Remove legacy 'deluxe' field from built-in mods
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a347f77b3c
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b25fe89b41
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@ -1,15 +1,3 @@
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if SM64COOPDX_VERSION == nil then
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local first = false
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hook_event(HOOK_ON_LEVEL_INIT, function()
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if not first then
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first = true
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play_sound(SOUND_MENU_CAMERA_BUZZ, gMarioStates[0].marioObj.header.gfx.cameraToObject)
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djui_chat_message_create("\\#ff7f7f\\This version of Arena is not supported with sm64ex-coop\nas it uses sm64coopdx exclusive Lua functionality.\n\\#dcdcdc\\To play this mod, try out sm64coopdx at\n\\#7f7fff\\https://sm64coopdx.com")
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end
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end)
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return
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end
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ITEM_NONE = 0
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ITEM_METAL_CAP = 1
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ITEM_HAMMER = 2
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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ARENA_FLAG_INVALID_GLOBAL = 0xFF
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---
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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gHudIcons = {
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flags = {
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[0] = { tex = TEX_FLAG, prevX = 0, prevY = 0, r = 255, g = 255, b = 255 },
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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gItemHeld = {}
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-- setup held items
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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local arenaItemTimeout = 30 * 15 -- 15 seconds
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-----------------
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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sArenaKothPoints = {}
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function bhv_arena_koth_init(obj)
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@ -1,5 +1,3 @@
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ACT_LADDER = allocate_mario_action(ACT_GROUP_AIRBORNE | ACT_FLAG_AIR)
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-- behavior params:
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-- ladder height
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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local function on_level_init()
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if gNetworkPlayers[0].currLevelNum == LEVEL_ARENA_RAINBOW then
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set_lighting_dir(1, -10)
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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----------------
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-- Teching v2 --
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----------------
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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PACKET_ARENA_DEATH = 1
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PACKET_ARENA_HAMMER_HIT = 2
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PACKET_ARENA_RESPAWN = 3
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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------------
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-- tables --
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------------
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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define_custom_obj_fields({
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oArenaBobombGlobalOwner = 'u32',
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})
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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define_custom_obj_fields({
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oArenaCannonBallGlobalOwner = 'u32',
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oArenaCannonBallSize = 'f32',
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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define_custom_obj_fields({
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oArenaFlameGlobalOwner = 'u32',
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})
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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--Scrolling Textures for Rainbow Road
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add_scroll_target(0, "arena_rainbow_dl_StarRoad_mesh_layer_5_vtx_0", 0, 539)
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add_scroll_target(1, "arena_rainbow_dl_RoadBuilding_mesh_layer_1_vtx_0", 0, 122)
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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local pauseMenuShouldShowMusic = true
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local pauseMenuMusicRGBA = {200,200,200,255}
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local pauseMenuShowLevelID = false
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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define_custom_obj_fields({
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oArenaSparkleOwner = 'u32',
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oArenaSparkleOffsetX = 'f32',
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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sArenaSpawns = {}
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function bhv_arena_spawn_init(obj)
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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define_custom_obj_fields({
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oArenaSpringSprung = 'u32',
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})
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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function active_player(m)
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local np = gNetworkPlayers[m.playerIndex]
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if m.playerIndex == 0 then
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@ -1,9 +1,6 @@
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-- name: Arena
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-- description: An arena-shooter inspired game mode with custom weapons and levels.\nSeven gamemodes in one, three custom stages, and five weapons.
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-- incompatible: gamemode arena
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-- deluxe: true
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if SM64COOPDX_VERSION == nil then return end
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GAME_STATE_ACTIVE = 1
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GAME_STATE_INACTIVE = 2
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@ -1,18 +1,6 @@
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-- name: [CS] Extra Characters
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-- description: [CS] Extra Characters\nBy Coop Deluxe Team\n\nThis Character Select pack adds other characters from the Mario series! Currently, The only character that has been added is \\#ff46a1\\Toadette\\#dcdcdc\\.
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-- deluxe: true
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if SM64COOPDX_VERSION == nil then
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local first = false
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hook_event(HOOK_ON_LEVEL_INIT, function()
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if not first then
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first = true
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play_sound(SOUND_MENU_CAMERA_BUZZ, gMarioStates[0].marioObj.header.gfx.cameraToObject)
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djui_chat_message_create("\\#ffa0a0\\Extra Characters is not supported with sm64ex-coop\nas it uses sm64coopdx exclusive Lua functionality.\n\\#dcdcdc\\To play this mod, try out sm64coopdx at\n\\#7f7fff\\https://sm64coopdx.com")
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end
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end)
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return
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end
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if not _G.charSelectExists then
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local first = false
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hook_event(HOOK_ON_LEVEL_INIT, function()
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@ -1,4 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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local collision_find_surface_on_ray,vec3f_dist,vec3f_sub,vec3f_dot,vec3f_project,vec3f_add,vec3f_copy,level_trigger_warp,vec3f_length,clampf,is_game_paused,vec3f_normalize,vec3f_mul = collision_find_surface_on_ray,vec3f_dist,vec3f_sub,vec3f_dot,vec3f_project,vec3f_add,vec3f_copy,level_trigger_warp,vec3f_length,clampf,is_game_paused,vec3f_normalize,vec3f_mul
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@ -1,4 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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local get_dialog_box_state,get_dialog_id,disable_time_stop,save_file_get_flags,get_id_from_behavior,save_file_get_total_star_count,get_current_save_file_num,max,level_trigger_warp,obj_is_attackable,obj_is_breakable_object,obj_is_bully,obj_is_exclamation_box,bhv_spawn_star_no_level_exit,mario_drop_held_object,absf_2,clampf,set_mario_action,vec3f_add,mario_grab_used_object,mario_throw_held_object,play_character_sound,obj_is_grabbable,play_sound = get_dialog_box_state,get_dialog_id,disable_time_stop,save_file_get_flags,get_id_from_behavior,save_file_get_total_star_count,get_current_save_file_num,max,level_trigger_warp,obj_is_attackable,obj_is_breakable_object,obj_is_bully,obj_is_exclamation_box,bhv_spawn_star_no_level_exit,mario_drop_held_object,absf_2,clampf,set_mario_action,vec3f_add,mario_grab_used_object,mario_throw_held_object,play_character_sound,obj_is_grabbable,play_sound
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cutsceneActns = {
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@ -1,4 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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local play_step_sound,set_mario_action,play_character_sound,vec3f_length,perform_ground_step,vec3f_copy,perform_air_step,clampf,vec3f_add,set_mario_particle_flags,play_mario_heavy_landing_sound = play_step_sound,set_mario_action,play_character_sound,vec3f_length,perform_ground_step,vec3f_copy,perform_air_step,clampf,vec3f_add,set_mario_particle_flags,play_mario_heavy_landing_sound
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@ -1,4 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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local is_player_active,vec3f_copy,set_mario_action,perform_air_step,save_file_get_flags,save_file_set_flags,save_file_do_save,get_current_save_file_num,vec3f_dot,get_id_from_behavior,djui_hud_set_color,djui_hud_render_rect,djui_hud_print_text,djui_hud_set_resolution,djui_hud_get_screen_width,djui_hud_get_screen_height,djui_hud_set_font,vec3f_length,math_floor,djui_hud_measure_text,get_cutscene_from_mario_status,obj_get_first,obj_get_next,obj_get_nearest_object_with_behavior_id,obj_check_hitbox_overlap = is_player_active,vec3f_copy,set_mario_action,perform_air_step,save_file_get_flags,save_file_set_flags,save_file_do_save,get_current_save_file_num,vec3f_dot,get_id_from_behavior,djui_hud_set_color,djui_hud_render_rect,djui_hud_print_text,djui_hud_set_resolution,djui_hud_get_screen_width,djui_hud_get_screen_height,djui_hud_set_font,vec3f_length,math.floor,djui_hud_measure_text,get_cutscene_from_mario_status,obj_get_first,obj_get_next,obj_get_nearest_object_with_behavior_id,obj_check_hitbox_overlap
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function no_dialog_open()
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@ -1,5 +1,3 @@
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if SM64COOPDX_VERSION == nil then return end
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hook_mario_action(ACT_DM_GROUNDED_MOVEMENT, act_dm_grounded_movement)
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hook_mario_action(ACT_DM_GROUNDED_IDLE, act_dm_grounded_movement)
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hook_mario_action(ACT_DM_AIR_MOVEMENT, act_dm_air_movement)
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@ -1,4 +1,3 @@
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-- name: mQuake
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-- incompatible: moveset
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-- description: Quake style physics.\nCreated by 0x2480 with help from Agent X\n\n[Beta 2 Early Release]
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-- deluxe: true
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-- description: Quake style physics.\nCreated by 0x2480 with help from Agent X\n\n[Beta 2 Early Release]
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@ -1,6 +1,6 @@
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-- name: Personal Star Counter
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-- description: See how many stars you've collected!\n\nCredits:\n\\#097419\\Mr.Needlemouse\\#FFFFFF\\ - Concept\nSunk\\#dcdcdc\\ - Creator\n\\#269A91\\Demnyx\\#dcdcdc\\ - Assistance\n\\#f296af\\PeachyPeach\\#dcdcdc\\ - Global functions
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-- incompatible: gamemode arena
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-- incompatible: gamemode
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------------------------------
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----- Localize functions -----
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