diff --git a/actors/wario/geo.inc.c b/actors/wario/geo.inc.c index 5345d97d..8f1bcc6e 100644 --- a/actors/wario/geo.inc.c +++ b/actors/wario/geo.inc.c @@ -9,7 +9,7 @@ const GeoLayout wario_geo_face_and_wings[] = { GEO_OPEN_NODE(), GEO_NODE_START(), GEO_OPEN_NODE(), - GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_hair_sideburn_decal_cap_on), + GEO_DISPLAY_LIST(LAYER_ALPHA, wario_hair_sideburn_decal_cap_on), GEO_OPEN_NODE(), GEO_SWITCH_CASE(0, geo_switch_mario_eyes), GEO_OPEN_NODE(), @@ -26,7 +26,7 @@ const GeoLayout wario_geo_face_and_wings[] = { GEO_CLOSE_NODE(), GEO_NODE_START(), GEO_OPEN_NODE(), - GEO_DISPLAY_LIST(LAYER_TRANSPARENT, wario_hair_sideburn_decal_cap_off), + GEO_DISPLAY_LIST(LAYER_ALPHA, wario_hair_sideburn_decal_cap_off), GEO_OPEN_NODE(), GEO_SWITCH_CASE(0, geo_switch_mario_eyes), GEO_OPEN_NODE(), diff --git a/src/game/characters.c b/src/game/characters.c index 88b8608c..4f559a69 100644 --- a/src/game/characters.c +++ b/src/game/characters.c @@ -1157,7 +1157,7 @@ struct Character gCharacters[CT_MAX] = { .capEnemyDecalGfx = NULL, .torsoRotMult = 1.0f, // anim - .animOffsetEnabled = true, + .animOffsetEnabled = false, // character anims .animSlowLedgeGrab = MARIO_ANIM_SLOW_LEDGE_GRAB,