diff --git a/autogen/lua_definitions/manual.lua b/autogen/lua_definitions/manual.lua index e1b53107..53ad6390 100644 --- a/autogen/lua_definitions/manual.lua +++ b/autogen/lua_definitions/manual.lua @@ -169,7 +169,7 @@ function network_init_object(object, standardSync, fieldTable) end --- @param object Object Object to sync ---- @param reliable boolean Whether or not the game should try to resend the packet in case its lost, good for important packets +--- @param reliable boolean Whether or not the game should try to resend the packet in case it gets lost, good for important packets --- @return nil --- Sends a sync packet to sync up the object with everyone else function network_send_object(object, reliable)