Add surface_terrains.h to constants (#77)
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@ -35,6 +35,7 @@ in_files = [
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"src/game/obj_behaviors_2.h",
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"include/dialog_ids.h",
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"include/seq_ids.h",
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"include/surface_terrains.h"
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]
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exclude_constants = {
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@ -10524,6 +10524,507 @@ SOUND_TERRAIN_WATER = 2
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--- @type integer
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SOUND_VIBRATO = 0x2000000
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--- @type integer
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SURFACE_0004 = 0x0004
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--- @type integer
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SURFACE_BOSS_FIGHT_CAMERA = 0x0065
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--- @type integer
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SURFACE_BURNING = 0x0001
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--- @type integer
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SURFACE_CAMERA_8_DIR = 0x0069
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--- @type integer
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SURFACE_CAMERA_BOUNDARY = 0x0072
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--- @type integer
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SURFACE_CAMERA_FREE_ROAM = 0x0066
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--- @type integer
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SURFACE_CAMERA_MIDDLE = 0x006E
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--- @type integer
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SURFACE_CAMERA_ROTATE_LEFT = 0x0070
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--- @type integer
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SURFACE_CAMERA_ROTATE_RIGHT = 0x006F
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--- @type integer
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SURFACE_CLASS_DEFAULT = 0x0000
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--- @type integer
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SURFACE_CLASS_NOT_SLIPPERY = 0x0015
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--- @type integer
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SURFACE_CLASS_SLIPPERY = 0x0014
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--- @type integer
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SURFACE_CLASS_VERY_SLIPPERY = 0x0013
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--- @type integer
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SURFACE_CLOSE_CAMERA = 0x000B
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--- @type integer
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SURFACE_DEATH_PLANE = 0x000A
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--- @type integer
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SURFACE_DEEP_MOVING_QUICKSAND = 0x0024
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--- @type integer
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SURFACE_DEEP_QUICKSAND = 0x0022
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--- @type integer
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SURFACE_DEFAULT = 0x0000
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--- @type integer
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SURFACE_FLAG_DYNAMIC = (1 << 0)
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--- @type integer
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SURFACE_FLAG_NO_CAM_COLLISION = (1 << 1)
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--- @type integer
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SURFACE_FLAG_X_PROJECTION = (1 << 3)
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--- @type integer
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SURFACE_FLOWING_WATER = 0x000E
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--- @type integer
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SURFACE_HANGABLE = 0x0005
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--- @type integer
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SURFACE_HARD = 0x0030
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--- @type integer
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SURFACE_HARD_NOT_SLIPPERY = 0x0037
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--- @type integer
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SURFACE_HARD_SLIPPERY = 0x0035
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--- @type integer
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SURFACE_HARD_VERY_SLIPPERY = 0x0036
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--- @type integer
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SURFACE_HORIZONTAL_WIND = 0x002C
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--- @type integer
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SURFACE_ICE = 0x002E
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--- @type integer
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SURFACE_INSTANT_MOVING_QUICKSAND = 0x002D
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--- @type integer
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SURFACE_INSTANT_QUICKSAND = 0x0023
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--- @type integer
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SURFACE_INSTANT_WARP_1B = 0x001B
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--- @type integer
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SURFACE_INSTANT_WARP_1C = 0x001C
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--- @type integer
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SURFACE_INSTANT_WARP_1D = 0x001D
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--- @type integer
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SURFACE_INSTANT_WARP_1E = 0x001E
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--- @type integer
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SURFACE_INTANGIBLE = 0x0012
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--- @type integer
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SURFACE_LOOK_UP_WARP = 0x002F
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--- @type integer
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SURFACE_MGR_MUSIC = 0x001A
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--- @type integer
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SURFACE_MOVING_QUICKSAND = 0x0027
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--- @type integer
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SURFACE_NOISE_DEFAULT = 0x0029
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--- @type integer
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SURFACE_NOISE_SLIPPERY = 0x002A
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--- @type integer
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SURFACE_NOISE_VERY_SLIPPERY = 0x0075
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--- @type integer
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SURFACE_NOISE_VERY_SLIPPERY_73 = 0x0073
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--- @type integer
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SURFACE_NOISE_VERY_SLIPPERY_74 = 0x0074
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--- @type integer
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SURFACE_NOT_SLIPPERY = 0x0015
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--- @type integer
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SURFACE_NO_CAM_COLLISION = 0x0076
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--- @type integer
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SURFACE_NO_CAM_COLLISION_77 = 0x0077
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--- @type integer
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SURFACE_NO_CAM_COL_SLIPPERY = 0x0079
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--- @type integer
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SURFACE_NO_CAM_COL_VERY_SLIPPERY = 0x0078
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--- @type integer
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SURFACE_PAINTING_WARP_D3 = 0x00D3
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--- @type integer
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SURFACE_PAINTING_WARP_D4 = 0x00D4
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--- @type integer
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SURFACE_PAINTING_WARP_D5 = 0x00D5
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--- @type integer
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SURFACE_PAINTING_WARP_D6 = 0x00D6
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--- @type integer
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SURFACE_PAINTING_WARP_D7 = 0x00D7
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--- @type integer
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SURFACE_PAINTING_WARP_D8 = 0x00D8
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--- @type integer
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SURFACE_PAINTING_WARP_D9 = 0x00D9
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--- @type integer
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SURFACE_PAINTING_WARP_DA = 0x00DA
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--- @type integer
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SURFACE_PAINTING_WARP_DB = 0x00DB
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--- @type integer
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SURFACE_PAINTING_WARP_DC = 0x00DC
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--- @type integer
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SURFACE_PAINTING_WARP_DD = 0x00DD
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--- @type integer
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SURFACE_PAINTING_WARP_DE = 0x00DE
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--- @type integer
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SURFACE_PAINTING_WARP_DF = 0x00DF
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--- @type integer
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SURFACE_PAINTING_WARP_E0 = 0x00E0
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--- @type integer
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SURFACE_PAINTING_WARP_E1 = 0x00E1
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--- @type integer
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SURFACE_PAINTING_WARP_E2 = 0x00E2
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--- @type integer
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SURFACE_PAINTING_WARP_E3 = 0x00E3
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--- @type integer
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SURFACE_PAINTING_WARP_E4 = 0x00E4
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--- @type integer
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SURFACE_PAINTING_WARP_E5 = 0x00E5
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--- @type integer
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SURFACE_PAINTING_WARP_E6 = 0x00E6
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--- @type integer
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SURFACE_PAINTING_WARP_E7 = 0x00E7
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--- @type integer
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SURFACE_PAINTING_WARP_E8 = 0x00E8
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--- @type integer
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SURFACE_PAINTING_WARP_E9 = 0x00E9
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--- @type integer
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SURFACE_PAINTING_WARP_EA = 0x00EA
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--- @type integer
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SURFACE_PAINTING_WARP_EB = 0x00EB
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--- @type integer
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SURFACE_PAINTING_WARP_EC = 0x00EC
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--- @type integer
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SURFACE_PAINTING_WARP_ED = 0x00ED
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--- @type integer
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SURFACE_PAINTING_WARP_EE = 0x00EE
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--- @type integer
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SURFACE_PAINTING_WARP_EF = 0x00EF
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--- @type integer
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SURFACE_PAINTING_WARP_F0 = 0x00F0
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--- @type integer
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SURFACE_PAINTING_WARP_F1 = 0x00F1
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--- @type integer
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SURFACE_PAINTING_WARP_F2 = 0x00F2
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--- @type integer
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SURFACE_PAINTING_WARP_F3 = 0x00F3
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--- @type integer
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SURFACE_PAINTING_WARP_F7 = 0x00F7
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--- @type integer
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SURFACE_PAINTING_WARP_F8 = 0x00F8
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--- @type integer
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SURFACE_PAINTING_WARP_F9 = 0x00F9
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--- @type integer
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SURFACE_PAINTING_WARP_FA = 0x00FA
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--- @type integer
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SURFACE_PAINTING_WARP_FB = 0x00FB
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--- @type integer
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SURFACE_PAINTING_WARP_FC = 0x00FC
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--- @type integer
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SURFACE_PAINTING_WOBBLE_A6 = 0x00A6
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--- @type integer
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SURFACE_PAINTING_WOBBLE_A7 = 0x00A7
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--- @type integer
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SURFACE_PAINTING_WOBBLE_A8 = 0x00A8
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--- @type integer
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SURFACE_PAINTING_WOBBLE_A9 = 0x00A9
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--- @type integer
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SURFACE_PAINTING_WOBBLE_AA = 0x00AA
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--- @type integer
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SURFACE_PAINTING_WOBBLE_AB = 0x00AB
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--- @type integer
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SURFACE_PAINTING_WOBBLE_AC = 0x00AC
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--- @type integer
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SURFACE_PAINTING_WOBBLE_AD = 0x00AD
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--- @type integer
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SURFACE_PAINTING_WOBBLE_AE = 0x00AE
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--- @type integer
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SURFACE_PAINTING_WOBBLE_AF = 0x00AF
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--- @type integer
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SURFACE_PAINTING_WOBBLE_B0 = 0x00B0
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--- @type integer
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SURFACE_PAINTING_WOBBLE_B1 = 0x00B1
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--- @type integer
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SURFACE_PAINTING_WOBBLE_B2 = 0x00B2
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--- @type integer
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SURFACE_PAINTING_WOBBLE_B3 = 0x00B3
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--- @type integer
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SURFACE_PAINTING_WOBBLE_B4 = 0x00B4
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--- @type integer
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SURFACE_PAINTING_WOBBLE_B5 = 0x00B5
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--- @type integer
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SURFACE_PAINTING_WOBBLE_B6 = 0x00B6
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--- @type integer
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SURFACE_PAINTING_WOBBLE_B7 = 0x00B7
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--- @type integer
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SURFACE_PAINTING_WOBBLE_B8 = 0x00B8
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--- @type integer
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SURFACE_PAINTING_WOBBLE_B9 = 0x00B9
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--- @type integer
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SURFACE_PAINTING_WOBBLE_BA = 0x00BA
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--- @type integer
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SURFACE_PAINTING_WOBBLE_BB = 0x00BB
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--- @type integer
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SURFACE_PAINTING_WOBBLE_BC = 0x00BC
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--- @type integer
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SURFACE_PAINTING_WOBBLE_BD = 0x00BD
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--- @type integer
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SURFACE_PAINTING_WOBBLE_BE = 0x00BE
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--- @type integer
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SURFACE_PAINTING_WOBBLE_BF = 0x00BF
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--- @type integer
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SURFACE_PAINTING_WOBBLE_C0 = 0x00C0
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--- @type integer
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SURFACE_PAINTING_WOBBLE_C1 = 0x00C1
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--- @type integer
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SURFACE_PAINTING_WOBBLE_C2 = 0x00C2
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--- @type integer
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SURFACE_PAINTING_WOBBLE_C3 = 0x00C3
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--- @type integer
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SURFACE_PAINTING_WOBBLE_C4 = 0x00C4
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--- @type integer
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SURFACE_PAINTING_WOBBLE_C5 = 0x00C5
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--- @type integer
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SURFACE_PAINTING_WOBBLE_C6 = 0x00C6
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--- @type integer
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SURFACE_PAINTING_WOBBLE_C7 = 0x00C7
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--- @type integer
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SURFACE_PAINTING_WOBBLE_C8 = 0x00C8
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--- @type integer
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SURFACE_PAINTING_WOBBLE_C9 = 0x00C9
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--- @type integer
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SURFACE_PAINTING_WOBBLE_CA = 0x00CA
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--- @type integer
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SURFACE_PAINTING_WOBBLE_CB = 0x00CB
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--- @type integer
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SURFACE_PAINTING_WOBBLE_CC = 0x00CC
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--- @type integer
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SURFACE_PAINTING_WOBBLE_CD = 0x00CD
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--- @type integer
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SURFACE_PAINTING_WOBBLE_CE = 0x00CE
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--- @type integer
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SURFACE_PAINTING_WOBBLE_CF = 0x00CF
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--- @type integer
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SURFACE_PAINTING_WOBBLE_D0 = 0x00D0
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--- @type integer
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SURFACE_PAINTING_WOBBLE_D1 = 0x00D1
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--- @type integer
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SURFACE_PAINTING_WOBBLE_D2 = 0x00D2
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--- @type integer
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SURFACE_QUICKSAND = 0x0026
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--- @type integer
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SURFACE_SHALLOW_MOVING_QUICKSAND = 0x0025
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--- @type integer
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SURFACE_SHALLOW_QUICKSAND = 0x0021
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--- @type integer
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SURFACE_SLIPPERY = 0x0014
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--- @type integer
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SURFACE_SLOW = 0x0009
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--- @type integer
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SURFACE_SWITCH = 0x007A
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--- @type integer
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SURFACE_THI3_WALLKICK = 0x0068
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--- @type integer
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SURFACE_TIMER_END = 0x0034
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--- @type integer
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SURFACE_TIMER_START = 0x0033
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--- @type integer
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SURFACE_TRAPDOOR = 0x00FF
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--- @type integer
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SURFACE_TTC_PAINTING_1 = 0x00F4
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--- @type integer
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SURFACE_TTC_PAINTING_2 = 0x00F5
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--- @type integer
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SURFACE_TTC_PAINTING_3 = 0x00F6
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--- @type integer
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SURFACE_TTM_VINES = 0x0016
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--- @type integer
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SURFACE_VANISH_CAP_WALLS = 0x007B
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--- @type integer
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SURFACE_VERTICAL_WIND = 0x0038
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--- @type integer
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SURFACE_VERY_SLIPPERY = 0x0013
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--- @type integer
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SURFACE_WALL_MISC = 0x0028
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--- @type integer
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SURFACE_WARP = 0x0032
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--- @type integer
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SURFACE_WATER = 0x000D
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--- @type integer
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SURFACE_WOBBLING_WARP = 0x00FD
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--- @type integer
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TERRAIN_GRASS = 0x0000
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--- @type integer
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TERRAIN_LOAD_CONTINUE = 0x0041
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--- @type integer
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TERRAIN_LOAD_END = 0x0042
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--- @type integer
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TERRAIN_LOAD_ENVIRONMENT = 0x0044
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--- @type integer
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TERRAIN_LOAD_OBJECTS = 0x0043
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--- @type integer
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TERRAIN_LOAD_VERTICES = 0x0040
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--- @type integer
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TERRAIN_MASK = 0x0007
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--- @type integer
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TERRAIN_SAND = 0x0003
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--- @type integer
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TERRAIN_SLIDE = 0x0006
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--- @type integer
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TERRAIN_SNOW = 0x0002
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--- @type integer
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TERRAIN_SPOOKY = 0x0004
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--- @type integer
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TERRAIN_STONE = 0x0001
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--- @type integer
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TERRAIN_WATER = 0x0005
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--- @type integer
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ANIM_FLAG_2 = (1 << 2)
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@ -50,6 +50,7 @@
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- [smlua_model_utils.h](#smlua_model_utilsh)
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- [enum ModelExtendedId](#enum-ModelExtendedId)
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- [sounds.h](#soundsh)
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- [surface_terrains.h](#surface_terrainsh)
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- [types.h](#typesh)
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- [enum AreaTimerType](#enum-AreaTimerType)
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- [enum SpTaskState](#enum-SpTaskState)
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@ -3682,6 +3683,179 @@
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<br />
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## [surface_terrains.h](#surface_terrains.h)
|
||||
- SURFACE_0004
|
||||
- SURFACE_BOSS_FIGHT_CAMERA
|
||||
- SURFACE_BURNING
|
||||
- SURFACE_CAMERA_8_DIR
|
||||
- SURFACE_CAMERA_BOUNDARY
|
||||
- SURFACE_CAMERA_FREE_ROAM
|
||||
- SURFACE_CAMERA_MIDDLE
|
||||
- SURFACE_CAMERA_ROTATE_LEFT
|
||||
- SURFACE_CAMERA_ROTATE_RIGHT
|
||||
- SURFACE_CLASS_DEFAULT
|
||||
- SURFACE_CLASS_NOT_SLIPPERY
|
||||
- SURFACE_CLASS_SLIPPERY
|
||||
- SURFACE_CLASS_VERY_SLIPPERY
|
||||
- SURFACE_CLOSE_CAMERA
|
||||
- SURFACE_DEATH_PLANE
|
||||
- SURFACE_DEEP_MOVING_QUICKSAND
|
||||
- SURFACE_DEEP_QUICKSAND
|
||||
- SURFACE_DEFAULT
|
||||
- SURFACE_FLAG_DYNAMIC
|
||||
- SURFACE_FLAG_NO_CAM_COLLISION
|
||||
- SURFACE_FLAG_X_PROJECTION
|
||||
- SURFACE_FLOWING_WATER
|
||||
- SURFACE_HANGABLE
|
||||
- SURFACE_HARD
|
||||
- SURFACE_HARD_NOT_SLIPPERY
|
||||
- SURFACE_HARD_SLIPPERY
|
||||
- SURFACE_HARD_VERY_SLIPPERY
|
||||
- SURFACE_HORIZONTAL_WIND
|
||||
- SURFACE_ICE
|
||||
- SURFACE_INSTANT_MOVING_QUICKSAND
|
||||
- SURFACE_INSTANT_QUICKSAND
|
||||
- SURFACE_INSTANT_WARP_1B
|
||||
- SURFACE_INSTANT_WARP_1C
|
||||
- SURFACE_INSTANT_WARP_1D
|
||||
- SURFACE_INSTANT_WARP_1E
|
||||
- SURFACE_INTANGIBLE
|
||||
- SURFACE_LOOK_UP_WARP
|
||||
- SURFACE_MGR_MUSIC
|
||||
- SURFACE_MOVING_QUICKSAND
|
||||
- SURFACE_NOISE_DEFAULT
|
||||
- SURFACE_NOISE_SLIPPERY
|
||||
- SURFACE_NOISE_VERY_SLIPPERY
|
||||
- SURFACE_NOISE_VERY_SLIPPERY_73
|
||||
- SURFACE_NOISE_VERY_SLIPPERY_74
|
||||
- SURFACE_NOT_SLIPPERY
|
||||
- SURFACE_NO_CAM_COLLISION
|
||||
- SURFACE_NO_CAM_COLLISION_77
|
||||
- SURFACE_NO_CAM_COL_SLIPPERY
|
||||
- SURFACE_NO_CAM_COL_VERY_SLIPPERY
|
||||
- SURFACE_PAINTING_WARP_D3
|
||||
- SURFACE_PAINTING_WARP_D4
|
||||
- SURFACE_PAINTING_WARP_D5
|
||||
- SURFACE_PAINTING_WARP_D6
|
||||
- SURFACE_PAINTING_WARP_D7
|
||||
- SURFACE_PAINTING_WARP_D8
|
||||
- SURFACE_PAINTING_WARP_D9
|
||||
- SURFACE_PAINTING_WARP_DA
|
||||
- SURFACE_PAINTING_WARP_DB
|
||||
- SURFACE_PAINTING_WARP_DC
|
||||
- SURFACE_PAINTING_WARP_DD
|
||||
- SURFACE_PAINTING_WARP_DE
|
||||
- SURFACE_PAINTING_WARP_DF
|
||||
- SURFACE_PAINTING_WARP_E0
|
||||
- SURFACE_PAINTING_WARP_E1
|
||||
- SURFACE_PAINTING_WARP_E2
|
||||
- SURFACE_PAINTING_WARP_E3
|
||||
- SURFACE_PAINTING_WARP_E4
|
||||
- SURFACE_PAINTING_WARP_E5
|
||||
- SURFACE_PAINTING_WARP_E6
|
||||
- SURFACE_PAINTING_WARP_E7
|
||||
- SURFACE_PAINTING_WARP_E8
|
||||
- SURFACE_PAINTING_WARP_E9
|
||||
- SURFACE_PAINTING_WARP_EA
|
||||
- SURFACE_PAINTING_WARP_EB
|
||||
- SURFACE_PAINTING_WARP_EC
|
||||
- SURFACE_PAINTING_WARP_ED
|
||||
- SURFACE_PAINTING_WARP_EE
|
||||
- SURFACE_PAINTING_WARP_EF
|
||||
- SURFACE_PAINTING_WARP_F0
|
||||
- SURFACE_PAINTING_WARP_F1
|
||||
- SURFACE_PAINTING_WARP_F2
|
||||
- SURFACE_PAINTING_WARP_F3
|
||||
- SURFACE_PAINTING_WARP_F7
|
||||
- SURFACE_PAINTING_WARP_F8
|
||||
- SURFACE_PAINTING_WARP_F9
|
||||
- SURFACE_PAINTING_WARP_FA
|
||||
- SURFACE_PAINTING_WARP_FB
|
||||
- SURFACE_PAINTING_WARP_FC
|
||||
- SURFACE_PAINTING_WOBBLE_A6
|
||||
- SURFACE_PAINTING_WOBBLE_A7
|
||||
- SURFACE_PAINTING_WOBBLE_A8
|
||||
- SURFACE_PAINTING_WOBBLE_A9
|
||||
- SURFACE_PAINTING_WOBBLE_AA
|
||||
- SURFACE_PAINTING_WOBBLE_AB
|
||||
- SURFACE_PAINTING_WOBBLE_AC
|
||||
- SURFACE_PAINTING_WOBBLE_AD
|
||||
- SURFACE_PAINTING_WOBBLE_AE
|
||||
- SURFACE_PAINTING_WOBBLE_AF
|
||||
- SURFACE_PAINTING_WOBBLE_B0
|
||||
- SURFACE_PAINTING_WOBBLE_B1
|
||||
- SURFACE_PAINTING_WOBBLE_B2
|
||||
- SURFACE_PAINTING_WOBBLE_B3
|
||||
- SURFACE_PAINTING_WOBBLE_B4
|
||||
- SURFACE_PAINTING_WOBBLE_B5
|
||||
- SURFACE_PAINTING_WOBBLE_B6
|
||||
- SURFACE_PAINTING_WOBBLE_B7
|
||||
- SURFACE_PAINTING_WOBBLE_B8
|
||||
- SURFACE_PAINTING_WOBBLE_B9
|
||||
- SURFACE_PAINTING_WOBBLE_BA
|
||||
- SURFACE_PAINTING_WOBBLE_BB
|
||||
- SURFACE_PAINTING_WOBBLE_BC
|
||||
- SURFACE_PAINTING_WOBBLE_BD
|
||||
- SURFACE_PAINTING_WOBBLE_BE
|
||||
- SURFACE_PAINTING_WOBBLE_BF
|
||||
- SURFACE_PAINTING_WOBBLE_C0
|
||||
- SURFACE_PAINTING_WOBBLE_C1
|
||||
- SURFACE_PAINTING_WOBBLE_C2
|
||||
- SURFACE_PAINTING_WOBBLE_C3
|
||||
- SURFACE_PAINTING_WOBBLE_C4
|
||||
- SURFACE_PAINTING_WOBBLE_C5
|
||||
- SURFACE_PAINTING_WOBBLE_C6
|
||||
- SURFACE_PAINTING_WOBBLE_C7
|
||||
- SURFACE_PAINTING_WOBBLE_C8
|
||||
- SURFACE_PAINTING_WOBBLE_C9
|
||||
- SURFACE_PAINTING_WOBBLE_CA
|
||||
- SURFACE_PAINTING_WOBBLE_CB
|
||||
- SURFACE_PAINTING_WOBBLE_CC
|
||||
- SURFACE_PAINTING_WOBBLE_CD
|
||||
- SURFACE_PAINTING_WOBBLE_CE
|
||||
- SURFACE_PAINTING_WOBBLE_CF
|
||||
- SURFACE_PAINTING_WOBBLE_D0
|
||||
- SURFACE_PAINTING_WOBBLE_D1
|
||||
- SURFACE_PAINTING_WOBBLE_D2
|
||||
- SURFACE_QUICKSAND
|
||||
- SURFACE_SHALLOW_MOVING_QUICKSAND
|
||||
- SURFACE_SHALLOW_QUICKSAND
|
||||
- SURFACE_SLIPPERY
|
||||
- SURFACE_SLOW
|
||||
- SURFACE_SWITCH
|
||||
- SURFACE_THI3_WALLKICK
|
||||
- SURFACE_TIMER_END
|
||||
- SURFACE_TIMER_START
|
||||
- SURFACE_TRAPDOOR
|
||||
- SURFACE_TTC_PAINTING_1
|
||||
- SURFACE_TTC_PAINTING_2
|
||||
- SURFACE_TTC_PAINTING_3
|
||||
- SURFACE_TTM_VINES
|
||||
- SURFACE_VANISH_CAP_WALLS
|
||||
- SURFACE_VERTICAL_WIND
|
||||
- SURFACE_VERY_SLIPPERY
|
||||
- SURFACE_WALL_MISC
|
||||
- SURFACE_WARP
|
||||
- SURFACE_WATER
|
||||
- SURFACE_WOBBLING_WARP
|
||||
- TERRAIN_GRASS
|
||||
- TERRAIN_LOAD_CONTINUE
|
||||
- TERRAIN_LOAD_END
|
||||
- TERRAIN_LOAD_ENVIRONMENT
|
||||
- TERRAIN_LOAD_OBJECTS
|
||||
- TERRAIN_LOAD_VERTICES
|
||||
- TERRAIN_MASK
|
||||
- TERRAIN_SAND
|
||||
- TERRAIN_SLIDE
|
||||
- TERRAIN_SNOW
|
||||
- TERRAIN_SPOOKY
|
||||
- TERRAIN_STONE
|
||||
- TERRAIN_WATER
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [types.h](#types.h)
|
||||
- ANIM_FLAG_2
|
||||
- ANIM_FLAG_5
|
||||
|
|
|
@ -3687,6 +3687,173 @@ char gSmluaConstants[] = ""
|
|||
"SOUND_OBJ2_MONTY_MOLE_APPEAR = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x67, 0x80, SOUND_DISCRETE)\n"
|
||||
"SOUND_OBJ2_BOSS_DIALOG_GRUNT = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x69, 0x40, SOUND_DISCRETE)\n"
|
||||
"SOUND_OBJ2_MRI_SPINNING = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x6B, 0x00, SOUND_DISCRETE)\n"
|
||||
"SURFACE_DEFAULT = 0x0000\n"
|
||||
"SURFACE_BURNING = 0x0001\n"
|
||||
"SURFACE_0004 = 0x0004\n"
|
||||
"SURFACE_HANGABLE = 0x0005\n"
|
||||
"SURFACE_SLOW = 0x0009\n"
|
||||
"SURFACE_DEATH_PLANE = 0x000A\n"
|
||||
"SURFACE_CLOSE_CAMERA = 0x000B\n"
|
||||
"SURFACE_WATER = 0x000D\n"
|
||||
"SURFACE_FLOWING_WATER = 0x000E\n"
|
||||
"SURFACE_INTANGIBLE = 0x0012\n"
|
||||
"SURFACE_VERY_SLIPPERY = 0x0013\n"
|
||||
"SURFACE_SLIPPERY = 0x0014\n"
|
||||
"SURFACE_NOT_SLIPPERY = 0x0015\n"
|
||||
"SURFACE_TTM_VINES = 0x0016\n"
|
||||
"SURFACE_MGR_MUSIC = 0x001A\n"
|
||||
"SURFACE_INSTANT_WARP_1B = 0x001B\n"
|
||||
"SURFACE_INSTANT_WARP_1C = 0x001C\n"
|
||||
"SURFACE_INSTANT_WARP_1D = 0x001D\n"
|
||||
"SURFACE_INSTANT_WARP_1E = 0x001E\n"
|
||||
"SURFACE_SHALLOW_QUICKSAND = 0x0021\n"
|
||||
"SURFACE_DEEP_QUICKSAND = 0x0022\n"
|
||||
"SURFACE_INSTANT_QUICKSAND = 0x0023\n"
|
||||
"SURFACE_DEEP_MOVING_QUICKSAND = 0x0024\n"
|
||||
"SURFACE_SHALLOW_MOVING_QUICKSAND = 0x0025\n"
|
||||
"SURFACE_QUICKSAND = 0x0026\n"
|
||||
"SURFACE_MOVING_QUICKSAND = 0x0027\n"
|
||||
"SURFACE_WALL_MISC = 0x0028\n"
|
||||
"SURFACE_NOISE_DEFAULT = 0x0029\n"
|
||||
"SURFACE_NOISE_SLIPPERY = 0x002A\n"
|
||||
"SURFACE_HORIZONTAL_WIND = 0x002C\n"
|
||||
"SURFACE_INSTANT_MOVING_QUICKSAND = 0x002D\n"
|
||||
"SURFACE_ICE = 0x002E\n"
|
||||
"SURFACE_LOOK_UP_WARP = 0x002F\n"
|
||||
"SURFACE_HARD = 0x0030\n"
|
||||
"SURFACE_WARP = 0x0032\n"
|
||||
"SURFACE_TIMER_START = 0x0033\n"
|
||||
"SURFACE_TIMER_END = 0x0034\n"
|
||||
"SURFACE_HARD_SLIPPERY = 0x0035\n"
|
||||
"SURFACE_HARD_VERY_SLIPPERY = 0x0036\n"
|
||||
"SURFACE_HARD_NOT_SLIPPERY = 0x0037\n"
|
||||
"SURFACE_VERTICAL_WIND = 0x0038\n"
|
||||
"SURFACE_BOSS_FIGHT_CAMERA = 0x0065\n"
|
||||
"SURFACE_CAMERA_FREE_ROAM = 0x0066\n"
|
||||
"SURFACE_THI3_WALLKICK = 0x0068\n"
|
||||
"SURFACE_CAMERA_8_DIR = 0x0069\n"
|
||||
"SURFACE_CAMERA_MIDDLE = 0x006E\n"
|
||||
"SURFACE_CAMERA_ROTATE_RIGHT = 0x006F\n"
|
||||
"SURFACE_CAMERA_ROTATE_LEFT = 0x0070\n"
|
||||
"SURFACE_CAMERA_BOUNDARY = 0x0072\n"
|
||||
"SURFACE_NOISE_VERY_SLIPPERY_73 = 0x0073\n"
|
||||
"SURFACE_NOISE_VERY_SLIPPERY_74 = 0x0074\n"
|
||||
"SURFACE_NOISE_VERY_SLIPPERY = 0x0075\n"
|
||||
"SURFACE_NO_CAM_COLLISION = 0x0076\n"
|
||||
"SURFACE_NO_CAM_COLLISION_77 = 0x0077\n"
|
||||
"SURFACE_NO_CAM_COL_VERY_SLIPPERY = 0x0078\n"
|
||||
"SURFACE_NO_CAM_COL_SLIPPERY = 0x0079\n"
|
||||
"SURFACE_SWITCH = 0x007A\n"
|
||||
"SURFACE_VANISH_CAP_WALLS = 0x007B\n"
|
||||
"SURFACE_PAINTING_WOBBLE_A6 = 0x00A6\n"
|
||||
"SURFACE_PAINTING_WOBBLE_A7 = 0x00A7\n"
|
||||
"SURFACE_PAINTING_WOBBLE_A8 = 0x00A8\n"
|
||||
"SURFACE_PAINTING_WOBBLE_A9 = 0x00A9\n"
|
||||
"SURFACE_PAINTING_WOBBLE_AA = 0x00AA\n"
|
||||
"SURFACE_PAINTING_WOBBLE_AB = 0x00AB\n"
|
||||
"SURFACE_PAINTING_WOBBLE_AC = 0x00AC\n"
|
||||
"SURFACE_PAINTING_WOBBLE_AD = 0x00AD\n"
|
||||
"SURFACE_PAINTING_WOBBLE_AE = 0x00AE\n"
|
||||
"SURFACE_PAINTING_WOBBLE_AF = 0x00AF\n"
|
||||
"SURFACE_PAINTING_WOBBLE_B0 = 0x00B0\n"
|
||||
"SURFACE_PAINTING_WOBBLE_B1 = 0x00B1\n"
|
||||
"SURFACE_PAINTING_WOBBLE_B2 = 0x00B2\n"
|
||||
"SURFACE_PAINTING_WOBBLE_B3 = 0x00B3\n"
|
||||
"SURFACE_PAINTING_WOBBLE_B4 = 0x00B4\n"
|
||||
"SURFACE_PAINTING_WOBBLE_B5 = 0x00B5\n"
|
||||
"SURFACE_PAINTING_WOBBLE_B6 = 0x00B6\n"
|
||||
"SURFACE_PAINTING_WOBBLE_B7 = 0x00B7\n"
|
||||
"SURFACE_PAINTING_WOBBLE_B8 = 0x00B8\n"
|
||||
"SURFACE_PAINTING_WOBBLE_B9 = 0x00B9\n"
|
||||
"SURFACE_PAINTING_WOBBLE_BA = 0x00BA\n"
|
||||
"SURFACE_PAINTING_WOBBLE_BB = 0x00BB\n"
|
||||
"SURFACE_PAINTING_WOBBLE_BC = 0x00BC\n"
|
||||
"SURFACE_PAINTING_WOBBLE_BD = 0x00BD\n"
|
||||
"SURFACE_PAINTING_WOBBLE_BE = 0x00BE\n"
|
||||
"SURFACE_PAINTING_WOBBLE_BF = 0x00BF\n"
|
||||
"SURFACE_PAINTING_WOBBLE_C0 = 0x00C0\n"
|
||||
"SURFACE_PAINTING_WOBBLE_C1 = 0x00C1\n"
|
||||
"SURFACE_PAINTING_WOBBLE_C2 = 0x00C2\n"
|
||||
"SURFACE_PAINTING_WOBBLE_C3 = 0x00C3\n"
|
||||
"SURFACE_PAINTING_WOBBLE_C4 = 0x00C4\n"
|
||||
"SURFACE_PAINTING_WOBBLE_C5 = 0x00C5\n"
|
||||
"SURFACE_PAINTING_WOBBLE_C6 = 0x00C6\n"
|
||||
"SURFACE_PAINTING_WOBBLE_C7 = 0x00C7\n"
|
||||
"SURFACE_PAINTING_WOBBLE_C8 = 0x00C8\n"
|
||||
"SURFACE_PAINTING_WOBBLE_C9 = 0x00C9\n"
|
||||
"SURFACE_PAINTING_WOBBLE_CA = 0x00CA\n"
|
||||
"SURFACE_PAINTING_WOBBLE_CB = 0x00CB\n"
|
||||
"SURFACE_PAINTING_WOBBLE_CC = 0x00CC\n"
|
||||
"SURFACE_PAINTING_WOBBLE_CD = 0x00CD\n"
|
||||
"SURFACE_PAINTING_WOBBLE_CE = 0x00CE\n"
|
||||
"SURFACE_PAINTING_WOBBLE_CF = 0x00CF\n"
|
||||
"SURFACE_PAINTING_WOBBLE_D0 = 0x00D0\n"
|
||||
"SURFACE_PAINTING_WOBBLE_D1 = 0x00D1\n"
|
||||
"SURFACE_PAINTING_WOBBLE_D2 = 0x00D2\n"
|
||||
"SURFACE_PAINTING_WARP_D3 = 0x00D3\n"
|
||||
"SURFACE_PAINTING_WARP_D4 = 0x00D4\n"
|
||||
"SURFACE_PAINTING_WARP_D5 = 0x00D5\n"
|
||||
"SURFACE_PAINTING_WARP_D6 = 0x00D6\n"
|
||||
"SURFACE_PAINTING_WARP_D7 = 0x00D7\n"
|
||||
"SURFACE_PAINTING_WARP_D8 = 0x00D8\n"
|
||||
"SURFACE_PAINTING_WARP_D9 = 0x00D9\n"
|
||||
"SURFACE_PAINTING_WARP_DA = 0x00DA\n"
|
||||
"SURFACE_PAINTING_WARP_DB = 0x00DB\n"
|
||||
"SURFACE_PAINTING_WARP_DC = 0x00DC\n"
|
||||
"SURFACE_PAINTING_WARP_DD = 0x00DD\n"
|
||||
"SURFACE_PAINTING_WARP_DE = 0x00DE\n"
|
||||
"SURFACE_PAINTING_WARP_DF = 0x00DF\n"
|
||||
"SURFACE_PAINTING_WARP_E0 = 0x00E0\n"
|
||||
"SURFACE_PAINTING_WARP_E1 = 0x00E1\n"
|
||||
"SURFACE_PAINTING_WARP_E2 = 0x00E2\n"
|
||||
"SURFACE_PAINTING_WARP_E3 = 0x00E3\n"
|
||||
"SURFACE_PAINTING_WARP_E4 = 0x00E4\n"
|
||||
"SURFACE_PAINTING_WARP_E5 = 0x00E5\n"
|
||||
"SURFACE_PAINTING_WARP_E6 = 0x00E6\n"
|
||||
"SURFACE_PAINTING_WARP_E7 = 0x00E7\n"
|
||||
"SURFACE_PAINTING_WARP_E8 = 0x00E8\n"
|
||||
"SURFACE_PAINTING_WARP_E9 = 0x00E9\n"
|
||||
"SURFACE_PAINTING_WARP_EA = 0x00EA\n"
|
||||
"SURFACE_PAINTING_WARP_EB = 0x00EB\n"
|
||||
"SURFACE_PAINTING_WARP_EC = 0x00EC\n"
|
||||
"SURFACE_PAINTING_WARP_ED = 0x00ED\n"
|
||||
"SURFACE_PAINTING_WARP_EE = 0x00EE\n"
|
||||
"SURFACE_PAINTING_WARP_EF = 0x00EF\n"
|
||||
"SURFACE_PAINTING_WARP_F0 = 0x00F0\n"
|
||||
"SURFACE_PAINTING_WARP_F1 = 0x00F1\n"
|
||||
"SURFACE_PAINTING_WARP_F2 = 0x00F2\n"
|
||||
"SURFACE_PAINTING_WARP_F3 = 0x00F3\n"
|
||||
"SURFACE_TTC_PAINTING_1 = 0x00F4\n"
|
||||
"SURFACE_TTC_PAINTING_2 = 0x00F5\n"
|
||||
"SURFACE_TTC_PAINTING_3 = 0x00F6\n"
|
||||
"SURFACE_PAINTING_WARP_F7 = 0x00F7\n"
|
||||
"SURFACE_PAINTING_WARP_F8 = 0x00F8\n"
|
||||
"SURFACE_PAINTING_WARP_F9 = 0x00F9\n"
|
||||
"SURFACE_PAINTING_WARP_FA = 0x00FA\n"
|
||||
"SURFACE_PAINTING_WARP_FB = 0x00FB\n"
|
||||
"SURFACE_PAINTING_WARP_FC = 0x00FC\n"
|
||||
"SURFACE_WOBBLING_WARP = 0x00FD\n"
|
||||
"SURFACE_TRAPDOOR = 0x00FF\n"
|
||||
"SURFACE_CLASS_DEFAULT = 0x0000\n"
|
||||
"SURFACE_CLASS_VERY_SLIPPERY = 0x0013\n"
|
||||
"SURFACE_CLASS_SLIPPERY = 0x0014\n"
|
||||
"SURFACE_CLASS_NOT_SLIPPERY = 0x0015\n"
|
||||
"SURFACE_FLAG_DYNAMIC = (1 << 0)\n"
|
||||
"SURFACE_FLAG_NO_CAM_COLLISION = (1 << 1)\n"
|
||||
"SURFACE_FLAG_X_PROJECTION = (1 << 3)\n"
|
||||
"TERRAIN_LOAD_VERTICES = 0x0040\n"
|
||||
"TERRAIN_LOAD_CONTINUE = 0x0041\n"
|
||||
"TERRAIN_LOAD_END = 0x0042\n"
|
||||
"TERRAIN_LOAD_OBJECTS = 0x0043\n"
|
||||
"TERRAIN_LOAD_ENVIRONMENT = 0x0044\n"
|
||||
"TERRAIN_GRASS = 0x0000\n"
|
||||
"TERRAIN_STONE = 0x0001\n"
|
||||
"TERRAIN_SNOW = 0x0002\n"
|
||||
"TERRAIN_SAND = 0x0003\n"
|
||||
"TERRAIN_SPOOKY = 0x0004\n"
|
||||
"TERRAIN_WATER = 0x0005\n"
|
||||
"TERRAIN_SLIDE = 0x0006\n"
|
||||
"TERRAIN_MASK = 0x0007\n"
|
||||
"SPTASK_STATE_NOT_STARTED = 0\n"
|
||||
"SPTASK_STATE_RUNNING = 1\n"
|
||||
"SPTASK_STATE_INTERRUPTED = 2\n"
|
||||
|
|
Loading…
Reference in New Issue