Improve save file names slightly
This commit is contained in:
parent
85f58322ab
commit
b7b044e0b2
|
@ -59,10 +59,10 @@ struct FunctionConfigOption {
|
|||
|
||||
static_assert(NUM_SAVE_FILES == 4); // update this if more save slots are added
|
||||
char configSaveNames[4][MAX_SAVE_NAME_STRING] = {
|
||||
"Super Mario 64",
|
||||
"Super Mario 64",
|
||||
"Super Mario 64",
|
||||
"Super Mario 64"
|
||||
"SM64",
|
||||
"SM64",
|
||||
"SM64",
|
||||
"SM64"
|
||||
};
|
||||
|
||||
// Video/audio stuff
|
||||
|
|
|
@ -151,7 +151,7 @@ static SDL_Haptic *controller_sdl_init_haptics(const int joy) {
|
|||
return NULL;
|
||||
}
|
||||
|
||||
printf("controller %s has haptics support, rumble enabled\n", SDL_JoystickNameForIndex(joy));
|
||||
printf("Controller %s has haptics support, rumble enabled\n", SDL_JoystickNameForIndex(joy));
|
||||
return hap;
|
||||
}
|
||||
|
||||
|
|
|
@ -108,7 +108,7 @@ void djui_panel_host_save_create(struct DjuiBase* caller) {
|
|||
button2->base.tag = i;
|
||||
djui_base_set_size(&button2->base, 0.19f, 32);
|
||||
djui_base_set_alignment(&button2->base, DJUI_HALIGN_CENTER, DJUI_VALIGN_TOP);
|
||||
djui_base_set_location(&button2->base, 127, 0);
|
||||
djui_base_set_location(&button2->base, button1->rect->base.width.value + 98, 0);
|
||||
djui_base_set_enabled(&button2->base, gDjuiInMainMenu);
|
||||
|
||||
struct DjuiButton* button3 = djui_button_create(&rect1->base, DLANG(HOST_SAVE, EDIT), DJUI_BUTTON_STYLE_NORMAL, djui_panel_host_save_edit);
|
||||
|
|
Loading…
Reference in New Issue