From aed0d4cb3ad7a0740c34a25eb92fab6addef509d Mon Sep 17 00:00:00 2001 From: MysterD Date: Sat, 28 May 2022 00:22:13 -0700 Subject: [PATCH] Clear controller values on disconnect --- src/pc/network/network.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/pc/network/network.c b/src/pc/network/network.c index a4b2d712..a6248875 100644 --- a/src/pc/network/network.c +++ b/src/pc/network/network.c @@ -472,6 +472,7 @@ void network_shutdown(bool sendLeaving, bool exiting) { extern s16 gChangeLevel; gChangeLevel = LEVEL_CASTLE_GROUNDS; network_player_init(); + memset(gMarioStates[0].controller, 0, sizeof(struct Controller)); extern s16 gMenuMode; gMenuMode = -1;