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OBJECT(/*model*/ MODEL_BITDW_SQUARE_PLATFORM, /*pos*/ -1352, -3154, 4200, /*angle*/ 0, 0, 0, /*behParam*/ 0x00020000, /*beh*/ bhvSquarishPathMoving),
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OBJECT(/*model*/ MODEL_BITDW_SQUARE_PLATFORM, /*pos*/ -2963, 1017, -2464, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSquarishPathMoving),
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OBJECT(/*model*/ MODEL_BITDW_SQUARE_PLATFORM, /*pos*/ -2349, 1017, -1849, /*angle*/ 0, 0, 0, /*behParam*/ 0x00020000, /*beh*/ bhvSquarishPathMoving),
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OBJECT(/*model*/ MODEL_BITDW_SQUARE_PLATFORM, /*pos*/ -2349, 1017, -1235, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSquarishPathMoving),
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OBJECT(/*model*/ MODEL_BITDW_SQUARE_PLATFORM, /*pos*/ -1735, 1017, -621, /*angle*/ 0, 0, 0, /*behParam*/ 0x00020000, /*beh*/ bhvSquarishPathMoving),
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OBJECT(/*model*/ MODEL_BITDW_SQUARE_PLATFORM, /*pos*/ -1966, -3154, 3586, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSquarishPathParent),
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OBJECT(/*model*/ MODEL_BITDW_SQUARE_PLATFORM, /*pos*/ -2963, 1017, -2464, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSquarishPathParent),
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OBJECT(/*model*/ MODEL_BITDW_SQUARE_PLATFORM, /*pos*/ -2349, 1017, -1235, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSquarishPathParent),
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OBJECT(/*model*/ MODEL_BITDW_SEESAW_PLATFORM, /*pos*/ 1491, 1273, 512, /*angle*/ 0, 90, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSeesawPlatform),
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OBJECT(/*model*/ MODEL_BITDW_SEESAW_PLATFORM, /*pos*/ -147, 894, 512, /*angle*/ 0, 90, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSeesawPlatform),
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OBJECT(/*model*/ MODEL_BITDW_SLIDING_PLATFORM, /*pos*/ -5728, 819, -2151, /*angle*/ 0, 0, 0, /*behParam*/ 0x03CE0000, /*beh*/ bhvSlidingPlatform2),
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@ -131,6 +131,8 @@ void bhv_small_water_wave_loop(void);
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void bhv_yellow_coin_init(void);
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void bhv_yellow_coin_loop(void);
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void bhv_squarish_path_moving_loop(void);
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void bhv_squarish_path_parent_init(void);
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void bhv_squarish_path_parent_loop(void);
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void bhv_heave_ho_loop(void);
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void bhv_heave_ho_throw_mario_loop(void);
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void bhv_ccm_touched_star_spawn_loop(void);
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@ -1,5 +1,41 @@
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// square_platform_cycle.c.inc
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void bhv_squarish_path_parent_init(void) {
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o->header.gfx.node.flags |= GRAPH_RENDER_INVISIBLE;
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cur_obj_become_intangible();
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static s16 radius = (614 / 2);
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o->oPosX += radius;
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o->oPosZ += radius;
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struct SyncObject* so = network_init_object(o, 2000.0f);
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so->hasStandardFields = FALSE;
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so->maxUpdateRate = 5.0f;
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for (int i = 0; i < 2; i++) {
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s16 action = (i == 0) ? 1 : 3;
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s16 offset = (i == 0) ? (-radius) : (radius);
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struct Object* square = spawn_object(o, MODEL_BITDW_SQUARE_PLATFORM, bhvSquarishPathMoving);
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square->oPosX = o->oPosX + offset;
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square->oPosY = o->oPosY;
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square->oPosZ = o->oPosZ + offset;
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square->oAction = action;
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network_init_object_field(o, &square->oMoveAngleYaw);
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network_init_object_field(o, &square->oForwardVel);
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network_init_object_field(o, &square->oPosX);
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network_init_object_field(o, &square->oPosY);
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network_init_object_field(o, &square->oPosZ);
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network_init_object_field(o, &square->oVelX);
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network_init_object_field(o, &square->oVelY);
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network_init_object_field(o, &square->oVelZ);
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network_init_object_field(o, &square->oAction);
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network_init_object_field(o, &square->oPrevAction);
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network_init_object_field(o, &square->oTimer);
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}
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}
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void bhv_squarish_path_parent_loop(void) { }
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s32 square_plat_set_yaw_until_timer(u16 yaw, s32 a) {
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o->oMoveAngleYaw = yaw;
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if (a < o->oTimer)
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