Update Makefile with macOS fixes
Thanks Emerald! Co-Authored-By: EmeraldLockdown <86802223+EmeraldLoc@users.noreply.github.com>
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parent
00045a6776
commit
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31
Makefile
31
Makefile
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@ -642,7 +642,7 @@ else ifeq ($(COMPILER),gcc)
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ifeq ($(OSX_BUILD),0)
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ifeq ($(OSX_BUILD),0)
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EXTRA_CFLAGS += -Wno-unused-result -Wno-format-truncation
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EXTRA_CFLAGS += -Wno-unused-result -Wno-format-truncation
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else
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else
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EXTRA_CFLAGS += -Wno-unused-result
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EXTRA_CFLAGS += -Wno-unused-result -mmacosx-version-min=14
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endif
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endif
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else ifeq ($(COMPILER),clang)
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else ifeq ($(COMPILER),clang)
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CC := clang
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CC := clang
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@ -753,8 +753,8 @@ else ifeq ($(findstring SDL,$(WINDOW_API)),SDL)
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else ifeq ($(TARGET_RPI),1)
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else ifeq ($(TARGET_RPI),1)
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BACKEND_LDFLAGS += -lGLESv2
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BACKEND_LDFLAGS += -lGLESv2
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else ifeq ($(OSX_BUILD),1)
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else ifeq ($(OSX_BUILD),1)
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BACKEND_LDFLAGS += -framework OpenGL `pkg-config --libs glew`
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BACKEND_LDFLAGS += -framework OpenGL `pkg-config --libs glew` -mmacosx-version-min=14
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EXTRA_CPP_FLAGS += -stdlib=libc++ -std=c++17
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EXTRA_CPP_FLAGS += -stdlib=libc++ -std=c++17 -mmacosx-version-min=14
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else
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else
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BACKEND_LDFLAGS += -lGL
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BACKEND_LDFLAGS += -lGL
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endif
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endif
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@ -1518,6 +1518,10 @@ endif
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APP_DIR = ./sm64coopdx.app
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APP_DIR = ./sm64coopdx.app
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APP_CONTENTS_DIR = $(APP_DIR)/Contents
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APP_CONTENTS_DIR = $(APP_DIR)/Contents
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APP_MACOS_DIR = $(APP_CONTENTS_DIR)/MacOS
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APP_MACOS_DIR = $(APP_CONTENTS_DIR)/MacOS
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APP_RESOURCES_DIR = $(APP_CONTENTS_DIR)/Resources
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GLEW_LIB := $(shell find `brew --prefix`/Cellar/glew | grep libGLEW.2.2.0 | sort -n | uniq)
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SDL2_LIB := $(shell find `brew --prefix`/Cellar/sdl2 | grep libSDL2- | sort -n | uniq)
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all:
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all:
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@if [ "$(USE_APP)" = "0" ]; then \
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@if [ "$(USE_APP)" = "0" ]; then \
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@ -1527,10 +1531,25 @@ all:
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rm -rf $(APP_DIR); \
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rm -rf $(APP_DIR); \
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rm -rf build/us_pc/sm64coopdx.app; \
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rm -rf build/us_pc/sm64coopdx.app; \
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mkdir -p $(APP_MACOS_DIR); \
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mkdir -p $(APP_MACOS_DIR); \
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mkdir -p $(APP_CONTENTS_DIR)/Resources; \
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mkdir -p $(APP_RESOURCES_DIR); \
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mv build/us_pc/sm64coopdx $(APP_MACOS_DIR)/sm64coopdx; \
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mv build/us_pc/sm64coopdx $(APP_MACOS_DIR)/sm64coopdx; \
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cp -r build/us_pc/* $(APP_MACOS_DIR); \
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cp -r build/us_pc/mods $(APP_RESOURCES_DIR); \
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cp res/icon.icns $(APP_CONTENTS_DIR)/Resources/icon.icns; \
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cp -r build/us_pc/lang $(APP_RESOURCES_DIR); \
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cp -r build/us_pc/dynos $(APP_RESOURCES_DIR); \
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cp -r build/us_pc/palettes $(APP_RESOURCES_DIR); \
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cp build/us_pc/discord_game_sdk.dylib $(APP_MACOS_DIR); \
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cp build/us_pc/libdiscord_game_sdk.dylib $(APP_MACOS_DIR); \
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cp build/us_pc/libcoopnet.dylib $(APP_MACOS_DIR); \
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cp build/us_pc/libjuice.1.2.2.dylib $(APP_MACOS_DIR); \
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cp $(SDL2_LIB) $(APP_MACOS_DIR)/libSDL2.dylib; \
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install_name_tool -change /opt/homebrew/opt/sdl2/lib/libSDL2-2.0.0.dylib @executable_path/libSDL2.dylib $(APP_MACOS_DIR)/sm64coopdx; > /dev/null 2>&1 \
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install_name_tool -id @executable_path/libSDL2.dylib $(APP_MACOS_DIR)/libSDL2.dylib; > /dev/null 2>&1 \
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codesign --force --deep --sign - $(APP_MACOS_DIR)/libSDL2.dylib; \
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cp $(GLEW_LIB) $(APP_MACOS_DIR)/libGLEW.dylib; \
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install_name_tool -change /opt/homebrew/opt/glew/lib/libGLEW.2.2.dylib @executable_path/libGLEW.dylib $(APP_MACOS_DIR)/sm64coopdx; > /dev/null 2>&1 \
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install_name_tool -id @executable_path/libGLEW.dylib $(APP_MACOS_DIR)/libGLEW.dylib; > /dev/null 2>&1 \
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codesign --force --deep --sign - $(APP_MACOS_DIR)/libGLEW.dylib; \
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cp res/icon.icns $(APP_RESOURCES_DIR)/icon.icns; \
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echo "APPL????" > $(APP_CONTENTS_DIR)/PkgInfo; \
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echo "APPL????" > $(APP_CONTENTS_DIR)/PkgInfo; \
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echo '<?xml version="1.0" encoding="UTF-8"?>' > $(APP_CONTENTS_DIR)/Info.plist; \
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echo '<?xml version="1.0" encoding="UTF-8"?>' > $(APP_CONTENTS_DIR)/Info.plist; \
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echo '<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">' >> $(APP_CONTENTS_DIR)/Info.plist; \
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echo '<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">' >> $(APP_CONTENTS_DIR)/Info.plist; \
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